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Probing - Bugged or Changed?

Author
Martyr 01
Republic Military School
Minmatar Republic
#1 - 2012-04-23 16:33:56 UTC  |  Edited by: Martyr 01
After taking a couple of months off from plexing I thought I'd go have a probe around and see what I could find. After several days of frustration I have to ask; is probing heavily bugged at the moment or have the mechanics been changed?

Ship/Skills used: using a char with cov ops 5, astrometrics 5 other scanning skills at 4, an anathema, 2 probing rigs, expanded probe launcher and non-named probes. (could be better of course but used to do the job fine)

Scanner Filters: set up fine, yes i have the right stuff told to display.

Probing style: 5 probes, one in the center, the other four in a cross around it. (Can be done with more I know, however this has worked for me fine on all sigs before and after the changes which forced us to use more probes ages and ages ago)

The problem: vanishing sigs. (some days everything works fine, then the next I won't be able to get a warpable result on anything with docking/ejecting/re-logging/re-boarding sometimes seeming to fix it) It seems to generally kick in either around 24% sig strength or the transition from 4 to 2au. I'll find a sig, get the red dot, get the strength to 24% or so then reduce the probe size and zoom in a little (usually from 8 to 4 au or 4 to 2 au with core probesi think) and it will vanish completely and be completely unfindable. This is happening with sigs of all varieties, from easy to find military bases to 10/10 plexes.

Anyone else having this problem? It's driving me nuts at the moment.
Bibosikus
Air
#2 - 2012-04-23 16:38:28 UTC  |  Edited by: Bibosikus
Your problem is a signature filter. This will automatically filter out eg. a ladar site as soon as you hit the sig strength to determine what it is.

Frankly, the exploration filtering is utter rubbish and nobody uses it precisely because it does what you're talking about.

Delete any filters you have, and create a new one check-boxing ALL anom types.

Edit: ..check-boxing all Signature Types :)

Eagles may soar, but weasels don't get sucked into jet engines.

Martyr 01
Republic Military School
Minmatar Republic
#3 - 2012-04-23 16:40:46 UTC
Bibosikus wrote:
Your problem is a signature filter. This will automatically filter out eg. a ladar site as soon as you hit the sig strength to determine what it is.

Frankly, the exploration filtering is utter rubbish and nobody uses it precisely because it does what you're talking about.

Delete any filters you have, and create a new one check-boxing ALL anom types.


Ah I see, so even though I only have unknowns selected the filter will only kick in and remove sigs when the strength is strong enough to display the race in the scanning window?
Zhilia Mann
Tide Way Out Productions
#4 - 2012-04-23 16:45:03 UTC
Martyr 01 wrote:
Bibosikus wrote:
Your problem is a signature filter. This will automatically filter out eg. a ladar site as soon as you hit the sig strength to determine what it is.

Frankly, the exploration filtering is utter rubbish and nobody uses it precisely because it does what you're talking about.

Delete any filters you have, and create a new one check-boxing ALL anom types.


Ah I see, so even though I only have unknowns selected the filter will only kick in and remove sigs when the strength is strong enough to display the race in the scanning window?


Yup. They're all unknown -- until we know otherwise.
DReadEyE
Grumpy Old Bastards
#5 - 2012-04-23 20:31:04 UTC  |  Edited by: Dreadeye
you know what? i have exactly the same problem.

and i have noticed that it changed after the crucible patvh. before that patch i found everything fairly quick. took a few weeks break and did it again after the patch.
I have asked around if anythinhg changed after the patch but couldnt find any info. after the patch and had problems finding sigs, i fitted 2 rigs but same result. then trained rangefinding to 4 had a bit more luck but often lost the signal after 20-24%.
so with the rigs an better skills it should be easier to pinpoint the sigs - wh's, radar and mag sites was easy to get and slightly better chance of getting ded and unknown combat sites. before patch i used 7 probes in the same pattern, after the patch same pattern no luck i played aoundwith various patterns but same result

i scan in low sec and did before in the same systems, before the patch i scanned all sigs to 100% after the patch, even with better skills and rigs icant pinpoint all of them.

edit: and yes i checked filters also
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#6 - 2012-04-23 22:18:15 UTC
Basically, don't use the built in filter unless you really trust your probing skills/possibility of making a mistake and "losing" a sig.

