These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

I hate miners, or another angle on ye olde bot mining issue.

Author
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#21 - 2011-09-28 04:15:54 UTC
This has to be the stupidest idea I've read about this month. And it all comes down to this:
Quote:
I hate miners, I specially hate afk miners


Not Botters?.. AFK, people who fall asleep or that have to answer the door.. or not even that .. just any miner you hate. You can't be bothered with the work it takes to kill miners you don't like.. you want something that kills them for you without consequence.

.... I hate non-miners.. I want a device that allows me to covertly sabatoge their turrets so they explode and destory their ships.. and after I can go pick up all the loot..... (sic)

Dumb idea!



  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Khersei
Deimos Delivery Co
Pillars of Liberty
#22 - 2011-09-28 11:30:47 UTC
The virus idea is stupid and makes no sense.

If your real grief is against bots the solution would be to make mining more interactive. I.e make mining cycles more involved than target a rock and repeatedly zap til rock dies.

De'Veldrin
Republic University
Minmatar Republic
#23 - 2011-09-28 13:21:35 UTC
Khersei wrote:
The virus idea is stupid and makes no sense.

If your real grief is against bots the solution would be to make mining more interactive. I.e make mining cycles more involved than target a rock and repeatedly zap til rock dies.



Oddly that's exactly the same sequence of steps required to kill a mining ship.

Target ship.
Repeatedly zap ship until it dies.

Coincidence?

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#24 - 2011-09-28 14:00:18 UTC
Insane Randomness wrote:

So? Go play with the real targets in low sec or null sec then newb, thats actually a challenge. Hell, try can looting occassionaly, I think you'd be amazed at how many players would fight back.


Yeah I done can looting, I done lowsec ratting, I'm hoping to go wormholing soon. But none of this is playing with highsec miners.

Insane Randomness wrote:

Ninja looting in missions. Right. I'll let you deal with the rats then while I find a different agent which is now, thanks too CCP, five jumps away, and just as high of quality.


If you like, I've had that happen to me, I've lived, it was fun. I've also had people let me help them, I've had wrecks turned blue so I can loot them and one day I hope to manage to pull of a can flip so my corpies can then all pile in and kill some poor sap.

All good intereactive fun with other players, situations where I've no idea what will happen :D


Insane Randomness wrote:

Low sec and null sec isn't dangerous, I've been there several times. Even wormholes aren't half dangerous. The first time I went to null sec, I flew there for a whole month before I lost a ship. It's easy to fly there without losing ships, it's just that most people don't know that, or don't use the largest muscle in their body. Don't like fighting people, but live in a wormhole? Then GTFO when a pirate or PvPer shows it's face, and find a different hole. It's not tough to do, and you get a fresh supply of sleepers. Same as null and low, just stay away. Let people know that, you might see them there a lot more.


Ok, but my experience of lowsec is two lost ships in my first couple of trips down there, one being station camped, one a gate camp, I've learnt from these experiences, and can now probably avoid such trouble, which is nice, but it doesn't let me play with high sec miners.

Insane Randomness wrote:

And in case you didn't know, miners interact with idiots like you ever day. So much that there is a term for it: suicide ganking. All it takes is a destroyer and a bunch of smartbombs. Can't cost more than 3mil for the entire thing. Shut up, go buy one, and go nuts.


I will, but I'd like more varied intereaction with them, not just oh hello, BOOM! and then be CONCORDed and all that. Something between nothing and shooting them in the face.

Thanks for the insult ;)
Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#25 - 2011-09-28 14:06:10 UTC
Barbara Nichole wrote:
This has to be the stupidest idea I've read about this month. And it all comes down to this:
[quote]I hate miners, I specially hate afk miners


Not Botters?.. AFK, people who fall asleep or that have to answer the door.. or not even that .. just any miner you hate. You can't be bothered with the work it takes to kill miners you don't like.. you want something that kills them for you without consequence.
[quote/]

I can and will be bothered with the work it takes to kill miners, but I thought I'd give them a chance, and also target the bots.

I don't want something that will kill them without consequences or a getout. I do want something that will make them engage with the game and me some more.

I don't quite understand why so many people don't seem to get this.

Barbara Nichole wrote:

.... I hate non-miners.. I want a device that allows me to covertly sabatoge their turrets so they explode and destory their ships.. and after I can go pick up all the loot..... (sic)


Sounds like a great idea to me, but a little unfair, maybe they should get a warning that something is up with their equipment before they use it and then have some kind of puzzle minigame which allows them to fix the damage.

