These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
12Next page
 

[Proposal] Dictor like "declaoking bubble" module or ship

Author
Dhuras
The Classy Gentlemans Corporation
Moist.
#1 - 2012-04-09 19:51:54 UTC
In order to counter the cloaking abilities of ships, could we get a module, and possibly new ship, that similar to a heavy dictor can deploy a field which decloaks nearby ships?

This would be a good way to balance cloaks, and I would be glad if CCP would trade this for giving black ops the ability to warp cloaked.
Drake Draconis
Brutor Tribe
Minmatar Republic
#2 - 2012-04-09 20:41:03 UTC
Dhuras wrote:
In order to counter the cloaking abilities of ships, could we get a module, and possibly new ship, that similar to a heavy dictor can deploy a field which decloaks nearby ships?

This would be a good way to balance cloaks, and I would be glad if CCP would trade this for giving black ops the ability to warp cloaked.



No it wouldn't....your presuming that the cloakie is even close enough to you.

Anyone cloakie worth his salt would only need to be within visual range...that means 75 to 100km or more.

The only time one would be on your ass (putting it midly) is to pop a cyno and even then it won't matter because they intend to do just that caught or not.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2012-04-09 20:44:51 UTC
We already have a field like this. It has a range of 2,500m around every ship.

Roll
Xorv
Questionable Acquisitions
#4 - 2012-04-09 20:59:03 UTC
Right because gate camps need a buff and the already pre-gimped cloak ships need another nerf. Roll
Gerrick Palivorn
Caldari Provisions
Caldari State
#5 - 2012-04-10 06:23:10 UTC
This would be the last thing that we need for cloakies. Forget all that you ever learned about cloaking, grab a bomber and actually fly one through hostile space. After you do that for a while and run a few gate camps, imagine the nightmare it would be to have to run camps with no cloak.

Come back to this thread, tell everyone that you were wrong and that you feel bad for even thinking this way and was dumb enough to post it up for all to see. Apologize publicly and biomass yourself. Oh and before you finish the job, give me all your stuff.

MMOs come and go, but Eve remains.  -Garresh-

Gizznitt Malikite
Agony Unleashed
Agony Empire
#6 - 2012-04-10 15:40:00 UTC  |  Edited by: Gizznitt Malikite
Cloaks are an extremely powerful tool in this game. They have pretty much 2 purposes:

1.) To safely hide from an enemy. (regular cloaks)
2.) To safely navigate through space. (covert cloak)

If you negate either of these aspects with a new game mechanic, you make the cloak (nearly) useless. As such, any decloaking tools need to be balanced such they don't impede the primary role of the cloak.

Your decloak field completely negates covert cloaks, ******* over the balance of covert ops, stealth bombers, force recons, and various t3 configurations.

You need to think before you post. Your idea has no drawbacks, and essentially negates several CLASSES of ships. Do you comprehend how bad it is? Why did you propose it? Perhaps you can redeem yourself by explaining why you think a mechanic like this needs to exist, and what you're trying to accomplish...

Two more points:
1.) Assembly hall is for well thought out ideas.... Brainfarts like this belong in Features and Ideas....
2.) Ideas EXACTLY like this have been proposed many times before... do some research before regurgitating craptastic ideas on the forum!
Dhuras
The Classy Gentlemans Corporation
Moist.
#7 - 2012-04-11 05:42:14 UTC
I realize my idea is not perfect, the purpose of this thread was more to toss around some idea to counter them. I'm sorry, I was did not really state that earlier. Now I for one love cloaky ships, i fly falcons and stealthbombers, I think they are fine as are

HOWEVER

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment.

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#8 - 2012-04-11 09:38:42 UTC
Dhuras wrote:
HOWEVER

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment.

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.


You mean there is someone that takes his game time to sit and wait like a trapdoorspider waiting for hours until there is someone passing by.

RESPECT!!

easy to counter though, make sure you're in a fleet that can come to your aid and make sure your hauler can substain some damage. or make the hauler faster and more agile, keeping aligned will help as well.

Drake Draconis
Brutor Tribe
Minmatar Republic
#9 - 2012-04-11 14:34:39 UTC
Dhuras wrote:
I realize my idea is not perfect, the purpose of this thread was more to toss around some idea to counter them. I'm sorry, I was did not really state that earlier. Now I for one love cloaky ships, i fly falcons and stealthbombers, I think they are fine as are

HOWEVER

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment.

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.


