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How does one 'make it' past the trial?

Author
Nissui
Native Freshfood
Minmatar Republic
#1 - 2012-04-24 17:09:59 UTC  |  Edited by: Nissui
I'm in the final 2 days of my trial and I'm sorry to say I don't feel compelled to go on playing. Obviously I haven't been able to explore much of the game since I just got sent from tutorials to missions which are more dull than your standard MMO grind. I had to spend 2 million ISK on skills the tutorials never told me I needed, but training them doesn't seem to matter because from what I have read in the in-game channels, the reputable corporations want characters who are older than 30 days before applying. The one activity that seemed interesting, other than getting my ass handed to me by other military pilots, is exploration, but those books are much more expensive and take way longer to train, so I guess exploration is set up for well-established players

So that's my disappointed ramble. Clearly, I am missing something or doing something wrong. The game seems more interesting than other MMOs on the surface, and many players have made it past the trial. I just can't figure how

Commence flame away @ stoopid scroob.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#2 - 2012-04-24 17:13:41 UTC
Is this a question or a complaint?

If your leaving bye. I wont waste my time.

If your trying to find your niche in the eve universe you need to make that more clear.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Nissui
Native Freshfood
Minmatar Republic
#3 - 2012-04-24 17:28:01 UTC
I think the post body is a complaint. The question is in the post title. Based on your post, the implicit answer is to 'find a niche', which I guess is one thing I'm failing to do. I know mission hopping isn't cutting it, though.
mxzf
Shovel Bros
#4 - 2012-04-24 17:28:59 UTC
There's plenty of stuff to do in Eve, check out what to do in Eve.

Most corps want players that are atleast slightly commited to the game both because it's annoying to have players in your corp that play for a month and then quit and because other players making spy characters to infiltrate another corp is a very real danger in Eve.

And exploration is very accessible to younger players. It takes a little bit of ISK to get into it, as with anything in the game, but overall it's very doable and far cheaper compared to something like missioning.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2012-04-24 18:24:46 UTC  |  Edited by: Tau Cabalander
EVE doesn't lead you by the nose. You have to decide what you want to do, and what your goals are. If you can't do that, you are not suited to EVE, and will very quickly find it boring.

The eternal hisec war of Red Federation vs. Blue Republic (RvB)corporations are also friendly to young characters. Some people with limited time enjoy RvB because of the targets it offers, and low entry costs (frigates and cruisers). Saw about 20 of them brawling on a gate just last evening. They looked like they were having a lot of fun.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#6 - 2012-04-24 18:29:15 UTC
nissui, mission running isnt meant to be fun. Its a means to an end. Isk. Then you use that to do what your first love is in game.

If your not making enough cash from them you need to get standings up with a faction that will give you better missions. Get connections and negotiations to V and the appropriate connection skill. By the way dont bother salvaging lower level missions it will actually halt your standings grind for very little isk.

You die in pvp alot. You need to find a good corp that will walk you through it properly.
PVP is the sweetest drug in eve. I personally only had to be killed once myself before I was like,"Ill do anything to be on the other side of this engagement."

Corps dont take trial folks because they have no penalty to not play. If you pay for it you miss out by not at least logging to train skills. Trial people become a liability because they wont stick around. Its not a insult or a generalization its just a fact of life.

You need to do some can flipping or piratey type things to draw out some fights you can actually win. If you dive first into a gate camp in low sec you'll get destroyed pretty fast. Tons of pvp guides on you tube.

Im not all for giving CCP more money,(I dont make enough to pay using plex), but seriously dude take the plunge. If nothing else you loose a little money and you'll get a month of play time. With the trial label gone you can join a decent corp get into the social aspects of eve and really see what all the hulabaloo about this game is.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Kahega Amielden
Rifterlings
#7 - 2012-04-24 18:56:49 UTC
The key problem here is that EVE, particularly as a newbie, is a terrible solo game, yet corps have issues taking in trial accounters as they're very likely to flake out and generally require instruction.

My suggestion would be to look for a corp that -does- accept new players. They certainly do exist
J'Poll
School of Applied Knowledge
Caldari State
#8 - 2012-04-24 19:01:52 UTC
Could post another text blob on here, but I won't because all that I had to say is said above.

EVE isn't a handheld game with an End-game, all you want to do in EVE is set by yourself.

I started as an industrial character, but now a days I'm more and more involved in PvP.
And I use industry and missions to get the ISK for it.

