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Why isn't Eve more successful?

Author
Bane Necran
Appono Astos
#301 - 2012-04-18 18:04:02 UTC
Mocram wrote:
Not every ppl want a game where there are so manny rules like:

2nd - Don't play drunk;


Whoever told you that, is a liar.

The odds are pretty good at least 1 out of every 5 people you meet in game is drunk. In some corps it's par for the course.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#302 - 2012-04-18 18:04:55 UTC
Pohbis wrote:
There are lots of reasons. It being a niche game by nature of its design is probably one of the biggest ones.

This could also be a reason...


I would argue that a lot of stuff in the "sandbox" area would be obsolete if EVE had a decent UI.
Velicitia
XS Tech
#303 - 2012-04-18 18:07:09 UTC
AureoBroker wrote:
Invictra Atreides wrote:
Ppl leave because the first 2 weeks are too complicated.


How many of you are using Linux instead of Windows? And why is that?

Compatibility.
Dumb friends wanting to use Skype. Which does not support, under any condition, way or shape, decent conferences.
In general, proprietary software own existance.


Think you answered why you're running Win instead of *Nix.

Nice thing though is that a computer is a tool.

I have a *nix box sitting in the corner over there, running VPN, wireless auth, FTP, web site (in theory), sql db, media centre backend, and probably about 30 other "wonder if I can get this working" projects.

Have a Win laptop for gaming, because I CBA to upgrade the *nix box after they went SSE2 for EVE...

anyway, to get on topic --> EVE is highly successful, in the "fun" aspect (excepting when you lose everything and have to start over). "Number of subscribers" might mean something to someone somewhere ... but honestly, if a game isn't fun ... what's the point?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

baltec1
Bat Country
Pandemic Horde
#304 - 2012-04-18 18:19:21 UTC
Jame Jarl Retief wrote:
Ranger 1 wrote:


Translation:

The problem is that most people don't understand how the skill system works in EVE.


He's not wrong, you know.

An older character can do more things, and better, than a new character.

Sure you could potentially max out a frigate class ship, all its weapons and systems and all skills that can affect it and "catch up" to an older character. By which point the older character already maxed out the bigger ship, and is spanking you with it. Example: Frigate vs Destroyer. So you train again, and max out destroyers. By which time the older character maxed out cruisers and is once again spanking you.

And even if, after years of training, you finally are able to fly most ships and use most weapons the same way the older character can, you'll realize that by then that older character can manufacture, trade, lead a fleet and do a whole lot more other things far better than you can, maintaining his edge because he can simply afford more expensive stuff to throw at you than you can.

Bottom line, the SP system in EVE is flawed at the core. A character you make today will not be competitive with a character that's 5 years old. It's just not going to happen. Within a limited scope (only frigate vs frigate, for example), yes you can sort of catch up. But in a broad scope encompassing the game in its entirety, you never will. That's what separates EVE from other MMOs, where you can create a brand new character today, and after a few months of work you would be on a 100% equal footing with a character 5 years old, the only difference will be in individual player skill.

What kills me, in ironic kind of way, is how the old hands who benefit the most from this arrangement fight the idea of revising the SP system that would make the game a little more even. So terrified of losing their SP edge it's actually quite comical. What is it that terrifies you guys so much? That you would actually have to depend on your personal skills more than character skills?


the older player having 5% better stats in something does not atomatically win at anything.
Rodj Blake
PIE Inc.
Khimi Harar
#305 - 2012-04-18 18:25:18 UTC
In the last decade Dan Brown has sold far more novels than George Orwell.

Does this mean that Dan Brown is the better author?

Dolce et decorum est pro Imperium mori

Roime
Mea Culpa.
Shadow Cartel
#306 - 2012-04-18 18:26:20 UTC
Jame Jarl Retief wrote:
Ranger 1 wrote:


Translation:

The problem is that most people don't understand how the skill system works in EVE.


He's not wrong, you know.

An older character can do more things, and better, than a new character.

Sure you could potentially max out a frigate class ship, all its weapons and systems and all skills that can affect it and "catch up" to an older character. By which point the older character already maxed out the bigger ship, and is spanking you with it. Example: Frigate vs Destroyer. So you train again, and max out destroyers. By which time the older character maxed out cruisers and is once again spanking you.


Ok, now I understand why all the other players are flying titans. Poor me, I can never catch them :(

.

Jessie-A Tassik
Pator Tech School
Minmatar Republic
#307 - 2012-04-18 18:39:33 UTC
This is a player, but I read the Devblog on the Drone mineral nerf and it captures their attitude completely:

Quote:
Your first 5 words pointed out your NIMBY-douchbaggery.
The rest of your words confirmed it.

I'm glad you have come to the realisation that the game developers are here to make the game better, not to cater to your childish whining. Or at least i'm happy you understand the last part.

