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Good T1 PvP Fit

Author
Tom K'rathma
Dark Venture Corporation
Kitchen Sinkhole
#1 - 2012-04-16 15:54:22 UTC
Hey, fairly new to PvP here. I currently have a shield tanked Caracal, but it's absaloutely nothing special, just over 3k shields. I'm looking for a decent PvP ship, preferably Amarr, or if not, Caldari. I'm fully trained for Amarr Battleships/Cruisers and Caldari Battlecruisers.

All I'm wondering is, has anyone got a cheap (Ish, around 250mil for ship and fit) for a noob to PvP. All replies are appreciated!

Thanks

-Tom Big smileBig smile
mxzf
Shovel Bros
#2 - 2012-04-16 15:59:28 UTC  |  Edited by: mxzf
Your best bet is to get a pile of obscenely cheap frigate hulls and just get out there looking for fights. You will lose lots of ships before getting the hang of it, and it's better to have really cheap ships that you're not afraid to just throw into a fight and see what happens.

And for a bit of something to toss out there, here's a very low SP fit I'd tossed together for some people in my corp to try out.

[Merlin, New Setup 2]
Damage Control I
Micro Auxiliary Power Core I

Experimental 1MN Afterburner I
Medium Supplemental Barrier Emitter I
Initiated Harmonic Warp Scrambler I
'Langour' Drive Disruptor I

Regulated Light Electron Phase Cannon I, Antimatter Charge S
Regulated Light Electron Phase Cannon I, Antimatter Charge S
'Malkuth' Rocket Launcher I, Mjolnir Rocket
'Malkuth' Rocket Launcher I, Mjolnir Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
[empty rig slot]

(or something like that atleast, lol)
Tanya Powers
Doomheim
#3 - 2012-04-16 16:04:28 UTC
mxzf wrote:
Your best bet is to get a pile of obscenely cheap frigate hulls and just get out there looking for fights. You will lose lots of ships before getting the hang of it, and it's better to have really cheap ships that you're not afraid to just throw into a fight and see what happens.




Very much this x1000, also keep in mind always check your clone is updated and eventually use +3 implants in the fields you're training (not mandatory but the sp loss compared to +5's is acceptable)
Vito Antonio
Doomheim
#4 - 2012-04-16 17:38:15 UTC
Train minmatar.
Katalci
Kismesis
#5 - 2012-04-16 20:26:48 UTC
Find a good t2/named fit then downgrade it.
ACE81
Sacred Sacrifice
#6 - 2012-04-17 01:21:42 UTC
These are fun and some what cost effective best if flown with a few friends though :)

[Cormorant, Roaming/Solo screenz]
Magnetic Field Stabilizer II

1MN MicroWarpdrive II
Medium Shield Extender II
Warp Scrambler II
Stasis Webifier II

75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
75mm Gatling Rail II, Caldari Navy Iridium Charge S
Rocket Launcher II

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Core Defence Field Extender I

Lunkwill Khashour
Ministry of War
Amarr Empire
#7 - 2012-04-17 06:09:52 UTC
mxzf wrote:
Your best bet is to get a pile of obscenely cheap frigate hulls and just get out there looking for fights. You will lose lots of ships before getting the hang of it, and it's better to have really cheap ships that you're not afraid to just throw into a fight and see what happens.


Signed. You'll lose a lot of ships trying to learn to pvp. That 250m isk you have is better spent as 25 10m isk ships.
DarkAegix
Center for Advanced Studies
Gallente Federation
#8 - 2012-04-17 06:18:35 UTC
Look towards RVB
You're less likely to be hotdropped by 500 Maelstroms, and can keep your expensive clone.
Perihelion Olenard
#9 - 2012-04-17 07:32:49 UTC  |  Edited by: Perihelion Olenard
The best way to learn PvP is NOT simply to go out alone with frigates and die instantly and repeatedly. I don't know why people keep suggesting this. What would the guy learn? When I started out a long time ago I learned the most by joining a corp and learning from others while patrolling low sec, and not dying in frigates in a few seconds without learning anything.
Katalci
Kismesis
#10 - 2012-04-18 00:45:10 UTC  |  Edited by: Katalci
Perihelion Olenard wrote:
The best way to learn PvP is NOT simply to go out alone with frigates and die instantly and repeatedly. I don't know why people keep suggesting this. What would the guy learn? When I started out a long time ago I learned the most by joining a corp and learning from others while patrolling low sec, and not dying in frigates in a few seconds without learning anything.

You are wrong. I lost about a dozen Rifters -- solo -- in Amamake before I got my first kill. I learned something every time. You don't die instantly if you put forth five minutes of effort to read up on things.

Read Wensley's Rifter Guide (google it)
Leave Fraps on while you roam -- later, go back and watch it to analyze your mistakes. Delete the huge file afterwards.

Take this into nullsec (I recommend Syndicate, starting in TXW) and learn. You will die A LOT, but every time -- if you put effort into it -- you will learn at least one thing.
[Rifter, Solo PvP]
Small Armor Repairer II
F85 Peripheral Damage System I
Gyrostabilizer II

Limited 1MN MicroWarpdrive I
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
E5 Prototype Energy Vampire

Small Ancillary Current Router I
Small Anti-Explosive Pump I
Small Projectile Burst Aerator I
FT Diomedes
The Graduates
#11 - 2012-04-18 02:38:20 UTC  |  Edited by: FT Diomedes
Perihelion Olenard wrote:
The best way to learn PvP is NOT simply to go out alone with frigates and die instantly and repeatedly. I don't know why people keep suggesting this. What would the guy learn? When I started out a long time ago I learned the most by joining a corp and learning from others while patrolling low sec, and not dying in frigates in a few seconds without learning anything.


