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Why isn't Eve more successful?

Author
MeestaPenni
Mercantile and Stuff
#101 - 2012-04-17 14:58:55 UTC
Tippia wrote:
(kind of like calling people sociopaths for building hotels in Monopoly),


When my wife does it, she's a sociopath.

I, on the other hand, am a mogul.

I am not Prencleeve Grothsmore.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#102 - 2012-04-17 15:04:12 UTC
Tippia wrote:
EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards.


BS

How many are career Suicide Gankers overcoming alllllll that Adversity and Loss ?

And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ?



I totally got the irony in your comment. Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tippia
Sunshine and Lollipops
#103 - 2012-04-17 15:06:34 UTC  |  Edited by: Tippia
Krixtal Icefluxor wrote:
How many are career Suicide Gankers overcoming alllllll that Adversity and Loss ?
Ehm. You really didn't think that one through, did you?

Overcoming adversity and loss is the entire business of suicide ganking. You take an assured loss (in more ways than one), and try to plan your attack in such a way that you can overcome it.

Quote:
And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ?
You mean those trillions that people foolishly buy because they need it to overcome various forms of adversity and loss?
Rekon X
Doomheim
#104 - 2012-04-17 15:07:13 UTC  |  Edited by: Rekon X
SP to train. I love to watch a skill point counter tick buy all day. It makes for an exciting and fulfilling game experience.

I heard someone in help channel mention 'they don't need to dumb down this game like wow'.

Well I hate to break it to you, but you can't get any more DUMBED DOWN than this game.

You earn NOTHING.

You sit and watch an sp counter tick by so you can 'train'.

Wardec, for the weak to prey on the weaker.

Faction warfare, permanetly trashes faction.

PVP, you need an ingame job, or buy PLEX to support it.

EVE is such a lovely game.

Bounties, why?

I don't care what you think, if you ever think at all.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#105 - 2012-04-17 15:10:18 UTC  |  Edited by: Krixtal Icefluxor
Tippia wrote:

Overcoming adversity and loss is the entire business of suicide ganking.



Moar BS

Sorry to have to break it to you, but Grief and TearMail is the entire business of suicide ganking.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Vera Algaert
Republic University
Minmatar Republic
#106 - 2012-04-17 15:11:15 UTC
Krixtal Icefluxor wrote:
Tippia wrote:
EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards.


BS

How many are career Suicide Gankers overcoming alllllll that Adversity and Loss ?

And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ?



I totally got the irony in your comment. Roll

RMT and botting are some of the best examples for the dispassionate "risk vs reward" thinking eve players are renowned for Twisted

.

Tippia
Sunshine and Lollipops
#107 - 2012-04-17 15:12:49 UTC  |  Edited by: Tippia
Krixtal Icefluxor wrote:
Sorry to have to break it to you, but Grief and TearMail is the entire business of suicide ganking.
Not business, no. That's more of a hobby at that point, and the overcoming loss part is still the same, only with different reward structures. In fact, if it's tears the ganker is after, the adversity portion kicks in even harder — he now has an actual player opponent that needs to be beaten, rather than it being a numbers game.


…also, you probably want to look at the studies on the topic being published later this autumn before calling BS on stuff like that.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#108 - 2012-04-17 15:13:06 UTC
Because WoW is the fourth game in a 2 decade old franchise FFS.

Look at how many MMO's Eve has conquered and outlived. Even Guild Wars.

internet spaceships

are serious business sir.

and don't forget it

Presidente Gallente
Best Kept Dunked
#109 - 2012-04-17 15:19:46 UTC  |  Edited by: Presidente Gallente
EVE is a sub-culture. Some kind of real second virtual life. It's a tough hard to learn game what needs months and years of effort and work. A lot of goals in EVE are long term goals and can't be reached within a few weeks. Everything ingame will become a value. Losing stuff triggers emo. I never experienced this kind of adrenaline boost and thrill when fighting in a computer game and losing stuff. Computer game? EVE is far more than this.

The identification with your char, skills and personal skills is strong. EVE is communication. It's a parallel universe and it needs a lot of patience to skill, fly right and finally experience the butterfly effect. When you start like i did, in hi-sec with PvE you see it more like a normal game. When you enter low-sec the first time you will learn that this game is reckless and rude. When you stay in low-sec you will feel that there's something behind the scenes. When you join an intel channel or a bigger PvP corp the first time the game is changing completely. When you join an alliance you experience bigger politics up to fleet fights which are organized on some kind of military level. When you roam solo through null-sec you are thrilled all the time. When you start you can't imagine that you ever fly bigger ships worth 1-2 billion. And some day you are flying them all the time.

The community affects the development. EVE is a dynamic universe with changes every day. EVE's social and economy system is special and complex. When I played SWTOR I lost interest within a month because this game is compared to EVE pure linear entertainment. Great storytelling. Sure. But EVE is totally different because in a group you create a story.

EVE can be 90% boring most of the time but exactly the 10% awesomeness and the killmails keeps me playing it.

The game is not made for the casual player. EVE is work. EVE is extreme. EVE can be a part of your life-style. EVE evolution is slow and it's good as it is. CCP would end up in big trouble if tomorrow 1 mil people would subscribe due to a Super Bowl commercial Twisted
Ghoest
#110 - 2012-04-17 15:48:49 UTC
Why isn't Eve more successful?

Because of Falcon.

duh

Wherever You Went - Here You Are

Matrix Operator
#111 - 2012-04-17 15:48:53 UTC
Tippia wrote:
Ordais wrote:
Simple answer:

BECAUSE YOU CAN LOSE.

Yep, its that simple. In other MMOs you are always the hero, EvE doesn't work that way.
Pretty much. EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards.


