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Warfare & Tactics

 
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A carebear's question

Author
Ildryn
IDLE INTENTIONS
#41 - 2012-04-14 10:19:26 UTC
Five Thirty wrote:


It's really not about helping corpmates. We cannot win a war with PvP combat, none in my alliance are trained or prepared to fight people who PvP on a daily basis. Instead, we win the war by wasting their time so much that they go away. As I mentioned in the OP, you cannot force someone into PvP.


How does a npc corp go to war? How do you have an alliance?

Salicaz
Verrimus Caelum
#42 - 2012-04-14 10:26:42 UTC
Op reminds me of the people on other games who roll on a pvp server and cry like a ***** when they get attacked.

This is Eve

There is only one server

IT'S ALL PVP!!!
Ludi Burek
The Player Haters Corp
#43 - 2012-04-14 10:37:58 UTC
There is one key part of the equation, the market. If you were selling to NPCs and buying from NPCs then who cares if you just like to pve. That's your thing, that's how the game was designed. In that case claims that forced pvp is griefing may even hold some merit.

Eve is different though. You sell to other players, buy from other players. Claiming that you are a "PVEer" and everyone else is forcing you to pvp simply doesn't apply.

Eve is built around competition. The tools are in game to make yourself as safe as possible within game mechanics. It's people that demand artificial safety and those that rage if someone interferes with their game that are clueless and too selfish to see the imbalance of their demands.

As long as you actually get what's going on but you prefer to avoid direct conflict, who really cares if some internet person doesn't like your play style. But when you start demanding that pvp is wrong and you should be safe and protected, then you're crossing into moron territory. Observing these forums, you will notice, it is densely populated.
Dutarro
Ghezer Aramih
#44 - 2012-04-14 11:22:31 UTC
OP raises a valid point. If you attack an industrial corp for economic reasons that's one thing, but forum rhetoric comes off as more of an ideological crusade against "carebearism". Case in point, that long, deranged anti-carebear manifesto someone posted recently. Reminds me of how puritanism is sometimes described as "the fear that somewhere, someone is having fun". This idea that players hiding in every nook and cranny of EVE must be rooted out and engaged in combat is a bit fanatical.
Mark Androcius
#45 - 2012-04-14 12:20:32 UTC
Ildryn wrote:
How does a npc corp go to war? How do you have an alliance?




While your question is not actually that weird, i have to ask, how long have you been playing EVE?
You think most people would post things like this with their main char?
Jackie Ozuwara
Doomheim
#46 - 2012-04-14 12:52:32 UTC  |  Edited by: Jackie Ozuwara
What I wonder is why someone who is not interested in PVP at all would pay monthly fees for a PVP-oriented game. You might as well play a singleplayer game like X³ and have no other players at all. As Ludi said, even on the market you're entirely interacting with other players, essentially non-combat PVP as well. If you can call it that. The thing is, unless you play a classic MMO like WOW on a PVE server, you can't escape other players, no matter how much you want to.
Mark Androcius
#47 - 2012-04-14 13:06:12 UTC
Jackie Ozuwara wrote:
What I wonder is why someone who is not interested in PVP at all would pay monthly fees for a PVP-oriented game. You might as well play a singleplayer game like X³ and have no other players at all. As Ludi said, even on the market you're entirely interacting with other player, essentially non-combat PVP as well. If you can call it that. The thing is, unless you play a classic MMO like WOW on a PVE server, you can't escape other players, no matter how much you want to.


Fair point there, but on the other hand, not fair at all.

When CCP started to make EVE, their intention was to make a sandbox and see what happens ( well sort of at least ).

When Goonswarm came up, CCP actually took the time to think about, if they should do something about it, which to me, indicates that this was not intended.
The fact that CCP decided not to act on it, has nothing at all to do with what EVE was actually meant for.

When large scale scams and theft came to play, CCP actually took the time to think about what to do about it.
The fact that CCP decided not to act on that either, has nothing at all to do with what EVE was actually meant for.