Maybe you'd like this device to be some kind of tracking beacon too so you could know where to go to look for your loot.


Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#26 - 2011-09-28 14:09:28 UTC
Khersei wrote:
The virus idea is stupid and makes no sense.


Care to justify that at all? What makes no sense about it?

Khersei wrote:

If your real grief is against bots the solution would be to make mining more interactive. I.e make mining cycles more involved than target a rock and repeatedly zap til rock dies.


I'm not arguing against more intereactive mining, but as I understand it that's been covered in other threads quite considerably.

It also wouldn't stop me wanting to be able to play with miners.
Solinuas
Viziam
Amarr Empire
#27 - 2011-09-28 14:57:33 UTC
Well just a heads up i seriously think nobody has agreed that the OP's idea was even just an OK one, i believe everyone has decided it was a bad idea, do you think that is a SLIGHT indication that your idea needs an overhaul?
Satav
Aliastra
Gallente Federation
#28 - 2011-09-28 19:37:09 UTC
Goose99 wrote:
Mining is not work fit for live people, thus, we have macros for that. Remove mining and buff rat loot to compensate.


haha. say goodbye to pvp then. The game would become a "paytowin".

Plenty of "live" people mine. I will not deny that it is boring. But to say that something is useless because it is boring is niave.

I hate macro miners and there are plenty of ways to deal with them , aka player events like Hulkaggedon. Not all miners are macros, however, so just removing miners to get rid of the macros is like saying to get rid of all dps ships so we won't have macro ratting.

Mining is a pivotal role in this game. I make more money mining than you do 0.0 ratting.

And to the OP,

May i suggest suicide ganking and war decs. "But he's is a npc corp." you say. Hmm, one of the many signs of a macro miner huh? If you don't like miners as they are very easy ships to kill. Your "dreams" of pirating are in plenty out there. You just need to be creative.

_________________________________________________________________________________________________

"Your Erebus is docked? How the hell did that happen?" "It took a lot of grease and pushing....."
paritybit
Stimulus
#29 - 2011-09-28 20:23:39 UTC
Lucy Alfrir wrote:
Yeah I done can looting, I done lowsec ratting, I'm hoping to go wormholing soon. But none of this is playing with highsec miners.


It sounds like the high-sec miners are beating you by not responding. That doesn't always mean they are AFK. Maybe they just don't like you.

And now, because you can't force high-sec dwellers into your little vision of what is fun, you want CCP to do it for you? You can gank them, if you like. You don't need to train for months to do it. Just find some friends (you do have friends, right? This is an MMO after all) and gank them together. A handful of destroyers can pull that off with only a few weeks of training.

I agree with your general thesis, "what's the point of playing if you aren't going to interact with people," but not everybody does. And thankfully, not everybody has to. Come visit Syndicate some time. There is plenty of interaction going on there; make sure your clone is up-to-date.
Solinuas
Viziam
Amarr Empire
#30 - 2011-09-28 20:54:32 UTC
^ What he said, syndicate is amusing, there is lots of interaction going on there, not that that stopped me from invisibly trolololing it, but they are good sports with some good interaction guaranteed to end up ina a killmail! (for you or them, one is as good as the other XD)
Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#31 - 2011-09-29 14:49:07 UTC
Solinuas wrote:
Well just a heads up i seriously think nobody has agreed that the OP's idea was even just an OK one, i believe everyone has decided it was a bad idea, do you think that is a SLIGHT indication that your idea needs an overhaul?


At least one person said they liked it.

Regardless of this I don't think this means my idea needs an overhaul, I think it's upset a bunch of indy players, which it should do, but hasn't excited the pirates that much as they'd rather gank people.

I'm not sure what I'd change tbh.
Joe Risalo
State War Academy
Caldari State
#32 - 2011-09-29 15:40:35 UTC
Lucy Alfrir wrote:
This is the 2nd time I've tried posting this, so sorry if it's a duplicate, but I searched the fora and I couldn't find any posts by me

I hate miners, I specially hate afk miners and bot/macro miners, I want to do something about it.

I'd like for there to be a virus injecting module that I can fit to my ship and take to the belts which can inject a virus into a miners mining laser stream which then has a chance to destroy their ship and allow me to pick up the loot.

