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Hulk Pilots - Your New Standard For Empire

First post
Author
Whitehound
#121 - 2012-04-16 15:35:05 UTC
malcovas Henderson wrote:
Being ganked by several ships is totally acceptable. be they Frigates or Destroyers. Hell if you bring enough even Badgers. To tank the Hulk, will mean the ganker needing more ships to make the gank successful. If he brings 4 and you can survive 6. He will lose his ships in the gank, without gaining anything. Hell you can even loot his ships for your gain. ...

No, it is not acceptable, but you are being stubborn to think otherwise. A loss of a 500m ISK Hulk during Hulkageddon is only acceptable to gankers and for no one else. And stop making me laugh.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

malcovas Henderson
THoF
#122 - 2012-04-16 15:40:20 UTC
Tanya Powers wrote:



What you fail to understand is that gank hulks and mining barges is not compatible with isk/h argument or gank for profit because transport industrials will give you the best isk/h rate.
Gank mining barges is just grieffing players because you can, now for tank argument let me advise you to fit a full T2 miners Rokh and you'll get a better yeld than the stupid hulk fit supposed to tank.

Nice stuff.


Not everyone can fly a Rokh. You will also need a hauler, for it. Else you have the added risk of can flippers. Not everyone has that advantage.

The bit about Haulers and isk / hr, I must confess that I do not know what you are trying to say.




o7
malcovas Henderson
THoF
#123 - 2012-04-16 15:41:44 UTC
Whitehound wrote:
malcovas Henderson wrote:
Being ganked by several ships is totally acceptable. be they Frigates or Destroyers. Hell if you bring enough even Badgers. To tank the Hulk, will mean the ganker needing more ships to make the gank successful. If he brings 4 and you can survive 6. He will lose his ships in the gank, without gaining anything. Hell you can even loot his ships for your gain. ...

No, it is not acceptable, but you are being stubborn to think otherwise. A loss of a 500m ISK Hulk during Hulkageddon is only acceptable to gankers and for no one else. And stop making me laugh.



Let me ask you. Why do you think the Hulk costs so much?. Then that will give you your answer
Whitehound
#124 - 2012-04-16 15:48:14 UTC
malcovas Henderson wrote:
Let me ask you. Why do you think the Hulk costs so much? Then that will give you your answer

No, it is a stupid question. Why? Because the Hulk is the most popular ship of all and it would not be if people were asking why it costs so much.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Gypsio III
State War Academy
Caldari State
#125 - 2012-04-16 15:49:20 UTC
Whitehound wrote:
malcovas Henderson wrote:
Being ganked by several ships is totally acceptable. be they Frigates or Destroyers. Hell if you bring enough even Badgers. To tank the Hulk, will mean the ganker needing more ships to make the gank successful. If he brings 4 and you can survive 6. He will lose his ships in the gank, without gaining anything. Hell you can even loot his ships for your gain. ...

No, it is not acceptable, but you are being stubborn to think otherwise. A loss of a 500m ISK Hulk during Hulkageddon is only acceptable to gankers and for no one else. And stop making me laugh.


Wrong again. It's also very acceptable to Hulk manufacturers.
Tanya Powers
Doomheim
#126 - 2012-04-16 15:51:56 UTC
malcovas Henderson wrote:
Tanya Powers wrote:



What you fail to understand is that gank hulks and mining barges is not compatible with isk/h argument or gank for profit because transport industrials will give you the best isk/h rate.
Gank mining barges is just grieffing players because you can, now for tank argument let me advise you to fit a full T2 miners Rokh and you'll get a better yeld than the stupid hulk fit supposed to tank.

Nice stuff.


Not everyone can fly a Rokh. You will also need a hauler, for it. Else you have the added risk of can flippers. Not everyone has that advantage.

The bit about Haulers and isk / hr, I must confess that I do not know what you are trying to say.




o7



When you bring isk/h argument, that you can't admit anything else thant TANK hulk, train for Rokh goes way faster than covetor full skills, cheaper than an hulk or mackinaw and far better TANK and yeld.

Now for industrials part, I was just invalidating decisively the gank hulks for profit argument that apparently seems to stick in some disturbed minds.
malcovas Henderson
THoF
#127 - 2012-04-16 15:52:02 UTC
Whitehound wrote:
malcovas Henderson wrote:
Let me ask you. Why do you think the Hulk costs so much? Then that will give you your answer

No, it is a stupid question. Why? Because the Hulk is the most popular ship of all and it would not be if people were asking why it costs so much.


Not as stupid as you think.

People are prepared to pay the price of the Hulk. PREPARED, thats the crux of the matter. They are prepared to pay, even with the knowledge of ongoing issues. If no one bought a hulk. The price would drop. They have only themselves to blame for the price.


malcovas Henderson
THoF
#128 - 2012-04-16 15:57:49 UTC
Tanya Powers wrote:


When you bring isk/h argument, that you can't admit anything else thant TANK hulk, train for Rokh goes way faster than covetor full skills, cheaper than an hulk or mackinaw and far better TANK and yeld.

