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So, let's say a friend wants to learn solo pvp... from scratch

Author
Hrett
The Scope
Gallente Federation
#21 - 2012-04-23 06:51:00 UTC
People have answered most of your questions, but I want to push learning corps and/or FW.

I've done some NPC 0.0 stuff, and 0.0 sov stuff. Not a good place to learn solo/small gang stuff IMHO. But I have learned more in 4 months back in FW than I have in all of the rest of my time in EVE. Plexes let you control some of the sizes of ships and gangs that you fight against, because they limit ship sizes. They are a good anti blob mechanisim. The also allow you practice gate splitting and cat and mouse hunting all over systems. And though I didn't learn it until just recently! You CAN support your pvp losses with just FW missions. The LP makes the faction navy ships essentially free, and you can sell what you don't use.

And apply to join a FW corp. it will help greatly.

spaceship, Spaceship, SPACESHIP!

Gibbo3771
AQUILA INC
Verge of Collapse
#22 - 2012-04-23 12:53:28 UTC
Helo Primus wrote:
I wouldn't visit the above guys site mate, he is a complete jerk that just wants to make a quick buck. Just take a look at his chat logs with garmon over the eveiseasy fiasco. Garmon and co however do make good videos and you can check out the free ones here http://eve-is-easy.com/


I wouldnt go to either site, both just money grabbers.
Helo Primus
Brutor Tribe
Minmatar Republic
#23 - 2012-04-23 12:56:00 UTC
Gibbo3771 wrote:
Helo Primus wrote:
I wouldn't visit the above guys site mate, he is a complete jerk that just wants to make a quick buck. Just take a look at his chat logs with garmon over the eveiseasy fiasco. Garmon and co however do make good videos and you can check out the free ones here http://eve-is-easy.com/


I wouldnt go to either site, both just money grabbers.


I agree that's why I mentioned the free videos. That abbadon21 is a right clown though. Got my angry just reading the chat logs
Meditril
Lummerland GmbH
#24 - 2012-04-23 13:09:13 UTC
1: Depends how good you are in avoiding being killed. But PVP is about fun and not about ISK, therefore most people don't really care too much about making profit out of it... sometimes it works nicely and sometimes its just a pain.

2: Damage and tanking are more straight foreward... using e-war and cloakies means you really need to know what you are doing. Therefore: Start with damage and tanking.

3: Any race is fine today in general, however it a matter of style you prefer. If you prefer the slowboat tanking approach then go Caldari (Drake) or Amarr. If you like high-damage sniping then Amarr (especially Slicer) is great. If you prefer the high-speed hit-and-run tactics then Minmatar is the way to go. Finally if you like drone management + active ├╝ber-armor-tanking then Gallente (Myrmidon) are great.

4: Start small, frigates and destroyers including cheap faction frigates and Assault Ships.

5: Join a PVP or Faction Warefare Corp

6: Red vs Blue: Haven't tried this yet.

7: FW: Very good. Plexes allow you to choose your enemy (size wise). Furthermore, FW Corps will help you learn the ropes for PVP. Finally you can earn a lot of ISK from doing FW-Missions and Plexes. This helps to fill you wallet for the inevitable losses you will face.
Princess Nexxala
Quantum Cats Syndicate
#25 - 2012-04-23 14:26:40 UTC
First find a corp/alliance and blob around for a few months, this will teach you basic pvp mechanics and get you use to fighting. Once you have a grasp of simple game mechanics and some general pvp tactics try to solo, stick to frigs at first and prepare to lose a lot and get blobbed a lot.

RvB is good for learning how to fleet fight, but the fights have rules and high sec / prearranged pvp is lame.
Eve Uni would be a better choice, they love to fight, have bases in low sec, and seem like good guys.
FW is terrible for complete noobs, get your feet wet first.

Experience is by far the best way to learn, sure check out videos and forum posts, but nothing replaces what experience will teach you. Just get out there are start blowing **** up :)

good luck

nom nom

drdxie
#26 - 2012-04-23 19:44:29 UTC
I would recommend starting a new toon in RVB. I found it a great place to learn, and if you actually ask for advice and help and advice, you will get it. You can also get pre-arranged 1v1 and I found them to be great as the person blowing you up will even try and help you fit better. More importantly while learning as a RL person, your toon gets an opportunity gets the chances to get it skills up. I put plus 4 learning implants in my new PVP toon and spent 5 months in RVB. No podding, and your SP goes up quickly. I learned more in RVB than I have in the NULL blobs I am currently not enjoying. RVB membership is made up of not only HS carebear PVPers, you will come across pirates and null experienced pilots.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Fredfredbug4
The Scope
Gallente Federation
#27 - 2012-04-23 22:36:45 UTC
1. Probably not. You could get lucky and kill something expensive (or carrying something expensive) and be able to sustain yourself for a few weeks, but chances are you probably won't be able to sustain yourself.