I hope your monocle was a gift.


Well, the Null Alliances and Devs have me right where they want me, whatever shall I do? They can do whatever ******** thing they want and I can't stop them.

I'm canceling all subscriptions one week into the removal of content that is the Drone Mineral Nerf.

You see, I don't have to "Shut up and Mine" if I don't want to.

The Devs having the attitude of Corporate Overlords without the gun to back it up is one of Eves biggest problems.
baltec1
Bat Country
Pandemic Horde
#308 - 2012-04-18 18:46:24 UTC
Jessie-A Tassik wrote:


Well, the Null Alliances and Devs have me right where they want me, whatever shall I do? They can do whatever ******** thing they want and I can't stop them.

I'm canceling all subscriptions one week into the removal of content that is the Drone Mineral Nerf.

You see, I don't have to "Shut up and Mine" if I don't want to.

The Devs having the attitude of Corporate Overlords without the gun to back it up is one of Eves biggest problems.


You shall be replaced by countless miners. Your loss is not going to keep us awake at night.
Welsige
The Scope
Gallente Federation
#309 - 2012-04-18 18:47:56 UTC  |  Edited by: Welsige
Roime wrote:
Jame Jarl Retief wrote:
Ranger 1 wrote:


Translation:

The problem is that most people don't understand how the skill system works in EVE.


He's not wrong, you know.

An older character can do more things, and better, than a new character.

Sure you could potentially max out a frigate class ship, all its weapons and systems and all skills that can affect it and "catch up" to an older character. By which point the older character already maxed out the bigger ship, and is spanking you with it. Example: Frigate vs Destroyer. So you train again, and max out destroyers. By which time the older character maxed out cruisers and is once again spanking you.


Ok, now I understand why all the other players are flying titans. Poor me, I can never catch them :(



Question is, while in other games you are required to max out to be competitive, in EVe it dosent hold per-se.

EVE is less about 1 vs 1, and more about group figth. But even in a 1 vs 1, hardly the combat will envolve a Titan ( lol ).

So once you max out frigates, you will be pretty capable to pvp.

The most anyone really needs is BS.

Why on earth one would want a titan anyway. Sure they are useful, but its far more fun to have a toon you can fly around than one you have to leave logged out holding this ship that can not park anywhere....

The game, in the sense of really playing it, going out, roaming and all, take place in BS and bellow.

Other things are purelly strategical or elite-pve.

[b]~ 10.058 ~

Free The Mittani[/b]

Roime
Mea Culpa.
Shadow Cartel
#310 - 2012-04-18 18:50:21 UTC
Welsige wrote:


The game, in the sense of really playing it, going out, roaming and all, take place in BS and bellow.



No you don't understand! By the time I'm in a battleship, the older player is in a dreadnought and will whoop my butt!

.

Welsige
The Scope
Gallente Federation
#311 - 2012-04-18 18:51:21 UTC
Rodj Blake wrote:
In the last decade Dan Brown has sold far more novels than George Orwell.

Does this mean that Dan Brown is the better author?



True. Popular isnt equal to better.

Wow is the best example of this.

[b]~ 10.058 ~

Free The Mittani[/b]

Welsige
The Scope
Gallente Federation
#312 - 2012-04-18 19:02:04 UTC
Malcanis wrote:
valerydarcy wrote:
Malcanis wrote:
Riddick Liddell wrote:
I'm dragging a Dark Blood Seeker behind my ship, aligned to a station. It's been like this for 23 minutes and counting.

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I can't imagine why people wouldn't want to do that day in, day out for 6 months untill they get thier SP up.



If you're not enjoying it, you don't have to do it.


Train salvaging lvl2?



Apparently he doesn't enjoy doing that.



Lol, I would take "queue this skill 5 times" than spam salvaging to get the skill up, as it is on every other mmo and give me tendinite.

[b]~ 10.058 ~

Free The Mittani[/b]

Jessie-A Tassik
Pator Tech School
Minmatar Republic
#313 - 2012-04-18 19:06:28 UTC  |  Edited by: Jessie-A Tassik
baltec1 wrote:
Jessie-A Tassik wrote:


Well, the Null Alliances and Devs have me right where they want me, whatever shall I do? They can do whatever ******** thing they want and I can't stop them.

I'm canceling all subscriptions one week into the removal of content that is the Drone Mineral Nerf.

You see, I don't have to "Shut up and Mine" if I don't want to.

The Devs having the attitude of Corporate Overlords without the gun to back it up is one of Eves biggest problems.


You shall be replaced by countless miners. Your loss is not going to keep us awake at night.


That attitude exactly. That is what I mean.

Oh sure, claiming "People are going to come to Eve to MINE!" is not even insane. Cause no way do you believe that. No way even drooling insane madmen believe that.

You wanna know what? CCP might go bankrupt cause they understand nothing about the "market" at all.

