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New missile launchers and the Drake.

First post
Author
Vertisce Soritenshi
The Scope
Gallente Federation
#1 - 2012-04-12 21:50:22 UTC
So with the new launchers being introduced I can only assume that ships such as the Drake will get a redesign and V3 since they have "built in" launchers as part of the ship skin which will simply not work with the new launchers. Am I correct in this assumption and if so is there any chance that a kind CCP Dev will let us have a peek at the new design? The Drake is the only ship that I can think of that has this issue unless I am mistaken.

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Masikari
State War Academy
Caldari State
#2 - 2012-04-12 21:53:47 UTC
I beleive the Scorp and Manti (I think Manti, without checking) has launchers built in too.

Good point, tho! Although, Caldari ships have already had their V3 treatment
Vertisce Soritenshi
The Scope
Gallente Federation
#3 - 2012-04-12 21:58:27 UTC
You are right...I recall the launchers on the Scorp but the scorp also has turret points that the launchers can attach to so I doubt it will be an issue. The Drake does not have those same attachment points.

I have been noticing that with some turrets on some ships they tend to be too large for the actual attach point. Parts of the turret hang over and it just looks wrong. I wonder if this will ever be corrected?

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Tippia
Sunshine and Lollipops
#4 - 2012-04-12 21:58:31 UTC
It has already been V3d, as mentioned.

As for mounts, I haven't flown one in a while, but it should have them already since they introduced actual turrets for things like salvagers and tractor beams, and you can fit those to the Drake just fine. That said, just looking at the model in the preview window, there's nothing nearly as apparent as the turret mounts on other ships.
Vertisce Soritenshi
The Scope
Gallente Federation
#5 - 2012-04-12 22:02:55 UTC
I guess I will have to hop in a Drake today and see where these turret mounts are at.

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Baroness von Buyorder
Science and Trade Institute
Caldari State
#6 - 2012-04-12 22:03:46 UTC
The Eris would have to be changed as well, not that Interdictors are usually used for their weapons.
Vertisce Soritenshi
The Scope
Gallente Federation
#7 - 2012-04-12 22:31:13 UTC
I am almost positive that the Eris does have the extra attachment points on it since the other models of that ship can use blasters and rails.

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Rashino Zea
State War Academy
#8 - 2012-04-12 22:47:44 UTC
crow as well

It'll look just like a raptor if they remove the launchers already on it =(
Xercodo
Cruor Angelicus
#9 - 2012-04-12 22:53:23 UTC
Stop fretting everyone. Every ship in the game has already had every high slot mapped to a "hardpoint" on the ship for things like salvagers and tractors. The new missile turrets will just attach to those. The the SBs are all getting complete redesigns so I'm sure they already took the new missile turrets and the new bomb launcher into consideration for those.

I will admit the drake will look kinda silly with the hard-modeled launchers on it at the same time as the turrets but it'll still work if they don't already have a new drake model planned.

The Drake is a Lie

Skydell
Bad Girl Posse
#10 - 2012-04-12 22:57:36 UTC
Drake has Launcher points.
Fit one with Salvagers to see them.
Nova Fox
Novafox Shipyards
#11 - 2012-04-12 23:14:47 UTC  |  Edited by: Nova Fox
Baroness von Buyorder wrote:
The Eris would have to be changed as well, not that Interdictors are usually used for their weapons.


They could cheat on that and proclaim thats the hictor bubble launcher.

Drake on the other hand will likely receive a quick once over her launchers should be a bit easier to remove than other ships.

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Vertisce Soritenshi
The Scope
Gallente Federation
#12 - 2012-04-12 23:59:03 UTC
Skydell wrote:
Drake has Launcher points.
Fit one with Salvagers to see them.

I really hop that isn't what CCP is going to rely on for the Drake. It will look downright silly.

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Ioci
Bad Girl Posse
#13 - 2012-04-13 00:07:38 UTC
I'm kind of curious to see what they do with the Golem and Ravens.

Cruise launchers look like old school nuclear ICBM silo's. They embed in to the ship (or in to the ground) with a cavity as the launch.

http://pozniak.pl/wp/wp-content/uploads/2012/03/launchers-10.jpg

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ivar R'dhak
Deus est Mechanicus
#14 - 2012-04-13 01:04:22 UTC
Forget about the launcher points, where the frag is the Drake supposed to stuff all these missiles + launchers when they fold down and park.
The poor thing is way to thin for all the stuff that´s going to start coming out of her. She needs a much beefier middle section at least.
T-B0NE
Doomheim
#15 - 2012-04-13 02:52:10 UTC
The rifter is another ship with built in launchers (top of the wings near the cabin). It'll be interesting to see how launcher mounts fit into that, not that we matari aren't used to strapping stuff on our ships with duct tape mind you.

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Moonaura
The Dead Rabbit Society
#16 - 2012-04-13 14:01:29 UTC
I think the issue with the Drake is it is meant to look like the missile launchers are part of the hull. It will look a bit silly with both these and missile turrets. Either way. Excited about the new turrets and effects.

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Danfen Fenix
#17 - 2012-04-13 14:09:05 UTC
I would guess they'll recieve slight redesigns along with the new stealth bomber models coming (after all, the missile turrets are the whole reason they've redone bombers P Not a stretch to see them doing small changes here & there to the others)
Vertisce Soritenshi
The Scope
Gallente Federation
#18 - 2012-04-13 17:30:28 UTC
Back on topic!

What I think would be cool would be to just take the existing Drake model and make those static launchers have some sort of animation. Perhaps they can open and close and then swivel as well. This would leave the Drake model as is with no major graphical changes but still make it take advantage of the new launchers. Each launcher attached to the drake would simply have it's graphic overridden by the drakes static launcher.

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Logan LaMort
Screaming Hayabusa
#19 - 2012-04-13 17:57:42 UTC
ivar R'dhak wrote:
Forget about the launcher points, where the frag is the Drake supposed to stuff all these missiles + launchers when they fold down and park.
The poor thing is way to thin for all the stuff that´s going to start coming out of her. She needs a much beefier middle section at least.


The missile launcher models which embed into the model are torpedo/cruise launchers and up. Cruiser and frigate missile launchers will be like turrets, so all they have to do is make the surface of the Drake's sides flat with some nice texturing and move launcher hardpoints to where the fake missile launchers are now.

That's the easiest most aesthetically pleasing solution anyway.
Vertisce Soritenshi
The Scope
Gallente Federation
#20 - 2012-04-13 18:47:32 UTC
Logan LaMort wrote:
ivar R'dhak wrote:
Forget about the launcher points, where the frag is the Drake supposed to stuff all these missiles + launchers when they fold down and park.
The poor thing is way to thin for all the stuff that´s going to start coming out of her. She needs a much beefier middle section at least.


The missile launcher models which embed into the model are torpedo/cruise launchers and up. Cruiser and frigate missile launchers will be like turrets, so all they have to do is make the surface of the Drake's sides flat with some nice texturing and move launcher hardpoints to where the fake missile launchers are now.

That's the easiest most aesthetically pleasing solution anyway.

Except when doing this I see CCP puting on 8 points for the launchers instead of just the 7 that are needed.

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