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New Dev Blog: Carebearing 2.0

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Natassia Krasnoo
R3D SHIFT
#321 - 2012-04-11 08:18:01 UTC
I'm not sure if this has been asked already. I quit reading after page 5 due to tears and trolls.

If Drone regions are taking a nerf from drone goo drops, what is the ore distribution like in the belts of the drone regions? Is it comparable to other nullsec regions? If not is CCP going to change that to bring it in line with the rest of nullsec space?

Also since they no longer drop drone goo will they be dropping mods of any kind like regular faction spawns? Or will they simply have increased bounties that offset the missing loot drops?

Does this also affect rogue drone anomalies and other scannable Rogue drone sites?

These are questions that need answered if they haven't been already.







John Zorg
State War Academy
Caldari State
#322 - 2012-04-11 08:40:35 UTC
TheButcherPete wrote:
First you remove my alloys, risking the possibility of destroying our economy for a long period of time. Then you keep Mining so ******* boring that most people can only bear doing it by Botting. But then you crack down on bots. THEN, you **** up my trusec.

I've been very understanding of you, CCP, but this is a step too far. Thanks for destroying the value of my home.


Your home has killed my gameplay(mining) since 2008 so stop crying.

Good move CCP. Been asking for this since you created the drone regions. The Meta 0 items not dropping, excellent idea!

Also to those complaining about ship prices, they are only going back to what they used to be.

wp CCP!
328458745857 58093342342 324324230423
Imperial Shipment
Amarr Empire
#323 - 2012-04-11 08:48:42 UTC
no one cares for drone regions, fix the fleet boosting issue. WC needs FC boost. thanks.
Neddy Fox
Sniggerdly
Pandemic Legion
#324 - 2012-04-11 08:57:30 UTC
CCP Greyscale wrote:
EvilweaselFinance wrote:
CCP Greyscale wrote:
Neddy Fox wrote:
Quote:

he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game


Sansha 9/10 doesn't exist..


Looking into this one as well Smile

Let me save you some time: you consider the fleet staging points the 9/10 though they're not labeled as such. There are no labeled "9/10s" but the fleet staging point is guaranteed to escalate and drops a-type loot.


Correct on all points, this is working mostly as intended, good knowledge Smile


It's maybe nitpicking, but it's not a deadspace DED rated plex.. But meh.

Our biggest problem is the fact it escalates 2 times before you hit the overseer; And since the escalations going from Providence 100% straight into Catch/Immensia and beyond, the plex is NEVER run by us. It's pointless.
Even if you hit the sweetspot (AY-241 escalates to the QBL-BV pocket) the next one goes guaranteed to X4- or EX6 in Catch.

Could you look into the escalation paths and at least keep them in the same region?
Malcanis
Vanishing Point.
The Initiative.
#325 - 2012-04-11 09:01:58 UTC
Since I have a Hulk-capable character on both of my accounts and I don't "AFK mine" (we all know what this is a euphemism for, right?), I for one welcome these changes.

Reading the outrage from those who have been bot-farming drone region anoms for the last 2 years is amusing though. Hahah EVE is "marked for death!" Man that's awesome. I'm gonna be chuckling over that one for days. Yes sir, if there's one thing that will push EVE off the cliff, it's the drone regions not being able to **** out supercaps any more. That's what will break us for ever Roll

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Besbin
Blue Republic
RvB - BLUE Republic
#326 - 2012-04-11 09:04:44 UTC
--insert stupid attempt at humour--

THIS is Carebearing 2.0? So THAT's why it's hasn't improved any since 2003 then! :-D

Possibly it would be Carebearing 17.½ instead?

--end of sillyness--


Like the changes. Won't affect me much personally. It'll do "bad" things for me (less Inc ISKies), but potentially very good things for the Eve universe (especially mining/industry), so I approve of this product and/or service

/Besbin
Trader 99
The Black Hornets
#327 - 2012-04-11 09:31:54 UTC
Does the incursion change to kill all the rats in the wave to get the next wave apply to just vanguards or all of them.The reason i ask this is because this could make tcrc's easier which some of us would find boring.Some people think this is just for vanguards and i just want to know if its all which i think it is but im not sure.
CCP Greyscale
C C P
C C P Alliance
#328 - 2012-04-11 10:32:34 UTC
As a general point, these Drone changes are the first steps towards getting us to a place where we can actually balance the existing content and fill in the gaps. The reliance on mineral drops has always made them really difficult to work with, and now that we've changed that dynamic we've got more options WRT general balance. No timescales or promises, but this has at least opened a few doors for us.