And as said, most larger / established corps don't take fresh new players cause they can't tell if you're a genuine new player or just another spy account made by another corp/alliance to infiltrate them.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Nissui
Native Freshfood
Minmatar Republic
#9 - 2012-04-24 20:17:39 UTC
It just seems odd to me that the deck appears stacked against you if you're just picking up the game on a whim. A bit flustering trying to force fun.

But this post has shown better advice than two weeks asking around in game and trying to fill in the blanks, so thank you for that.

I started looking at the flowchart and read the can-flipping wiki... guess I will find out how important one's reputation is in this game. And... if that works out then, as was suggested, I can afford to blow 15 dollars to train and see if the game is worth the money... by the end I can try to find a good corp, preferrably one that isn't overly structured.

Thank goodness for forums.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#10 - 2012-04-24 21:08:19 UTC
oh trust me Nissui.

Structure is a convenience of which you can only hope you will find in your corp.

It doesnt mean people will be nazis about you logging in. It just means theres structure for people to work together to get things done. Loose corps with no structures are either a group of real life friends that are relatively exclusive, or the corp has Blasé leadership, and those corps dont last long.

Dont be afraid of structure it can be very helpful.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Valkyrie D'ark
Armed Resistance Movement
#11 - 2012-04-24 21:24:39 UTC
Obviously missions are not your thing. Usually people mission out of necessity rather than coz they like it. It's the most sure way to make ISK however there are countless alternatives. It all depends on what you want to do.
If you'd like to get into PVP, try faction warfare or RVB. It's a good start. If you want to make loads of ISK as a noobie while you skill up and train join Pro Synergy corporation. If you like the economy side of things look into trading, manufacturing, etc. You dont have to mine or even undock sometimes and you can make tons of cash.
If you dont know what you want to do, I recommend EVE University. They pretty much teach you anything and everything. Either way, finding a good player corp would be your best first step.
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2012-04-24 21:40:01 UTC
Nissui wrote:
It just seems odd to me that the deck appears stacked against you if you're just picking up the game on a whim. A bit flustering trying to force fun.

But this post has shown better advice than two weeks asking around in game and trying to fill in the blanks, so thank you for that.

I started looking at the flowchart and read the can-flipping wiki... guess I will find out how important one's reputation is in this game. And... if that works out then, as was suggested, I can afford to blow 15 dollars to train and see if the game is worth the money... by the end I can try to find a good corp, preferrably one that isn't overly structured.

Thank goodness for forums.


Indeed, EVE tutorials are not the best. And 14 days of normal or 21 if on buddy invite isn't by far long enough to get to know EVE.

And true, ingame asking in help channels sometimes don't give you the right answers.
I'm happy to see you at least are considering to buy 1 month of game time to try the full game out, that makes me happy as it shows you are willing to try things out / willing to learn new stuff.

As many said, EVE is a MMO, so best played with other players. Finding a good corporation is part of that, but it also takes some research on how to find them.

As lazy as I can be, I know a good forum post that explains it all, so I won't type the whole thing myself but give you the link:

https://forums.eveonline.com/default.aspx?g=posts&t=16943

Courtesy of Nightcrawler 85

kind regards,

J'Poll

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Nissui
Native Freshfood
Minmatar Republic
#13 - 2012-04-25 08:49:07 UTC
I tried can-flipping with no success. I went 20 or so jumps into Amarr territory since I figured I should try stealing from the 'bad guys'. I used the directional scan and warped to the asteroid belts but all I found were giant secure containers. Only in the very last system did I find any actual miners, but they had no containers.

So it was kind of a flop. I guess I can always try again tomorrow night, maybe I'll go into Caldari space, the other 'bad guys'. Though personally, I admire the Caldari entrepreneurial spirit.
Otrebla Utrigas
Iberians
#14 - 2012-04-25 13:10:03 UTC
Nissui wrote:
I tried can-flipping with no success. I went 20 or so jumps into Amarr territory since I figured I should try stealing from the 'bad guys'. I used the directional scan and warped to the asteroid belts but all I found were giant secure containers. Only in the very last system did I find any actual miners, but they had no containers.

So it was kind of a flop. I guess I can always try again tomorrow night, maybe I'll go into Caldari space, the other 'bad guys'. Though personally, I admire the Caldari entrepreneurial spirit.

Any decent miner won't shoot you if you can flip him. He will just go out or just bring his friends in shiny big guns to pop you. Or just wait that you go out and pick the can back with an alt or another corp mate.