Simply have all signature types selected and manually filter by "ignoring result" when its a type you don't like.
Ikonia
Royal Amarr Expeditions
#7 - 2012-04-24 10:00:12 UTC  |  Edited by: Ikonia
Have had more than one convo about that point during the last weeks. I am not sure what is wrong, but i dont have problem at all. As a result from the convos and from some experience i tried to find out what is going on. Here is what i ve found out:

A thing that influences dramatically the results is the overlapping of the bubbles. Some use it with like 10% area where all 5 probes overlap, some use it with like 25 or 50 or even 80 percent. The best results you get are between 50% overlap and 70%. How to measure that?

Placing 1 probe centered and placing 4 on the outline of the center bubble (assuming that all probes are set to the same AU) equals in a 0% overlap.
Placing the 4 probes at half of the radius of the center probe equals in 50% overlapping.
Placing the probes at the inner quarter of the radius of the center probe equals in 75% overlapping.

Between 50% and 75% overlapping you will get the best results.

Placing the probes at the outer quarter of the radius of the center probe equals in 25% overlapping. This often enough leads to the situation that a single signature delivers more than one response - or it might vanish from it. Why vanish? The lower the responding signal of a certrain signature is, the wider the variation of potential places within the space of the probe bubbles is - or the more far out from the center the signal can be. If this is outside your bubbles, the signature vanishes.

You can assume, that a signal is very hard to track down, the more it jumps around in your bubbles while you following down the scanning procedure to smaller and smaller AU distances. If you get a dual answer of a signature this is an indicator that the signal strength is reaching its limits to the setup you are using (skills, ship, rigs, equipment). By loosing a signal, you have finally reached a situation, where the signal is weaker than what your skills can compensate - the signal lies out of your range.

So what to do now?
- Check your settings (filters blabla) and rescan.
- Get better equipment to compensate.
- My choice: Use a 6th probe, placed right at the center but setting AU distance OVER all 5 existing probes. That way you reinforce the responses of signals a little bit. This helps sometimes, not always but it never failed me. Though i have to admit, that i had not any problems with vansihing sigs since a long time. The last time it was a very weak radar signal in the null sec drone regions that forced me to use the 6th probe, but then pinned it down quickly.

Just mind, that it dowsnt help much to use 5 probes on 1.0 AU and set the centered 6th probe to 32 AU, because the measured strength of the weak response is depending on the smallest AU distance, not on the biggest. In that case a 32 AU couldnt find any signal since its scan density is too weak.

Also sometimes a problem - but dont ask me after logics behind: Most of us look at the scan bubbles from above and somewtimes forget to adjust height (which COULD be the problem hehe) but when turning to the horizontal view position u will find out, that you simply still using a FLAT bubble system. the 6th bubble in center overlapping all 5 probes then also set a higher vertical bubble, which sometimes solve the problem of a vanishing signature.

Maybe this helps a bit.

Cheers
Jacflash
Hole Awareness
#8 - 2012-04-24 12:55:20 UTC
Would really like to see an option to only show up specific sigs. I know it nullifies the whole point of exploration and scanning down signatures, but when working on a particularly small sig that takes a few minutes to scan, only to find out it's a gravi site I'm going to ignore anyway.../rageface.

Then I have to set my probe scan res to the width of the system and basically start over. There have been times that I found 7 anoms in a system, only to find out they were all gravi. Wastes a lot of time.
Bibosikus
Air
#9 - 2012-04-24 13:32:37 UTC
The real problem lies in the fact that the filtering system cannot be pre-emptive.

When you enter a system with, let's say, 6 signatures, your filter set can't apply itself to any one of those signatures until you have scanned it down to the type threshold signal strength, which is 25%.

