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Missions & Complexes

 
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missions getting harder?

Author
Romilous
Ministry of War
Amarr Empire
#1 - 2012-04-20 15:58:06 UTC
Since the November updates It seems that the lvl 3 missions are getting tougher. I've had to switch from straight Amarr to Caldari now because the update messed with the Amarr ships and weapons. So I couldn't solo lvl 4's anymore. So I started just doing lvl 3's buying time until I get all my caldari shield and missiles up.

I was just doing the Cut-throat Competition again for the 3rd time or so. But this one was different. I wasn't able to lock or kill anything in my legion because the NPC's had a constant Target Jam. I literally sat there for 30+ mins trying to get help from local for someone to jump into the mission and take out the 2 ships that had me shut down constantly.

This is sorta pathetic. This was only a lvl 3 and they are using more and more warfare links in more and more of the missions. They have those missions sites, but I would NEVER in my life think to use them for a lvl 3 mission. How bout creating some sort of heads up in the missions details on the game itself. Saying, intel states that this and that ship have been known to have some sort of target disrupt, it would be wise to counter that.

At least some sort of in game warning stating these things for missions would be nice to have. I don't like wasting time going to a mission website to figure out all the details when I just want to be warned about warfare links.
Five Thirty
School of Applied Knowledge
Caldari State
#2 - 2012-04-20 15:59:20 UTC
eve-survival.org
Romilous
Ministry of War
Amarr Empire
#3 - 2012-04-20 16:01:49 UTC
Five Thirty wrote:
eve-survival.org



I know but Why isn't some basic information like warfare links on the game.. I'm tired of needing to flip to that site for basic lvl 3 missions. I do that for lvl 4's.
Roime
Mea Culpa.
Shadow Cartel
#4 - 2012-04-20 16:54:55 UTC  |  Edited by: Roime
Missions should definitely get harder, random spawns, target switching, rats swapping ammo, scramming & webbing should happen at every level, rats should use drones and logistics- basically it's time CCP fixes the basic NPC AI and makes them behave like normal fleets would in similar situations.

Warfare links are gang assist modules used in fleets. You are talking about ECM aka jamming.

And no, there shouldn't really be any more info on the mission descriptions. Think of missions like combat practice for new players, you are not getting accurate info on your real opponents either, so you prepare for everything and adapt on location. Currently they are just unrealistic grind, alienating pilots from EVE combat.

.

Khanh'rhh
Sparkle Motion.
#5 - 2012-04-20 16:55:52 UTC
Romilous wrote:
How bout creating some sort of heads up in the missions details on the game itself. Saying, intel states that this and that ship have been known to have some sort of target disrupt, it would be wise to counter that.

At least some sort of in game warning stating these things for missions would be nice to have. I don't like wasting time going to a mission website to figure out all the details when I just want to be warned about warfare links.


NPCs always use their racial EWAR. It's the same on the local pirates as the player EWAR that comes from that region, such that:

- Amarr space: Tracking disruptors
- Gallente space: Damps
- Caldari Space: ECM
- Minmatar space: Target painters

There are only four to learn .... you don't need a guide.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Jorma Morkkis
State War Academy
Caldari State
#6 - 2012-04-20 18:04:18 UTC
Khanh'rhh wrote:
NPCs always use their racial EWAR. It's the same on the local pirates as the player EWAR that comes from that region, such that:

- Amarr space: Tracking disruptors
- Gallente space: Damps
- Caldari Space: ECM
- Minmatar space: Target painters

There are only four to learn .... you don't need a guide.


There is fifth: Nosferatu. Blood Raiders use it.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#7 - 2012-04-20 18:42:28 UTC
Use ECCM if you're having a lot of trouble. 30+ sensor strength should keep you relatively un-jammed. If you want to be perma unjammed, you could run 2 low slot ECCM in place of heat sinks (it's only a level 3 after all).

And yes, I have noticed that Level 3s vary from barely above Level 2 difficulty all the way to "might as well be an easy level 4".

Director of Frozen Corpse Industries.

Orlacc
#8 - 2012-04-20 20:18:00 UTC
This is what happens when you rush to L4s without learning basic stuff like what EWAR npcs use.....you know what ammo to use right? So why not know what to expect as far as npc tactics. Create your own Intel.

"Measure Twice, Cut Once."

Kalli Brixzat
#9 - 2012-04-21 05:43:40 UTC
Roime wrote:
Missions should definitely get harder, random spawns, target switching, rats swapping ammo, scramming & webbing should happen at every level, rats should use drones and logistics- basically it's time CCP fixes the basic NPC AI and makes them behave like normal fleets would in similar situations.

Warfare links are gang assist modules used in fleets. You are talking about ECM aka jamming.

And no, there shouldn't really be any more info on the mission descriptions. Think of missions like combat practice for new players, you are not getting accurate info on your real opponents either, so you prepare for everything and adapt on location. Currently they are just unrealistic grind, alienating pilots from EVE combat.


Would love this. Add a little challenge to mission running. Sure, plexes, incursions and sleeper sites are where you go for more challenged PvE...but they don't need to be the only places.

WTB better threat control/interface.
Romilous
Ministry of War
Amarr Empire
#10 - 2012-04-21 16:38:15 UTC
Roime wrote:
Missions should definitely get harder, random spawns, target switching, rats swapping ammo, scramming & webbing should happen at every level, rats should use drones and logistics- basically it's time CCP fixes the basic NPC AI and makes them behave like normal fleets would in similar situations.

