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Sony PlayStation 4 to Drop Compatibility with PlayStation 3

Author
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#21 - 2012-04-18 09:56:19 UTC  |  Edited by: Nirnias Stirrum
D3F4ULT wrote:
Nirnias Stirrum wrote:
D3F4ULT wrote:
Dust will be future proof. It's digitally distributed on the PSN for free. They will upgrade it to PS4.

Do a little ******* research before posting the exact same thing everyone else posts.



Confirming that this guy hasnt a breeze on how coding games works.

"PS4 is out? well thats ok lets just press this button that will magically upgrade the Dust game to better graphics and mechanics, rather than spending months or years designing the new graphics engine that would be needed."

Oh wait...


Oh I'm sorry, I though we were talking about the one game company that took a 2003 game and upgraded it constantly to 2012 standards.



Lol speaking about that research you were talking about. do some reasearch on SOE and how they handle online games, aka how they ruin them.
D3F4ULT
#22 - 2012-04-18 09:58:21 UTC
Aethlyn wrote:
You're misunderstanding game development. Today's consoles are far more similar to a classic PC than they were back in the days (e.g. NES/SNES). Once the PS4 is out, all they have to do is switch some toggles, do some minor adjustments (in case stuff changes or they did some things in a non-portable way) and they're ready to go. Ever wondered how games like Skyrim are released on PC, Xbox360 and PS3? No, they don't develop three different games looking the same and playing the same. They're the same game ported to the other platform(s). Depending on your base (e.g. the engine) this can be as much as just switching a toggle or doing some more adjustments (as mentioned above).

So far: Don't worry, especially considering the game is going to be completely free to play. They'd be dumb hyping a game with such potential and then dropping it after only 1 or 2 years with no replacement just due to a new console.

Also, lacking backwards compatibility is something not really new to console stuff either. It's been the standard back in the days when consoles used cartridges, with some exceptions due to special adapters being released (e.g. Nintendo's Super GameBoy for the SNES).


Thank God someone on this forum understands a little bit of game development in recent years.

Hell we have Bomberman, Joust, and other games on the PS3 that play identically to the original.

"Bow down before the one you serve, you're going to get what you deserve"

Sobach
Aliastra
Gallente Federation
#23 - 2012-04-18 09:58:42 UTC
Nirnias Stirrum wrote:
Lol speaking about that research you were talking about. do some reasearch on SOE Entertainment and how they handle online games, aka how they ruin them.


you realize he's talking about CCP right?

also, SOE isn't making Dust either, you know that right?

right?
D3F4ULT
#24 - 2012-04-18 10:00:03 UTC
Nirnias Stirrum wrote:
D3F4ULT wrote:
Nirnias Stirrum wrote:
D3F4ULT wrote:
Dust will be future proof. It's digitally distributed on the PSN for free. They will upgrade it to PS4.

Do a little ******* research before posting the exact same thing everyone else posts.



Confirming that this guy hasnt a breeze on how coding games works.

"PS4 is out? well thats ok lets just press this button that will magically upgrade the Dust game to better graphics and mechanics, rather than spending months or years designing the new graphics engine that would be needed."

Oh wait...


Oh I'm sorry, I though we were talking about the one game company that took a 2003 game and upgraded it constantly to 2012 standards.



Lol speaking about that research you were talking about. do some reasearch on SOE and how they handle online games, aka how they ruin them.


Completely avoids my point and are we forgetting the fact that CCP has full control over its servers and such by being connected to their database that run EVE?

"Bow down before the one you serve, you're going to get what you deserve"

Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#25 - 2012-04-18 10:01:44 UTC  |  Edited by: Nirnias Stirrum
Yes i realise that but SOE didnt make those other games either, but they took them over in the long run.

I edited my original post earlier to say that if you meant just porting it over then i retract my sarcastic responce. You must not of seen it.

I took it to mean that they were to easily upgrade the graphics to PS4 without creating a new engine for it. Which is stupid.. Porting is another thing. It was the "upgrade" wording that threw me off.
Graic Gabtar
The Lemon Party
#26 - 2012-04-18 10:04:25 UTC
Aethlyn wrote:
You're misunderstanding game development. Today's consoles are far more similar to a classic PC than they were back in the days (e.g. NES/SNES). Once the PS4 is out, all they have to do is switch some toggles, do some minor adjustments (in case stuff changes or they did some things in a non-portable way) and they're ready to go. Ever wondered how games like Skyrim are released on PC, Xbox360 and PS3? No, they don't develop three different games looking the same and playing the same. They're the same game ported to the other platform(s). Depending on your base (e.g. the engine) this can be as much as just switching a toggle or doing some more adjustments (as mentioned above).