I don't agree with this at all. I learned almost nothing about PvP from my first corporation. I learned only a little more in my first large nullsec alliance (although my alliance was pretty terrible, so that may have had something to do with it). When you have friends, it's fun, but you don't face that steep learning curve. You don't learn how to pick your battles and fly your ships.

I learned more about Eve PvP by getting a stack of Rifters, Merlins, Incursus, Kestrels, etc. moving them to a highsec station near a 0.0 entry point and then solo roaming or baiting tacklers off the persistent gate camps in these areas. I learned to use D-Scan effectively. I learned to make tactical bookmarks. I learned what I could engage and what I couldn't.

The most important thing to learn is that it's okay to lose ships! Once you're not afraid to die, you can be a very effective PvPer.

My favored solo rifter fit:

[Rifter, Death's Head]
200mm Reinforced Rolled Tungsten Plates I
Damage Control II
Small Armor Repairer II

Experimental 1MN Afterburner I
Stasis Webifier II
Warp Scrambler II

125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
Small Nosferatu II

Small Projectile Ambit Extension I
Small Projectile Burst Aerator I
Small Projectile Ambit Extension I

Downgrade to T1/Named as necessary.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Katalci
Kismesis
#12 - 2012-04-18 03:21:03 UTC  |  Edited by: Katalci
FT Diomedes wrote:
Perihelion Olenard wrote:
The best way to learn PvP is NOT simply to go out alone with frigates and die instantly and repeatedly. I don't know why people keep suggesting this. What would the guy learn? When I started out a long time ago I learned the most by joining a corp and learning from others while patrolling low sec, and not dying in frigates in a few seconds without learning anything.


I don't agree with this at all. I learned almost nothing about PvP from my first corporation. I learned only a little more in my first large nullsec alliance (although my alliance was pretty terrible, so that may have had something to do with it). When you have friends, it's fun, but you don't face that steep learning curve. You don't learn how to pick your battles and fly your ships.

I learned more about Eve PvP by getting a stack of Rifters, Merlins, Incursus, Kestrels, etc. moving them to a highsec station near a 0.0 entry point and then solo roaming or baiting tacklers off the persistent gate camps in these areas. I learned to use D-Scan effectively. I learned to make tactical bookmarks. I learned what I could engage and what I couldn't.

The most important thing to learn is that it's okay to lose ships! Once you're not afraid to die, you can be a very effective PvPer.

My favored solo rifter fit:

[Rifter, Death's Head]
200mm Reinforced Rolled Tungsten Plates I
Damage Control II
Small Armor Repairer II

Experimental 1MN Afterburner I
Stasis Webifier II
Warp Scrambler II

125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
Small Nosferatu II

Small Projectile Ambit Extension I
Small Projectile Burst Aerator I
Small Projectile Ambit Extension I

Downgrade to T1/Named as necessary.

Your fit is suboptimal.
Revised:
[Rifter, Death's Head]
200mm Reinforced Rolled Tungsten Plates I
Damage Control II
Small Armor Repairer II

1MN Afterburner II
Stasis Webifier II
J5b Phased Prototype Warp Scrambler I

150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
E5 Prototype Energy Vampire

Small Projectile Ambit Extension I
Small Projectile Burst Aerator I
Small Projectile Ambit Extension I
FT Diomedes
The Graduates
#13 - 2012-04-18 03:45:02 UTC
Fair enough. Appreciate the feedback.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Kaikka Carel
Ziea
#14 - 2012-04-18 07:28:12 UTC
Don't understand ppl saying pick bunch of t1 frigs

I grew up in lowsec and t1 frigs there either die to sentries or cant engage those who belt due to their terrible stats

So my adivce is go for Drake, noone would primary you until other members of the gang are dead.
Florio
Miniature Giant Space Hamsters
#15 - 2012-04-18 08:03:44 UTC
You're not going to learn to PvP unless you are out there doing it all the time. If you can fund an endless supply of battlecruisers then good for you - they are a very versatile ship useful for many gangs.

If you can't afford an endless supply of them then they would be the wrong choice. The right choice would be 20-30 frigates and post-match fraps analysis, as suggested by Katalci above. Just get out there and get them blown up - don't be scared of exploding! Frigates are good for solo as their agility means you can pick fights, and they are good for gangs as tackle/web/scout is always welcome as a valuable part of the team.
Nilox Voidlance
Sebiestor Tribe
Minmatar Republic
#16 - 2012-06-08 14:07:28 UTC  |  Edited by: Nilox Voidlance
Perihelion Olenard wrote:

[Rifter, Death's Head]
200mm Reinforced Rolled Tungsten Plates I
Damage Control II
Small Armor Repairer II

1MN Afterburner II
Stasis Webifier II
J5b Phased Prototype Warp Scrambler I

150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
E5 Prototype Energy Vampire

Small Projectile Ambit Extension I
Small Projectile Burst Aerator I
Small Projectile Ambit Extension I


So... is it better to run the Web or dual prop?

Me thinks dual prop cause in a Rifter with a MWD your gonna catch what you
decide to tackle, but if you need to transversal to tank it... you need the straight up AB right?

Why would a web ever be better unless your in a gang and if that's the case couldn't you split web and
distrupter duties between two rifters so that each could still maintain some kind of speed tank?

My brain explodz... you need the web to keep thier MWD down... but you need the AB for transversal...

As if Eve wasn't hard enough before the MWD nerfz...