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In the feature storm, no mention of the Local-Chat-Intel-Gathering issue.

Author
Camios
Sebiestor Tribe
Minmatar Republic
#1 - 2012-04-20 22:41:16 UTC  |  Edited by: Camios
I have been watching the fanfest stream and read all the devblogs lately. It's good to see a (ongoing and not losing momentum) refocusing on FiS by CCP, but I remember that some time ago there was a somewhat strong interest and discussions around the "local" issue, that is the use of local chat as a perfect, effortless intel gathering tool.

I am pretty surprised nobody mentioned anything about this at fanfest. Could this be the "greatest undiscussed topic" of this year's fanfest? What is CCP to do about local chat? Any plans?
Alavaria Fera
GoonWaffe
#2 - 2012-04-20 22:49:19 UTC
Guess they feel it's fulfilling its purpose.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaal Erit
Science and Trade Institute
Caldari State
#3 - 2012-04-20 23:41:40 UTC
Well they put in delayed local into wormhole space as a sort of test case then they got distracted by Incarna and completely forgot about it.

Changing local if it ever happens will probably have the greatest impact in EVE of all time and I think CCP is scared to touch it because if they mess up it will have disastrous consequences.
JitaPriceChecker2
Doomheim
#4 - 2012-04-21 00:05:32 UTC  |  Edited by: JitaPriceChecker2
Well local is about to receive a buff ... where it should be nerfed ...
masternerdguy
Doomheim
#5 - 2012-04-21 00:06:08 UTC
JitaPriceChecker2 wrote:
Well local is about to receive a buff ...


You will be able to warp to anyone in local.

Things are only impossible until they are not.

Imortal valkyrie
The Logistics Of Tax Evasion
#6 - 2012-04-21 01:40:21 UTC
Local works, alter it and it will cease to work, solution? None needed, op success.

Raevyn Enderas > wasn't it Jerky Boys where they were talking about blasting someone in the ass with a vasoline potato?

Utremi Fasolasi
La Dolce Vita
#7 - 2012-04-21 05:09:08 UTC
If you think Local gives you too much information, keep it closed. Problem solved.
Alavaria Fera
GoonWaffe
#8 - 2012-04-21 06:11:57 UTC
Imortal valkyrie wrote:
Local works, alter it and it will cease to work, solution? None needed, op success.

Op success! Let's stand down and go for space drinks.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

SweetrolI
#9 - 2012-04-21 06:14:28 UTC
Utremi Fasolasi wrote:
If you think Local gives you too much information, keep it closed. Problem solved.


Was that a serious comment or... are you ********?
Kuehnelt
Devoid Privateering
#10 - 2012-04-21 07:47:36 UTC
Camios wrote:
I have been watching the fanfest stream and read all the devblogs lately. It's good to see a (ongoing and not losing momentum) refocusing on FiS by CCP, but I remember that some time ago there was a somewhat strong interest and discussions around the "local" issue, that is the use of local chat as a perfect, effortless intel gathering tool.

I am pretty surprised nobody mentioned anything about this at fanfest.


Perhaps the discussions have run their course? They go like this:

OP: Nullbears who want local should HTFU and dscan like we do in wormholes.

IL: dscan doesn't show cloaked ships.

OP: so what? In wormho--

IL: wormholes aren't on the map. Wormholes have collapsible gates. You can't cyno into a wormhole. Wormholes move around. If you want to harass a wormhole alliance, you have to find them first. And look at what cloakies can do!

OP: Yeah! Right now cloaks are lame! You seriously think black ops is OK? Nullbears should just learn to adjust.

IL: They would adjust. It's not that they wouldn't adjust. It's that the post-adjustment world would suck. I think you're the one not thinking about how they'd adjust.

OP: Well, they'd have people by gates, they'd use dscan *already forgetting IL's first statement*, they'd--

IL: This is what they'd do: they'd fit cloaks on everything. Fights would be about bait, and being careful about how you'd uncloak your backup, and quickly determining how much and what kind of backup the other guy'd have based on what you know about the people presently revealed. Between strangers, sometimes you'd get blobbed and sometimes you'd blob the other guy, and neither party would have any way of knowing which it'd be until the fight ended.

OP: Yeah well, maybe ... only blackops ... sov upgrades ... delays ... anti-cloaking ... other ideas that I'm only just now thinking of, that won't get developed further, and that will get forgotten when the next guy tells nullbears to HTFU and l2dscan without reading the thread, and the conversation resets.
Aethlyn
Brutor Tribe
Minmatar Republic
#11 - 2012-04-21 08:03:49 UTC
From what I've read, they tried to replace local with a local "establishment channel" (i.e. only available while docked/there), but people cried too much about it (which wasn't wrong, just a bit too much IMO). So it's been dropped for now, but saying they forgot about it due to WiS is simply wrong.