So far: Don't worry, especially considering the game is going to be completely free to play. They'd be dumb hyping a game with such potential and then dropping it after only 1 or 2 years with no replacement just due to a new console.

Also, lacking backwards compatibility is something not really new to console stuff either. It's been the standard back in the days when consoles used cartridges, with some exceptions due to special adapters being released (e.g. Nintendo's Super GameBoy for the SNES).
Yeah that's ace and all but DUST will have constraints on PS4 based on PS3 capability no?

That's different to saying it's multiplatform.

At the moment you can run EVE on a baseline PC and go nuts after that with regards to grunt.

A PS3 will never be a PS4 so besides some eye candy the PS4 game will only ever be as good as the PS3 version.

For example, the PS4 might be able to do a 128 player map, but it will be 32 until they dump PS3.

If so, what's the point doing PS3?
Ai Shun
#27 - 2012-04-18 10:06:15 UTC
Graic Gabtar wrote:
Just curious about how Sony are going to FUBAR EVE to be honest.


I struggle to believe that Sony will take what is, in essence a very innovative title and shoot it in the foot like that. If CCP Shanghai and Sony does not have some plan in-place to take advantage of the PS4 when it becomes available I'd be very surprised.
D3F4ULT
#28 - 2012-04-18 10:07:04 UTC  |  Edited by: D3F4ULT
Nirnias Stirrum wrote:
Yes i realise that but SOE didnt make those other games either, but they took them over in the long run.

I edited my original post earlier to say that if you meant just porting it over then i retract my sarcastic responce. You must not of seen it.

I took it to mean that they were to easily upgrade the graphics to PS4 without creating a new engine for it. Which is stupid.. Porting is another thing.


Alright and I will implement my sarcasm.

CCP - "Lets make a console game, on a console that will last only about 4-6 years that only has a couple years left on its life span, and lets make it interact with our 9 year old game in a gameplay changing way.

Then, when the next console comes out, we say, 'damn... didn't see that coming'."


So I conclude with hurf a durf a dur. Doesn't take much logic to understand that the game will be upgraded to PS4 standards. Take a little time to make some correlations and quit poking at ******** statements such as, "omg no backwards comparability." Also, your statement about SOE is a complete logical fallacy.


edit:

Who says they won't upgrade it? They've upgraded the engine for EVE, why not DUST 514? There's aboslutely nothing that is going to hold back this game from being upgraded for the PS4. SONY releases the dev kits needed to make games for the PS4 before the PS4 even comes out. Of course CCP is going to work on this, otherwise it would just be completely irrelevant to make this game coexist with EVE Online.

"Bow down before the one you serve, you're going to get what you deserve"

discordigant
Doomheim
#29 - 2012-04-18 10:09:47 UTC
Dear god that has to be the single most ugliest controller i have ever seen.
TC wabbajack
SnM pain distribution network
#30 - 2012-04-18 10:12:03 UTC
because obviously the free to play client you need to play dust will need to be backwards compatible so it can communicate with the server where the matches are taking place.
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#31 - 2012-04-18 10:12:09 UTC
D3F4ULT wrote:
Nirnias Stirrum wrote:
Yes i realise that but SOE didnt make those other games either, but they took them over in the long run.

I edited my original post earlier to say that if you meant just porting it over then i retract my sarcastic responce. You must not of seen it.

I took it to mean that they were to easily upgrade the graphics to PS4 without creating a new engine for it. Which is stupid.. Porting is another thing.


Alright and I will implement my sarcasm.

CCP - "Lets make a console game, on a console that will last only about 4-6 years that only has a couple years left on its life span, and lets make it interact with our 9 year old game in a gameplay changing way.

Then, when the next console comes out, we say, 'damn... didn't see that coming'."


So I conclude with hurf a durf a dur. Doesn't take much logic to understand that the game will be upgraded to PS4 standards. Take a little time to make some correlations and quit poking at ******** statements such as, "omg no backwards comparability." Also, your statement about SOE is a complete logical fallacy.



it cant be a "logical fallacy" as you put it because i have experiance of them doing just so, i used to play the games they ruined so im not presuming anything. Point on the other stuff though, i did jump the gun due to misinterpreting what you meant.
Joran Dravius
Doomheim
#32 - 2012-04-18 10:23:13 UTC  |  Edited by: Joran Dravius
Graic Gabtar wrote:
Quote:
Sony Computer Entertainment’s next-generation video game system is reportedly code-named Orbis and is projected to be very powerful. But the new console, which is expected to be out in 2013, will not play currently available games and will lose compatibility with used games in general.


http://www.xbitlabs.com/news/multimedia/display/20120328153153_Sony_PlayStation_4_to_Drop_Compatibility_with_PlayStation_3_Used_Games_Report.html

Just curious. Dust implications?