My point here is this:
Why do people claim EVE was meant to be played in a certain way, when all it was meant for, was to play it however the hell you wanted?

So in other words, as EVE is and always will be a sandbox, you avoid PVP if you don't want PVP and you pursue PVP if you do.
You avoid mining if you hate mining and you do mining if you don't.
You avoid PVE if you don't want PVE and you do PVE if you do want PVE.

EVE is a sandbox, how many times does that have to be repeated?

O one other thing.
When i was a little kid, playing in a sandbox at school, i used to love destroying other people's sandcastle's, but others used to love making them.
Jackie Ozuwara
Doomheim
#48 - 2012-04-14 13:14:25 UTC
Mark Androcius wrote:
Jackie Ozuwara wrote:
What I wonder is why someone who is not interested in PVP at all would pay monthly fees for a PVP-oriented game. You might as well play a singleplayer game like X³ and have no other players at all. As Ludi said, even on the market you're entirely interacting with other player, essentially non-combat PVP as well. If you can call it that. The thing is, unless you play a classic MMO like WOW on a PVE server, you can't escape other players, no matter how much you want to.

When Goonswarm came up, CCP actually took the time to think about, if they should do something about it, which to me, indicates that this was not intended.
The fact that CCP decided not to act on it, has nothing at all to do with what EVE was actually meant for.

When large scale scams and theft came to play, CCP actually took the time to think about what to do about it.
The fact that CCP decided not to act on that either, has nothing at all to do with what EVE was actually meant for.

You can't deny that EVE is and simply has more PVP than most other MMOs. Whether or not that was what EVE was "actually meant for" is not relevant. The fact is, PVP happens in EVE, it happens a lot, EVE is a lot less controlled and policed than most other MMOs, and that's the environment you have to accept when you sign up for EVE.

Sitting there in HiSec and claiming that mean players, pirates and people who PVP are either bad or playing wrong is just inappropriate. As you said, there's no "right" way to play EVE, but following that, there's no "wrong" way either.
Mark Androcius
#49 - 2012-04-14 13:27:55 UTC
Jackie Ozuwara wrote:
You can't deny that EVE is and simply has more PVP than most other MMOs. Whether or not that was what EVE was "actually meant for" is not relevant. The fact is, PVP happens in EVE, it happens a lot, EVE is a lot less controlled and policed than most other MMOs, and that's the environment you have to accept when you sign up for EVE.

Sitting there in HiSec and claiming that mean players, pirates and people who PVP are either bad or playing wrong is just inappropriate. As you said, there's no "right" way to play EVE, but following that, there's no "wrong" way either.


I happen to think the exact same way you do, i was just trying to get some nuance into the mix.
However, saying that one could better play the X series of games, solely for this reason, is a little bit ( yes a little ) far fetched, EVE is way more than just a PVP oriented game.
It has unmatched awesomeness in it's graphics, market dynamics, life-like industrial chains and man managed politics.
EVE attracts people for a million reasons, otherwise, you could just as well play Warhammer or Guild Wars 2.
Jackie Ozuwara
Doomheim
#50 - 2012-04-14 13:45:52 UTC
I think it's just a little pretentious and ignorant to claim that pirates and "mean" players are bad at the game because they prey on weak targets. As if they're bound to assign to some code of honor or sportsmanship to prove their ability. I bet most of those players could handle any given ship better than the miner they just blew up, because they didn't spend half their days sitting in an asteroid field in HiSec clicking a button every 2 minutes and watching cash roll in.
Mark Androcius
#51 - 2012-04-14 13:53:23 UTC
Jackie Ozuwara wrote:
I think it's just a little pretentious and ignorant to claim that pirates and "mean" players are bad at the game because they prey on weak targets. As if they're bound to assign to some code of honor or sportsmanship to prove their ability. I bet most of those players could handle any given ship better than the miner they just blew up, because they didn't spend half their days sitting in an asteroid field in HiSec clicking a button every 2 minutes and watching cash roll in.


True.