2. You need to work on your Speed, DPS, and Tank (in that order) before you should expect to do anything else. E-war is really meant for small gangs and fleets and cloaking is going to be useless unless you can kill someone in the few moments they are off guard.

3. I would say Minmatar just because they have the highest number of ships that are worthy of PVP but these days Gallente is a pretty good choice. Any race will do really and cross training at the T1 level doesn't take long at all. Pick your race based off of aesthetics and the attributes that come with said race (you can look them up).

4. Your top size is limited by what you can afford. Your top size will be a ship that you can buy at least once a day, though your optimal ships will be the ones you can buy multiple times a day.

5. EVE university and many other corps teach solo PVP. There are many resources online for you to use. I'd suggest a google search.

6. I've never tried it but I've only heard good things about it so I would say yes.

7. PVP, yes but solo PVP, no. Almost all decent FW fights are small to medium sized fleets.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Ka Jolo
The Tuskers
#28 - 2012-04-24 00:19:33 UTC  |  Edited by: Ka Jolo
1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

Solo PVP is more sustainable at the low end than the high end, ISK-wise. When you're flying a T1 frigate and killing T1 (and the occasional T2) frigate, cruiser, battlecruiser, and even battleship, your losses are small and your profits can be awesome. But when you're in a T2 ship, your losses are proportionally much greater. At every level, though, the dedicated solo PVPer can expect to win much more than he loses

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

The only mandatory modules for solo PVP are warp disruptors or scramblers

The problem with cloaking is it gimps your target lock time, so you'll fail to tackle your target more often before he slips away. EWAR in general is something you employ with "utility" slots--slots not required by your DPS, tank, propulsion, and tackle. Ships that employ cloaks or EWAR do exist in solo PVP, but they are special cases

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

Right now Minmatar is the way to go; the Rifter is the #1 PVP T1 frigate, the Rupture is the #1 PVP T1 cruiser, and the Hurricane is probably the #2 PVP T1 battlecruiser. However, Gallente was the way to go when I was starting out, and by the time I could fly an Ishtar, PVP mechanics ("balance") had changed to the point I felt much of my efforts were wasted from a "which race" perspective. You may find by the time you can fly a Hurricane well everyone's doing solo PVP in Feroxes

Minmatar is popular because the combination of speed, agility, and weapons range means Minmatar pilots can often dictate the range at which a fight is fought and break off the fight altogether if things aren't looking so good. Minmatar ships also are often fitted in more than one effective way. However, a good solo PVPer in whatever racial ship you deem "worst" can still beat the average Minmatar pilot

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

The most important factor in ship size is to be able to afford to lose several such ships a day. This means you are more likely to take chances, to try several times using different tactics against certain opponents, and that even when you fail you are able to go right on hunting. For new players this generally means T1 frigates. Frigates can hit all ship classes, and in fact the bigger their opponent the larger the proportion of their "paper" DPS is actually applied. Frigates are also faster than bigger ships as a rule, and so are better at controlling range. Finally, the speed and small signature radius of frigates makes it easy for them to get "under the guns" of larger ships with slow tracking

However, cruisers and especially battlecruisers expand the terrain on which you can fight; being able to tank a jumpgate's or station's sentry guns on top of an opponent's DPS is nifty. Battlecruisers can fit weapons systems that reach out farther than frigates can

Solo PVP pilots who can afford to fly anything end up flying ships of all classes, depending on their mood and the situation

5: are there teaching resources and/or corps for learning solo PvP?

Any competent PVP corp has members who can provide invaluable help and instruction as you learn solo PVP. "Classes" such as those offered by EVE-University and Agony Unleashed are oriented more toward fleet warfare than solo PVP. There are a lot of great solo-PVP-oriented blogs and websites these days; even if they're out of date, you still pick up the way a solo PVP pilot thinks. Get on Google and go to town. However, there's no substitute for experience. The only way you'll ever be an experienced solo PVP pilot is to go out there and get experience. I would say the best way to learn is to practice solo PVP on your own, get instruction and advice from in-game friends or corp mates, and ask questions that arise from your experiences on these forums or somewhere similar

6: Red vs Blue, is it useful in order to learn PvP?

