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Something to make ganking a little more spicey

Author
tmasher
Hedion University
Amarr Empire
#21 - 2012-04-17 17:30:23 UTC
Tippia, you and many others here seem to be under the impression that Hulk pilots should automatically "know" how to protect themselves from ganks. Let me remind you that there is no "learning curve" for Hulk pilots like there is for almost every other aspect of this game -- PVErs spend their first few months climbing from doing L1 missions in frigates to L4 missions in battleships and learn their way up, losing ships occasionally, usually cheap ones, and adapting along the way; likewise PVPers usually start out in frigates, end up losing dozens but for 500k a piece who gives a ****. Hulks on the other hand will overwhelmingly have not a single shred of experience in dealing with protecting their ships from gankers (because who the **** ganks Retrievers and Covetors, and even if people did, there's literally no way to actually tank them anyway) and if held to the same standard, which you seem to support, should expect to lose billions of ISK on Hulks before they too finally "get it" and learn to adapt accordingly.
Karl Hobb
Imperial Margarine
#22 - 2012-04-17 17:41:00 UTC
tmasher wrote:
Tippia, you and many others here seem to be under the impression that Hulk pilots should automatically "know" how to protect themselves from ganks.

Those Hulk pilots could, you know, ask how to protect against ganks. They generally just don't like the answer/receive **** advice. Hulk pilots could also play the game, but I suppose that would be too much of a bother.

A professional astro-bastard was not available so they sent me.

Whitehound
#23 - 2012-04-17 17:43:45 UTC
tmasher wrote:
Tippia, you and many others here seem to be under the impression that Hulk pilots should automatically "know" how to protect themselves from ganks. Let me remind you that there is no "learning curve" for Hulk pilots like there is for almost every other aspect of this game -- PVErs spend their first few months climbing from doing L1 missions in frigates to L4 missions in battleships and learn their way up, losing ships occasionally, usually cheap ones, and adapting along the way; likewise PVPers usually start out in frigates, end up losing dozens but for 500k a piece who gives a ****. Hulks on the other hand will overwhelmingly have not a single shred of experience in dealing with protecting their ships from gankers (because who the **** ganks Retrievers and Covetors, and even if people did, there's literally no way to actually tank them anyway) and if held to the same standard, which you seem to support, should expect to lose billions of ISK on Hulks before they too finally "get it" and learn to adapt accordingly.

I can agree with this.

People now need to learn that we can only fix ourselves and maybe other players, but the ships when unbalanced can only be fixed by CCP.

I think there is a weakness in all mining ships and it is unnecessary (35PG for a 300m ISK hull is a joke), but it is not the gankers problem to care for it, nor should the miners complain about getting ganked.

Now I would like to talk about your face.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Killer Gandry
The Concilium Enterprises
#24 - 2012-04-17 17:46:27 UTC
Whitehound wrote:

Now I would like to talk about your face.



Shhh, that's the roadmap incase the TomTom fails.
Gypsio III
State War Academy
Caldari State
#25 - 2012-04-17 17:48:57 UTC
tmasher wrote:
Tippia, you and many others here seem to be under the impression that Hulk pilots should automatically "know" how to protect themselves from ganks.


If they can't figure it out the first time they see or hear of a Hulk getting ganked, then they deserve to get ganked.

If they've managed to get into a Hulk without becoming aware of suicide-ganking, then clearly we need more suicide ganking.
Tippia
Sunshine and Lollipops
#26 - 2012-04-17 17:53:55 UTC  |  Edited by: Tippia
tmasher wrote:
Tippia, you and many others here seem to be under the impression that Hulk pilots should automatically "know" how to protect themselves from ganks.
No. What gave you that impression? They should learn to play the game, just like everyone else, that is all. It's a money-making investment. Why do people so adamantly refuse to treat it as such?

Since cost and RL parallels are so popular in these circles, how about this one: if you're going to buy a £5 million Rolls, do you just plan to go to your local drive-through automatic car wash the way you do with the Škoda you've been driving so far, or do you research the matter to find out whether you should take some extra precautions to protect the paint job?
tmasher
Hedion University
Amarr Empire
#27 - 2012-04-17 18:03:26 UTC
Quote:
If they can't figure it out the first time they see or hear of a Hulk getting ganked, then they deserve to get ganked.


Where are they supposed to hear or see it? Not everyone who plays this game is a forum-splerging neckbeard.

Quote:
Those Hulk pilots could, you know, ask how to protect against ganks.


How exactly can they ask about something most of them probably don't even realize can happen the first time they get in a Hulk? Again -- in almost every other conceivable course of activity in this game there is a fairly reasonable learning curve that introduces players into a new activity in a way that promotes learning and adapting by exposing them to an understandable and intuitive difficulty curve. Brand-new Hulk pilots get nothing of the sort. The only thing they have to contend with as they work their way up are belt rats, can flippers and finding empty belts. Last I checked there is no warning popup message when they get into their very first Hulk informing them that they stand a good chance of meeting a fiery end at the hands of a destroyer. So short of miraculous foresight and spending the 6 months prior to even starting the game reading every guide, tutorial and wiki entry, how do you expect them to learn this other than losing a few hundred million ISK in Hulks?
Gypsio III
State War Academy
Caldari State
#28 - 2012-04-17 18:06:21 UTC
tmasher wrote:
Quote:
If they can't figure it out the first time they see or hear of a Hulk getting ganked, then they deserve to get ganked.


