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Wardec Changes = Nothing but Large POS

First post
Author
Zaxix
State War Academy
Caldari State
#41 - 2012-04-23 16:22:41 UTC
Tobiaz wrote:
It will become very easy to hire mercs. Simple.

Yes of course. That will solve everything. It is impossible to imagine that the same people deccing you will be the same people defending you. No one in EVE would ever do something so dastardly. It will simply not occur to them. Ever.

Bokononist

 

Velicitia
XS Tech
#42 - 2012-04-23 16:33:00 UTC  |  Edited by: Velicitia
Zaxix wrote:
Tobiaz wrote:
It will become very easy to hire mercs. Simple.

Yes of course. That will solve everything. It is impossible to imagine that the same people deccing you will be the same people defending you. No one in EVE would ever do something so dastardly. It will simply not occur to them. Ever.


This ^^

Though, tbh, it's not "hard" for an industrial corp to "not suck" at combat. Sure, you might give them kills ... but is losing a few cruisers really that big of a deal (esp. if you can take a BS or T2 ship out)?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Barakach
Caldari Provisions
Caldari State
#43 - 2012-04-23 16:51:11 UTC
I like the idea of war decs and I haven't fully read all of the changes, but I hope they make sure someone can't just chain grief someone or at least there be a decent incentive to move on to different more profitable targets.

The best part about war decs is it being an ISK sink. I think there is a lot of potential.
Daniel Plain
Doomheim
#44 - 2012-04-23 17:06:00 UTC
the costs for a wardec should scale with both, the agressor and defender corp sizes imo. this way, attacking small corps becomes costly for big PvP corps whereas attacking a big corp will increase your chances of getting your behind kicked.

I should buy an Ishtar.

Dare Knight
Bandwagoners
#45 - 2012-04-23 18:44:05 UTC
Scale it the other way. The more members YOU have, the more it costs. Think of it as like a single-member-permit system. Each member that you need to "certify" to be in the war costs you x isk. Large alliances won't be so inclined to bug the little guy, and the little guy can dec all day long if he wants. Bigger alliances that can afford to dec each other for good reasons can still do so (though dec'ing in nullsec? Does it net a reward I'm unaware of?) etc etc etc

_It's very simple, really. If you see Tengus on scan, they are ratting. If you see a shitload of Tengus, the Russians are blobbing. If you see Proteuses on scan, they will be on top of you in about a second. If you see a shitload of Proteuses, the big boys are having a goodfight. _

CCP Phantom
C C P
C C P Alliance
#46 - 2012-04-23 19:05:38 UTC
Moved from Science and Industry.

CCP Phantom - Senior Community Developer

Karloth Valois
1st. Pariah Malefactor corp.
The New Eden Yacht Club.
#47 - 2012-04-24 23:05:30 UTC
I love reading people saying that the new workdec system is "killing industry" they are more balanced than they were. I used to do war decs, it cost nothing you couldnt make killing 2 BS rats in 0.0 in a SBomber and if they paid there was nothing to stop you just leaving the war dec running and killing them some more. War decs are more balanced towards defenders now than they were a year ago. It costs more, you know if you pay your free for at least a week, and you can contract in merc that cant just take your money and run (i say cant...i mean cant as easily)

Yes your losing you "dec sheild" that made high sec POS indistructable and wars next to pointless but your better off than you have been reciving a war dec after inferno than any time in the 7 or 8 years before "dec sheild" and people managed then, have carebears forgotten how they used to deal with war decs already?

You get 24 hours notice, get rid of all your shiney that might get shot in space, **** star up your POS and make sure your corpies aint flying mission or mining ships for a week.

If a merc corp contacts you and says they will help fight off your attackers for isk, assume they are alts of the attackers, find mercs yourself instead

It's not been nice, but thanks for using lube

Shepard Book
Underground Stargate
#48 - 2012-04-25 01:42:26 UTC
Jas Dor wrote:
So CCP is going to change to dec system so that you can no longer scrape a dec with a dec shield. Also, there is going to be a price break for deccing small corps (they're going to a base price + target member count system). We will also be getting extreme rigs and drone damage mods.

From what I can see, this pretty much spells the end of any high sec POSes smaller than larges, and even those might be in trouble. Sentry drone pretty much make ECM mods useless. If Sentries start doing descent damage all you've really got as a deterrent is a large enough amount of EHP.

This change really needs to happen with a POS overhaul. You think inflations bad now, wait until we start loosing a bunch of industrial capacity.



Aww, no more immunity? What ever is a highsec person to do...

The only thing I dont like is the new wardec system helps the huge blocks with the price increases to dec them.
Scrapyard Bob
EVE University
Ivy League
#49 - 2012-04-25 02:15:48 UTC
You can't scale using a single factor and have it work across the board.

- Attacker size? Too easy to game.
- Defender size? Works great for the big groups, not so well for the small groups who get picked on by the big groups.
- Difference in size? Mostly makes the math a bit weird.
- Linear scaling? Fundamentally broken because there's no diminishing returns on member padding.

You can get interesting results from a very basic pair of formulas:

if (attacker > defender) = base_fee + (diff_fee * M^1/3)
if (attacker <= defender) = base_fee + (size_fee * N^1/4)

M = total size of defender
N = difference in size between attacker defender
base_fee = 50M
diff_fee = 50M
size_fee = 75M

1v1 wars are about 125M/wk, 2k vs 2k is 552M/wk, 10k vs 10k is 800M/wk
10k vs 1 is 1127M/wk
1 vs 10k is 800M/wk
Maxine Bellorum
Sebiestor Tribe
Minmatar Republic
#50 - 2012-04-25 04:39:13 UTC
All high sec corps should form a super alliance...end of story.
Eryn Velasquez
#51 - 2012-04-25 05:16:43 UTC
Because CCP has all the data, why not calculate with the kills/losses?