They have a niche SPACESHIP game for OLDER PLAYERS.

They then decide to develop TWO games at once. BAD IDEA. It'd be funny in a freshman business class project.

The Dust "Run Forest Run!" is a First Person Shooter targeted at young people. They changed demographics AND game type. Oh boy.

And you know what they are going up against? Halo. Call of Duty in it's various incarnations. They are going up against the first team(s) in an area where they have no prior experience.

Call of Duty:"Are you a god?"

Dust CCP Developers:"I know quite a bit about virtual economies without market orders."

Call of Duty:"HA HA HA ! THEN DIE!"

That's kinda how it is going to go down.

The only thing CCP has going for it is that the idiot head of Activision tried to wildly cheat the Infinity Ward people so they left.

Golden Goose is dead. But the zombie corpse is probably to much for CCP to handle.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#314 - 2012-04-18 19:13:01 UTC
Malcanis wrote:
Matrix Operator wrote:
I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...

It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.

I don't get it. Can someone explain it to me?


Because the actual gameplay itself (point-and-click to move) isn't all that much fun. It's slow, frustrating and unintuitive. Pretty much everything about EVE is great except the way you have to do things in it.


But whenever CCP try to change things to make it the same game but easier to do things, hardcore players whine that having a backwards scanning system from 10 years ago somehow makes the game better/more complex.

Like star craft players that say only being able to select 12 units at a time was a feature. And now sc2 is dumbed down because you can move 200 units at once *rolls eyes*

http://dl.eve-files.com/media/1206/scimi.jpg

Rath Kelbore
Caldari Provisions
Caldari State
#315 - 2012-04-18 19:15:14 UTC  |  Edited by: Rath Kelbore
St Mio wrote:
Because the masses a) want instant gratification and b) are creatively inept and incapable of building sandcastles.


QFT. Also, most people don't have the mental abilities to really get their head around EVE. It may come as a surprise after reading these forums for any length of time, but I'd be willing to bet that on average the EVE player base is more intelligent/mature/educated than that of other MMO's.

/me expects to get flamed by WOW/SWTOR fanboi's. I stand by my statement.

Edit: EVE being less popular than mainstream MMO's isn't a necessarily a bad thing.

I plan on living forever.......so far, so good.

Welsige
The Scope
Gallente Federation
#316 - 2012-04-18 19:18:26 UTC
Roime wrote:
Welsige wrote:


The game, in the sense of really playing it, going out, roaming and all, take place in BS and bellow.



No you don't understand! By the time I'm in a battleship, the older player is in a dreadnought and will whoop my butt!



Question is, why in the hell would you be alone in a BS...

[b]~ 10.058 ~

Free The Mittani[/b]

Roime
Mea Culpa.
Shadow Cartel
#317 - 2012-04-18 19:23:37 UTC
Because you need to kill a Golem with two sleeper battleships and a Drake on field and all your corpies are offline Twisted



.

Marlona Sky
State War Academy
Caldari State
#318 - 2012-04-18 19:29:54 UTC
D Program wrote:
Most people are puppets, they need a caretaker to show them where to go and what to do.


You just described most null alliances. Lol
Welsige
The Scope
Gallente Federation
#319 - 2012-04-18 19:32:27 UTC  |  Edited by: Welsige
MotherMoon wrote:
Malcanis wrote:
Matrix Operator wrote:
I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...

It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.

I don't get it. Can someone explain it to me?


Because the actual gameplay itself (point-and-click to move) isn't all that much fun. It's slow, frustrating and unintuitive. Pretty much everything about EVE is great except the way you have to do things in it.


But whenever CCP try to change things to make it the same game but easier to do things, hardcore players whine that having a backwards scanning system from 10 years ago somehow makes the game better/more complex.

Like star craft players that say only being able to select 12 units at a time was a feature. And now sc2 is dumbed down because you can move 200 units at once *rolls eyes*



I think thats the wrong view about how things exist in EVe.

Like scaning.

Its not "old". It is quite simple, really.

But to get to the point where it becomes simple, it demands skilling of course, but also personal skill. Its not just launch probes, scan, site found, done.

Part of the fun in exploration is that it really is exploration. Its not a given. you gave to look for the sites, put personal skill in it.

Its really a diferential.

If i wanted to know where every damn "raid" was, I would be playing another game, repeating the same old content day in and day out.....

[b]~ 10.058 ~

Free The Mittani[/b]

Corina Jarr
en Welle Shipping Inc.
#320 - 2012-04-18 19:35:19 UTC
Welsige wrote:
Rodj Blake wrote:
In the last decade Dan Brown has sold far more novels than George Orwell.

Does this mean that Dan Brown is the better author?



True. Popular isnt equal to better.

Wow is the best example of this.

I hear Stephanie Meyer's sells well too...Sad