Scrapyard Bob wrote:

Just keep in mind that you're not going to have "settled prices" until probably July/August as it will take that long before things start to settle down. Making any decisions about further adjustments before mid-July (at the earliest) would be premature.

And most of the "expected" price levels are already priced into the market within the past few days. Things probably won't go up much more long-term then they are now, otherwise ore ends up worth too much on an ISK/m3 basis. That puts hi-sec ore at around 150-200 ISK/m3 and null-sec ABCs in the 500-600 range (and Morphite at around 13-15k).

But there will definitely be some short-term price shocks between Apr 24th and May/June.


Yup, completely true.

Shandir wrote:

Have you considered not doing this, because I don't believe anyone missioning likes metal scraps - they're useless clutter and it would be easier to loot if you simply dropped nothing.


If we had an easy way of removing the Meta 0 and not adding metal scraps we'd have done that, it's just that the system isn't set up in a way that makes that a particularly easy task, and we had other work we wanted to get done this release as well (Incursion balance, drone balance etc).

Risingson wrote:


then i would say that Angel Mineral Acquisition Outpost and Serpentis Logistical Outpost are the missing 6/10 plexes. If thats the case they should drop cruiser sized A-Type loot instead of bs sized C-Type. Plus i am not sure if both do spawn in nullsec as regular 6/10s do ??


Yup, these are the sites in question and they also function in the same way. We're looking into whether or not they should be clearer about being DED-rated sites.

Alice Katsuko wrote:
Belts in the drone regions are no different from belts elsewhere. The big problem, and one that has been pointed out repeatedly elsewhere is that there are no good sources of low-end minerals in null. That is, the only time folk will mine low ends is so that they can roll and respawn a hidden belt for additional high-ends, and that is done only by big multi-player operations or by players who run a half-dozen max-skilled Hulks for hours at a time. What CCP should have done was introduce the miner equivalent of Plush compound, which is a huge source of tritanium and also accounts for half the value of a Drone Patrol or Horde. Or something similar.

As always: I don't have anything against buffing mining or removing drone alloys, so long as it's not done in isolation.


There are no competitively profitable sources of low-ends in nullsec, at least at current prices. Veldspar alone makes up 40-60% of nullsec ore by units available, it's just that people would rather be mining ABCs. That's an entirely different issue to there not being "enough" low-ends out there, and the situation is complicated by the fact that any boost to low-end acquisition in nullsec is a nerf to hisec mining more-or-less by default.

Indahmawar Fazmarai wrote:
Began reading the devblog hoping it was about showing some love for hisec, then quickly realized it just was about some random nullsec crap. Ugh

Don't mislead readers, CCP Guard, just call it "giving more to uberalliances #8,457" and save us a couple minutes, thank you.


I think you'll be pleasantly surprised by the impact on low-end mineral prices.
CCP Affinity
C C P
C C P Alliance
#329 - 2012-04-11 10:36:53 UTC
Condensed Veldspar wrote:
What will happen to the Rogue Drone alloys sat in peoples hangers? will they turn into Minerals on patch day? Just dissapear? or turn into rare items like some of those things out there you don't see often anymore?


Nothing will happen to them

♥ CCP Affinity ♥

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Game Designer for EVE Online

Team Astro Sparkle

Endeavour Starfleet
#330 - 2012-04-11 10:36:53 UTC
Endeavour Starfleet wrote:
So CCP you get called out on this BS of a nerf called an "Iteration" And predictable you retreat into no posting mode.

Ill repeat in case you forgot. Where is the fixes on Mothership spawn time? Where is the fixes on mothership loot theft by scripts?

Where are the fixes for going AFK while cloaked for nullsec?

Where are the Structure HP buffs for mining vessels?

Why is this crap going in while badly needed fixes I noted above go on the backburner?



Quoting myself as I would like some answers.

Incursion nerf but no AFK Cloak nerf? Wut?
Eva Volkova
Perkone
Caldari State
#331 - 2012-04-11 10:38:44 UTC
If drones dont give any loot bounties will be higher to balance isk/hour with other places?

EvA
Kalestra Cable
School of Applied Knowledge
Caldari State
#332 - 2012-04-11 10:41:39 UTC  |  Edited by: Kalestra Cable
^^ ah beat me to it Big smile


I couldn't see it answered anywhere but will the drone bounties be a % higher than normal rats of the same type due to the fact they don't drop loot?