As soon as you have scanned a signature to that strength or above, your filter set can then apply. So, if it's a ladar sig, and you have ladars UNselected in your current filter.. the filter dutifully removes the sig as your scan completes, giving you the impression that it's vanished. It hasn't. It's just that the sig type is now temporarily known, and the filter has (un)helpfully removed it from your scan results.

If you then move the your probes away but one of your probes is still covering the ladar sig's location, and if the signal strength has once again dropped below 25%.. you will see the signal with no type again.

This is what causes all the confusion, and has resulted in the majority of scanners simply not bothering with the filter system except to have one filter with all signatures checked.

The feature was brought in with Crucible in Nov/Dec last year. It was poorly thought out and poorly implemented.

Eagles may soar, but weasels don't get sucked into jet engines.

DReadEyE
Grumpy Old Bastards
#10 - 2012-04-24 20:11:21 UTC
Bibosikus wrote:
The real problem lies in the fact that the filtering system cannot be pre-emptive.

When you enter a system with, let's say, 6 signatures, your filter set can't apply itself to any one of those signatures until you have scanned it down to the type threshold signal strength, which is 25%.

As soon as you have scanned a signature to that strength or above, your filter set can then apply. So, if it's a ladar sig, and you have ladars UNselected in your current filter.. the filter dutifully removes the sig as your scan completes, giving you the impression that it's vanished. It hasn't. It's just that the sig type is now temporarily known, and the filter has (un)helpfully removed it from your scan results.

If you then move the your probes away but one of your probes is still covering the ladar sig's location, and if the signal strength has once again dropped below 25%.. you will see the signal with no type again.

This is what causes all the confusion, and has resulted in the majority of scanners simply not bothering with the filter system except to have one filter with all signatures checked.

The feature was brought in with Crucible in Nov/Dec last year. It was poorly thought out and poorly implemented.



Thx this makes sense :)
Oraac Ensor
#11 - 2012-04-25 00:09:57 UTC
This has been driving me nuts. Thanks for all the above info guys - I can now see the reasons behind my nonsense scanning results.

But can anyone explain why the filter system works like this? What exactly is it supposed to achieve?
Mr Kidd
Center for Advanced Studies
Gallente Federation
#12 - 2012-04-25 02:10:11 UTC
Also, try using more than 5 probes. The way the signal strength has been calculated has been changed. It's cumulative among all probes. I find 7 to be ideal. You get more incidental results in the course of pinning a specific sig than you do with fewer probes. I just trained Astrometrics to level 5 to be able to use an 8th probe. Meh, I don't really see any advantage to it atm. Maybe I will when I train the rest of them to level 5.

Don't ban me, bro!

Mnemosyne Gloob
#13 - 2012-04-25 06:49:10 UTC
Oraac Ensor wrote:
But can anyone explain why the filter system works like this? What exactly is it supposed to achieve?


Seeing that the issue crops up pretty flequently and confuses people, it might just be a troll on ccps part. :S
Destination SkillQueue
Doomheim
#14 - 2012-04-25 08:30:06 UTC  |  Edited by: Destination SkillQueue
Mnemosyne Gloob wrote:
Oraac Ensor wrote:
But can anyone explain why the filter system works like this? What exactly is it supposed to achieve?


Seeing that the issue crops up pretty flequently and confuses people, it might just be a troll on ccps part. :S


I'd have to agree with this assessment. The system would be fine, if you could pre-emptively filter out some basic signature categories, but because all signatures belong to the same starting category, the filtering mainly just causes problems and confusion.
Bibosikus
Air
#15 - 2012-04-25 11:30:59 UTC  |  Edited by: Bibosikus
Mr Kidd wrote:
Also, try using more than 5 probes. The way the signal strength has been calculated has been changed. It's cumulative among all probes. I find 7 to be ideal. You get more incidental results in the course of pinning a specific sig than you do with fewer probes. I just trained Astrometrics to level 5 to be able to use an 8th probe. Meh, I don't really see any advantage to it atm. Maybe I will when I train the rest of them to level 5.


