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Escalation features currently on Sisi

First post
Author
Noriko Mai
#121 - 2012-04-18 17:24:24 UTC  |  Edited by: Noriko Mai
Idicious Lightbane wrote:
Just some feedback on the faction/officer items now in the market:

By doing this you are destroying a certain aspect of the market, as the market for faction modules, especially certain ones was first bound to the contract system. I have at times been able to sell items on contract far above jita prices because I was the only one offering them on contract in the region, while I understand this will still be possible, from what I've seen the market tends to have far more orders stuck there for long periods of time, and the prices are very easy to manipulate.

I'm not sure if I'm the only one who sees a problem with this, and perhaps I'm overreacting but this will bring faction modules into the .01 isk wars which imo is not a good thing.


Contracts are **** for trading!! There is no way to have some kind of price history and 90% is scam.
And why is .01isk war so bad? Price war will bring the prices to a normal level and help everyone.
Maybe you will make a lot more money, because everyone want to have it after they see it in the market.

"Meh.." - Albert Einstein

Wyke Mossari
Staner Industries
#122 - 2012-04-18 17:25:31 UTC

On the Markets Screen, please look at making the bread crumb trail above the item Title, open the appropriate group on tree view browser on the left.

corestwo
Goonfleet Investment Banking
#123 - 2012-04-18 17:44:20 UTC
Just wanted to hop back in and ask the devs if they have a response regarding implants on the market, ie CA-1/CA-2 and the like. Faction goods going up there, yet some implants still missing, doesn't make much sense given the reason why faction goods are going on the market in the first place.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Caleb Ayrania
TarNec
Invisible Exchequer
#124 - 2012-04-18 17:52:55 UTC
Nice to see things are moving forward, but in regards to upgrades to market I think devs should take the time and look more at discussions in the forum "Market Discussion"..

Adding faction and rare items to scc is not really the type of changes market needs. It actually destroys and destroyed a lot of immersive player to player interaction, and it makes contracts less attractive.

Highlighting your own orders is a nice to have, but it will make the micro bid wars a lot more aggressive. I dont know if that is something ccp would like, since that will most likely strain the servers with even more client to server calls.

If you wanted to help market oriented players something as simple as REMOTE STACKING. Is something we have hoped for forever..

Another feature I personally have high hopes for is making contracts limited by using standings. So you would effectively get a way of blocking non wanted clients.


There are many more issues, but I will refrain from to much personal promotion, just a big request that devs or at least ONE dev took a close look at all the requested and discussed features by traders. Markets is a vital part of EVE, and the people that take the time to think and analyse this aspect is over there, the remaining I suspect are not even trying to be heard anymore.

Endeavour Starfleet
#125 - 2012-04-18 18:39:47 UTC
You mean adding rare modules to market will actually mean one cant set up his epic scam anymore?

OHHH NOESSSS!!!!!!

It isn't destroying any market. Matter of fact it should REALLY help the velocity of trade on these items when people think they can buy and sell these modules without running into scam number 55.

The only thing this is going to really harm is the scam artists.
SabotNoob
Doomheim
#126 - 2012-04-18 19:19:23 UTC  |  Edited by: SabotNoob
Hi, I've been pushing for a few changes to make the common Trader's life a little easier.

-Make a shortcut to modify an order. Currently it's right click -> Modify Order. Doing this 100+ times is a drag. A single key shortcut would make it easier.

-Have the amount in the Modify Order window pre-highlighted/selected for changing. Currently, when clicking on an order to change the amount, the Modify Order window's amount isn't highlighted/selected. One has to double click on it or hit Control+A to select it. If the current amount is already selected when the Modify Order window comes up, then one can just enter the new amount and skip the step of double clicking (or Control+A). A minor change, but it helps if you have 100+ orders.

-Have double clicking on items in the Assets window bring up their Market Details. This was done to the orders window, where now you can double click on an order and have its market details brought up. Just asking to have the same done to the Assets window since us traders sell from the Assets window all the time across a region.

-Make a shortcut key to sell items from Assets window and in-station Items window.

Hoping these subtle improvements can be made so that updating market orders and selling items isn't such a long process. Hopefully it'll deter some future bot users as well.
Idicious Lightbane
Garoun Investment Bank
Gallente Federation
#127 - 2012-04-18 20:46:33 UTC  |  Edited by: Idicious Lightbane
Endeavour Starfleet wrote:
You mean adding rare modules to market will actually mean one cant set up his epic scam anymore?

OHHH NOESSSS!!!!!!

It isn't destroying any market. Matter of fact it should REALLY help the velocity of trade on these items when people think they can buy and sell these modules without running into scam number 55.

The only thing this is going to really harm is the scam artists.


