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Incarna: The Text Adventure

First post
Author
Seleene
Body Count Inc.
Mercenary Coalition
#1 - 2011-09-28 07:55:31 UTC
This is actually more fun than the CCP version. Whoever did this, you are :awesome:. Pirate

http://incarnathetextadventure.blogspot.com/

Quote:
Aura's oft repeated statement is still ringing in your ears as your blurred vision comes into focus.

You shake off your confusion at being instantly out of your capsule, dry and fully clothed and you take in your surroundings.

You find yourself standing on a tritanium alloy balcony looking down an industrious metal walkway leading to an open door. Above the door is the symbol of this station's owning corporation. The room beyond is bathed in the flickering light of an active holoscreen. A draught plays across the back of your neck.

What would you like to do now?

*Walk down the ramp to the doorway.

*Turn around and investigate the source of the draught.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Jita Alt666
#2 - 2011-09-28 08:10:32 UTC
Agree.
Mara Tessidar
Perkone
Caldari State
#3 - 2011-09-28 08:23:21 UTC
dethleffs
Immortalis Inc.
Shadow Cartel
#4 - 2011-09-28 10:50:59 UTC
nice one!
ISquishWorms
#5 - 2011-09-28 10:56:35 UTC
You are right this is actually more fun than walking around in a single room, I think because of the anticipation of not knowing what is going to happen next.

‘No, this isn't it at all. Make it more... psssshhhh’.

Jowen Datloran
Science and Trade Institute
Caldari State
#6 - 2011-09-28 10:59:21 UTC
Proves once again that fancy graphics alone does not increase sense of immersion.

Mr. Science & Trade Institute, EVE Online Lorebook 

ISquishWorms
#7 - 2011-09-28 11:02:59 UTC  |  Edited by: ISquishWorms
Jowen Datloran wrote:
Proves once again that fancy graphics alone does not increase sense of immersion.


So true gameplay should always come first to flashy graphics just like movie story lines should come first over lots of CGI. Having said that though a friend I invited via buddy invite is always telling me how Eve has some of the best graphics they have seen.

‘No, this isn't it at all. Make it more... psssshhhh’.

Zagdul
Federal Navy Academy
Gallente Federation
#8 - 2011-09-28 11:15:55 UTC
It was created by Freebooted.

http://freebooted.blogspot.com/2011/09/incarna-revised-to-run-on-low-end.html

Dual Pane idea: Click!

CCP Please Implement

Seleene
Body Count Inc.
Mercenary Coalition
#9 - 2011-09-28 11:17:19 UTC


I'd send him some AUR if I could but that doesn't work either. :hurr: Cool

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Sturmwolke
#10 - 2011-09-28 12:47:40 UTC
Lol! Jogged some nostalgic memories of Frederik Pohl's Gateway text adventure series.
Ah, those were the golden years of PC gaming *sniff*

P.S. Notice the indy/AAA scene resurgence on old games remakes lately.
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#11 - 2011-09-28 13:47:45 UTC
This is amazing, love how it links back to the forums
Reeno Coleman
#12 - 2011-09-28 14:08:48 UTC
cool stuff. I played it through 3 times in about 15 Minutes.

Amazingly that was 12 Minutes more than it took to explore all the content CCP produced over the last year.
Avon
#13 - 2011-09-28 16:59:56 UTC
Even the Eve text adventure I released ages ago managed two rooms, so still 100% better than Incarna.

(It also had 3 characters in one room. Three. THREE!!)
stoicfaux
#14 - 2011-09-28 17:02:50 UTC
I never finished Zork. How about someone developing a Minecraft Incarna mod instead?

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

BLACK-STAR
#15 - 2011-09-28 17:10:19 UTC
"This mirror looks like most expensive thing in the room. You're not sure why, you just get the unsettling feeling that it wants your money." lol'd
Joccob
#16 - 2011-09-28 20:47:41 UTC
+1 sir....+1.
burstup
The Scope
Gallente Federation
#17 - 2011-09-28 21:36:10 UTC
*hits the Like button over 9000 times*
Mr Kidd
Center for Advanced Studies
Gallente Federation
#18 - 2011-09-28 23:13:20 UTC
Reeno Coleman wrote:
cool stuff. I played it through 3 times in about 15 Minutes.

Amazingly that was 12 Minutes more than it took to explore all the content CCP produced over the last year.


I lol'd. +1 like for you.

Don't ban me, bro!

YourMain
Culmenation
#19 - 2011-09-29 00:30:08 UTC
I am dissappointed.
I was expecting the likelyhood of getting eaten by a space grue.
Cypermethren
Perkone
Caldari State
#20 - 2011-09-29 00:58:07 UTC
BWAHAHAHAHAHAHHAAHAHHAHA


I LOVE!!!! Twisted


MWAHAHAHAHHAHAHAHAHA