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Best non-incursion way to make isk?

Author
Pookoko
Sigma Sagittarii Inc.
#21 - 2012-04-22 01:52:10 UTC
If you are missioning for a good LP store corp and have high enough faction standing to cherry pick only the most profitable missions, then mission running nets you decent money. I would say 50mil/hour is probably conservative standard if you run missions this way.
Mixedblood
Perkone
Caldari State
#22 - 2012-04-22 02:03:05 UTC
Thanks for actually replying & not just bashing me on my ignorance of the game in general. By the time this semesters over I'll be able to take a good look at how inc's are for profit at the time.

For VG's, I thought it was that the whole wave had to be wiped to to collect now. Guess its not that bad if its just that the trigger is random... only really hurting ota's. My NM will be fine to keep using for vg's still then. With the chance that assaults might become the new VG though, & the fact that now something can more easily go wrong, i'm glad I took the short training detour to grab the skills to use a logi 5 basi. (will be more interesting & less risky than running with an NM)

If inc's are hurt too badly though then I might just find a WH corp or something after the semester.
Pookoko
Sigma Sagittarii Inc.
#23 - 2012-04-22 02:13:41 UTC
I decided to add some numbers:

1 mission that pays 15mil bounty (actually more but let's be conservative)
Pays 9000LP ( assault/blockade/etc) x 1500 isk per LP = 13.5 mil
28.5 mil per one mission

If you run two such missions per hour you are already looking at 57mil per hour without counting loot/salvage/mission reward.

And this is with running missions at very casual pace of 30min per mission and totally reasonable LP conversation of 1500/LP.

With a good ship and skills you could squeeze in 3 such missions per hour for the total of 85.5mil per hour.

Mission running income may not be the best income, but it's definitely not shabby.
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