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CCP Let's Focus

Author
Goatfather
Republic Military School
Minmatar Republic
#41 - 2012-04-21 23:54:43 UTC
A good chunk of the game wants some of those changes in the list, regardless if people agree with all of them.

And for the record, I am well aware of what it WAS like prior to warp to 0. I've been around a long time, excuse me for not getting on one of my older alts to puff my game community status.

Meh, post is made, ideas are out, just further showing one more person wants changes like that, regardless of the countless numbers that cry to make the game easier, and less tedious. Funny how that works. I'd be extremely effected by the changes in my OP, they'd make a lot harder for me, but at least then I know it'd be that hard for others, and that much easier to get into engagements as well, in any space.

Thank you to those who post some actual reasons as to why a change would be bad. Good think I am not in a position to make changes, because I would and shed off all this dead weight of "please dont make the game harder" none sense.

I'd much rather it take me an extra 15minutes to get somewhere, knowing I have a much higher chance of an engagement, than getting there now and knowing there is absolutely no chance of an engagement. That's kind of the point, on all fronts of space. Just because 10 people are having a blast doesn't mean another 100 are.
Lord Dravius
Doomheim
#42 - 2012-04-21 23:58:44 UTC
Confirming the person calling me an idiot can't figure out how quotes work. Also seems to think "No you're wrong just trust me even though I won't explain myself" is a valid argument.
Doc Fury
Furious Enterprises
#43 - 2012-04-22 00:07:50 UTC  |  Edited by: Doc Fury
Lord Dravius wrote:
Doc Fury wrote:
Considering that removing WTZ affects everyone in high sec and null where most players live, your proposition serves only to suit your particular play style and desires. You aren't going to get a low-sec bubble because of gate guns. You should probably be arguing for removal of gate guns in low sec instead.

Considering WTZ was a lazy game mechanic solution to a technical problem I don't care. Removing gate guns does nothing if you still can't catch anyone. It also does nothing about risk free logistics for nullbears who can't fathom the thought of actually needing to guard their freighters.


LOL it wasn't just a "lazy game mechanic solution". Before WTZ traveling was a soul crushing grind that discouraged travel and caused players to spend 1/4 or more of their time just trying to get somewhere instead of playing the game they were paying a sub for, for entertainment

You do realize you are not limited to ganking on the destination/incoming side of a gate?

How many players exactly do you think would support having to go back to forcibly having to spend a quarter or more of their regular game time "approaching stargate" just so you can get easier ganks?

There's a million angry citizens looking down their tubes..at me.

Leza Bo ManHater
Pyramid Celestial
#44 - 2012-04-22 00:12:26 UTC
Lord Dravius wrote:
Confirming the person calling me an idiot can't figure out how quotes work. Also seems to think "No you're wrong just trust me even though I won't explain myself" is a valid argument.


yo uare wrong and an idiot and case closed
Kengutsi Akira
Doomheim
#45 - 2012-04-22 00:50:49 UTC
Arent there these things, I think theyre called interdictors that drop ppl out of warp?

use those in low sec?

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Alavaria Fera
GoonWaffe
#46 - 2012-04-22 00:53:55 UTC
Kengutsi Akira wrote:
Arent there these things, I think theyre called interdictors that drop ppl out of warp?

use those in low sec?

You can bubble in low sec? Hm, good to know.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nicolo da'Vicenza
Viziam
Amarr Empire
#47 - 2012-04-22 01:02:22 UTC
bubbles in lowsec, problem solved
Maxpie
MUSE LLP
#48 - 2012-04-22 01:36:49 UTC
Remove wtz? If you really were playing before wtz, then you must have a really bad memory. Every jump, every docking attempt, was like watching paint dry. And for what? The occaisional pvp opportunity such a waste of time generated? I spent countless hours making bookmarks because this game was so boring when you went anywhere. I became really good at making the bm's actually. It was terrible and boring. I wouldn't travel anywhere unless I had a set of bm's. Why? Not because I was worried about getting ganked, but because it was painfully boring. No, I must disagree on bringing that back. I like to spend my time playing the game, not watching a ship crawl to a station.

And as for adding arenas...really? Come on dude, this is Eve.

No good deed goes unpunished

Jake Warbird
Republic Military School
Minmatar Republic
#49 - 2012-04-22 01:57:27 UTC
I want everyone to play Eve like I want. Away with WTZ. Make Eve tedious. HTFU,NUB,CAERBEAR etc....
Goatfather
Republic Military School
Minmatar Republic
#50 - 2012-04-22 02:09:31 UTC  |  Edited by: Goatfather
Maxpie wrote:
Remove wtz? If you really were playing before wtz, then you must have a really bad memory. Every jump, every docking attempt, was like watching paint dry. And for what? The occaisional pvp opportunity such a waste of time generated? I spent countless hours making bookmarks because this game was so boring when you went anywhere. I became really good at making the bm's actually. It was terrible and boring. I wouldn't travel anywhere unless I had a set of bm's. Why? Not because I was worried about getting ganked, but because it was painfully boring. No, I must disagree on bringing that back. I like to spend my time playing the game, not watching a ship crawl to a station.

And as for adding arenas...really? Come on dude, this is Eve.


I remember warp to 15km very well. I love how some try to make it sound so horrible, or act like other people were not around for it. I personally didn't mind it all to much it made the game boring at times sure but it also felt more like I was traveling in friggin space.
Regardless warp to 0 makes the game just as boring as 15km if not more.

