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50+ hours of mining required for a Hulk to pay for itself

Author
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#61 - 2012-04-17 20:49:47 UTC
Xercodo wrote:
Based on dodixie mineral prices you can make almost 20 mill an hour on mining pyroxeres (these numbers are a couple days old though)

Hulk is a little more then 300 mill atm

It takes a bit more then 15 hours of pyro to make a hulk back. OP fails

Oh and also these numbers are using T1 ships with exhummer 3, T2 strips with crystals and exhummer 4 or 5 does even better.


Lol, you're daft, and my math is spot on.

internet spaceships

are serious business sir.

and don't forget it

Pohbis
Neo T.E.C.H.
#62 - 2012-04-17 21:10:36 UTC
Xercodo wrote:
Based on dodixie mineral prices you can make almost 20 mill an hour on mining pyroxeres (these numbers are a couple days old though)

Hulk is a little more then 300 mill atm

It takes a bit more then 15 hours of pyro to make a hulk back. OP fails

Oh and also these numbers are using T1 ships with exhummer 3, T2 strips with crystals and exhummer 4 or 5 does even better.

Next time. Read the post - not just the title before posting.
Dr Silkworth
#63 - 2012-04-17 22:15:51 UTC
Those prices are just ridiculous for a mining ship. and the covetor prices are out of line too.
Whitehound
#64 - 2012-04-18 00:13:44 UTC
Ciar Meara wrote:
Yeah, it takes actual effort and risk to pay for the stuff in EVE.

You can go afk ratting or mission running with a few ships. PI, research, production, trade and transport are also pretty risk free.

Miners are victims and everyone knows it. A mining ship makes you a victim the moment you undock with it. There is no other way to describe it. Why is there still a need to debate this? Hulkageddon would not be possible if it was not so.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Alavaria Fera
GoonWaffe
#65 - 2012-04-18 00:21:52 UTC
Whitehound wrote:
Miners are victims and everyone knows it. A mining ship makes you a victim the moment you undock with it. There is no other way to describe it. Why is there still a need to debate this? Hulkageddon would not be possible if it was not so.

Don't tell them, you'll turn Hulkmegeddon into Hard Mode: No Targets

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#66 - 2012-04-18 00:25:13 UTC
Henry Haphorn wrote:


Agreed. Even insta-lock frigates take time to lock because they have to finish warp as they land. It's about a 2-3 second window of opportunity for the miner to get away. Of course, this requires *gasp* attention *gasp again* on the part of the miner.


When I was in 0.0 one of the most used "games" was to cloak => bump people. Some do it in hi sec too. Once you are off align you WILL die.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#67 - 2012-04-18 00:25:27 UTC
Whitehound wrote:
Ciar Meara wrote:
Yeah, it takes actual effort and risk to pay for the stuff in EVE.

You can go afk ratting or mission running with a few ships. PI, research, production, trade and transport are also pretty risk free.

Miners are victims and everyone knows it. A mining ship makes you a victim the moment you undock with it. There is no other way to describe it. Why is there still a need to debate this? Hulkageddon would not be possible if it was not so.


open overview settings.
select load Default "PvP"
observe that mining barges and exhumers are now visible.

Clearly, they are PvP ships.

internet spaceships

are serious business sir.

and don't forget it

Whitehound
#68 - 2012-04-18 00:32:27 UTC  |  Edited by: Whitehound
Alavaria Fera wrote:
Don't tell them, you'll turn Hulkmegeddon into Hard Mode: No Targets

Impossibru!

As long as CCP thinks EVE Online needs ships designed for victims will there be targets.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Herzog Wolfhammer
Sigma Special Tactics Group
#69 - 2012-04-18 05:48:20 UTC
Cipher Jones wrote:
Compared to mining Pyroxers in a covetor. You pull about an extra 5 mil an hour in the hulk (ll 5's) compared to a covetor.

That.s a lot of mining.

So when you get in your Hulk and get ganked for hulkogheddon don't say Uncle Cipher didn't warn you.



Question to miners:

Now that Botpocalypse happened, will it be more profitable to sell refined materials or sell ships built from them?

I ask this because as a part time farmer, the term "value added" comes to mind. For example, if I had a crop of pumpkins (did once, that's a lot of freaking pumpkins) they only sell for so much, but an average pumpkin pie has only 2 cups or 16 oz of "refined" pumpkin in it (boiled and mashed) but costs way more than the material values.

Will miners be more inclined to build stuff from the ores they mine to pull a profit and in that case, would a Hulk pay itself off faster?

My interest is not in mining or industry but in exploring the concept of value added and market factors.

(Austrian economics FTW)


Bring back DEEEEP Space!

Vaerah Vahrokha
Vahrokh Consulting
#70 - 2012-04-18 06:04:14 UTC
Herzog Wolfhammer wrote:
Cipher Jones wrote:
Compared to mining Pyroxers in a covetor. You pull about an extra 5 mil an hour in the hulk (ll 5's) compared to a covetor.

That.s a lot of mining.

So when you get in your Hulk and get ganked for hulkogheddon don't say Uncle Cipher didn't warn you.



Question to miners:

Now that Botpocalypse happened, will it be more profitable to sell refined materials or sell ships built from them?

I ask this because as a part time farmer, the term "value added" comes to mind. For example, if I had a crop of pumpkins (did once, that's a lot of freaking pumpkins) they only sell for so much, but an average pumpkin pie has only 2 cups or 16 oz of "refined" pumpkin in it (boiled and mashed) but costs way more than the material values.