Now for industrials part, I was just invalidating decisively the gank hulks for profit argument that apparently seems to stick in some disturbed minds.



The point about the Rokh is a very valid point. It does have a reliance upon resources, and abilities, that not all Hulk pilots have access to.


07
Whitehound
#129 - 2012-04-16 16:03:07 UTC
malcovas Henderson wrote:
Not as stupid as you think.

People are prepared to pay the price of the Hulk. PREPARED, thats the crux of the matter. They are prepared to pay, even with the knowledge of ongoing issues. If no one bought a hulk. The price would drop. They have only themselves to blame for the price.

The prices are set by the makers and sellers and when they cannot make a profit or cannot sell an item then there will be no Hulks. Refusing to buy a Hulk only means that you will not get one for the price you want to pay for.

What was the point of your question? Did it have any?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

malcovas Henderson
THoF
#130 - 2012-04-16 16:17:35 UTC
Whitehound wrote:
malcovas Henderson wrote:
Not as stupid as you think.

People are prepared to pay the price of the Hulk. PREPARED, thats the crux of the matter. They are prepared to pay, even with the knowledge of ongoing issues. If no one bought a hulk. The price would drop. They have only themselves to blame for the price.

The prices are set by the makers and sellers and when they cannot make a profit or cannot sell an item then there will be no Hulks. Refusing to buy a Hulk only means that you will not get one for the price you want to pay for.

What was the point of your question? Did it have any?



No. the prices are set to what people will pay. Did it ever occur to you. That you can always make your own?. Did it ever occur to you the less likely you are to lose a hulk. The less likely you are to replace it?. Did ever occur to you, that mining is only a fraction of the games content?. Did it ever occur to you that you can choose your direction in this game.

Basically you decide your fate within the sandbox
Tanya Powers
Doomheim
#131 - 2012-04-16 16:29:56 UTC
malcovas Henderson wrote:
No. the prices are set to what people will pay.


When you can:

-Kill rogue drones

-Reprocess modules with low to null skills

-have better yeld and TANK with a battleship far easier to train

-buy at low price meta modules and reprocess those without need of perfect skills to make profits

-exploit game fails kinda Pax Amarria




Why would some train and pay for an Hulk unless it's an idiot and why would another be idiot enough to build those?
Whitehound
#132 - 2012-04-16 16:58:45 UTC
malcovas Henderson wrote:
No. the prices are set to what people will pay.

Oh, no. The prices are set to what the producers think it is worth. They have to respect the bill of materials or they will make a loss. If an item is more worth reprocessed than in one piece will it not be sold. It gets reprocessed and if you sell it anyway will others buy it only to reprocess it.

Those who control the resources, like the moon materials, set the prices.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

baltec1
Bat Country
Pandemic Horde
#133 - 2012-04-16 17:22:35 UTC  |  Edited by: baltec1
Tanya Powers wrote:





Why would some train and pay for an Hulk unless it's an idiot and why would another be idiot enough to build those?


The hulk can mine solo while the rokh is forced to jetcan mine. The hulk can also out strip a rokh if you sacrifice some tank for a MLU and still be able to tank most gank attempts by destroyers.
Tanya Powers
Doomheim
#134 - 2012-04-16 17:34:09 UTC
baltec1 wrote:
Tanya Powers wrote:





Why would some train and pay for an Hulk unless it's an idiot and why would another be idiot enough to build those?


The hulk can mine solo while the rokh is forced to jetcan mine. The hulk can also out strip a rokh if you sacrifice some tank for a MLU and still be able to tank most gank attempts by destroyers.


Both can use hauler, one has more base cargo the other has FAR more TANK and same to better yeld the moment you use an hauler.
And no no no no and NO!! for your MLU, you saying from the beginning miners are stupid enough to not tank their Hulk, and now it's exactly what you are saying so that an hulk wins some interest compared to a mining battleship...

Whatever you bring as argument I can put it to the ground because you know as well as I do how badly designed mining and ships for it are. Now we can discuss and not agree on a point or another it doesn't really matter, what it matters is that mining is bots and multi boxing or stupid people activity at current game design.

Now for each positive point you give me to use a tanked hulk I can give you a far better activity with ²| isk income and fun, so what's the point of mining and industry in the game when all you need is passive moon goo, buy plex with isk and win (yes plex because it's new aurum pay to win stuff, you guys were just too blind to see it)
baltec1
Bat Country
Pandemic Horde
#135 - 2012-04-16 17:37:07 UTC
Tanya Powers wrote:
baltec1 wrote:
Tanya Powers wrote:





Why would some train and pay for an Hulk unless it's an idiot and why would another be idiot enough to build those?