It should be more expensive if a pvp-oriented corp wardecs an industrial corp. The calculation on behalf of membersize is bullshit.

_“A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” ― Jean-Jacques Rousseau _

Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#52 - 2012-04-26 08:01:57 UTC  |  Edited by: Dilligafmofo
OP HTFU or go find a game that has no consequences for your actions.

The impending changes will favour the defender ffs.


Think of your little isk fawcet corp as Kuwait, Circa 1990. Think of the agressor as madman insane, ( real name is not allowed wtf?) a mad slavvering fool sporting a rather fetching evil moustache, eyeing the wonderful loots and bountyful goodness your corp holds. He attacks your sad, defenceless assets with dreams of riches and to stroke his own Epeen and show everyone that may take an interest that he really is a force to be reckoned with in the region.

Now think of your Eve friends as the rest of the world looking in. They care enough, or indeed believe they will be paid handsomely to interdict the moustached mans plans. Your friends whoop his sorry arse back to where he came from, removing his ability to reign terror on someone else for quite a while. You are now left to continue on your merry way ( upping your prices as you go ) and continuing to rip off those friends that sacrificed so much for you.

Makes friends, not mining barges !!
Roime
Mea Culpa.
Shadow Cartel
#53 - 2012-04-26 08:41:11 UTC
Robert Saint wrote:

It seems that CCP is creating a PVP only system little by little, with each new update. I've only been playing 11 months so far, but enjoy the game. I don't PVP personally because there isn't a system setup for solo PVP action, just gangs out numbering a solo player for kicks or large groups of skilled players for big battles.


It's always been a PVP game. The whole concept of separate PVE and PVP is native to other games, and doesn't really have anything to do with EVE. Yes, you can shoot NPCs, but it always happens on the same server with "PVP rules".


Quote:
It would seem CCP should create a better PVP solo system like in other MMO's where a small team or a solo player can enter a room with an equal number of foes to battle on a level playing field for the most part. I doubt this will happen since the vocal "squeaky wheel" players (PVP) seem to be the ones who gets in CCP face about desires for the game. From what I see here and have experienced in game is ALL PVP players with very little exceptions have ZERO consideration for playing fairly and simple want the thrill of blowing another players ship up; and if there is no risk of getting blown up - all the better... Random PVP action makes no sense in this game; since there is no challenge, it's either get outnumbered or join a gang.... pass!


This is not a theme park game where you choose instanced entertainment, but a single-shard persistent universe.

I fly solo or with 1-3 other pilots every night. Every system is a level playing field. You choose your engagements, and work to prevent others from fighting you with odds on their side.

And most players will choose a good fight over a gank, if you don't know this you really haven't been playing outside hisec for long.

You really need to start seeing EVE as a virtual world.

.

Perihelion Olenard
#54 - 2012-04-26 10:08:56 UTC  |  Edited by: Perihelion Olenard
bornaa wrote:
This all ****** new war dec system is putting a barrier so that you cant war dec goons or test because it will cost you 5 BILLION isk per week.

You see, CCP want to secure large alliances from decs and screw smaller corps/alliances so that large one can easily attack them directly or with alt corps.
And as i can see, they are really struggling to kill industry in EVE - no fixes or upgrades for indy players for years while making better ganking ships and now they want make so that everybody war decs them.

Nice one CCP. Roll


And one more thing,
when you are attacked you can't do anything about it.
Attacker can easily get out of it - even if CCP is advertising this will make war more of commitment - yea, commitment for indy and smal corps to be screwed.


It's possible that the devs in Goonswarm are the ones making this proposal, if it's true.
Roime
Mea Culpa.
Shadow Cartel
#55 - 2012-04-26 10:57:17 UTC
I really don't know what you guys are smoking, but fighting any corp residing outside hisec costs 0 ISK on Tranquility.

.

Reppyk
The Black Shell
#56 - 2012-04-26 11:54:01 UTC
Scrapyard Bob wrote:
1v1 wars are about 125M/wk
That's too much, my dear Bob. Way too high.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

FloppieTheBanjoClown
Arcana Imperii Ltd.
#57 - 2012-04-26 15:26:21 UTC
Last I saw, the plan was that you could ally with as many corps as you wanted. Every wanna-be PVP corp out there will ally and do POS defense for free so they can get killmails. It will cost you nothing to spam allies into the war and overwhelm anyone trying to kill your undefended small POS tower.

Founding member of the Belligerent Undesirables movement.

Tsobai Hashimoto
State War Academy
Caldari State
#58 - 2012-04-26 21:06:13 UTC
bornaa wrote:
This all ****** new war dec system is putting a barrier so that you cant war dec goons or test because it will cost you 5 BILLION isk per week.

You see, CCP want to secure large alliances from decs and screw smaller corps/alliances so that large one can easily attack them directly or with alt corps.
And as i can see, they are really struggling to kill industry in EVE - no fixes or upgrades for indy players for years while making better ganking ships and now they want make so that everybody war decs them.

Nice one CCP. Roll


And one more thing,
when you are attacked you can't do anything about it.
Attacker can easily get out of it - even if CCP is advertising this will make war more of commitment - yea, commitment for indy and smal corps to be screwed.



Like getting rid of gun mining on drones, dropping Meta 0 drops into nearly worthless metal scraps, nerfing incursions hard and now talking about lowering bounty and mission rewards by 10% on all rats in all space?

Yeah, CCP has never done anything for indy chars

You can only make 80mill an hour on perfect boosted hulk right now on ABCs at current mineral prices, and with 2 or 3 level 4 industry systems in 0.0 there is a ton of ABC around
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