Looking for more thoughts? Follow me on Twitter.

Marlona Sky
State War Academy
Caldari State
#12 - 2012-04-21 08:31:50 UTC
Many years ago the local channel stopped working. It showed no one except the number of pilots in that system. For that one day the game had changed. Real scouts were sent out to gather information and the excitement of not knowing what was out there was amazing.

Then CCP changed it back to what you have now. An instant, effort free, super intel gathering device. So lame.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#13 - 2012-04-21 12:23:33 UTC
Since CCP can't decide to give null "no local" how about giving w-space such a wonderfully perfect intel tool?

Don't ban me, bro!

Aiwha
School of Applied Knowledge
Caldari State
#14 - 2012-04-21 12:28:29 UTC
Yes, we all want to bumble around nullsec blind and unnable to find fights.



Not being able to pvp will make us all very very happy.


True story.

Sanity is fun leaving the body.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#15 - 2012-04-21 12:43:32 UTC
The local thing was brought up in the latest CSM meeting, and I think it was agreed that having a chat channel as the primary source of intel was pretty weird.

I am guessing that any possible change to local chat would come at around the same time as the 'cloak hunting' ship also suggested by CCP (the issues seem to be related?). And I doubt that would arrive until after Inferno-era ship rebalancing has come and gone, because it'd be a big change, and you'd only want to make one big change at a time and let things settle before doing another or you'd risk having everything buggered up.

So yeah, a long way off. Loooooooooong.

oooooong
Lord Dravius
Doomheim
#16 - 2012-04-21 12:45:35 UTC
Camios wrote:
I have been watching the fanfest stream and read all the devblogs lately. It's good to see a (ongoing and not losing momentum) refocusing on FiS by CCP, but I remember that some time ago there was a somewhat strong interest and discussions around the "local" issue, that is the use of local chat as a perfect, effortless intel gathering tool.

I am pretty surprised nobody mentioned anything about this at fanfest. Could this be the "greatest undiscussed topic" of this year's fanfest? What is CCP to do about local chat? Any plans?

People have been complaining since beta. What makes you think 2012 is going to be the year they suddenly decide it's important?
Mr Kidd
Center for Advanced Studies
Gallente Federation
#17 - 2012-04-21 12:47:24 UTC
Aiwha wrote:
Yes, we all want to bumble around nullsec blind and unnable to find fights.



Not being able to pvp will make us all very very happy.


True story.



As the hunter, local does little to make you blind. As the prey, no local requires that you be more involved in the game than checking local for bad guys.

The fact that you consider it a handicap speaks volumes about the kind of game you play, nullbear!

Don't ban me, bro!

Lord Dravius
Doomheim
#18 - 2012-04-21 12:48:23 UTC  |  Edited by: Lord Dravius
Aiwha wrote:
Yes, we all want to bumble around nullsec blind and unnable to find fights.



Not being able to pvp will make us all very very happy.


True story.

Nobody is saying they don't want an intel tool, just that that intel tool shouldn't be the chat system. Besides, if anything it'll make hunting easier. If local didn't instantly show everyone in the system people can't run the moment a threat enters the system.
Revii Lagoon
Ministry of War
Amarr Empire
#19 - 2012-04-21 12:54:12 UTC
If it's not broken, don't fix it. Changing local around would screw a lot of things up, small gangs would have a hard time finding each other, cloakys with cyno's would be the bane of everyone's existence, blobs would have a hard time finding out intel about enemy numbers because if they just stayed docked up, there would literally be no way to tell how many numbers the opposite side had unless you were docked in that station with them. Hell, without spies finding someone's home / staging system would be a whole lot more difficult to find out.

We all know local is a bid odd the way it is used, but if you look at how drastically the entire game would change if you tinkered with it, it's probably just better to leave it as it is.
Aiwha
School of Applied Knowledge
Caldari State
#20 - 2012-04-21 13:08:16 UTC  |  Edited by: Aiwha
Mr Kidd wrote:
Aiwha wrote:
Yes, we all want to bumble around nullsec blind and unnable to find fights.



Not being able to pvp will make us all very very happy.


True story.



As the hunter, local does little to make you blind. As the prey, no local requires that you be more involved in the game than checking local for bad guys.

The fact that you consider it a handicap speaks volumes about the kind of game you play, nullbear!




Because people ganking stupid ratters is an exciting pastime that needs a revamp and is exactly what I was talking about.


I was referring to actual player versus player fighting. We don't get :goodfites: if we have no idea where the other fleets are.

Sanity is fun leaving the body.

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