It is useful. It could also be detrimental

The thing is, there is more than one kind of solo PVP. RVB gives you great experience in consensual PVP--PVP with rules, limits, waiting until people are ready, etc

However, when people speak of "PVP" often they mean nonconsensual PVP--hunting down targets, catching prize vessels off-guard, swooping in on miners or ratters, catching a warship unprepared to deal with whatever you're flying, etc.--all while avoiding someone else doing any of that to you

7: FW, is it useful in order to learn PvP?ote]

It could be, tangentially. But only if you want to learn PVP, and take opportunities to engage in PVP. Some in FW avoid it if they can. Being in a FW can give you an edge--you will find arenas where rats will attack other players, but not you

You've asked a lot of questions. Now have your friend try this--go out into lowsec or nullsec and attack something; based on that experience, come back to these forums or someplace similar, and ask a question or maybe two. Learn something from what happened. Then go out and attack something again. Do this 20-30 times and you'll be an above-average solo PVP pilot, no matter what ship you were flying.
Vordak Kallager
This Game Is Terrible
Warlords of the Deep
#29 - 2012-04-24 05:12:25 UTC
Yiole Gionglao wrote:
There's those empty slots on my account and i ask myself: what about actually trying PvP with a PvP alt?

I do have some questions, so, let's start... please be clear, i don't know anything on PvP.Oops

1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

5: are there teaching resources and/or corps for learning solo PvP?

6: Red vs Blue, is it useful in order to learn PvP?

7: FW, is it useful in order to learn PvP?


1. Not really. Count on having some form of sustainable ISK source as (especially for a beginner) you are going to be losing a lot of ships without making a ton of money off loot.

2. They are niche skills. E-War drones can be effective, cloaking is generally useless for a solo PVP pilot as it significantly decreases what you can catch/engage.

3. Minmatar or Gallente. The proposed change to the Incursus will make it even more viable than it already is, and the Rifter has always been strong. Both Min and Gal have decent cruisers for solo as well: Rupture, Vexor.

4. Frigates, Destroyers, Cruisers are all good choices for a new guy. BC are probably the best solo-pvp hull class as they can engage a lot of targets.

5. Of course, you just have to find them.

6. Semi-useful.

7. Semi-useful.

Sa souvraya niende misain ye.

Heredom
The Scope
Gallente Federation
#30 - 2012-04-24 13:09:57 UTC
Yiole Gionglao wrote:
There's those empty slots on my account and i ask myself: what about actually trying PvP with a PvP alt?

I do have some questions, so, let's start... please be clear, i don't know anything on PvP.Oops

1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

5: are there teaching resources and/or corps for learning solo PvP?

6: Red vs Blue, is it useful in order to learn PvP?

7: FW, is it useful in order to learn PvP?


Your ALT will only train
when your main ain't ( poem for ya right there)
1- No
2- Might be sometimes
3- Minmatar
4- Dessie and cruiser
5- Yes, recently founded Gallente Military Academy (or School, dunno, look for Mark Foederatus, founder) is one of them
6- Oranges
7- Yes, biggest player/kills ratio in game (if compared to Null sec or Hisec)

Done, signature edited with perfection!...

Sernum
Sniggerdly
Pandemic Legion
#31 - 2012-04-24 16:44:09 UTC
1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade? - After some practice sure, but i'd reccomend going at it with some friends first.

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking? - Personally i would start with dmg/tanking skills then branch out once you have a better feel

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera) - I think minmatar! they are fast and they have good all around ships!

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...? - hurricane, drake are a good start i think.

5: are there teaching resources and/or corps for learning solo PvP? - If you can find a corp/alliance that has 100+ kills a day try to join them!

6: Red vs Blue, is it useful in order to learn PvP? It is fun i think, but they mostly use frigates. there is no "thrill of the hunt" or long term strategy for RvB but it is deffinatly fun if you just want to dive in.

7: FW, is it useful in order to learn PvP? - I cannot speak from experiance, but i would imagine so.
l0rd carlos
the king asked me to guard the mountain
Silent Company
#32 - 2012-04-24 16:57:15 UTC
If you want to learn (solo) pvp .. JUST DO IT!
Dont ask to many questions .. JUST DO IT.
Dont overthink it .. JUST DO IT.