Does this mean there will be a port or DUST will be a PS4 exclusive?

I can't believe how gullible you people are. It almost makes me want to be a scammer. Sony themselves have said on numerous occasions the PS4 will come out in 2016 at the earliest.

http://www.computerandvideogames.com/307428/ps3-will-last-a-minimum-of-10-years-sony/?cid=OTC-RSS&attr=CVG-General-RSS
EFF ONEF1
Caldari Grand Prix Engineering
#33 - 2012-04-18 10:53:00 UTC
Nirnias Stirrum wrote:
D3F4ULT wrote:
Nirnias Stirrum wrote:
Yes i realise that but SOE didnt make those other games either, but they took them over in the long run.

I edited my original post earlier to say that if you meant just porting it over then i retract my sarcastic responce. You must not of seen it.

I took it to mean that they were to easily upgrade the graphics to PS4 without creating a new engine for it. Which is stupid.. Porting is another thing.


Alright and I will implement my sarcasm.

CCP - "Lets make a console game, on a console that will last only about 4-6 years that only has a couple years left on its life span, and lets make it interact with our 9 year old game in a gameplay changing way.

Then, when the next console comes out, we say, 'damn... didn't see that coming'."


So I conclude with hurf a durf a dur. Doesn't take much logic to understand that the game will be upgraded to PS4 standards. Take a little time to make some correlations and quit poking at ******** statements such as, "omg no backwards comparability." Also, your statement about SOE is a complete logical fallacy.



it cant be a "logical fallacy" as you put it because i have experiance of them doing just so, i used to play the games they ruined so im not presuming anything. Point on the other stuff though, i did jump the gun due to misinterpreting what you meant.


yes it is a logical fallacy because Sony Online Entertainment has nothing to do with CCP, DUST, the PS3 OR PS4.

Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#34 - 2012-04-18 11:00:55 UTC
EFF ONEF1 wrote:
Nirnias Stirrum wrote:
D3F4ULT wrote:
Nirnias Stirrum wrote:
Yes i realise that but SOE didnt make those other games either, but they took them over in the long run.

I edited my original post earlier to say that if you meant just porting it over then i retract my sarcastic responce. You must not of seen it.

I took it to mean that they were to easily upgrade the graphics to PS4 without creating a new engine for it. Which is stupid.. Porting is another thing.


Alright and I will implement my sarcasm.

CCP - "Lets make a console game, on a console that will last only about 4-6 years that only has a couple years left on its life span, and lets make it interact with our 9 year old game in a gameplay changing way.

Then, when the next console comes out, we say, 'damn... didn't see that coming'."


So I conclude with hurf a durf a dur. Doesn't take much logic to understand that the game will be upgraded to PS4 standards. Take a little time to make some correlations and quit poking at ******** statements such as, "omg no backwards comparability." Also, your statement about SOE is a complete logical fallacy.



it cant be a "logical fallacy" as you put it because i have experiance of them doing just so, i used to play the games they ruined so im not presuming anything. Point on the other stuff though, i did jump the gun due to misinterpreting what you meant.


yes it is a logical fallacy because Sony Online Entertainment has nothing to do with CCP, DUST, the PS3 OR PS4.



oh im sorry... Sony Computer Entertainment........... (extended pause)
Meryl SinGarda
Belligerent Underpaid Tactical Team
#35 - 2012-04-18 11:02:46 UTC  |  Edited by: Meryl SinGarda
DUST is a marketplace download.


Graic Gabtar wrote:
gfldex wrote:
But why do you care? It's a console FPS and as such pointless to start with.
Just curious about how Sony are going to FUBAR EVE to be honest.

And yes, it's a console FPS and I'll never get to play it.

Nothing against consoles, but my kids play consoles.



...because you hog all of the family computer time.
Mars Theran
Foreign Interloper
#36 - 2012-04-18 11:42:16 UTC  |  Edited by: Mars Theran
I'm just glad it's not going to be released until late 2013. Gives them time to rethink using an X86 AMD CPU instead of a Cell processor. Powerful my arse. What do they think they're going to compute with that? A 'decent' AMD processor costs more than 2 PS3s and produces more heat under load than a toaster oven. Sounds pretty stupid to me unless they plan on putting a griddle on top. [:lol:

You might guess I'm not pro-AMD. I don't hate them; I'm just aware enough to recognize that they're both hampered by an inability to make a decent product and Intels reluctance to release manufacturing licences to patents on their x86-64 architecture. Between the two of those AMD doesn't have much of a chance

Other thoughts:

Why use an X86 instruction set

AMD CPUs consistently underperform when compared with Intel Processors of the same speed and number of cores while having much higher TDPs on average.