I mine a lot too though, when I'm at work.
I can't pay attention to the game the whole time, so this allows me to make isk semi afk.
I however, have been smart enough to find a system nobody ever really pays attention too, so maybe that's a good tip for the moaning miners.
Ildryn
IDLE INTENTIONS
#52 - 2012-04-14 16:05:56 UTC
Mark Androcius wrote:
Ildryn wrote:
How does a npc corp go to war? How do you have an alliance?




While your question is not actually that weird, i have to ask, how long have you been playing EVE?
You think most people would post things like this with their main char?


I would...
Ardashir Sarum
Rage Against The Evil Minmatar
#53 - 2012-04-14 16:13:22 UTC
Five Thirty wrote:

...
Why does this bother some of you?
...


It does not bother us. We just don't stop trying to shoot you.
Elsebeth Rhiannon
Gradient
Electus Matari
#54 - 2012-04-14 16:34:16 UTC
The OP and 90 percent of this thread misses the point of EVE.

OP is PvPing. Her goal in PvP is not to make the other guy's ship to explode, but to stay alive herself and deny the other guy the kill, but nevertheless, when you fly smart so that you can evac from a mission site before you get scrammed by someone showing up, you are in fact engaging in PvP play.

EVE PvP is not about an arena where you go and see who wins a duel. EVE PvP is about doing your stuff and stopping other people from stopping you. Just because your ship does not have guns on it does not mean you are not PvPing.

And why it bothers some people that the OP does this - why, it's because the OP is winning. She achieves her goals while denying the opposition theirs.
Astroniomix
School of Applied Knowledge
Caldari State
#55 - 2012-04-14 16:40:02 UTC
Five Thirty wrote:
masternerdguy wrote:
I don't care if you want to PVP! This is EVE, and you signed up for a game which is one big giant open pvp arena.


Then why does CONCORD shoot you when you agress me in highsec?

Because if all of eve was nullsec nothing would happen.
Propmod
The Creepshow
#56 - 2012-04-14 17:19:19 UTC
Five Thirty wrote:
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?
Because they're carebears just like you. Ignore high sec "pvpers" For the most part they're just scrubs who cant hack it else where.
Astroniomix
School of Applied Knowledge
Caldari State
#57 - 2012-04-14 20:00:27 UTC
Propmod wrote:
Five Thirty wrote:
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?
Because they're carebears just like you. Ignore high sec "pvpers" For the most part they're just scrubs who cant hack it else where.

This is true in many cases. There are exceptions, but a fair portion of the griefdecking crowd will run from anything that mounts a sensor booster.
Eryn Velasquez
#58 - 2012-04-14 21:16:18 UTC
Mark Androcius wrote:

O one other thing.
When i was a little kid, playing in a sandbox at school, i used to love destroying other people's sandcastle's, but others used to love making them.


Well, some people grow up, some stay kids all their life ...

_“A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” ― Jean-Jacques Rousseau _

BearJews
Order of Extrodinary Gentlemen
#59 - 2012-04-14 22:36:35 UTC
some people love to bully people that want nothing to do with them. Even though this is just a game, people's personalities will always cross the lines between reality and virtual reality.

I hate bullys therefore dont understand greifing or hi-sec war deccing or any of that ****. DOes it bother me to the point where i question people's game morals??? GOD NO.

But i love bully tears. THere is nothing greater in this game then hearing bullies whine when things do not go their way.

Like the introduction of concord is a great tear. Or the boomerang technique, another great tear. Or how hi-sec greifers want you to play their game. Another great tear.
Elsebeth Rhiannon
Gradient
Electus Matari
#60 - 2012-04-15 05:31:48 UTC
I think it is unfair to call all high-sec random war-deccing bullying. It is a mechanic that definitely can be and is used for bullying, but it is also a mechanic that some people use to haunt weak prey not because they want the weak prey to cry but because they find the role of a high-sec industry-destroying pirate fun. There is a difference and I think if we seriously want to affect the EVE culture and diminish actual bullying, we have to separate between them.

(Though I have to agree rare thing in EVE is as funny as someone who enjoys "griefing wardecs" whining about unfairness when you dec them back.)