Where are they supposed to hear or see it? Not everyone who plays this game is a forum-splerging neckbeard.


I'd expect even a miner to have some concept of things like resists, HP and How Concord Works. They don't need to read these threads, they just need a modicum of common sense. But whining and claiming to be a victim is easier, I suppose.
tmasher
Hedion University
Amarr Empire
#29 - 2012-04-17 18:06:35 UTC
Tippia wrote:
They should learn to play the game, just like everyone else


As I've said every else has a reasonable learning curve allowing them to adapt to increasing difficulty without risk of serious financial loss. So I completely agree with you, they should learn just like everyone else.

Quote:
Since cost and RL parallels are so popular in these circles


From what I can tell the only person RL parallels are popular with is you.
Tippia
Sunshine and Lollipops
#30 - 2012-04-17 18:10:12 UTC  |  Edited by: Tippia
tmasher wrote:
Where are they supposed to hear or see it? Not everyone who plays this game is a forum-splerging neckbeard.
In local. On any EVE-related website. In their corp chat. In their belt. On the site where they found out about the Hulk fit they're using.

Quote:
How exactly can they ask about something most of them probably don't even realize can happen the first time they get in a Hulk?
They would have to pay spectacularly little attention in order to not learn, in the months it takes to get into a Hulk, that ganking is a reality in EVE. The game itself even tells them that it can happen. This in addition to the various sources mentioned above.

Learning about this was very very easy four years ago. The amount of information and the ease of access to it has not diminished since then.
Quote:
As I've said every else has a reasonable learning curve allowing them to adapt to increasing difficulty without risk of serious financial loss.
…as do miners. Claiming anything else is to paint them all as a bunch of blind and braindead sheep, who just buy stuff reflexively without thinking about what it is they're buying, and that wouldn't be very nice, now would it? Why do you give them so little credit?

Quote:
From what I can tell the only person RL parallels are popular with is you.
You haven't been paying attention to these topics have you? You started this thread with an argument from realism, and it keeps coming up — alongside the cost argument, which you also used — and given how popular it is with people who refuse to tank their hulks, wouldn't you say that speaking their language is a good idea?
Karl Hobb
Imperial Margarine
#31 - 2012-04-17 18:16:22 UTC
tmasher wrote:
I'm a forum-splerging neckbeard.

FYP

tmasher wrote:
How exactly can they ask about something most of them probably don't even realize can happen the first time they get in a Hulk?
tmasher wrote:
So short of miraculous foresight and spending the 6 months prior

lol

A professional astro-bastard was not available so they sent me.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#32 - 2012-04-17 19:02:59 UTC
except t2 barges are supposed to be able to handle the harshness of nullsec or w/e yet a cheap ship can almost inta pop them.
tmasher
Hedion University
Amarr Empire
#33 - 2012-04-17 19:08:54 UTC
Quote:
…as do miners. Claiming anything else is to paint them all as a bunch of blind and braindead sheep


Please then, explain to me what sorts of personal experiences miners go through during the first three months of the game that will teach them how to fit Hulks to not be ganked?

Quote:
You haven't been paying attention to these topics have you?


Nope.

Quote:
You started this thread with an argument from realism


Lol wat

Quote:
and it keeps coming up


You're literally the only one bringing it up m8

Quote:
alongside the cost argument, which you also used


It is a factor and claiming otherwise is literally ignorant.

Anyway, you've quite clearly got some very specific blinders on and judging by the couple sheep people I've seen with your quotes in their sigs, you're something of an outspoken person on this subject, though I've literally never heard of you before this thread and I'll likely forget your existence 5 minutes from now. Your arguments though are incredibly simplistic and quite obviously biased and you've yet to make a single credible argument or counter any I've made other than "hurp blurp let me tell u about realism m8" and some unfathomable notion that miners should be smarter than literally everyone else that plays this game and that it's their own fault if they aren't. Miners aren't smart. Almost everyone who plays this game is a complete ****** for their first 6 months at best. The difference is, everyone else is introduced to different aspects of gameplay with a comfortably stepped difficulty curve. PVEers learn about cap management and DPS and active tanking and rat aggro as each is introduced during early missions, and maybe they lose some frigates or destroyers or cruisers before they figure out right from wrong. PVPers learn about kiting and transversal, picking your fights and how Minmatar > everything and likewise lose some frigs and dessies and cruisers before they pick it up. Miners learn how to kill ****** belt frig rats with drones and how to avoid being canflipped, maybe losing a 50k Navitas or some Osprey or some ****, because nobody gives a **** about trying to gank Retrievers so the only time they actually face any exposure to any sort of learning curve or situation that forces them to adapt, they're sitting in their pod next to their 300mil Hulk wreck.