Cell Processors are expensive? I gather they are as they seem to think this method of manufacture will make PS3 cheaper

That controller might actually be pretty cool. At least you can rest it on your knee

I see problems in the future for Sony. Mass market recalls, faulty/cooked PS4s, stuff to make the RROD of XBox look like a cake walk. Also: stuttering frame rates, screen blink and freezes, hard drive corruption, and various other issues as well as surprisingly underwhelming sales. The minute most people hear AMD, they're going to go out and buy an XBox.

ATi GPU? That's fine I guess, but I wouldn't expect it to handle the load normally placed on the CPU if that is their intent here. That is the only thing I can really think of, given the CPU sure isn't going to handle it and still be affordable. Imagine trying to play BF3 on a laptop using AMD Fusion. These things are so slow they barely top 2 on the Windows Experience Index

Not having a bloated OS in the background might make a significant difference but I'm not sure it is enough

Maybe things will change? Maybe SCE guys are genius and can figure out a way to make a decent console using these parts. I mean, it's not like it is the same as a PC. They do layout the PCB and memory modules and effectively use the GPUs and CPUs as onboard devices. Maybe they will use more than one Fusion CPU. That might work

I'm going to be a bit hesitant about buying one and upgrading though I think. Say.. 2 years hesitant. I think if Dust is on PC by then I'll probably just drop the notion of getting a PS4 entirely, assuming I find I truly enjoy it and am still playing it at that point.
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Graic Gabtar
The Lemon Party
#37 - 2012-04-18 12:39:11 UTC
So...after all that should you even think about buying a PS3 for DUST?
Aethlyn
Brutor Tribe
Minmatar Republic
#38 - 2012-04-18 13:28:01 UTC  |  Edited by: Aethlyn
Graic Gabtar wrote:
Yeah that's ace and all but DUST will have constraints on PS4 based on PS3 capability no?

That's different to saying it's multiplatform.

At the moment you can run EVE on a baseline PC and go nuts after that with regards to grunt.

A PS3 will never be a PS4 so besides some eye candy the PS4 game will only ever be as good as the PS3 version.

For example, the PS4 might be able to do a 128 player map, but it will be 32 until they dump PS3.

If so, what's the point doing PS3?

Noone is going to stop them from doing more advanced stuff that will get to the PS4 only.

Look back at EVE: Consider the PS3 the old DX7/8 client and the PS4 the new DX9 client. Both clients existed next to each other for quite some time. Similar thing will happen once they add stuff requiring DirectX 11 (e.g. Tesselation as seen at this year's Fanfest). They won't drop the DX9 client immediately. Both versions will coexist for a while.

Just due to porting the game to a better platform (no matter if it's a newer PC or the next generation of console games) doesn't mean you'll lose compatibility if you change too many things. E.g. the PS4 version could feature additional effects, higher polygon counts, better textures, etc. all without breaking compatibility. They could even add bigger maps that would be PS4 exclusive. Also, why should they wait for the PS4 to be released? Don't you want to play the game now?

Edit: Also, something important to note: Most processing being done in many modern games isn't something visual. It's behind the scene stuff like pathfinding, AI, etc. Lots of things Dust won't have to handle, because it's done server side.

Graic Gabtar wrote:
So...after all that should you even think about buying a PS3 for DUST?

It will definitely take some more time for the PS4 to be released, and even then... we don't know pricing etc. I wouldn't buy a PS3 solely for the game, but you have to remember there are other advantages too (like being able to play blurays)

Edit 2:
I completely forgot about the game being based on the Unreal Engine 3. As such there shouldn't be any issue porting the game. You can even see several examples of game that did "jump" to the next generation, e.g. lots of mods for Unreal Tournament 2004 (Unreal Engine 2.5) that were ported to Unreal Tournamen 3 (Unreal Engine 3).

Looking for more thoughts? Follow me on Twitter.

Jake Warbird
Republic Military School
Minmatar Republic
#39 - 2012-04-18 14:47:41 UTC
Pretty psyched for DUST. Hope CCP dun goof it.
Corina Jarr
en Welle Shipping Inc.
#40 - 2012-04-18 15:00:33 UTC  |  Edited by: Corina Jarr
Edit: damn quoted wrong person and can't find the one I wanted...
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