I'm actually not talking about scamming at all. Since it will be out the window soon I might as well give an example. After a carefull examination of the Gallente FW LP store AND holding beside that the availebility of the items in certain regions I had one that went for 25 mil a set in Jita, which equaled a fairly normal fw isk/lp conversion of +- 3.5k isk/lp.

After comparing the isk/lp ratio of the item to normal jita prices and checking other trade hubs I found out that item didn't have any contracts up in Amarr or that entire region, and untill other people found out the same and came there as well (which took a month or so) they sold very nicely at 35 mil each which was about 6k isk/lp.

This made contracting a different side of the market, you could really find a niche in certain places that you were one of the few providers of, could have substantial price differences between different regions dew to supply and demand, and make a nice profit out of digging into that, due to the fact that many people are to lazy to buy in another region than they live for a few mil price difference. The fact that the changes reduce contract scamming I don't care about either way since I don't participate in that.
corestwo
Goonfleet Investment Banking
#128 - 2012-04-18 20:51:17 UTC
Endeavour Starfleet wrote:
You mean adding rare modules to market will actually mean one cant set up his epic scam anymore?

OHHH NOESSSS!!!!!!

It isn't destroying any market. Matter of fact it should REALLY help the velocity of trade on these items when people think they can buy and sell these modules without running into scam number 55.

The only thing this is going to really harm is the scam artists.


Quite a few people, myself included, make a living flipping contracts quite legitimately. I source the items that I sell somewhat different from the rest of them (via a forum thread on the goonfleet forums, while most of them use WTB contracts in Jita) but overall it's a similar business model. Most of the people whining about the change do this rather than scamming...although with the prices offered by some of said WTB contracts I could see where one could call them scammers Blink

Me, I'm like, whatever, I'll adapt.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#129 - 2012-04-18 21:41:28 UTC
CCP Goliath wrote:
Updated the top post ..., and also the latest iteration of titan changes (which again, are not final)


I just see the same "Current Iteration of Titan changes"....nothing that actually says anything helpful...

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#130 - 2012-04-18 21:43:42 UTC
Panhead4411 wrote:
CCP Goliath wrote:
Updated the top post ..., and also the latest iteration of titan changes (which again, are not final)


I just see the same "Current Iteration of Titan changes"....nothing that actually says anything helpful...

Those are covered in a diffrent thread

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Endeavour Starfleet
#131 - 2012-04-19 05:04:31 UTC  |  Edited by: Endeavour Starfleet
corestwo wrote:
Endeavour Starfleet wrote:
You mean adding rare modules to market will actually mean one cant set up his epic scam anymore?

OHHH NOESSSS!!!!!!

It isn't destroying any market. Matter of fact it should REALLY help the velocity of trade on these items when people think they can buy and sell these modules without running into scam number 55.

The only thing this is going to really harm is the scam artists.


Quite a few people, myself included, make a living flipping contracts quite legitimately. I source the items that I sell somewhat different from the rest of them (via a forum thread on the goonfleet forums, while most of them use WTB contracts in Jita) but overall it's a similar business model. Most of the people whining about the change do this rather than scamming...although with the prices offered by some of said WTB contracts I could see where one could call them scammers Blink

Me, I'm like, whatever, I'll adapt.


What prevents you from doing the same after the change if you are selling to goons on their forums?

No the fear in my opinion is no longer able to realistically scam over and over or price gouge to an absurd amount without the market correcting them.

This change should have been in place ages ago. Too bad it's buried in a sludge of bullcrap called incursion fixes.
Tess La'Coil
Messerschmitt Vertrieb und Logistik
#132 - 2012-04-19 05:24:32 UTC
CCP Goliath wrote:

Team Five-0


  • Behind-the-scenes work on aggression flagging, killmails, etc.


I've seen people posting that Logistics Pilots will now get on the killmails of the people they've remote repaired, is that correct?
Will this work only at the moment they're repairing? Or will this "tag" last through the remainder of the fight?
Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother. 
corestwo
Goonfleet Investment Banking
#133 - 2012-04-19 14:59:18 UTC
Endeavour Starfleet wrote:
corestwo wrote:
Endeavour Starfleet wrote:
You mean adding rare modules to market will actually mean one cant set up his epic scam anymore?

OHHH NOESSSS!!!!!!

It isn't destroying any market. Matter of fact it should REALLY help the velocity of trade on these items when people think they can buy and sell these modules without running into scam number 55.

The only thing this is going to really harm is the scam artists.


Quite a few people, myself included, make a living flipping contracts quite legitimately. I source the items that I sell somewhat different from the rest of them (via a forum thread on the goonfleet forums, while most of them use WTB contracts in Jita) but overall it's a similar business model. Most of the people whining about the change do this rather than scamming...although with the prices offered by some of said WTB contracts I could see where one could call them scammers Blink

Me, I'm like, whatever, I'll adapt.