Why am I telling you this? What possible interest could the great CCP have in helping one petty pirate achieve her dreams?

Well I was thinking that when the virus gets into the mining laser it could present the player with a 30min warning, but to clear the virus they'd need to solve a puzzle. The simplest one would be a reCaptcha, but a more gamey non-bot solvable puzzle could be more fun.

Of course I don't expect it to destroy the ship every time, sometimes it could just disable that one mining laser, sometimes cause that one module to be defitted and drop in a can, but sometimes KABLOOIE the ship is destroyed and I get what I want, weeping miners. Course this also gives other pirates an incentive to inject virii and test if miners are bots.

I expect this kind of behavior would be similar to stealing from a can, give the miner's corp aggro against you, but no CONCORD sanction.

I expect this will cause a few miners to weep, but I don't mind having the virus named after me and thus taking all the flak.

So what do people think?



I would like to have a module that I can fit on any ship to where when you're engaged by someone without kill rights on you, aggression on you, or a wardec with your corp/alliance, the module would send a virus to their ship telling the ship to attack its own internal stuctures.

The virus will do damage over time until

a) the ship and pod are destroyed
b) The player denounces their pirate ways and never again engages a player without a wardec, killrights, or aggression, to include gate camps.

or

C) THE PIRATE GTFO AND NEVER PLAYS EVE AGAIN!!!


Basically, what I'm saying is that everyone in eve hates something about eve that is caused by other players.

You hate afk and macro miners because of their easy isk income.
I hate easy killmail padding gate camps the risk little to nothing because they insta everything a ship so that they can pvp with little to no ACTUAL pvp. Hell it's more PVS. Player vs. a Ship.

If CCP is going to give pirates a virus to plant in asteroids that could pop miners for simply being miners, then CCP should allow me to fit a virus to pop pirates just for being pirates.
Your design is meant to reduce something you feel is a problem, my design is meant to reduce something I feel is a problem.

The difference is I see that Eve is a game and could care less what other players do. You, however, seem to think eve is a part of life and no player should be able to play without actually playing.

Sure, ore prices might go up without macro and afk miners in eve, but when ore goes up, so does everything else, and right now I'd say i'm pretty happy with the current costs of items in eve. Also, IT'S A GAME. Just play man....
Insane Randomness
Stellar Pilgrimage
#33 - 2011-09-29 16:19:12 UTC
Solinuas wrote:
Well just a heads up i seriously think nobody has agreed that the OP's idea was even just an OK one, i believe everyone has decided it was a bad idea, do you think that is a SLIGHT indication that your idea needs an overhaul?


And yet, oddly, she/he thinks she/he is still god and thinks her/his ideas are the best thing to come along since sliced bread.

So I'll just leave this here...

http://troll.me/images/futurama-fry/not-sure-if-op-is-trolling-or-just-stupid.jpg
Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#34 - 2011-09-29 18:36:31 UTC
Insane Randomness wrote:
http://troll.me/images/futurama-fry/not-sure-if-op-is-trolling-or-just-stupid.jpg


Neither actually.

But I am tiring of repeating myself so I'll get back to just ganking miners and collecting their tears.

Relnala
Perkone
Caldari State
#35 - 2011-09-29 20:06:27 UTC
Lucy Alfrir wrote:


Ganking... well yes, I will gank miners, but my I'm only 2 months old, I haven't got the gunnery/ships skills for that, and in highsec it's an expensive game, I want to be able to hurt (intereact) with miners both cheaply in highsec and without the months of training necessary for highsec ganks.


CCP please remove skill time requirements, risk vs reward considerations, and all that other stuff. Also, people should be GCC'ed for ratting, mining, or anything else productive that I would like to kill.

Lucy Alfrir wrote:

Finally I don't want to avoid the miners I want to play with them.


My request has nothing to do with anti-botting, game balance, etc. I just wanna be able to grief people without consequences or effort.
Lucy Alfrir
Immortalis Inc.
Shadow Cartel
#36 - 2011-09-30 17:23:52 UTC
Relnala wrote:
My request has nothing to do with anti-botting, game balance, etc. I just wanna be able to grief people without consequences or effort.


Wow, you think that'll work?

If so I fully support your idea, however I kinda think we need to sugar-coat the pill with some fairness and some reason that benefits CCP.
Previous page12