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EVE economics, care bears, pirates

Author
Lharanai
Fools of the Blue Oyster
#121 - 2012-04-08 13:47:39 UTC
I understand the motivation of OP and in some point he is right, CCP (not EVE) needs a healthy sub number, but I am absolutely against a 100% safe High Sec......mostly because then it would be full of Alts and I mean really full meanwhile low would be completely dead.

Seriously, don't take me serious, I MEAN IT...seriously

YuuKnow
The Scope
#122 - 2012-04-08 14:40:41 UTC
Money talks and bulls*** walk. The most successful and profittable MMOPGs have been primarly PvE. This is true. Heck even the Eve stats show that 75% of Eve players are in Hi-Sec. The Eve Forums are so troll-infested that they are frequently dsyfunctional and don't represent the majority of the fanbase a lot of times.
Nura Taron
Doomheim
#123 - 2012-04-08 14:57:58 UTC  |  Edited by: Nura Taron
Gunrunner1775 wrote:
Being a bit high on pain killers my mind wanders a bit, but I’m sure you all will understand what I’m saying.

The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.

It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.

Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.

The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.

For the continued long term survival of the game, there must be a “safe haven” for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect

Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.

**** casual gamers. They have 10,000 games that cater to them already. The rest of us have exactly two games, Darkfall and Eve and Darkfall sucks. CCP isn't going to make Eve a huge hit by trying to compete with the giant caldari style megacorporations like EA in an already oversaturated market. They almost have a monopoly on hardcore sandbox games and it would be stupid to give that up. Why do you think Eve is the only MMO with a population that increases over time? Other MMOs reach their peak less than a year after launch and then dwindle over time. Making Eve more carebear friendly is the worst mistake CCP could make.

TLDR: Go back to WoW, candy ass!
Indahmawar Fazmarai
#124 - 2012-04-08 16:52:22 UTC
Nura Taron wrote:
Gunrunner1775 wrote:
Being a bit high on pain killers my mind wanders a bit, but I’m sure you all will understand what I’m saying.

The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.

It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.

Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.

The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.

For the continued long term survival of the game, there must be a “safe haven” for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect

Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.

**** casual gamers. They have 10,000 games that cater to them already. The rest of us have exactly two games, Darkfall and Eve and Darkfall sucks. CCP isn't going to make Eve a huge hit by trying to compete with the giant caldari style megacorporations like EA in an already oversaturated market. They almost have a monopoly on hardcore sandbox games and it would be stupid to give that up. Why do you think Eve is the only MMO with a population that increases over time? Other MMOs reach their peak less than a year after launch and then dwindle over time. Making Eve more carebear friendly is the worst mistake CCP could make.

TLDR: Go back to WoW, candy ass!


Nullsec is not going to grow any further. It is shrinking, actually.

Lowsec is not going to grow at all.

WH already peaked.

Now let's figure you were CCP and, out of greed, you wanted to draw new players to earn more monies. What would you do?

Yes, you guessed it. Fack everyone to keep nullseccers amused and free from the threat of hisec wardecs. Roll
Rath Kelbore
Caldari Provisions
Caldari State
#125 - 2012-04-08 17:29:25 UTC
OP is absolutely right, high sec pvp is all ****** up. Concord is way too strong.

I plan on living forever.......so far, so good.

Nura Taron
Doomheim
#126 - 2012-04-08 18:04:17 UTC  |  Edited by: Nura Taron
Indahmawar Fazmarai wrote:
blah blah blah

There were already casual/carebear friendly space MMOs. Earth and Beyond and Star Trek Online. One closed and the other had to go FTP to save itself. Eve on the other hand has higher subscriptions every year. I'll say it again more slowly so you can understand. Go. Back. To. WoW. You. *******. Failure.
Skydell
Bad Girl Posse
#127 - 2012-04-08 18:25:44 UTC
The safehavens are all there, save one.

I can mine in an Apoc, I can mine in an Abaddon. I will get better yields than mining in a Ret. Does it mean they shouldn't look at the hulk? No, the hulk is garbage. No PG to fit a tank = death for a hulk. Someone described it as the Goat in Jurrasic Park. Tied to a belt waiting for the T-Rex to come eat it with no chance of survival in the future. The Oh but, but, but brigade will have lots of excuses to leave the Hulk a goat but 2 options remain. Tie it to the belt and wait for it to die or leave it in the barn.