Pre-Dominion, Astrometrics IV was a prerequisite for launching probe, quest, sift & comb probes as well as the multi-spectral. It was also required before you could train the supporting scan skills. Level 5 got you Deep Space & Gaze Discovery probes.

Now? Sure, it gives you an extra probe; but that's a secondary bonus and I suspect just a throwback. Level 5 Astrometrics is really only for training Jump Portals (Black Ops & Titans).

Edit: Strangely enough, I really miss having 21 different probe types... What?

Eagles may soar, but weasels don't get sucked into jet engines.

Ikonia
Royal Amarr Expeditions
#16 - 2012-04-25 13:30:19 UTC
Bibosikus wrote:

Pre-Dominion, Astrometrics IV was a prerequisite for launching probe, quest, sift & comb probes as well as the multi-spectral. It was also required before you could train the supporting scan skills. Level 5 got you Deep Space & Gaze Discovery probes.

Now? Sure, it gives you an extra probe; but that's a secondary bonus and I suspect just a throwback. Level 5 Astrometrics is really only for training Jump Portals (Black Ops & Titans).

Edit: Strangely enough, I really miss having 21 different probe types... What?


Thats literally the one thing i dont miss. But i miss the complexity from then, since then it was possible to filter what you go for. Good ol times :)

Cheers
Zhilia Mann
Tide Way Out Productions
#17 - 2012-04-25 19:48:15 UTC
Bibosikus wrote:
Pre-Dominion, Astrometrics IV was a prerequisite for launching probe, quest, sift & comb probes as well as the multi-spectral. It was also required before you could train the supporting scan skills. Level 5 got you Deep Space & Gaze Discovery probes.

Now? Sure, it gives you an extra probe; but that's a secondary bonus and I suspect just a throwback. Level 5 Astrometrics is really only for training Jump Portals (Black Ops & Titans).


Still gets you DPSs though. And that's a very real benefit.
Kalpel
School of Applied Knowledge
Caldari State
#18 - 2012-04-30 07:35:29 UTC
Some really good information here guys, thanks to all who posted. Agreed that the exploration filtering is complete rubbish and needs an overhaul.

You failed to target nothing! ≡v≡ online ... (╯°□°)╯︵ ┻━┻

Flakey Foont
#19 - 2012-04-30 16:22:10 UTC
Jacflash wrote:
Would really like to see an option to only show up specific sigs. I know it nullifies the whole point of exploration and scanning down signatures, but when working on a particularly small sig that takes a few minutes to scan, only to find out it's a gravi site I'm going to ignore anyway.../rageface.

Then I have to set my probe scan res to the width of the system and basically start over. There have been times that I found 7 anoms in a system, only to find out they were all gravi. Wastes a lot of time.



Train and get DSP
Sola Mercury
Republic Military School
Minmatar Republic
#20 - 2012-04-30 20:33:52 UTC
Jacflash wrote:
Would really like to see an option to only show up specific sigs. I know it nullifies the whole point of exploration and scanning down signatures, but when working on a particularly small sig that takes a few minutes to scan, only to find out it's a gravi site I'm going to ignore anyway.../rageface.

Then I have to set my probe scan res to the width of the system and basically start over. There have been times that I found 7 anoms in a system, only to find out they were all gravi. Wastes a lot of time.


clearly you are doing something wrong.
cosmic signatures other than wormhole signatures are max spaced 4 Au from planets. So a probe setup centered on a planet with range 4 Au will find all sigs near the planet. I only use probe ranges larger than 8 Au on very few ocasions - that is if I know there are one or two sigs in the system, and dont know where they are.

Deep Space Probes (DSP) and the knowlege of signature strenghts of different signatures enables to sort signatures out, not needed to be scanned after the very first scan. This saves a lot of time.

There is a very effective probe pattern using 8 probes, with 4 outer and 4 inner probes, having the outer probes at 4 or 8 AU range and the inner at 1 AU. With good skills and good equipment this enables to find all except the weekest signatures without the need of changing range or spacing of the probe setup. This is especially usefull when scanning a system with a lot of signatures.

For daily scanning work in my wh system, I prefer using 1 DSP and 7 combat probes