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Some Command Ships now cheaper than T1 BS's

Author
Jorma Morkkis
State War Academy
Caldari State
#21 - 2012-04-14 08:28:30 UTC
Sasha Azala wrote:
I'd find it too boring, I don't play MMOs to fall asleep at the keyboard.


Missions aren't boring as hell? Obviously, you don't play EVE much.
Endeavour Starfleet
#22 - 2012-04-14 08:32:57 UTC
Skydell wrote:
Endeavour Starfleet wrote:
The solution to this is massive Hull HP increase for mining craft. Not Armor not shield HULL!

Remove the alpha advantage gankers have and people will mine again.


Or a powergrid role bonus for Shield extenders.


Possible but that raises other issues. Also it should cost you for having alpha prevention. And having to fit a DCU to have that protection is the best cost.

I think a massive structure HP buff has the narrow goal of preventing easy ganks while still providing a reason to attack them. Hull damage is a PITA to fix due to slow and low repair rates. And encourages mining groups to have a Hull rep BS close at hand for field repairs.

Solves issues, Encourages group play. Please do it CCP!
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#23 - 2012-04-14 09:06:43 UTC
Wait till prices will stabilize sometime after the expansion.

CEO of Lanate Industries

Citizen of Solitude

Degren
The Scope
Gallente Federation
#24 - 2012-04-14 09:12:10 UTC
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.

Why do people keep asking this question? Is it that hard to figure out?

Hello, hello again.

bldyannoyed
Sebiestor Tribe
Minmatar Republic
#25 - 2012-04-14 10:07:44 UTC
Degren wrote:
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.

Why do people keep asking this question? Is it that hard to figure out?



You're both wrong really.

Mining is only getting more profitable relative to isk faucets which are, as result of inflation, becoming less valuable.

However, as any increase in mining isk/hour can only happen as a direct result of that inflation, the amount of time you must spend mining in order to pay for something is not reduced. The more you make from mining the more you must pay for things.

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.
Patri Andari
Thukker Tribe Antiquities Importer
#26 - 2012-04-14 10:12:10 UTC
bldyannoyed wrote:
Degren wrote:
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.

Why do people keep asking this question? Is it that hard to figure out?



You're both wrong really.

Mining is only getting more profitable relative to isk faucets which are, as result of inflation, becoming less valuable.

However, as any increase in mining isk/hour can only happen as a direct result of that inflation, the amount of time you must spend mining in order to pay for something is not reduced. The more you make from mining the more you must pay for things.

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.


Unless the minerals you mine are free and you use them to build the battleship and sell it!



Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Degren
The Scope
Gallente Federation
#27 - 2012-04-14 10:22:16 UTC
bldyannoyed wrote:
Degren wrote:
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.

Why do people keep asking this question? Is it that hard to figure out?



You're both wrong really.

Mining is only getting more profitable relative to isk faucets which are, as result of inflation, becoming less valuable.

However, as any increase in mining isk/hour can only happen as a direct result of that inflation, the amount of time you must spend mining in order to pay for something is not reduced. The more you make from mining the more you must pay for things.

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.


In no way does that make what I said wrong.

Hello, hello again.

Spy 21
Doomheim
#28 - 2012-04-14 13:01:07 UTC
bldyannoyed wrote:
[quote=Degren][quote=Dbars Grinding]

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.


But miners aren't generally needing to buy Battleships. Or any ships at all very often as long as they are smart/lucky enough to avoid occasional ganks.

If high sec gets too 'hot' then the people that really love to mine need to be taking their characters and skill to Null Sec where mining can be done in a managed risk environment.

S

Obfuscation for the WIN on page 3...

Vince Snetterton
#29 - 2012-04-14 16:31:44 UTC
Spy 21 wrote:
bldyannoyed wrote:
[quote=Degren][quote=Dbars Grinding]

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.


But miners aren't generally needing to buy Battleships. Or any ships at all very often as long as they are smart/lucky enough to avoid occasional ganks.

If high sec gets too 'hot' then the people that really love to mine need to be taking their characters and skill to Null Sec where mining can be done in a managed risk environment.

S



Ssshhh...you should not be saying that "null sec/ managed risk environment "too loudly. The anti-high sec zealots will get angry and descend upon this thread with self-righteous fury. Of course, those that have mined in a null sec environment, with its intel channels, and bubbled to hell gates to dead end systems know that null sec is vastly safer to mine in that high sec, but we can't upset all the propagandists that lurk on these forums.
Ranger 1
Ranger Corp
Vae. Victis.
#30 - 2012-04-14 16:43:12 UTC
A lot of people think in very black and white terms I see.

Quote:
What is the point of making more ISK per hour if I just pay more when I buy a ship?


That all depends on how often you need to buy a new ship now doesn't it? Smile

Unless your average miner is needing to replace their gear every couple of days they come out very much ahead.

Use your heads people.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Sekket
Perkone
Caldari State
#31 - 2012-04-14 18:43:41 UTC
Ioci wrote:
Avoid the Damnation, they suck. Only 200K EHP and 4 tracking disruptors for crowd control. They are useless.


Confirming that the damnation is terrible. Plus, missiles? How am I supposed to fight if I'm not missing all the time?
  • CQ isn't a refuge, it's a cage.

http://www.youtube.com/watch?v=2iu4iekX3WE

Dbars Grinding
Center for Advanced Studies
Gallente Federation
#32 - 2012-04-14 18:55:04 UTC
bldyannoyed wrote:
Degren wrote:
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.