The hulk can mine solo while the rokh is forced to jetcan mine. The hulk can also out strip a rokh if you sacrifice some tank for a MLU and still be able to tank most gank attempts by destroyers.


Both can use hauler, one has more base cargo the other has FAR more TANK and same to better yeld the moment you use an hauler.
And no no no no and NO!! for your MLU, you saying from the beginning miners are stupid enough to not tank their Hulk, and now it's exactly what you are saying so that an hulk wins some interest compared to a mining battleship...

Whatever you bring as argument I can put it to the ground because you know as well as I do how badly designed mining and ships for it are. Now we can discuss and not agree on a point or another it doesn't really matter, what it matters is that mining is bots and multi boxing or stupid people activity at current game design.

Now for each positive point you give me to use a tanked hulk I can give you a far better activity with ²| isk income and fun, so what's the point of mining and industry in the game when all you need is passive moon goo, buy plex with isk and win (yes plex because it's new aurum pay to win stuff, you guys were just too blind to see it)


Point out a destroyer than can break a 22-27k tank in under 10 seconds.
Eternum Praetorian
Doomheim
#136 - 2012-04-16 17:50:53 UTC  |  Edited by: Eternum Praetorian
Rohk's do not have a 3 min cycle time for their miners, and they have a tiny cargo hold idiots. The first thing you will notice is the epic and mind numbing click-drag-drop fest that you have gotten yourself into. After that it all goes down hill from there. So I guess have a party if you're into that sort of thing. Roll


EFT does not equal Real Game Play. (TM)

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Tanya Powers
Doomheim
#137 - 2012-04-16 18:00:39 UTC  |  Edited by: Tanya Powers
baltec1 wrote:
Point out a destroyer than can break a 22-27k tank in under 10 seconds.


Why would someone gank a 22/27K tank hulk with a destroyer unless it's a lazy or stupid newb? - everyone with a single neuron would immediately associate destroyer gank to T1 mining barges and battlecruisers to T2 mining barges

You know all the story about alts and ship scanners etc etc etc, the same tactics by the way used to gank light haulers or freighters with billions of stuff in, you know what I mean, so why would you absolutely want to gank a 27k hulk with a destroyer?

You are just making your uber Hulk crunch under my Tornado teeth Lol
baltec1
Bat Country
Pandemic Horde
#138 - 2012-04-16 18:03:05 UTC
Tanya Powers wrote:
baltec1 wrote:
Point out a destroyer than can break a 22-27k tank in under 10 seconds.


Why would someone gank a 22/27K tank hulk with a destroyer unless it's a lazy or stupid newb? - everyone with a single neuron would immediately associate destroyer gank to T1 mining barges and battlecruisers to T2 mining barges

You know all the story about alts and ship scanners etc etc etc, the same tactics by the way used to gank light haulers or freighters with billions of stuff in, you know what I mean, so why would you absolutely want to gank a 27k hulk with a destroyer?

You are just making your uber Hulk crunch under my Tornado teeth Lol


So we are in agreement, a tanked hulk with a MLU has nothing to fear from a destroyer.
Eternum Praetorian
Doomheim
#139 - 2012-04-16 18:06:43 UTC
baltec1 wrote:
Tanya Powers wrote:
baltec1 wrote:
Point out a destroyer than can break a 22-27k tank in under 10 seconds.


Why would someone gank a 22/27K tank hulk with a destroyer unless it's a lazy or stupid newb? - everyone with a single neuron would immediately associate destroyer gank to T1 mining barges and battlecruisers to T2 mining barges

You know all the story about alts and ship scanners etc etc etc, the same tactics by the way used to gank light haulers or freighters with billions of stuff in, you know what I mean, so why would you absolutely want to gank a 27k hulk with a destroyer?

You are just making your uber Hulk crunch under my Tornado teeth Lol


So we are in agreement, a tanked hulk with a MLU has nothing to fear from a destroyer.



He seems to be in agreement yes.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Tanya Powers
Doomheim
#140 - 2012-04-16 18:10:04 UTC  |  Edited by: Tanya Powers
Eternum Praetorian wrote:
Rohk's do not have a 3 min cycle time for their miners, and they have a tiny cargo hold idiots. The first thing you will notice is the epic and mind numbing click-drag-drop fest that you have gotten yourself into. After that it all goes down hill from there. So I guess have a party if you're into that sort of thing. Roll


EFT does not equal Real Game Play. (TM)


My mining Dominix laughs at your uber tanked hulk every day, gets enough cargo and 1200m/s +drones to kick yer arse and neut/scram to finish the job.
Now you can perfectly gank it like an Hulk and it will probably be some day, if I ever mine again witch I doubt.

So what's next uber lol tank Hulk fit with a decent isk/h yeld?

@Baltec1

Salut Lol