Buy 10 Ruptures, 50 Thrasher and 75 Rifters and get out into 0.0.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Karl Planck
Perkone
Caldari State
#33 - 2012-04-24 19:37:38 UTC
Soooo many bad responses in this thread. I am scared to read all the responses from the sheer amount of crap i have seen so far.

This does not apply to everyone, with 1 account, solo pvp is one of the harder things in eve to do, let alone what it looks like your goals are. With that in mind

1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?
Yes, especially at the low end (frigs and dessies). This works on both your questions. First, with the cheaper ships you costs are almost purely in mods and ammo, both of which you pick up from your victims. Additionally, pod ransoms also help lubricate your wallet, which, again, go hand in hand with small ships. Finally, you will win more than lose only if you stay in small boats. The bigger you get the slower you are. Also, the longer it takes for you to die, the more ppl that will show up while you are trying to kill something (for the most part). However, yes, its very very possible for both.

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?
With no pvp skills? T2 guns>ship>supplimental skills (engineering/navigation)>lvl 5 weapon skills>ewar. This is true for solo pvp with the exception of very specific circumstances.

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)
with no skills? probably matar. This has been answered enough up top, but its just easier not to suck early on with mater (less skill intensive, cross training)

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

Frig/dessy

5: are there teaching resources and/or corps for learning solo PvP?
already been dicussed.

6: Red vs Blue, is it useful in order to learn PvP?
Its a class of pvp, and as far as solo for a bigginer, a BIG NO. The fact that you can't pod means you will always be on the sh*t end of the stick in a solo fight until you have max skills and implants of your own. It is however good at getting you the barebone basics.

7: FW, is it useful in order to learn PvP?[/quote]
I would say moreso than RvB, but it again its for a certain class of pvp. As far as for solo it will be more friendly due to plexes, but you are going to feel like a little fish in a big pond if you know nothing of fw.

GL


I has all the eve inactivity

Yiole Gionglao
#34 - 2012-04-29 09:10:18 UTC
Hey, THX to al the good answers! Now I got some food for thought! Smile

I will keep considering this, as I am extremely carebear (to be honest) and this char is a miner so there's not enough earnings to sustain a PvP alt with ship prices rising as fast as minerals do.

Roses are red / Violets are blue / I am an alpha / And so it's you

GenesisMike
Viziam
Amarr Empire
#35 - 2012-04-29 11:38:15 UTC


1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

Yes and no, you'd have to win alot more than lose and there are no guarantees ever.

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

Yes and no, depends on what you are hunting and the situation all around. Pick which ship you want to fly and train for it, there isn't 1 ship that is free and clear the best ship although there are more commonly flown ones.

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

Again fly whatever you want, all have strengths and weakneses, learning those is almost as valuable as your piloting skills.
4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

Start small and work your way up. Each ship class has its own ups and downs. Fly whatever you like but remember being able to get out quickly will help avoid losses and give you the option of choosing your fights.

5: are there teaching resources and/or corps for learning solo PvP?

Yup, previously listed.

6: Red vs Blue, is it useful in order to learn PvP?

Before I joined I had all my toons in Lowsec/Null corps plugging away. While there are differences with pvp from High-low-null-wormhole space, ultimately you need to decide what you want out of the game. Null/Low/WH people tend to say that you get "real" pvp experiences there. Thats per opinion though. What you do get in those zones is the human nature factor that people don't like to lose, and in accomplishing this they will go to lengths such as outnumbered fights and favorable odds. Not always but that is the general theme i've found. Nothing wrong with that but just be aware that the majority of pilots out there playing eve are not looking to lose they are looking to blow you up and avoid any situation with a large amount of risk. Think in terms of playing soccer and the other team has 8 more players on the field, it's not really a fair match and thats what most of eve is, people wanting to have a near guarantee of victory otherwise most of them will not give you an opportunity. So maybe it is "real" in that sense lol.


The way I choose to play EvE is that I want to have fun=get as many fights as possible in the time that I am logged on. I would like to have a chance at winning, not a guarantee but a chance. Sometimes I will go into a hopeless situation and DIAF and that is great fun too.

With that in mind I decided to give RvB a try and here is what I found:

1.Yes you do have arranged fights, however those are generally vaguely arranged ... ie both fc's agree on ship classes of cruiser and down and a general count. Not meet at this spot and such but just "we will be out and we should be somewhat close in numbers/size" Which accounts for fun on both sides not just one. Plus you get a competitive fight and you dont just know you will be safe which makes things interesting.

2. Like anything RvB is what you make of it. We are full of former Null/Low/WH/Merc pilots who will gladly lend a hand and teach newer people anything we know.