Try Harder....its an easy thing to counter.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Aegis Stormborn
Unknown-Entity
Naga Please.
#10 - 2012-04-11 17:18:47 UTC
Dhuras wrote:
I realize my idea is not perfect, the purpose of this thread was more to toss around some idea to counter them. I'm sorry, I was did not really state that earlier. Now I for one love cloaky ships, i fly falcons and stealthbombers, I think they are fine as are

HOWEVER

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment.

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.


I emphasized the important part of your post. If you want WH space (arguably meant to be the most unsafe place in EVE) to be safe for a lone hauler you're crazy.

If you cannot figure out how to counter a ship with literally the worst EHP in the game then a move to high sec might be in order.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#11 - 2012-04-11 17:35:47 UTC  |  Edited by: Gizznitt Malikite
Dhuras wrote:
I realize my idea is not perfect, the purpose of this thread was more to toss around some idea to counter them. I'm sorry, I was did not really state that earlier. Now I for one love cloaky ships, i fly falcons and stealthbombers, I think they are fine as ar

HOWEVE

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.


Your decloak bubble won't stop a SB from harassing you in a WH, as you can't possibly control the entrances enough to prevent their entering. Instead, you suggest the ideal gate camp device to prevent cloakies from traversing a gate camp.....

For gate camp decloaking, try a fast interceptor... It's harder, but you don't deserve easy-mode decloaking hax...

As for your rogue SB, try a bait ship...
Veshta Yoshida
PIE Inc.
Khimi Harar
#12 - 2012-04-11 18:34:42 UTC  |  Edited by: Veshta Yoshida
Would quickly become as mandatory as bubbles themselves and represents extremely easy/cheap protection from cloakers.

If anything should be done, then treat them like contemporary subs and have sub-hunters that 'ping' local space for an approximate vector to target .. accuracy dependent on type of cloak and range from ping'er. Actual decloaking would still require you to move within the required range.

Ideally, hunting for cloaks, should be a team/group effort.
Dhuras
The Classy Gentlemans Corporation
Moist.
#13 - 2012-04-11 19:31:23 UTC
good lord, i know that we need protection on things, What im trying to say is its ridiculous someone can just sit cloaked for WEEKS and we pretty much have nothing we can do to get rid of them. i like wormhole space for the danger, but one person should not have it this easy.

We protect haulers or miners ECT.. we have set traps, but either he does not engage (know we have people cloaked or something) or he reclaoks beofer we can lock onto him.
Xorv
Questionable Acquisitions
#14 - 2012-04-11 20:19:59 UTC
Dhuras wrote:


HOWEVER

I live in a WH with friends, and we have noticed the inordinate problems a single SB pilot can have. They can site in the hole indefinably with no way to find them and simply wait for the moment when an indy ship such as a hauler is without escort or is otherwise vulnerable even for a moment.

This is simply ridiculous. One can just sit somewhere with virtually no personally risk for an infinite amount of time. I do not personally have a perfect idea for how to solve this problem, thats why I brought it here.


What's ridiculous is your statement above.

Please hop in a Stealth Bomber and go and go try doing this yourself, then come back and tell us what a great productive use of your time and effort it was.

You should also note it's only risk free so long as your just sitting watching not doing anything, you know kind of like sitting in a POS or a station.

Aegis Stormborn
Unknown-Entity
Naga Please.
#15 - 2012-04-11 22:26:03 UTC
Dhuras wrote:
We protect haulers or miners ECT.. we have set traps, but either he does not engage (know we have people cloaked or something) or he reclaoks beofer we can lock onto him.


So you have already countered the SB. /Thread.
Tobiaz
Spacerats
#16 - 2012-04-13 22:59:27 UTC
A smartbomb-like pulse with a long timer that deactivates cloaks for 1 or two seconds. Long enough to spot and bump it with a inty or lock it with a booster. But not long enough it means automatically death for any cov-ops coming close.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Dhuras
The Classy Gentlemans Corporation
Moist.
#17 - 2012-04-14 00:07:29 UTC
I like that idea, though to really justify having it as a new module as opposed to using the curret day smartbombs it would have to have some other kind of attributes, like no damage, longer cycle time and increase range for example
Tiger's Spirit
Templars of the Shadows
#18 - 2012-04-14 14:39:57 UTC
or decloaking bomb with 30km area effect
Tikktokk Tokkzikk
V0LTA
OnlyFleets.
#19 - 2012-04-15 18:00:02 UTC
[Proposal] Require X amount of likes in F&I before being allowed to repost here.
Arduemont
Rotten Legion
#20 - 2012-04-15 18:31:15 UTC
This already exists.

Its called creating a drag bubble and putting a can on the edge.

Not supported.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

12Next page