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Cloaking Question

Author
Kobalos
Carebears -With- Guns
Goonswarm Federation
#1 - 2012-04-10 17:36:14 UTC
I looked but did not find anything on this, so my apologies in advance if this has already been discussed. If I were to warp to a planet, cloak and logoff would I remain cloaked and "safe" until I next logged on and decloaked? I ask this, assuming that it is cap stable to do so.

Thank you.

- Kobalos Big smile
Caleidascope
Republic Military School
Minmatar Republic
#2 - 2012-04-10 17:42:44 UTC
Yes.

However, I think when you log back in, you will be in warp and not cloaked.

Life is short and dinner time is chancy

Eat dessert first!

Roime
Mea Culpa.
Shadow Cartel
#3 - 2012-04-10 17:44:50 UTC
Nope. Your ship uncloaks and does the million km e-warp, before disappearing from space. Time spent floating in space depends on whether you have aggro timer or not, if not, you are gone after about 60 seconds.

When you log back in, you start your e-warp uncloaked.

So your ships presence is revealed on dscan. Watch out for those combat probes.

.

Kobalos
Carebears -With- Guns
Goonswarm Federation
#4 - 2012-04-10 18:02:36 UTC
I'm a bit confused. For the age of this toon, I have not actually had much game time. I mostly queued skills and that was about it. So...when you say "e-warp" and "will be in warp" what exactly does that mean? Where am I warping to? Or is it just that I will be uncloaked when I log back on?

- Kobalos Big smile
Roime
Mea Culpa.
Shadow Cartel
#5 - 2012-04-10 18:12:53 UTC  |  Edited by: Roime
E-warp or "emergency warp" or whatever it's called happens when you log off- your ship instantly warps to random spot million kilometers away. Your modules turn off, cloak included. (Do they finish their cycle, or stop instantly?)

You log back in game in warp, uncloaked, originating from that random spot you warped to, and landing to the spot where you logged off.

You can instantly engage cloak when you log in, but flashing briefly on dscan is unavoidable.

If you want to stay cloaked forever, you need to keep the client running. I'm actually unsure what happens to cloakies at downtime, would be interesting to know?

.

Biced
Viziam
Amarr Empire
#6 - 2012-04-10 18:15:38 UTC  |  Edited by: Biced
if you warp to a plante at 0 and stay there afk cloaked chances are that someone will warp 0 to the same planet land on your ship and kill you (if in low sec or null) might even bring a thrasher and suicide you in high.
so i highly recommand moving to a random spot in space.

logofski mechanics.

no aggression : when you logoff your ship will decloak and warp 1million km to a random safe spot and vanish after 60sec.
when you log back on your ship will warp from that 1milliom km spot back to the spot you were before you loged with the right cloak you can cloak up as soon as you log back on.

npc aggression: same thing but it will take the ship 120sec to vanish (or w/e you got left on the 120sec timer after you last shot an npc)

player aggression: same thing but it will take the ship 15minuets to vanish (or w/e you got left on that timer)

edit: at down time the same thing applies, cluster is closing no one left in the server your ship decloaks and warps to that random 1m km spot.
Kobalos
Carebears -With- Guns
Goonswarm Federation
#7 - 2012-04-10 18:22:05 UTC
Thank you, very much. I had thought about the "warp to 0" problem and figured that is how I should handle that. I suppose I'm not as worried about being a blip on scan momentarily, as I am worried about floating around clearly visible and just waiting to be popped.

Again, thank you.



- Kobalos Big smile
Dibblerette
Solitude-Industries
#8 - 2012-04-12 02:38:08 UTC
Biced wrote:

edit: at down time the same thing applies, cluster is closing no one left in the server your ship decloaks and warps to that random 1m km spot.


However, you wouldn't need to worry about getting caught as no one could log in to find you. Although personally, staying up all night to save my ship is not worth the lost sleep, it depends on when you play. Could be a useful thing to know if you're ever camped into a system and downtime is closing in.
Astroniomix
School of Applied Knowledge
Caldari State
#9 - 2012-04-12 02:45:21 UTC
If you don't have aggression it's safe to simply log off. Warp to a random location and as soon as your ship enters warp log off. (the 60 second timer starts ticking once you hit the logoff button)
Zaitoun Somalian
Lucid Demeanour
#10 - 2012-04-12 20:03:39 UTC  |  Edited by: Zaitoun Somalian
One other thing you need to keep in mind. If you are in a warp bubble and you log off, your ship will not warp off and when it goes pop neither will your pod. While your pod will warp off, your ship will not if you're just warp disrupted. So if you try to log off in either of these situations you will kiss your ship and likely your pod goodbye.


Zait