BUT, if you want to can flipping and you have your friends standing by in the gate... then the fun is way bigger :D
Itis Zhellin
#15 - 2012-04-25 14:35:51 UTC
I know how the OP feels because I tried for almost 2 years to play EVE but always failed after the first days of trial. No, is not because the learning curve is so steep, but mostly the very bad design of the missions and tutorials. Also it's horrible to be a newb in this game, almost everybody will abuse you, scam you and pod kill you if you leave the hi sec space. And if you complain, you will be asked to leave the game.

But.. I had to do this. There is no more other mmo out there left that is not turned into a theme park for kids and retards. And if you manage to spend more than 2 weeks in EVE and hop over the bad guys and all the crap, you may find out that EVE is actually a brilliant game. You have to wanna play this game and take the trial as a challenge. It will pay off later :)

Here is a nice article about EVE and the first steps on massively.joystiq.com .. worth to read it. Take a buddy trial and try to find someone who may activate ur account with a plex, then you will have 51 days free, just enough to make a solid impression, find a nice corp and enjoy the game.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#16 - 2012-04-25 14:36:55 UTC
I think the key is in figuring out what you like to do, and what kind of personality you have in the game. Rather than asking us "what should I be doing in this game?" I suggest you ask yourself "what kind of gameplay am I looking for?" When you know the answer to that question, we can help you find where in Eve that gameplay is.

For example, I'm a bit of a loner. I'm fiercely independent and like to be free to go do my own thing when I want. Getting involved in a large corporation that required participation and expect constant social contact was out of the question for me. Mining and industry bore me, running missions is tedious, incursions make me deal with annoying people too frequently. I ended up discovering exploration when a friend of mine tried it out, and I'd finally found my niche.

Founding member of the Belligerent Undesirables movement.

Katarina Reid
Deep Core Mining Inc.
Caldari State
#17 - 2012-04-25 22:36:39 UTC
Oraac Ensor
#18 - 2012-04-25 23:02:28 UTC
Nissui wrote:
I had to spend 2 million ISK on skills the tutorials never told me I needed,

No way. 2 maybe 3 skills at most and they won't cost 2m.
Callistine
Dreddit
Test Alliance Please Ignore
#19 - 2012-04-26 06:00:15 UTC
How to make it past the trial period: join a corporation that has focused goals. Join a newbie-friendly corp (NOT a noob corp) to learn the ropes, then if you want you can branch out and try different things. If a corporation ends up not suiting your goals (like if you joined one that lasers asteroids all day and you want to PVP instead) just hop to a different corporation.

The corp I was in until recently only had seven players, but was still active and social enough to keep me interested. The alliance I'm in now has... what, 6000 or something like that? I don't care enough to check, but it means there's pretty much always something happening.

EVE is not a solo game.

Also, EVE is NOT a solo game.
Nissui
Native Freshfood
Minmatar Republic
#20 - 2012-04-26 08:00:22 UTC
Tried again tonight, didn't find any miners, but purchased a skillbook in a lowsec station and went to go pick it up.

The system was very quiet, but I noticed there were a lot of asteroid belts, and since I was the only pilot in system I decided to take a minute to use the directional scanner like the guide pages said. A whole bunch of normal containers showed up and I thought, "why not?" I went from belt to belt finding containers and wrecks from two other corporations, and proceeded to steal everything. It must have been unwanted stuff, because they never came back over the next 45 minutes to pick it up. But among the modules was a remote armor repair module that was worth a million ISK, and the rest of the items sold for an additional 180000, so I made back half of what I spent on those 21 skillbooks.

While I was going from belt to belt, someone from a third corp arrived in the system in a Coercer, then another from a fourth corp in a Vengeance. I thought that my Rifter would not be a good match against these ships when I checked info, so I warped off to the first thing my cursor fell on the dropdown list, which ended up being a planet. I thought getting away from the belts would make me harder to find, but within ten seconds the flashing orange Vengeance was about 150km below me. I watched the distance as I spammed the afterburner (stupid adrenaline), but he did not give chase. Then another pilot from a fifth corp showed up on local channel and now there was a Helios on directional scan. At this point I felt outnumbered and my aggression countdown was less than 2 minutes, so I warped to the first belt I hit then aimed straight down and turned on the afterburners again. No one showed up this time, and after the countdown elapsed I made it to the highsec gate and jumped to safety.

This was the best time I've had in the trial, and even if I was blown up and never got to sell the stolen goods, would have been drastically more exciting than any of the other newbie activities. I'm totally paying for a month of this game if I can keep doing this. Awesome.
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