What prevents you from doing the same after the change if you are selling to goons on their forums?

No the fear in my opinion is no longer able to realistically scam over and over or price gouge to an absurd amount without the market correcting them.

This change should have been in place ages ago. Too bad it's buried in a sludge of bullcrap called incursion fixes.


We have a very efficient logistics service internally so shipping to empire isn't the problem, the problem is people hate contracts, so that's where I come in. But, buy orders are much easier to deal with and, with stuff on the market, far likely to actually be a fair price. As a result, I have to basically match the buy orders in my offers, and if the margin is really small, it's not going to be worth it to me to take the time, effort and risk (prices can swing after all) to sell a module.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Azmodai Draconis
DragonStorm TechnoMagi
Aggressively Passive Bears
#134 - 2012-04-20 10:39:20 UTC
Team Superfriends

• Market now shows Faction/Officer/Deadspace loot


hmm wonder how long it will take for playyers to start selling the emta stuff on market as it will be up to us to populate the market with that stuff

ironicly i bet forge region will be were it starts and itll spread over a few months i reckon
Oberine Noriepa
#135 - 2012-04-20 15:07:14 UTC
CCP Goliath wrote:

Team Avatar


  • There is a new hairstyle available for female characters.

Looks nice, although the new hairstyle doesn't exhibit any physics like the other hairstyles in the character creator/customizer. I'm assuming it's unfinished, or are there simply no plans to apply a physics model to the new hairstyle?

DarthNefarius
Minmatar Heavy Industries
#136 - 2012-04-20 22:23:57 UTC
I really like the reload MOTD option http://community.eveonline.com/devblog.asp?a=blog&nbid=28606 [Big smile is it up on SiSi yet for fleet window and chat windows?
Good feature been getting tired of having my fleet crying for info on the MOTD when I'm FCing 9/10
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Lyrrashae
Hellstar Towing and Recovery
#137 - 2012-04-22 08:03:11 UTC
Endeavour Starfleet wrote:
Gotta say I predicted how bad VGs would be nerfed. Tho a little short on how bad it would be.

This is what you get Incursion Community. When your only chat activity is dragging and dropping your fits and not bothering to defend incursions from the mountain of Nullsec lies to CCP about it.


For ****'s sakes, you again...

You do realise that probably a lot of Incursion-runners are the alts of zerosec types, right? And by squealing so loudly to keep your parasitic, inflation-bloating farming unchanged, you play right into the hands of those tewwible nullsecers you seem to hate so much?

Critical thinking, she doesn't haz it!

Ni.

Ana'Gia
Pink Bunny Club
#138 - 2012-04-22 12:33:12 UTC  |  Edited by: Ana'Gia
CCP Goliath wrote:

Team Superfriends

  • Market now shows Faction/Officer/Deadspace loot



Well good idea. But using the search function is giving players alot of data which is not really optimal for fast buying fitting stuff.
So pls had a filter for it. A filter like EFT has got implemented is reallly nice(normal/faction/commander)
if you have no idea what i am talking about then pls do this
Go to market->activate search tab->Type energized adaptive->find the energized adaptive nano membrane inthe big list.
DarthNefarius
Minmatar Heavy Industries
#139 - 2012-04-22 22:33:27 UTC  |  Edited by: DarthNefarius
Lyrrashae wrote:
Endeavour Starfleet wrote:
Gotta say I predicted how bad VGs would be nerfed. Tho a little short on how bad it would be.

This is what you get Incursion Community. When your only chat activity is dragging and dropping your fits and not bothering to defend incursions from the mountain of Nullsec lies to CCP about it.


For ****'s sakes, you again...

You do realise that a lot of Cry baby forum alts are zerosec types, right? And by squealing so loudly in order to to keep parasitic, bloating Tech moon goo farming unchanged by using Incursions as a strawman, CCP has played right into the hands of those tewwible nullsecers you seem to hate so much?



FIXED
Real trouble is CCP listens to the BS spewing squealing crying NULL bears here in the forums proof postive is the level 5 move to NULL and the Incursion NERF eventhough CCP Soundwave rightly said... well read my sig:
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Thoraemond
Far Ranger
#140 - 2012-04-23 02:42:42 UTC
CCP Goliath wrote:
Team Superfriends

  • Market now shows Faction/Officer/Deadspace loot


Disappointing to see such a blithe reduction in the complexity of the overall field of economic transactions, without any apparent awareness of that effect.

Reduced complexity and better availability of price information tends to dumb down gameplay and reduces the number of market-oriented niches.

In the future, it would be nice to see a net increase in the overall richness of the economy.

Hint: simply adding a bunch of SKUs to the existing market system does not amount to a new niche. It's just a bunch more datapoints in an existing mechanic.