That you even claim miners have as accommodating a learning curve as PVErs and PVPers is pretty indicative of your actual agenda.
Karl Hobb
Imperial Margarine
#34 - 2012-04-17 19:24:34 UTC
If you've done nothing but mine roids for six months and still haven't heard about ganking, you're either not paying any attention to the game or ignoring reality. In both cases I ask: what gives you the right to own and operate that Hulk?

Fitting a suitcase adds roughly 5K EHP to a Hulk, according to pyfa. Fit a ******* suitcase.

A professional astro-bastard was not available so they sent me.

Tippia
Sunshine and Lollipops
#35 - 2012-04-17 19:31:54 UTC  |  Edited by: Tippia
tmasher wrote:
[Please then, explain to me what sorts of personal experiences miners go through during the first three months of the game that will teach them how to fit Hulks to not be ganked?
The tutorials. Local. Corp chat. N00b chat. Being in a belt. Researching the Hulk. Any EVE-related website. Having more than two brain-cells to rub together.

Quote:
Nope.
Then maybe you should stop assuming things about them and understand the context of your own argument, hmm?

Quote:
Lol wat
“That a 10m ISK Catalyst can kill a 300m T2 cruiser-sized Exhumer is a bit daft, let's be realistic.” Recognise that? Cost and realism is the two constants in terms of fallacious arguments being brought up in favour of buffing the Hulk. You did it like everyone coming before you. If you didn't read up on the topic before posting (which would explain why you assume that miners are incapable of doing any kind of research on their chosen activity), then that's your problem, but it doesn't change the fact that it keeps coming up and it keeps being irrelevant, wrong or both.

Cost is not a factor in balance — they tried that once and immediately realised the error of their ways. Again, had you done your research, you would have known this already.

Quote:
Your arguments though are incredibly simplistic and quite obviously biased and you've yet to make a single credible argument or counter any I've made other than "hurp blurp let me tell u about realism m8" and some unfathomable notion that miners should be smarter than literally everyone else that plays this game and that it's their own fault if they aren't.
No, that's your argument — it's called a strawman argument, and it's a fallacy. My argument is that they are as smart as everyone else and therefore have no problems learning about these things through all the usual means, just like everyone else, especially given that they have a couple of months to do so. If you haven't seen the counter arguments, then you haven't been paying attention, but again, that seems to be what you do most (along with assuming that everyone does the same… which they don't).

Counter #1: a Hulk can already protect themselves against a Catalyst.
Counter #2: Crimewatch 2.0 will not change the risks in ganking because it'll still be trivial to get away with it.
Counter #3: miners are not idiots, no matter how much you'd prefer that they were.
Counter #4: miners have access to the same resources as everyone else, and can therefore learn about ganks the same as everyone else.

Could you please actually address the arguments being made rather than resorting to an avalanche of fallacies?
baltec1
Bat Country
Pandemic Horde
#36 - 2012-04-17 19:42:03 UTC
Herping yourDerp wrote:
except t2 barges are supposed to be able to handle the harshness of nullsec or w/e yet a cheap ship can almost inta pop them.


Only if the hulk pilot fits near to no tank on it.
Bully Hedro
Imperial Shipment
Amarr Empire
#37 - 2012-04-17 19:44:37 UTC
Tippia wrote:
tmasher wrote:
1) Beef Hulks a little. That a 10m ISK Catalyst can kill a 300m T2 cruiser-sized Exhumer is a bit daft, let's be realistic.
As luck would have it, a 10M Catalyst can't kill a 300M T2 cruiser-sized Exhumer. Unless the Exhumer has been a bit daft and not fitted a tank. As for realism, it's not so strange that a destroyer can kill a huge resource extraction vehicle.


Of course the difference is that Deepwater Horizon cost $500mil, whereas a modern destroyer cost $500-2billion aswell.
Tanya Powers
Doomheim
#38 - 2012-04-17 19:54:12 UTC
tmasher wrote:
more stuff



Don't get me wrong, but if actual situation was a very bad game experience, players mining would leave the game to bots and 20 accounts multi box fans playing with themselves, maybe it's already what happens doesn't matter anyway.

Makes a few years this kind of discussion ends with the guy starting the thread at the end of the discussion look like an idiot who doesn't understand a crap about the uberness of Eve and it's players, you are not in position to discuss whatever in Eve or bring another logic than the one the older players claim it's the rule.

You still have the choice to give your money somewhere else or keep trying to discuss with a players base incapable to evolve.
Jake Warbird
Republic Military School
Minmatar Republic
#39 - 2012-04-17 19:56:07 UTC
Tanya Powers
Doomheim
#40 - 2012-04-17 19:59:40 UTC
Herping yourDerp wrote:
except t2 barges are supposed to be able to handle the harshness of nullsec or w/e yet a cheap ship can almost inta pop them.


Really? -they can't handle a single destroyer or frigate without Concord help but you "assume" they're "supposed" to be "THA" mining ship in null? Lol

Mkay Lol


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