Bottom line is give it a try for yourself and see if you like it.

7: FW, is it useful in order to learn PvP?[/quote]

Never done FW, I've hunted them in their systems but never joined, but they seem to be fairly active.

Hope this helps.
JC Anderson
RED ROSE THORN
#36 - 2012-04-30 08:42:07 UTC  |  Edited by: JC Anderson
Helo Primus wrote:
Gibbo3771 wrote:
Helo Primus wrote:
I wouldn't visit the above guys site mate, he is a complete jerk that just wants to make a quick buck. Just take a look at his chat logs with garmon over the eveiseasy fiasco. Garmon and co however do make good videos and you can check out the free ones here http://eve-is-easy.com/


I wouldnt go to either site, both just money grabbers.


I agree that's why I mentioned the free videos. That abbadon21 is a right clown though. Got my angry just reading the chat logs



eve-is-easy.com is the one still being run by Garmon.

eveiseasy.com is the one that Abbadon still owns.

@op

It is worthwhile for your friend to watch the free vids on eve-is-easy.com, even if he has no intention of subscribing there. Some of them have pretty good pointers and tips.
Rhealee
Hedion University
Amarr Empire
#37 - 2012-04-30 13:51:11 UTC
I learned how to pvp solo from scratch with little to no help. If i could recommend to you one key thing you need to know it would be SITUATIONAL AWARENESS. knowing where you are who your foe is and the positioning of you and your target will determine the fight 9 times out of 10.

Skills and ships and things like that do play a role but if your wanting to learn solo you need to focus on one ship at a time you can afford. Master that ship, watch movies on it see how other people fit it, talk to people about common tactics with your ship.

Also another part of the awareness is your target. Are you engaging him on his home turf or your own? How much time do you have to kill him untill his friends arrive, whats your range from gates or stations to delay his friends or destroy his dps abilities.

There's so many variables in any fight its almost impossible to list them all and your certainly wont know every variable during the actual fight. The more intell you have the better but dont let that be a crutch.
I cant count how many fights i have engaged in where i was at a severe disadvantage but i had enough awareness and enough intell to predict the outcome of the engagement and flip it to my advantage.

I know this seems vague but its a general idea on the key factors i find in any engagement weather its solo or 200 plus.


If you want to talk or need more advice or have specific questions on a certain ship or tactic feel free to mail me or convo me, more than happy to help people learn pvp. Its more fun to kill experienced opponents than just noobs that triple tank their ship with the wrong weapons :p
StonerPhReaK
Herb Men
#38 - 2012-05-01 13:40:12 UTC
You can get vital ship knowledge and good practice in on the test server. Good place to start gettin the feel for it in a semi-controlled environment.

Signatures wer cooler when we couldn't remove them completely.

Petrus Blackshell
Rifterlings
#39 - 2012-05-01 16:26:31 UTC
Yiole Gionglao wrote:
There's those empty slots on my account and i ask myself: what about actually trying PvP with a PvP alt?

I do have some questions, so, let's start... please be clear, i don't know anything on PvP.Oops

1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

5: are there teaching resources and/or corps for learning solo PvP?

6: Red vs Blue, is it useful in order to learn PvP?

7: FW, is it useful in order to learn PvP?

1. Maybe, if you only engage when you're sure that you can win. That's no fun, though, IMO. There is more of a thrill in a close fight, or one in which you're hopelessly outmatched.

2. Used wisely, they are very useful. A cloaky ship can get you past most gate camps or blobs, and some EW lets you get away with ridiculous things.

3. They all have good solo PvP ships. Pick and choose Smile
Amarr: Slicer, Coercer (yes, I said it), Retribution, Vengeance, Sacrilege, Pilgrim, Curse
Caldari: Kestrel, Merlin, Hookbill, Cormorant, Harpy, Hawk, Rook, Drake
Gallente: Tristan, Comet, Catalyst, Ishkur, Enyo, Taranis, Vexor, Thorax, Ishtar, Deimos, Talos, Myrmidon, Dominix
Minmatar: Rifter, Thrasher, Jaguar, Wolf, Claw, Rupture, Vagabond, Rapier, Huginn, Cyclone, Hurricane

4. Whatever rocks your boat. You can solo PvP in a carrier if you want, but there are always both upsides and downsides to moving up ship classes. Upsides in how much damage and tank you can dish out, downsides in your flexibility, speed, blob anf frigate vulnerability, etc.