Why do people keep asking this question? Is it that hard to figure out?



You're both wrong really.

Mining is only getting more profitable relative to isk faucets which are, as result of inflation, becoming less valuable.

However, as any increase in mining isk/hour can only happen as a direct result of that inflation, the amount of time you must spend mining in order to pay for something is not reduced. The more you make from mining the more you must pay for things.

Ofc mining may well end up being the most profitable profession, but even if you could make a billion isk/hour mining it would still take you the same amout of time to save up and buy a battleship as it does now because that battleship will cost 10 billion isk.


it would be cool if you two read my post. 1. i did not ask a question 2. i already said that >< reading comprehension ftl

I have more space likes than you. 

Darex Nidor
Viziam
Amarr Empire
#33 - 2012-04-14 19:18:28 UTC
Sasha Azala wrote:
I'll never go back to mining, not done that for years.

I'd find it too boring, I don't play MMOs to fall asleep at the keyboard.
Back in days mining arkonor in 0.0 brought you 50 mil or so per hour in one Hulk..

PVE and mining, both boring as hell, but mining easier.

I just wish that we go back to that, where battleships are rare and ISK is expensive.
bldyannoyed
Sebiestor Tribe
Minmatar Republic
#34 - 2012-04-14 19:48:36 UTC
Dbars Grinding wrote:

it would be cool if you two read my post. 1. i did not ask a question 2. i already said that >< reading comprehension ftl


Thats not what you said at all.

You said mining would still be the lowest income profession.

Noone can tell where the prices will end and mining could potentially end up being worth more isk/hour than anything else. My point is that the only way miners can earn more isk is if inflation continues to drive up mineral prices and that no matter how much isk/hour they earn the amount of time they spend mining to pay for something will never go down.

The amount of time the average missioner/incursion runner/ratter has to do mission/incursion/rat will continue to go up thoughas their income is not increasing with mineral prices.


Jon Taggart
State War Academy
Caldari State
#35 - 2012-04-14 20:05:50 UTC  |  Edited by: Jon Taggart
Endeavour Starfleet wrote:
The solution to this is massive Hull HP increase for mining craft. Not Armor not shield HULL!

Remove the alpha advantage gankers have and people will mine again.


Any buff to HP would only encourage more people to AFK mine. It's not hard to avoid a suicide gank if you're physically present at your computer.

Mining itself needs to be changed.

Either make it more active or allow players to mine passively similar to Planetary Interaction.
Degren
The Scope
Gallente Federation
#36 - 2012-04-14 22:19:01 UTC  |  Edited by: Degren
Dbars Grinding wrote:
mining will still be the lowest income in the game. guy makes 100mil mining only to see that the combat ship he wants to buy has risen to 100mil. i dont understand people saying there will be more miners. Maybe if everything was the same price it 3 months ago. At this point i log on to see ship prices and think about going to pvp then loololol and log off. Ill just fly more frigs and cruisers.


Degren wrote:
Because as the price of minerals goes up, the amount of isk/hour you make from mining exceeds that of the isk/hour you get from other sources.


Dbars Grinding wrote:
it would be cool if you two read my post. 1. i did not ask a question 2. i already said that >< reading comprehension ftl


It would be cool if you read my post. You didn't ask a question, but you did state that you didn't understand something, and I explained it. Many other people have phrased it as a question. Reading comprehension ftl.

Hello, hello again.

Ghoest
#37 - 2012-04-14 22:47:41 UTC
Corina Jarr wrote:
Interestingly, Faction and T2 ships and modules are not raising in price as fast as regular ones.

My guess would be since their price comes mostly from the semi-rarity (and moon goo for T2), the mineral price flux has less effect than T1 stuff.



Thanks Einstein.

Wherever You Went - Here You Are

Killer Gandry
The Concilium Enterprises
#38 - 2012-04-14 22:51:42 UTC
I love how people don't grasp the link between minerals and production.

If A increases in price then automaticly B will too.
Regardless if you mine or reprocess. If your mineral income increases due to rising mineral prices then your purchases will increase relativly.

T2 ships require a lot of moonmaterials. Those are affected in their prices in a whole other scale.

A T2 schips cost is divided between moon mats and minerals for the greater part. Now if mineral prices increase this will only affect part of the overall ship cost whereas a T1 ship only requires minerals. Ergo the whole materials needed will increase the shipcost.

This is basic economics for those who seem to miss that part.
Joran Dravius
Doomheim
#39 - 2012-04-15 01:23:11 UTC  |  Edited by: Joran Dravius
I might try mining once in a while if they added some actual gameplay to it. Right now it's basically just turning on your lasers and alt-tabbing to eat Doritos and watch Hulu.
malcovas Henderson
THoF
#40 - 2012-04-15 02:56:19 UTC  |  Edited by: malcovas Henderson
Jon Taggart wrote:
Endeavour Starfleet wrote:
The solution to this is massive Hull HP increase for mining craft. Not Armor not shield HULL!

Remove the alpha advantage gankers have and people will mine again.


Any buff to HP would only encourage more people to AFK mine. It's not hard to avoid a suicide gank if you're physically present at your computer.

Mining itself needs to be changed.

Either make it more active or allow players to mine passively similar to Planetary Interaction.



Why should it be your concern, how a person plays his game?. If he wants to AFK play, that's his right to do so.

I mine occasionally for several hours, quite happily, I for one dont see any changes being needed


o7
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