Mackinaw? That's another story. I can't mine Ice in an Abaddon. It's Macki or bust and a macki is total fail. I don't need a POS though. I fon't need capital fuel. Any Ice I mine, is to save the lazy null bears time. So I don't mine it.
baltec1
Bat Country
Pandemic Horde
#128 - 2012-04-08 20:39:46 UTC
Vyl Vit wrote:


**** IF IT WASN'T EASY YOU WOULDN'T BE DOING IT! ****




So stop making it easy then.
Xorv
Questionable Acquisitions
#129 - 2012-04-08 21:48:04 UTC
YuuKnow wrote:
Money talks and bulls*** walk. The most successful and profittable MMOPGs have been primarly PvE. This is true. Heck even the Eve stats show that 75% of Eve players are in Hi-Sec. The Eve Forums are so troll-infested that they are frequently dsyfunctional and don't represent the majority of the fanbase a lot of times.


You better start walking then!

Where are the stats that show 75% of Players are in High Sec? I've heard of stats showing 60 something percent of Characters are in High Sec, not 75% of Players.

On what basis do you claim that High Sec based characters represent players that want EVE to have PvP free PvE like Themepark MMOs?

EVE is a Sandbox MMORPG, what other Sandbox MMORPG can you name that was primarily PvE and more successful profitable than EVE?

If you're suggesting that EVE should switch to being a Themepark MMORPG because Wow has much more subscribers than EVE have you considered the following?...

Making EVE more like Wow, won't make it Wow, it will make it a Wow clone. Many Wow clones and other Themepark MMOs have not been very successful at all. They're here one day and gone the next.

If popularity is to be the guide EVE's future why change it into a Themepark MMO, way more people enjoy shooters and RTS games. So by your reasoning shouldn't CCP be adding more FPS and RTS elements into EVE?

If your an EVE industrialist, do you think you ought to only make the most popular ships that all the other major industrialists are making and ignore a smaller but untapped market in a less popular ship?
Little Brat
Provincia Septim Reborn
#130 - 2012-04-09 05:04:49 UTC
[quote=Htrag]Speaking for the -10 contingent.... we simply pop whatever is presented to us... hauler... fraction battleship its all good.

If u cant hack getting your uninsured crap ganked because you jumped unscouted into lowsec, we didn't want you any way.[/quote

Sooo you can kill a hauler and a fraction battleship...can you kill a whole one? lol, i know what you meant! couldn't help myself

Our corporate symbol is a blue Egyptian Ankh representing pure eternal life, surrounded by 8 gold stars representing The Eightfold Path on a red background representing sacrifice and committment to the everliving, beloved of Ptah...

Gunrunner1775
Empire Hooligans
#131 - 2012-04-12 09:03:08 UTC  |  Edited by: Gunrunner1775
very interesting points made on both sides of the fence. and i do agree with alot of them. i personaly do not want to see PvP combat totaly eliminated in high-sec.

once they fix war-decs, that will prove very entertaining. most other forms of pvp that take place in highsec, no problems.

however that is one single problem that is consistantly mentioned. that of suicide ganking. this is a problem. a serious problem, that needs to be fixed. fact remains there is absolutly zero defense aginst a dedicated suicide gank. and the ships used in such type of ganks tend to be mass produced and extremly cheap. the person conduting the suicide gank has abosolutly nothing to loose (if he had something to loose then he would not be doing it). those getting ganked, well that is something all together different. the risk vs reward, the persons often times conducting these are doing it strictly for some kill quota or kill board bragging rights, not any type of material gain (the exception being listed below) ... or, they are doing it just because they can.

not so much refering to gate camping, if your stupid enough to haul extremly valueable cargo in a papter thin transport, you deserve to get ganked. but there have been other instances of suicide ganking that i feel are extremly disruptive to game play.

ie someone jumps in and starts to gank newbs just because they can is the type of ganking im specificaly refering to

what would be the pro's and con's of eliminateing suicide ganking type of combat in high-sec only, and what mechanics could be inserted into the game to impliment this?
cyennajewelz
The Scope
Gallente Federation
#132 - 2012-04-12 09:22:56 UTC
Adunh Slavy wrote:

How about a town with this sandwhich shop where everyone can carry a gun. In this town some of the less savory folks have a big yellow sign on their head "Bad Person". You can shoot them before they mug you and before the police have to get involved.