5. Not sure about corps, but there are definitely resources out there pertaining to solo PvP. Blogs and such, plus threads with people who want to help.

6. I suppose? RvB tends to run gangs, though, and that's not very interesting for someone looking to solo.

7. Yep, there are a ton of FW targets that you can take on solo.

Putting one last thought out there: solo PvP with neutral scouts and neutral leadership boosts and neutral reps (in hisec) is not solo. True solo PvP (just you and your ship) is sort of "Eve hard mode" because you're giving up one of the biggest force multipliers: other people. Still, it's possible, so good luck!

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Executus Primus
Tyrannis Enterprises
#40 - 2012-05-02 13:50:39 UTC
Yiole Gionglao wrote:
There's those empty slots on my account and i ask myself: what about actually trying PvP with a PvP alt?

I do have some questions, so, let's start... please be clear, i don't know anything on PvP.Oops

1: Is solo PvP sustainable? Can I expect to win more than i lose once i learn the trade?

2: E-war, cloaking, are they useful for solo PvP? Or is better to invest skills and slots purely on damage/tanking?

3: Race, if you should start from scratch, what race would you use for solo PvP? (Because of: active/passive tank, armor/shield tank, racial weaponry, racial ships, et cetera)

4: Ship size, what's a sensible top size for solo PvP? Frigate, destroyer, cruiser, BC, strategic cruiser...?

5: are there teaching resources and/or corps for learning solo PvP?

6: Red vs Blue, is it useful in order to learn PvP?

7: FW, is it useful in order to learn PvP?


1: Only if you pick your fights very very carefully, which today means you won't get much pvp at all. A solo pvp pilot is very rare nowadays and most often is a bait ship. Those people who do solo pvp usually do so against the odds and consequently use ships you can't hope to kill in a T1 frig or cruiser. If you fly around in lowsec you will soon see that most people fly in a gang and use T2/T3/BC+. The only niche you could abuse is anti frigate T1 cruisers, which gets boring really quick. There are a few other edge cases, which i won't elaborate on. For people who can fly better ships solo pvp usually means kill/seperate the bait guy before his gang can arrive. There are people who engage multiple enemies solo and win, but those usually have superior experience (tactics), skillpoints and ships.

2: Ewar is usefull. ECM usually isn't solo, sensor dampening is rare, tracking disruption can be a nice unexpected counter against turret ships if you can dictate orbit or range (and can deal with drones if they have any). Neuting is very important from cruiser and up and its counter NOS is usually important on frigs to keep modules going against ships that apply neuting. Despite what people say a cloak can be a usefull tool. If you fly solo, most often you will have to evade a gang that is after you. The same guys that cry foul on cloaks are often the ones that camp a lowsec gate with a remote sensor boosted web-loki, 2 scimitars and 4 cynabals. With the mwd+cloak trick you can sort of move freely in lowsec. You can also engage people on your terms, be it pve ships or pvp ships. With good skills and timing (decloaking on d-scan arrival) the penalty on a cloak is managable on ships with an utility highslot. A cloak is less usefull in 0.0 however, since the bubbling mechanic negates much of the advantages of mobility. All things considered you won't need a cloak on a frig (because it can usually dictate engagement anyways), it might be worthwhile on a cruiser though.

3: Race has no influence on anything, but a miniscule starting SP investment in racial frigates. Choose what you like.

4:

Frigates are nice for learning, but don't expect many victories in a T1 frig. AFs is where it is at for a newer solo-pvp character, because they combine a reasonable mixture of low SP-investment, low ISK-investment, GTFO potential and killing-potential. I would choose an AF over a destroyer, because an AF can sig tank bigger targets and has diversity, what a destroyer often can'tdo /doesn't have.

T1 vanilla-cruisers work for baiting frigs, also some T1 cruisers like rupture, thorax, vexor and arbi work against some profiles. The problem with that is, that i haven't seen that profile in ages in space. T2 cruisers and pirate cruisers work rather well if you know what you are doing, but are also expensive on the ISK and SP side.

BCs are great but lack GTFO options. If you go solo in this one, you will die to a gang rather sooner than later, also needs high SP and T2 fittings to perform reasonable.

Strategic Cruisers obviously work, but wouldnt be my choice for a new player since they are quite expensive.

Personally i'd say that for new player pvp my option would be AF for solo, for fleet BC.

5: don't know

6: don't know

7: FW usually has a wider range of (read: also less skilled) pilots. I guess there is no reason not to join, exspecially since it provides you with targets you can engage on a gate in a frigate class vessel.

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