Or are the Drone Regions now designed to be the 'starter' 0.0 areas which would be fine I'm sure but could we get more entry points into the region to break it open wild west style in that case.
gfldex
#333 - 2012-04-11 10:46:43 UTC
CCP Greyscale wrote:

There are no competitively profitable sources of low-ends in nullsec, at least at current prices. Veldspar alone makes up 40-60% of nullsec ore by units available, it's just that people would rather be mining ABCs. That's an entirely different issue to there not being "enough" low-ends out there, and the situation is complicated by the fact that any boost to low-end acquisition in nullsec is a nerf to hisec mining more-or-less by default.


Do you consider to add a temporary mineral compression item (Compressed Tritanium) until we have something proper in place? I doubt that Passive Targeters are going to cut it. Nobody is going to compress veld in a Rorqual in lowsec. It's just to big and time consuming to use. Also, ore compression needs looking intol. All it is used for right now is to avoid (agreed upon) refinery tax in 0.0 .

If you take all the sand out of the box, only the cat poo will remain.

gfldex
#334 - 2012-04-11 10:49:19 UTC
CCP Greyscale wrote:
I think you'll be pleasantly surprised by the impact on low-end mineral prices.


After thinking about it, he might actually be concerned more with ship prices then with minerals. I could afford 300M for a tier 3 BS. Somehow I doubt that price will be popular with the general public.

If you take all the sand out of the box, only the cat poo will remain.

St Mio
Imperial Academy
Amarr Empire
#335 - 2012-04-11 10:59:12 UTC
CCP Greyscale wrote:
Risingson wrote:


then i would say that Angel Mineral Acquisition Outpost and Serpentis Logistical Outpost are the missing 6/10 plexes. If thats the case they should drop cruiser sized A-Type loot instead of bs sized C-Type. Plus i am not sure if both do spawn in nullsec as regular 6/10s do ??


Yup, these are the sites in question and they also function in the same way. We're looking into whether or not they should be clearer about being DED-rated sites.

Thank you for the follow up :D
Annette Aumer
Sebiestor Tribe
Minmatar Republic
#336 - 2012-04-11 11:04:06 UTC
St Mio wrote:
CCP Greyscale wrote:
Risingson wrote:


then i would say that Angel Mineral Acquisition Outpost and Serpentis Logistical Outpost are the missing 6/10 plexes. If thats the case they should drop cruiser sized A-Type loot instead of bs sized C-Type. Plus i am not sure if both do spawn in nullsec as regular 6/10s do ??


Yup, these are the sites in question and they also function in the same way. We're looking into whether or not they should be clearer about being DED-rated sites.

Thank you for the follow up :D


Thanks for asking Mio

I'd definitely like to be able to see more clearly what the exploration tiers are etc.
Elisa Fir
Luminoctis
#337 - 2012-04-11 11:22:42 UTC
St Mio wrote:
CCP Greyscale wrote:
Risingson wrote:


then i would say that Angel Mineral Acquisition Outpost and Serpentis Logistical Outpost are the missing 6/10 plexes. If thats the case they should drop cruiser sized A-Type loot instead of bs sized C-Type. Plus i am not sure if both do spawn in nullsec as regular 6/10s do ??


Yup, these are the sites in question and they also function in the same way. We're looking into whether or not they should be clearer about being DED-rated sites.

Thank you for the follow up :D


Although, if this is true, those would be the only DED-rated complexes that can escalate into an expedition. So this needs some more looking into than just changing their label. The inequality would be that for some 6/10s you need to travel many jumps for your loot, and for other it is all in one system.

I don't mind the inequality, it adds some depth. But it seems CCP wants everything to be as simple as possible.
Cryo Huren
Pator Tech School
Minmatar Republic
#338 - 2012-04-11 11:53:34 UTC
Affinity can you confirm or deny if the trigger changes affect incursions only or every anomaly?
Shandir
EVE University
Ivy League
#339 - 2012-04-11 11:56:30 UTC
CCP Greyscale wrote:

Shandir wrote:

Have you considered not doing this, because I don't believe anyone missioning likes metal scraps - they're useless clutter and it would be easier to loot if you simply dropped nothing.


If we had an easy way of removing the Meta 0 and not adding metal scraps we'd have done that, it's just that the system isn't set up in a way that makes that a particularly easy task, and we had other work we wanted to get done this release as well (Incursion balance, drone balance etc).


Is resolving this issue with editing loot tables on your backlog, if so - where? (Next expansion, 1-2 yr, Not Planned)
Also, out of curiosity - how *does* it work, it's hard to imagine a sane system where this would be an issue.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#340 - 2012-04-11 12:24:13 UTC
Good stuff

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