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Almost 10 years... no Jove: nothing from the EvE Gate... CCP? When?

Author
Raven Ether
Doomheim
#41 - 2012-04-11 12:30:03 UTC
What's the point? I'd prefer it if we got more things to explore and more secrets and more clues instead of opening up everything and letting stuff loose.


Maybe in the grim darkness of the far future.
Rodj Blake
PIE Inc.
Khimi Harar
#42 - 2012-04-11 12:30:25 UTC
The Jove are there as a plot device, and that's the best use for them.

The problem is that CCP appear to have once again literally lost the plot.

Dolce et decorum est pro Imperium mori

DarkAegix
Center for Advanced Studies
Gallente Federation
#43 - 2012-04-11 12:43:35 UTC
Jove could be a fun, new race. They don't necessarily need to be overpowered, either.

Make them hull-tankers with mixed weapon systems! And disco modules!
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#44 - 2012-04-11 12:51:23 UTC
Timural wrote:
No not unless there was a valid gameplay mechanic pertaining to them.

Story wise I don't really care. Jove is better as an enigma.

Jove are dead CONCORD dude from the "Templar One" novel said that, it must be true. Blink

CEO of Lanate Industries

Citizen of Solitude

Minta Contha
Emergent Entity
#45 - 2012-04-11 12:52:32 UTC
The Jove fill a useful role as a framework to hang future story expansions on. For example, look at incursions - that utilised the Sansha storyline to explain what was happening. Maybe in future CCP will want to bring in a feature that the Jovian backstory will be a part of, maybe seeing Jove ships doing something in our space for some reason (not necessarily as opponents even... maybe you'd have to help them in some way?)
I don't think making them or their ships playable by us would benefit the game for a number of reasons that others have already mentioned, and I prefer them to retain some mystery. And don't forget that if Eve fills up with too many players, perhaps Jove space could become somewhere we could visit to make a little extra room. Anything is possible.

My cooking is like my lovemaking - fast, greasy, and unsatisfying.

Arline Kley
PIE Inc.
Khimi Harar
#46 - 2012-04-11 13:22:30 UTC
"Rodj Blake" wrote:
The Jove are there as a plot device, and that's the best use for them


QFT

As mentioned many times before, the Jovians are pretty damned powerful; powerful enough to stop almost everything the empires could ever throw at them. As a playable race however, they would simply "be"; all mysticism and interest in them would fade away, leaving them in the same boat as the other 4 empires. It would be an utter disaster imo

Now, for them popping into certain events, under DEV/CCP control, that is fine - but not for day to day gameplay


Opening up the EVE Gate and having the Terrans say "Hello" would also be disasterous - the only example of (supposed) Terran Tech was on Empress Jamyl's Abaddon which annhilated the Elder Fleets capital support in a single shot. Its so powerful, it made the Jovians create a small pile of brown in their pristine white undergarments. Imagine a fleet or a small patrol group with that sort of firepower?

Even if CCP would open up such an avenue of gratuitous pain and suffering, most players would probably be turned off the second or third time they were insta-popped loading the grid.

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
#47 - 2012-04-11 13:26:57 UTC
Mystery is a good thing.

Jove are way better as an unknown alien force in EVE, not as an Aurum-unlockable super models as CCP would put them in the game.
Nova Fox
Novafox Shipyards
#48 - 2012-04-11 14:22:04 UTC
I made a nice post about my feelings about the topic


https://forums.eveonline.com/default.aspx?g=posts&m=1082997

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nybbas
The Scope
Gallente Federation
#49 - 2012-04-11 14:28:23 UTC
Gogela
Epic Ganking Time
CODE.
#50 - 2012-04-11 19:00:52 UTC
Kattshiro wrote:
Kinda interesting if they opened up Jove space eventually...But have multiple entry points from all sides. Meaning a whole lot of people are going to rush in to take completely neutral territory.

MOTHER ******* LAND GRAB BITCHES!!! Go all second colonial age on jove space like africa.

You are assuming they would connect gates to Jove space. I think it would make more sense for no gates to connect Jove space but rather require you to find a way there through wormholes. You would also be able to jump once there, but no gates.

Rodj Blake wrote:
The Jove are there as a plot device, and that's the best use for them.

The problem is that CCP appear to have once again literally lost the plot.

Nova Fox wrote:
I made a nice post about my feelings about the topic

https://forums.eveonline.com/default.aspx?g=posts&m=1082997


That would be a real waste of what could be a cool playable race.

Signatures should be used responsibly...

Jovan Geldon
The Scope
Gallente Federation
#51 - 2012-04-11 19:43:22 UTC
Newfags don't know 'bout Admiral Ouria / Misu Baniya
Gogela
Epic Ganking Time
CODE.
#52 - 2012-04-11 20:51:15 UTC
Jovan Geldon wrote:
Newfags don't know 'bout Admiral Ouria / Misu Baniya

You want to use an alt to bring up some stupid fictional sidenotes and put them on parity w/ expanding the game?

Pod yourself. Troll rating 1/10

Signatures should be used responsibly...

Nedes Betternaem
Imperial Academy
Amarr Empire
#53 - 2012-04-11 20:53:06 UTC
Gogela wrote:
Jovan Geldon wrote:
Newfags don't know 'bout Admiral Ouria / Misu Baniya

You want to use an alt to bring up some stupid fictional sidenotes and put them on parity w/ expanding the game?

