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My EVE

 
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Oh CCP, you so funny.

Author
Hannott Thanos
Squadron 15
#1 - 2012-04-13 20:21:09 UTC
Guess the ship :3
http://imgur.com/cXgje

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Viribus
Dark Enlightenment
New Eden Alliance 99013733
#2 - 2012-04-14 03:25:01 UTC
Awesome thread, Farva
Meridith Akesia
Deep Core Mining Inc.
Caldari State
#3 - 2012-04-14 09:43:56 UTC
Fascinating.
Dark Drifter
Sons of Seyllin
Pirate Lords of War
#4 - 2012-04-17 21:40:16 UTC
phobos. . . what do i win???
Luis Graca
#5 - 2012-04-18 10:38:15 UTC
andrestia
ScheenK
StatiC Ex.
Ninja Unicorns with Huge Horns
#6 - 2012-04-18 21:08:04 UTC
phobos
Hoarr
Caldari Provisions
Caldari State
#7 - 2012-04-19 00:31:00 UTC  |  Edited by: Hoarr
I see what you did there....it's a *edited, FREAKING CCP FAMILY FRIENDLY FILTER* male member that is not shown in polite society, unless one is in a Judd Apatow movie. HARF HARF HARF
Hannott Thanos
Squadron 15
#8 - 2012-04-19 07:43:32 UTC
Phobos is ofc correct. Anyone want to follow up with anything similar? Preferably out of game pics that resemble a ship

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

K04 78
Science and Trade Institute
Caldari State
#9 - 2012-04-19 10:51:23 UTC
Hannott Thanos wrote:
Preferably out of game pics that resemble a ship



haha really? I could give you a pic of something that looks like a Phobos ...
cklm
The Scope
Gallente Federation
#10 - 2012-04-19 10:54:55 UTC  |  Edited by: cklm
its a PENIS \o/
eddit: i ment Pepe not penis

this may look like a signature... but it isn't

Hannott Thanos
Squadron 15
#11 - 2012-04-19 12:00:37 UTC
K04 78 wrote:
Hannott Thanos wrote:
Preferably out of game pics that resemble a ship



haha really? I could give you a pic of something that looks like a Phobos ...


Well don't make it TOO graphical :P
and the thorax class has been covered now, so find something else

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}