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CCP please explain why same type modules got difirent amout of minerals while other not.

Author
Oxylan
Blood Fanatics
#1 - 2012-04-22 14:45:09 UTC  |  Edited by: Oxylan
Both t1 100mn microwarpdrive and 100mn prototype microwarpdrive after reprocesing give same amount of minerals, also those values are with 0 waste and 0 tax in station

Isogen 905 - both t1 and meta 4
Megacyte 8 - both t1 and meta 4
Mex 3998 - both t1 and meta 4
Noctium 277 - both t1 and meta 4
pyerite 14743 -both t1 and meta 4
trit 57377 -both t1 and meta 4
zyd 50 - both t1 and meta 4

While 10mn mwd t1 is more worth than 10mn experimental mwd, because t1 give more minerals than 10mn experimental mwd.

Minerals after reprocesing t1 10mn are worth around 192.000 isk, while form experimental only 51.000 isk, and here is big disspersion with mineral amount after reprocesing

10mn t1 mwd vs meta t4 10m experimantal

t1 10mn mwd 13238 pyerite - 10mn experimental mwd only 21 pyeriteQuestion
t1 10mn mwd15630 tritanium - 10mn experimental mwd only 134 tritaniumQuestion

If it bleed we can kill it.

xOm3gAx
Stain of Mind
#2 - 2012-04-22 16:58:30 UTC
Oxylan wrote:
Both t1 100mn microwarpdrive and 100mn prototype microwarpdrive after reprocesing give same amount of minerals, also those values are with 0 waste and 0 tax in station

Isogen 905 - both t1 and meta 4
Megacyte 8 - both t1 and meta 4
Mex 3998 - both t1 and meta 4
Noctium 277 - both t1 and meta 4
pyerite 14743 -both t1 and meta 4
trit 57377 -both t1 and meta 4
zyd 50 - both t1 and meta 4

While 10mn mwd t1 is more worth than 10mn experimental mwd, because t1 give more minerals than 10mn experimental mwd.

Minerals after reprocesing t1 10mn are worth around 192.000 isk, while form experimental only 51.000 isk, and here is big disspersion with mineral amount after reprocesing

10mn t1 mwd vs meta t4 10m experimantal

t1 10mn mwd 13238 pyerite - 10mn experimental mwd only 21 pyeriteQuestion
t1 10mn mwd15630 tritanium - 10mn experimental mwd only 134 tritaniumQuestion


The experimental is obviously missing some parts.
Evil Brock Nelson
#3 - 2012-04-22 19:19:33 UTC
Your first mistake was assuming that CCP has a logical approach to game design...
Claire Voyant
#4 - 2012-04-22 20:22:46 UTC
Evil Brock Nelson wrote:
Your first mistake was assuming that CCP has a logical approach to game design...

He's baaaaaack!
Jacob Holland
Weyland-Vulcan Industries
#5 - 2012-04-23 08:04:46 UTC
The first adjustments to meta reprocessing values was made at the same time as base T1 modules were adjusted in size to reduce the efficiency of mineral compression. Many T1 modules drastically increased in size (m3) to "match" the volume of minerals they contained - the meta items remained the same size and those which "should" have increased had their reprocess values reduced.