Will miners be more inclined to build stuff from the ores they mine to pull a profit and in that case, would a Hulk pay itself off faster?

My interest is not in mining or industry but in exploring the concept of value added and market factors.

(Austrian economics FTW)



In EvE, ships are related to the insurance cost which in turn since a while it's related to an average of the minerals basket.
There's little added value in manufacturing products (like in most MMOs) and the whole stock sometimes is sold at a loss anyway. This is due to market fluctuations and other factors, including traders outbidding each other with stock bought when it was cheaper (or at a loss).
Malcanis
Vanishing Point.
The Initiative.
#71 - 2012-04-18 06:44:50 UTC
Dr Silkworth wrote:
Those prices are just ridiculous for a mining ship. and the covetor prices are out of line too.


I say they aren't. What now?

What's the payback time on a mission Tengu compared to, say, a Drake?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Chopper Rollins
Republic Military School
Minmatar Republic
#72 - 2012-04-18 07:41:14 UTC
Cipher Jones wrote:


Pyroxers are currently the best hisec belt roids




Prime Arkonor, Bistot, Crystalline Crokite or Spodumain, otherwise I'm not mining because it's a waste of time.



Goggles. Making me look good. Making you look good.

Malcanis
Vanishing Point.
The Initiative.
#73 - 2012-04-18 07:48:07 UTC
Spod is good now?


Man, times change

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#74 - 2012-04-18 13:59:43 UTC  |  Edited by: Cipher Jones
Malcanis wrote:
Spod is good now?


Man, times change


Spodumain
3,349,065 (per jetcan)
(121.78) (isk/cubic meter)

Veldspar
5,112,592 (can)
(185.91) (cubic meter)

No, its not. The only thing its worth less than is Omber.

internet spaceships

are serious business sir.

and don't forget it

Comy 1
Imperial Shipment
Amarr Empire
#75 - 2012-04-18 14:12:08 UTC
I don't support people switching out of their hulks, because the lesser ships are no fun to gank.

However this thread is so full of people with massive lack of readin comprehension it made my head hurt.

The 50 hours is not the time it would take to replace a hulk, it's the time needed for the isk investment in a hulk, relative to a covetor to pay off due to the extra yield.
Tanya Powers
Doomheim
#76 - 2012-04-18 14:12:09 UTC  |  Edited by: CCP Spitfire
Malcanis wrote:
Dr Silkworth wrote:
Those prices are just ridiculous for a mining ship. and the covetor prices are out of line too.


I say they aren't. What now?

What's the payback time on a mission Tengu compared to, say, a Drake?


I'm not understanding your point of view with this Drake/Tengu argument, specially if those announced changes are done drake will probably be closer to Tengu for lvl4's (closer doesn't mean alike we're ok on that)

50M BC on one side and 700M Cruiser on the other, t'il then I'm ok.

Now I can play about 2 to 3 hours 3 times a week so yes there's a little difference for me but I suppose you were talking about those farmers playing all day long?

*snip* Inappropriate comment removed. Spitfire


Edit because it's my sign: Now if you ask me how much a faction/officer fitted Tengu can do around VFK or some other Alliances main system, I'd say by the number of wrecks in some systems: "waaaaaa tha hell"
Thelron
Science and Trade Institute
Caldari State
#77 - 2012-04-18 17:53:00 UTC
Cipher Jones wrote:
Malcanis wrote:
Spod is good now?


Man, times change


Spodumain
3,349,065 (per jetcan)
(121.78) (isk/cubic meter)

Veldspar
5,112,592 (can)
(185.91) (cubic meter)

No, its not. The only thing its worth less than is Omber.


To say nothing of the severe decline in collectability now that there's an actual supply of the stuff! I wonder if the low value is some sort of conservationist plot to ensure we never again find ourselves singing, "where has all the Spodumain gone?"

That does somewhat point out what I think is one of the bigger problems with mining, in that it's only really worth bothering with the "ends" of the ore-spectrum, and in both cases there's not much incentive to do anything but pile as many mining lasers as you possibly can into any mining effort- for hisec because there's not really anything escort ships can do against any credible threat (unless you're talking war targets, but current mechanics promote "do something else" during a war rather than "beef up the escorts"), for nullsec because there's not really any credible threat you *need* escort ships to deal with and *won't* have a ton of advance warning for so everyone can go dock/safe up and maybe even swap for combat vessels (granted not all of nullsec is on big intel channels in locked-up systems but even then I don't hear of too many people putting together mining ops they intend to defend in-place).

The only place I'd really think a "real" fleet would be useful is lowsec because you're more likely to not see raiders until they're in local, and really... what is there in lowsec that's worth taking 25%-50% of your mining lasers and sitting them in combat ships these days, just so you can chase off pirates (and likely take a sec hit doing so)?
Alavaria Fera
GoonWaffe
#78 - 2012-04-20 06:05:35 UTC
Whitehound wrote:
Alavaria Fera wrote:
Don't tell them, you'll turn Hulkmegeddon into Hard Mode: No Targets

Impossibru!

As long as CCP thinks EVE Online needs ships designed for victims will there be targets.

Mining supercapital time. I wanna get on that killmail(s).

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#79 - 2012-04-20 06:08:11 UTC
Tanya Powers wrote:
Edit because it's my sign: Now if you ask me how much a faction/officer fitted Tengu can do around VFK or some other Alliances main system, I'd say by the number of wrecks in some systems: "waaaaaa tha hell"

Yep. Rat in VFK :)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?