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Suggestion: Skillpoint reallocation [Please lock]

First post
Author
loco coco
#1 - 2012-04-15 18:57:36 UTC  |  Edited by: loco coco
Hey everyone, as we all know, the learning curve in EVE Online is quite steep. This picture sums it up quite nicely : http://farm4.staticflickr.com/3088/2335016192_6003c39c4c_z.jpg?zz=1

I could bet that everyone who still uses their first character as their main character has a LOT of wasted skillpoints. I'd like to propose that CCP Implement a ONE TIME ONLY total skillpoint reallocation AFTER 5 million or maybe 10 million total skillpoints. This could possibly be ever one time per account should it become a problem. Or even time based, such as having to hold the character on your account for a year or more before AND have the skillpoint requirement before reallocation becomes available.

Let me know what you guys think. Suggestions on refining this are greatly welcome.
Tess Stickle
Sebiestor Tribe
Minmatar Republic
#2 - 2012-04-15 19:00:24 UTC
I support this. Wouldn't mind fixing some of my skills that are not helping in any way.


Vote: Yes Please!
DonHel
Aliastra
Gallente Federation
#3 - 2012-04-15 19:01:13 UTC
I totally need this, I got skills learned to 4 and 5 that I have no clue what thier use is..
BlackenStorm
Viziam
Amarr Empire
#4 - 2012-04-15 19:01:59 UTC
Love it ...CCP make it happen. I am sure there is a way to make it happen and work out the kinks.
T' Elk
Strategically Bad
Goonswarm Federation
#5 - 2012-04-15 19:02:03 UTC
I approve.

~Badposter since FOOOOREEEEEVAAAAAR~ I come back after 2 years to THIS? ~Now 4 years apparently

Jake Warbird
Republic Military School
Minmatar Republic
#6 - 2012-04-15 19:02:37 UTC
Pok Nibin
Doomheim
#7 - 2012-04-15 19:03:39 UTC
Ridiculous. Skill acquisition is a strategic part of "playing" EVE. It's where the player visualizes the game, themselves in the game, and proceeds to make decisions targeted toward getting a handle ON the game. What you suggest is like a golfer choosing the nine iron for a shot requiring a seven. He fails. He requests a do-over 'cause he "wasted his shot."

If you "wasted" your time and skilled up areas useless to you, guess what? You made a bad strategic decision and your "game" will reflect that. If you don't want a bunch of "wasted" skills, DON'T STUDY THEM. I've talked to a lot of hotshots who "had it all figured out" what was important and what was "a joke". They charged ahead and did the "cool" thing, thinking they were God's gift to gaming. Now, they've had to live their dream, they aren't feeling so smart after all.

Why didn't you entitle this post, "CCP, Don't Make Me Pay For My Stupid Mistakes"?

The right to free speech doesn't automatically carry with it the right to be taken seriously.

ElQuirko
University of Caille
Gallente Federation
#8 - 2012-04-15 19:04:38 UTC
God no

Dodixie > Hek

loco coco
#9 - 2012-04-15 19:05:16 UTC
Pok Nibin wrote:
Ridiculous. Skill acquisition is a strategic part of "playing" EVE. It's where the player visualizes the game, themselves in the game, and proceeds to make decisions targeted toward getting a handle ON the game. What you suggest is like a golfer choosing the nine iron for a shot requiring a seven. He fails. He requests a do-over 'cause he "wasted his shot."

If you "wasted" your time and skilled up areas useless to you, guess what? You made a bad strategic decision and your "game" will reflect that. If you don't want a bunch of "wasted" skills, DON'T STUDY THEM. I've talked to a lot of hotshots who "had it all figured out" what was important and what was "a joke". They charged ahead and did the "cool" thing, thinking they were God's gift to gaming. Now, they've had to live their dream, they aren't feeling so smart after all.

Why didn't you entitle this post, "CCP, Don't Make Me Pay For My Stupid Mistakes"?




Kinda blew past the learning curve part of my post, didn't ya?
BlackenStorm
Viziam
Amarr Empire
#10 - 2012-04-15 19:06:10 UTC
I am sure there are plenty of noobs who do not know they ..missed the so called stratigic training. This is a 1 time reallocation of skill points. Not a do over and over . Please read the original post again.Cool
Roime
Mea Culpa.
Shadow Cartel
#11 - 2012-04-15 19:09:15 UTC
Never.

