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Gallente Federation
#21 - 2011-09-28 20:12:30 UTC
Kato Matsu wrote:
And rather than post a second time I'll go ahead and ask another question: What has been the greatest moment in your Science and/or Industrial career?

When I mined 1.1 billion isk worth of minerals in high sec in one day...........

Don't ask how i did it. There is only one way to do this and if you have to ask then you don't deserve to know.

"Your Erebus is docked? How'd the frack did that happen?" "It took a lot of grease and pushing........"
Eli Strange
Signal Cartel
EvE-Scout Enclave
#22 - 2011-09-28 21:04:16 UTC
I like mining. I is strange, but I find it very relaxing. I have a tough IRL job, and it is nice to come back to the apartment, grab a drink, and settle in to a very nice laid back atmosphere. I have even considered doing a little fan fiction. I listen to EVE Radio and just chill out. When I want some excitement, I grab my covert ops ship and do some exploration. Presently, I working on getting a freighter then a Pilgrim, then I plan on getting a Roqual, and joining a null sec corp, and do mining and such for them.
Akara Ito
Phalanx Solutions
#23 - 2011-09-28 21:22:42 UTC
I'll do it for the better Isk per hour and the fact that building stuff does not require doing something for an hour like anoms or missions would.
Mining sucks though.
Joshua Aivoras
Tech IV Industries
#24 - 2011-09-29 10:12:21 UTC
Akara Ito wrote:
I'll do it for the better Isk per hour and the fact that building stuff does not require doing something for an hour like anoms or missions would.

Industry isn't nessecarialy a 'better' means of making Isk, but more of a steady income VS. a site runner for example.

Mining sucks though.


95% of the players are loving EVE, the other 5%? On the forums.

Akara Ito
Phalanx Solutions
#25 - 2011-09-29 13:28:11 UTC
Well it depends on your playstyle. If you dont want to or cant spend extended periods of time in front of your PC then industry is pretty much the best you can do.
And If you calculate the Isk per hour based on actual activity in front of the screen you'll end up with numbers that are far better than anything you could get with PvE except for WHs and very lucky days plexing.

Mining is only usefull if the mining cargo cycles happen to fit into your playstyle or if you like playing with 4+ accounts.
Doctor Nysander
Plan-It Xpress
#26 - 2011-09-29 18:10:12 UTC
Like most of the replies, I like to build things. Perhaps it was all the Lego in my past.

Industry gives me the inner satisfaction of taking a project from tritanium to Tengu, knowing that it was all pulled from the clutches of vacuum ... with not just a little cleverness.

Is it faster to blow up someone's ship, sell the loot, and buy a Tengu? Probably. In that case I have one to sell you. Cost to me? Time and a WH POS.

Best moment: Blasting by a bubble camp out of lowsec in a blockade runner with my first half billion in T3 subsystems. Follow me to Dodixie boys and buy, buy, buy.


P.S.: A check of the kill boards will show that I have provided plenty of sport for the PvPers. It is EvE after all, not kinder care. Blink
Substantia Nigra
Polaris Rising
Goonswarm Federation
#27 - 2011-09-30 01:09:42 UTC
Not much of a question really ...

Mining and industry are at the core of eve. The only reason we have combat PvE is to provide us with things we can't mine or manufacture, and the only reason that PvP exists is to provide us with markets for the things we build.

Industrialists tend not to get upset at PvPers claiming that eve orbits around PvP. We understand that such grandiose and fallacious claims are essential to keep their short attention span ego-tanks intact.


I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Kale Eledar
Venerated Industries
#28 - 2011-09-30 17:53:44 UTC  |  Edited by: Kale Eledar
I got into mining and manufacturing on this character as my first venture; my skills are quite diverse at this point. I do remember being attracted to it because it seemed like a primarily intellectual activity, and I liked the idea of offering a supporting role in my corporation or alliance. It is certainly (for the most part) an easy and stress-free playstyle, if somewhat non-involved. I think the majority of the vitriol directed towards industrialists revolves around the misconception that we're all AFK, botting, or avoiding interaction with other players - and yeah, some arefood like that. But there is definitely a far more vicious form of pvp going on in competitive markets. I mostly like industry because besides the more competitive aspects of undercutting, gameplay USUALLY doesn't revolve around doing everything in one's power to ruin another player's day and then drinking up that player's frustration like a vampire. To be fair, I find things like Hulkageddon an interesting organized event, and it should encourage complacent miners to proactively think about their ship fits.
My proudest moment is similar to other players': being able to set up a capital ship manufacturing system with friends for my alliance.
As for dealing with the hate, remember that the freedom of Eve allows you to play in whatever style you see fit; screw what others tell you. Do what you find interesting!

First come smiles, then lies. Last is gunfire.

Amarr Empire
#29 - 2011-09-30 23:19:09 UTC  |  Edited by: DigDoug
Because it's more difficult and detailed than "blowy stuff up" pvp. Entropy is always easier.

Kale Eledar wrote:
But there is definitely a far more vicious form of pvp going on in competitive markets.

This also, most of the chest beaters in high sec attempting to harass S&I players get their rocks off because might blow up a 100m isk mining ship. What they don't understand is we're competing over billions a day in a fight they're not even aware of.
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