I also didn't say make it warp to 15km, or warp to anything, I simply said remove warp to 0, imagination from there.
Cutter Isaacson
DEDSEC SAN FRANCISCO
#51 - 2012-04-22 02:39:42 UTC
I had considered analysing all your "ideas" carefully in a nice bullet point style layout, and then I noticed something. They are all dumber than hell. All of them.

I have some things you should consider, namely; business sense, customer retention, the meaning of the word antithetical and the term "Common Sense" . Take all that, think about it, and then see if you can work out how all that relates to your "ideas". With luck and maybe the assistance of someone lacking blinkers, you might realise just why your ideas are so hideously backward.

Good luck. You'll need it.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Corina Jarr
en Welle Shipping Inc.
#52 - 2012-04-22 02:44:51 UTC
I highly doubt CCP is ever going to remove warp to zero, as they now have warp to zero and jump.
Asuri Kinnes
Perkone
Caldari State
#53 - 2012-04-22 03:00:09 UTC
Sakkar Arenith wrote:
that i dearly agree with is to remove the "local" channel, creating a sort of "wh" environment where big blobs will be starved out,

The only reason the removal of local in WH's works, is because there are *NO* static travel paths. With Gates in hi/low/null being the main thoroughfares, removing local will concentrate blobs because there are only so many ways to go. In WH's, yesterdays bookmarks around your wormhole are useless tomorrow, because the entry/exit is gone.

That's the main reason it works so well there, that and mass/time limits.

Just leave WH's *OUT* of the dam discussion.

Bob is the god of Wormholes.

That's all you need to know.

Eternum Praetorian
Doomheim
#54 - 2012-04-22 03:09:47 UTC
Cutter Isaacson wrote:
I had considered analysing all your "ideas" carefully in a nice bullet point style layout, and then I noticed something. They are all dumber than hell. All of them.

I have some things you should consider, namely; business sense, customer retention, the meaning of the word antithetical and the term "Common Sense" . Take all that, think about it, and then see if you can work out how all that relates to your "ideas". With luck and maybe the assistance of someone lacking blinkers, you might realise just why your ideas are so hideously backward.

Good luck. You'll need it.



I read this and had to QFT. Liked.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Montevius Williams
The Scope
Gallente Federation
#55 - 2012-04-22 03:12:58 UTC
Increase Sentry gun damage at gates
Allow Bubbles to be deployed in Low Sec

No need for other stuff on list.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Montevius Williams
The Scope
Gallente Federation
#56 - 2012-04-22 03:15:45 UTC
Goatfather wrote:
Maxpie wrote:
Remove wtz? If you really were playing before wtz, then you must have a really bad memory. Every jump, every docking attempt, was like watching paint dry. And for what? The occaisional pvp opportunity such a waste of time generated? I spent countless hours making bookmarks because this game was so boring when you went anywhere. I became really good at making the bm's actually. It was terrible and boring. I wouldn't travel anywhere unless I had a set of bm's. Why? Not because I was worried about getting ganked, but because it was painfully boring. No, I must disagree on bringing that back. I like to spend my time playing the game, not watching a ship crawl to a station.

And as for adding arenas...really? Come on dude, this is Eve.


I remember warp to 15km very well. I love how some try to make it sound so horrible, or act like other people were not around for it. I personally didn't mind it all to much it made the game boring at times sure but it also felt more like I was traveling in friggin space.
Regardless warp to 0 makes the game just as boring as 15km if not more.

I also didn't say make it warp to 15km, or warp to anything, I simply said remove warp to 0, imagination from there.



Feels like Im traveling in space now with WTZ. Dont need antiquated technologies like Warp to 15km. It makes the game "grindy". And I'll be damned if I'm warping my Freighter 20+ jumps using warp to 15km. **** that.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Jayrendo Karr
Caldari Provisions
Caldari State
#57 - 2012-04-22 03:30:58 UTC
Put BM 100km away from gate, warp 100 from bm from standerdized point.
Alavaria Fera
GoonWaffe
#58 - 2012-04-22 03:36:37 UTC
Jayrendo Karr wrote:
Put BM 100km away from gate, warp 100 from bm from standerdized point.

That's why it was said earlier that would have to be bannable, otherwise the bookmark spam would kill stuff.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sigurd Sig Hansen
Doomheim
#59 - 2012-04-22 04:25:50 UTC  |  Edited by: Sigurd Sig Hansen
Nicolo da'Vicenza wrote:
bubbles in lowsec, problem solved


How about this?

Hell, allow em in high sec but if you catch someone in em you get CONCORDED lol

Alavaria Fera wrote:
Jayrendo Karr wrote:
Put BM 100km away from gate, warp 100 from bm from standerdized point.

That's why it was said earlier that would have to be bannable, otherwise the bookmark spam would kill stuff.


Wonderful idea, lets kill off the player base even more

Mining is the "Deadliest Catch" in this game

Nerv Syndrome
The Scope
Gallente Federation
#60 - 2012-04-22 04:36:33 UTC
I like EVE how it is now. Am I missing something or what? I keep seeing these threads, and really I haven't cared for any of the changes I see most people suggesting... Sure there can be some small improvements but I have been playing this game for over a year and I haven't had a reason to cry about anything.