Pod yourself. Troll rating 1/10

I didn't know pirates cared so much about canon/lore.
Kattshiro
Deep Core Mining Inc.
Caldari State
#54 - 2012-04-11 20:56:09 UTC
Seems you have oddly strong feelings about this jove topic which will never happen...least anytime soon.

Also you I wasn't assuming multiple gates from various sides of the eve galaxy I was suggesting it... Though WH entry only might make things fun.
Gogela
Epic Ganking Time
CODE.
#55 - 2012-04-11 20:58:45 UTC
Nedes Betternaem wrote:
Gogela wrote:
Jovan Geldon wrote:
Newfags don't know 'bout Admiral Ouria / Misu Baniya

You want to use an alt to bring up some stupid fictional sidenotes and put them on parity w/ expanding the game?

Pod yourself. Troll rating 1/10

I didn't know pirates cared so much about canon/lore.

If you are talking about me, I would say we don't. At all. So don't bring up a few paragraphs of silly story as some satisfactory answer to why a dacade on there's still no jove. If it's not in the game it doesn't exist to me. Snigs used to draw a lot of people from low sec piracy though... one of my first corps was a snig noob training corp called Demon Womb. So if you are talking about Jovan Geldon there yah I don't know what his damage is.

Signatures should be used responsibly...

Fredfredbug4
The Scope
Gallente Federation
#56 - 2012-04-11 21:16:41 UTC  |  Edited by: Fredfredbug4
CCP Gave up on backstory after the Apocrypha expansion. DUST 514 looks like it might bring in a nice chunk of lore.

But seriously, you know we don't have enough lore if our latest "big news" comes from a nearly 4 year old expansion.

Right now the Jove serve as a halfass excuse for random stuff that happens in EVE.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Rivur'Tam
the united
#57 - 2012-04-11 21:44:17 UTC
Gogela wrote:
Buzzmong wrote:
The problem with the Jove in EVE terms is essentially the same problem Star Wars Galaxies had (pre NGE):

If you give people a way to access something which is designed to be better than everything else, as the number of them increases, they end up ruining the game for everyone else or becoming so common that they render everything else obsolete.

On the flipside, if said item is designed only to be equal to everything else and offer nothing more for extra difficulty in getting access to it, you have to ask, what's the point?


(*as a side note, I'd imagine as SW:TOR has flopped that Lucasarts might now realise this and make the next SW mmo explore the actually rather rich SW universe, rather than focus on Force Users).

I think it could be balanced and knock out the bittervet cries for more content at the same time. What if to fly a Jove frigate you had to have all race frigates at 5 to train jove frig 1? Jove ships should have omni-stats, meaning like the sensors on the apotheosis at +10 to all sensor strengths. However, you could only give them a slight advantage, maybe say (just as an example) shields would have equal resists to all damages but only 35%, and there is an added penalty to boosting resists to all non-jove modules (including T2). In that way, yes you could have a f*** off jove frig fitted with all jove tec, but it would be a hero fit like that 80 billion isk mission runner BS that got ganked in empire the other week. Crazy expensive because jove mods (the ones that don't receive the penalty and only fittable on jove ships) are really rare. So Jove BS would require all race BS at 5 and only give the slightest advantage... it would still be fodder for any small low sec gang of pirates.



Whats the point jove are suppose to be all powerful, why dumb them down just so u can have a fancy ship that will do missions or be showed off in high sec.

If u dumb them down its a waste of time, what u want is more ships.

look at all the best spec ships, fed mega, tribal tempest, opus yaught they are hanger ornaments, pointess except for bragging.

What we need is more content to play with not shite that will add nothing and what we need least of all is more nerfs.

[b]Inappropriate signature removed. Spitfire

^^ my sig was awesome that naugty spitfire stole it for himself true story

United Recruitment Director.[/b]

hired goon
Caldari Provisions
Caldari State
#58 - 2012-04-11 21:53:25 UTC
I hope CCP don't introduce Jovians any time soon, as my MWDing inty has been flying towards Jove space for 8 years and when it gets there I deserve all the wonders for myself.
Sobach
Aliastra
Gallente Federation
#59 - 2012-04-11 22:03:24 UTC
Akrasjel Lanate wrote:
Timural wrote:
No not unless there was a valid gameplay mechanic pertaining to them.

Story wise I don't really care. Jove is better as an enigma.

Jove are dead CONCORD dude from the "Templar One" novel said that, it must be true. Blink


Eh, IIRC it was just that one Jove character who was dead, I don't recall him saying the entire race has died.
Roll Sizzle Beef
Space Mutiny
#60 - 2012-04-11 22:08:58 UTC
The fantasy game whose "lol lore" or rules change to fit the game: "A wizard did it."
For our sci-fi game when mechanics change in a new unexpected way: "a Jove did it."

Jove on the whole was an alpha idea, much like warp disruptors being racially based like jamming. They have all the opportunity in the world still to adjust jove and sleepers and other unknowns whenever they feel like it. Which for all we know is when Dust eventually gets integrated in W-space.
Do jove fit into what they want to add to eve though? Shouldn't the individual pirate groups that we are already failure with be expanded as much as Sansha has? An Angels Dread here, a Blood raiders Battlecruiser there, a Gurista Carrier around the bend. There are a lot less enigmatic groups to work with for new ships and new mods.