That sounds better than safe zones, and a whole lot more fun.


it will be nice when the gcd is for all in the area to shoot the thiefs instead of just the old lady they stole the purse from.
Tallian Saotome
Nuclear Arms Exchange Inc.
#133 - 2012-04-12 11:55:30 UTC
cyennajewelz wrote:
Adunh Slavy wrote:

How about a town with this sandwhich shop where everyone can carry a gun. In this town some of the less savory folks have a big yellow sign on their head "Bad Person". You can shoot them before they mug you and before the police have to get involved.

That sounds better than safe zones, and a whole lot more fun.


it will be nice when the gcd is for all in the area to shoot the thiefs instead of just the old lady they stole the purse from.

Fleet up and you can. Just make fleet, create an advert, and link it in local. You can even make it standing dependent, and set all know gankers to red so they can't use it to awox you!

Or is it too difficult to make friends for that?

Inappropriate signature removed, CCP Phantom.

Andoria Thara
Fallen Avatars
#134 - 2012-04-12 12:55:10 UTC  |  Edited by: Andoria Thara
The only way I can ever see a "Safe Haven" working in this game is if CCP added in increased fees & taxes to the area.

The increased fees & taxes would counter-balance not losing any ships, and also provide another ISK sink.
Rudgier Thorrin
Noob Constructions LTD
#135 - 2012-04-12 12:56:54 UTC  |  Edited by: Rudgier Thorrin
EVE is fine as it is

I'm an extreme carebear and have been for most of my EVE career. I've carebeared in highsec, I've carebeared in lowsec, I've carebeared in 0.0 and I've carebeared in WH space. Nearly all PvP encounters that I've found myself in were forced on me in the form of a gank, gatecamp or something like that. I recall one PvP fight that I've won (and maby one during the short time I tried FW right after it was released - I died early then and don't know how it turned out :P). In most of those situations I've been blown up. If you find me on killboards I'm almost always on the dead side

Still, despite being horrible at PvP I still play EVE because it has the one thing that games used to have and usually don't have now. EVE is hard. And it's not hard because the NPCs you fight have a ton of HP, but because there are people out there who will go miles out of their way to blow you up. Games these days are tailored for the casual player and usually provide no challenge whatsoever. Guess I'm old, but I miss the days when you'd have to actually think in games, rather than just run and shoot

I don't want a safe haven for my carebearing. If I jump my faction mission boat into lowsec without a scout I take a risk. If I fly an Orca filled to the brim with expensive cargo during wartime I take a risk. If I enter a WH and don't bother to check the d-scanner I take a risk. My risk may pay off or it may not. I've lost that Orca because I toke a chance and lost, not because EVE is flawed in some way. Or because I'm an idiot, or both

EVE is not for everyone. It is advertised as 'hard and unforgiving' and forums all over the Internet are full of people talking how 'unfair' the game is and how horrible the playerbase is. And yet not only does CCP not go bankrupt, but they apparently have enough money to work on two more games.

Please, don't try to make EVE easier, it would ruin the only MMO out there with an actual challenge outside of grinding levels.

Implying I need a signature

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#136 - 2012-04-12 12:59:17 UTC
Rudgier Thorrin wrote:
EVE is fine as it is

I'm an extreme carebear and have been for most of my EVE career. (and the rest.........)
(Plus.......) Please, don't try to make EVE easier, it would ruin the only MMO out there.


100%, fully agree with that. Same boat here.


Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#137 - 2012-04-12 13:06:17 UTC  |  Edited by: Nirnias Stirrum
This is such a stupid idea because it would just be abused to no end.

Make a safe zone for the new people, but it should not contain any of the following:

Asteroids,
Agents,
NPC's with bounties above 0.01isk
Wormholes,
A market,
Wrecks,
Contracts,
Moons,
Planets,

And after a week or so your kicked out of the space and not allowed back in.

After all that is done, then maybe id agree with you, begrudgingly, eve doesn't need to be changed. people just need to HTFU!
Vertisce Soritenshi
The Scope
Gallente Federation
#138 - 2012-04-12 13:11:21 UTC
I agree with the OP. This is what High Sec is for. At the same time this is also a game that is supposed to be hard. Perhaps there should be a small portion of space where new players can start out and learn the ropes without being insta podded the moment they log in.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Lecherito
Swag Incorporated
#139 - 2012-04-12 13:18:19 UTC
Worst post I've ever read.
Malcanis
Vanishing Point.
The Initiative.
#140 - 2012-04-12 13:47:21 UTC
Gunrunner1775 wrote:
present a logical counter argument then, im more then willing to listen to all sides


People who join a football club and then complain that they prefer non-contact sports should be mocked and ignored regardless of whether they've paid a subscription or not.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

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