It's like real life, what you have done is always present in you, part of what makes you.

Tricky wrote:
You go live with yourself
I'll go live with myself
But it is me who has to live
With myself.

.

Alexandra Alt
Doomheim
#12 - 2012-04-15 19:12:09 UTC
No.
Digital Messiah
Center for Advanced Studies
Gallente Federation
#13 - 2012-04-15 19:13:05 UTC  |  Edited by: Digital Messiah
Considering the amount of skills in the game + not having an ingame version of eft to see what effects what. And there being tons of poorly written or "eve jargon based skills."

EX. Thermodynamics :Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.
http://wiki.eveonline.com/en/wiki/Heat_and_thermodynamics

Although a useful skill in the end. I had no Fing clue wtf this did when I first started playing. I thought it was necessary for laser turrets lol. So I can see how a "ONE TIME ONLY" "LIMITED" skill point reimbursement would be handy.

Something clever

Xyla Vulchanus
Players vs. EVE
Goonswarm Federation
#14 - 2012-04-15 19:13:30 UTC
loco coco wrote:
Hey everyone, as we all know, the learning curve in EVE Online is quite steep. This picture sums it up quite nicely : http://farm4.staticflickr.com/3088/2335016192_6003c39c4c_z.jpg?zz=1

I could bet that everyone who still uses their first character as their main character has a LOT of wasted skillpoints. I'd like to purpose that CCP Implement a ONE TIME ONLY total skillpoint reallocation AFTER 5 million or maybe 10 million total skillpoints. This could possibly be ever one time per account should it become a problem. Or even time based, such as having to hold the character on your account for a year or more before AND have the skillpoint requirement before reallocation becomes available.

Let me know what you guys think. Suggestions on refining this are greatly welcome.


No, no, no - this is the path to hell.

I object to your post, and not just because you can't spell "propose"
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#15 - 2012-04-15 19:13:52 UTC
I say nay!!!!!

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Pok Nibin
Doomheim
#16 - 2012-04-15 19:14:05 UTC
loco coco wrote:
Pok Nibin wrote:
Ridiculous. Skill acquisition is a strategic part of "playing" EVE. It's where the player visualizes the game, themselves in the game, and proceeds to make decisions targeted toward getting a handle ON the game. What you suggest is like a golfer choosing the nine iron for a shot requiring a seven. He fails. He requests a do-over 'cause he "wasted his shot."

If you "wasted" your time and skilled up areas useless to you, guess what? You made a bad strategic decision and your "game" will reflect that. If you don't want a bunch of "wasted" skills, DON'T STUDY THEM. I've talked to a lot of hotshots who "had it all figured out" what was important and what was "a joke". They charged ahead and did the "cool" thing, thinking they were God's gift to gaming. Now, they've had to live their dream, they aren't feeling so smart after all.

Why didn't you entitle this post, "CCP, Don't Make Me Pay For My Stupid Mistakes"?




Kinda blew past the learning curve part of my post, didn't ya?

Kinda dealt with the learning curve like everybody else did.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Simetraz
State War Academy
Caldari State
#17 - 2012-04-15 19:16:07 UTC  |  Edited by: Simetraz
Why ?

You make choices in the order in which you train your skills.
And yes your right over time some skills become useless because your game play has changed.
Does that mean you should be able to reallocate what you already learned. NO.

Keep in mind for someone like me I would be able to reallocate 100 mil SP's all at once.
You do not want to open up that box as it serves no purpose.

We all made choices in this game.
And learning to live with it is part of the game.

I agree it would be nice but I also believe it should NEVER be allowed.
baltec1
Bat Country
Pandemic Horde
#18 - 2012-04-15 19:19:59 UTC
6 years ago I trained up mining skills. Only now does that make sense but if I re-did those skills then I could not put them to use now. Bad idea is still bad
Rykuss
KarmaFleet
Goonswarm Federation
#19 - 2012-04-15 19:22:32 UTC
Surfin's PlunderBunny wrote:
I say nay!!!!!


I say Ni!

You, too, can be a Solid Gold dancer.

Keras Authion
Science and Trade Institute
Caldari State
#20 - 2012-04-15 19:22:50 UTC
This  is  such  a  new  and  refreshing  idea.

If there only were a section for new suggestions and a way to search for old ones...Roll

This post was rated "C" for capsuleer.

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