Maybe this is it. In other MMOPGs their "wealth" is measured in there experience points. Hours of there work turn into better abilities, which can't be taken away and players feel like they have gained something.. That doesn't apply to Eve and most gamers probably don't like games where hours and hours of there efforts are turned to dust in an instant in numerous ways... I guess that's the fundamental difference in Eve and makes it unique.

Personally I don't mind loss as long as the ratio of loss to gain is even average loss = average gain. Having supercap blobs insta-hotdropping doesn't seem like its much of an end-game.

mokslininkas
Vak'Atioth War Veterans
#112 - 2012-04-17 15:53:43 UTC
Matrix Operator wrote:
I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...

It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.

I don't get it. Can someone explain it to me?



divide sub number by 2 or even 3 - thats will be more realistic ( alts ).
Presidente Gallente
Best Kept Dunked
#113 - 2012-04-17 15:56:07 UTC  |  Edited by: Presidente Gallente
Ghoest wrote:
Why isn't Eve more successful?

Because of Falcon.

duh


LOL @ traditional vet tears

Because of:
- T3 Booster (who's not using them?)
- Logistics (more Guardians, more Absos, more Scimis, more Sleipnirs... win win win)
- Blobs (they are flying in a fleet, you noob are not)
- PL Hot Drops (a fleet of bored and bot-rich supercap pilots)
- ECM drones (real annyoing because they spwan everywhere and your ECCM is never strong enough)

Who cares about a dead 70-80km optimal useless Falcon?
Well, imagine all this above at top belt Amamake and just decloak a Falcon at 100 clicks:
"F*CK OFF WITH YOUR FALCON!" Big smile
Matrix Operator
#114 - 2012-04-17 16:05:31 UTC
Here's a followup question then.

If someone made a Space game with Eve graphics, but WoW like game design would it do better than Eve?

*scratches chin*
Presidente Gallente
Best Kept Dunked
#115 - 2012-04-17 16:07:15 UTC
In EVE you can take and steal from other players without hacking an account. P
Sigurd Sig Hansen
Doomheim
#116 - 2012-04-17 16:09:19 UTC
Normal, average gamers dont like nonconsentual PVP (most ppl here dont seem to like it if you look how many ppl arei high sec ve low/0.0)
they also dont like it when the company running the game says harden the **** up when they express their concerns

Mining is the "Deadliest Catch" in this game

Jenn aSide
Worthless Carebears
The Initiative.
#117 - 2012-04-17 16:09:48 UTC  |  Edited by: Jenn aSide
Ban Bindy wrote:
Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. The fan community showed that at Fanfest this year. I've never tried the other MMOs, this was my first. I loved it for a lot of reasons for a long time. But the last year has been nothing but misery in this game, and I get enough of that in real life. I'm probably going to move on to the Elves very soon.

What's wrong with expecting a game to give you a quick payoff and an easier learning curve than this one? Playing a game should not be a life commitment. It should be a game.


And where is the fun in EVERY "game" being like that? By that logic, screw chess, just everyone play checkers.

And I disagree about the nature of EVE. Most people I've met in EVE were cool folks who were helpful to me. Hell the 1st guy who killed me in low sec (which I ventured into after 2 months of playing just to see what it was all about) gave me isk to buy a new rifter (i've been scared of Brutixes eve since lol) .

EVE is like life in general, mostly cool harmless folks living in some form of gated community (High sec lol) who mainly want to be left alone (solo) or who mingle in small groups, with a tiny fringe of certified lunitics (null sec PVPrs/pirates/griefers/scammers ect ect) making all the waves.

It's just that the tiny fringe gets all the face time on the news lol. EVE is like America, not nearly as dangerous as outsiders like to think it is, but hell on a naive idiot :).
Sigurd Sig Hansen
Doomheim
#118 - 2012-04-17 16:10:23 UTC
St Mio wrote:
Because the masses a) want instant gratification and b) are creatively inept and incapable of building sandcastles.


were this true Minecraft would have flopped

Mining is the "Deadliest Catch" in this game

Lharanai
Fools of the Blue Oyster
#119 - 2012-04-17 16:11:17 UTC
Vetorept Fera wrote:


They're used to "endgame" and "being uber," which usually consists of standing around a market hub with their endgame gear on hoping that everyone will see their "phat lewtz" and envy them.


which in EVE would be more like:

[A]: do I see right, is that a IMPERIAL ISSUE ARMAGEDDON and he is alone and afk
[B]: you are right, I scanned it OFFICER fitting, I called the guys, hope he stays undocked long enough
....
....
....
[C-Z] READY TO GANK on three, two, one...FIRE

Lol

Seriously, don't take me serious, I MEAN IT...seriously

evereplicant
Doomheim
#120 - 2012-04-17 16:12:35 UTC
Matrix Operator wrote:
I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...

It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.

I don't get it. Can someone explain it to me?


Heres my thoughts

1) Community, yes eve has some decent people but 99% of them have an attitude and just dont help and troll the forums. With the usual go back to Wow BS (boring) or if you dont like it leave crap.

2) Risk vs Reward - quite frankly for new players they can be instantly killed anywhere anytime, and if they have been grinding for months only to end up back to square 1 then its an instant put off.

3) Eve is a niche game, CCP refuse to change the game to make it mainstream, goodf or bad? depends... I mean i playued a stronghold kingdoms not so great online browser type game still in beta really and its grown to 500,000 players in just a year...eve has stayed stagnant.

4) Eve is not saturated, all the major alliances own everything, and for newer people its either be a pet or a renter and pay stupid amounts of isk. You think you will ever own a tech moon? never! Thats the problem people dont have a CHANCE to get any of this stuff...