Warfare links are gang assist modules used in fleets. You are talking about ECM aka jamming.

And no, there shouldn't really be any more info on the mission descriptions. Think of missions like combat practice for new players, you are not getting accurate info on your real opponents either, so you prepare for everything and adapt on location. Currently they are just unrealistic grind, alienating pilots from EVE combat.



That is why there are lvl 4's and lvl 5's. Incursions even. I'm tired of flipping back and forth from a damn website to see what the missions specs are. A simple thing like a warning about ECM's would be appreciated. That's what I'm saying. I'm a ceo of a Intelligence Agency irl :) So I know a lot about how to gain intel and what that means, if eve was anything like real life, then they would have bigger missions specs and at least include small things like ecm's in lvl 3's.

I wasn't saying to include them in lvl 4's or 5's. Just lvl 3's. This would help out new players get the handle of what races do what. I'm not going to memorize each races specs, I have enough things in life to remember.. lol But for lvl 3's and all this new stuff coming from these updates have been throwing me off. I've been playing since 2006 with alts and never had this many issues with lvl 3's, since this last NOV update. It's like all my laser lost all their damage and all my fits are just **** now. Not to mention CCP saying nothing has changed and my screen shots proving that it did. lol Then CCP saying that there is nothing they can do about it.

-_-


** and I did fail saying warfare link. lol i meant ECM just couldn't think of the damn name.. lol
Romilous
Ministry of War
Amarr Empire
#11 - 2012-04-21 16:48:17 UTC
Orlacc wrote:
This is what happens when you rush to L4s without learning basic stuff like what EWAR npcs use.....you know what ammo to use right? So why not know what to expect as far as npc tactics. Create your own Intel.



Thats funny actually.. Since I was soloing lvl 4's in my legion for a good ... 6 months to a year.. Then all of a sudden the NOV. 11' update comes up and everything changes. With all my skills to lvl 5 and stuff, Still can't solo in a legion. They rip right through my navy fits and everything. Not to mention CCP failed attempts to explain to me why they changed the dmg for lasers.

I had ranges going from 23km - 43km - 75km differences within a matter of a few hours. Each screen shot I took and sent to ccp they just said it was in game errors. With beams, multi frc, and shado serp track comps with optimal ranges. They used to sit at around 38-42km before the NOV update.. not it's at 22km. And I'm lucky if I can eve get that. So now I have to work my way back up while I train for caldari skills to get into a Mach. I already have a nightmare and bhlaaggghoorrrnn. (love that ship) lol

But yea. Just wanted some more intel for these lvl 3's I hate switching back and forth with a website on the game. Ruins the whole point. Plus the fact that this mission had me target jammed for more than 20 minutes solid. Just none stop. Which, HAS NEVER happened to me at all in my history of playing missions. They at least give me a 30 second window to take the /b/'s out.. but that never happened here. Just two ships. Getting 40 seconds per jam. None stop.


Also, I'm talking about lvl 3's -- - - -
Krixtal Icefluxor
INLAND EMPIRE Galactic
#12 - 2012-04-21 17:32:54 UTC
Some of the newer missions are indeed quite difficult, especially the new Storyline Level 4s.


Had one that required 5 Warp-aways in my T2 fitted CNR. It's been awhile for that for me (the Sigur ships have UNREAL Shield Repair going). http://eve-survival.org/wikka.php?wakka=InsorumHijacking4

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Malcanis
Vanishing Point.
The Initiative.
#13 - 2012-04-21 17:35:01 UTC
Romilous wrote:
So now I have to work my way back up while I train for caldari skills to get into a Mach...



I have some good news and some bad news, which would you like first?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kengutsi Akira
Doomheim
#14 - 2012-04-21 17:45:43 UTC  |  Edited by: Kengutsi Akira
Roime wrote:
Missions should definitely get harder, random spawns, target switching, rats swapping ammo, scramming & webbing should happen at every level, rats should use drones and logistics- basically it's time CCP fixes the basic NPC AI and makes them behave like normal fleets would in similar situations.

Warfare links are gang assist modules used in fleets. You are talking about ECM aka jamming.

And no, there shouldn't really be any more info on the mission descriptions. Think of missions like combat practice for new players, you are not getting accurate info on your real opponents either, so you prepare for everything and adapt on location. Currently they are just unrealistic grind, alienating pilots from EVE combat.


providing something for ppl to do that like fighting but dont like 4000 v 1 combat that "EVE combat" is

Malcanis wrote:
Romilous wrote:
So now I have to work my way back up while I train for caldari skills to get into a Mach...



I have some good news and some bad news, which would you like first?


Go for the bad

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Orlacc
#15 - 2012-04-21 17:47:05 UTC
Malcanis wrote:
[quote=Romilous] So now I have to work my way back up while I train for caldari skills to get into a Mach...





Friggin unbelievable. I have to stay off the forums.

"Measure Twice, Cut Once."

Kengutsi Akira
Doomheim
#16 - 2012-04-21 17:52:12 UTC
Orlacc wrote:
Malcanis wrote:
[quote=Romilous] So now I have to work my way back up while I train for caldari skills to get into a Mach...





Friggin unbelievable. I have to stay off the forums.


Im thinking it was a good troll

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Velarra
#17 - 2012-04-21 17:52:42 UTC