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You guys should see this... (self calibrating tracking and range bars)

Author
Hannott Thanos
Squadron 15
#41 - 2012-04-05 18:54:17 UTC
Lek Arthie wrote:
NO NO NO and NO.

We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself.
WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER.


Really, gtfo.

The mock-up is awesome, and only shows info that is already there. Who the actual hell honestly takes the time to find info on their guns and compare tracking/transversal in overview during a fight that will most likely end in 20 sec or less.

For the noobs, this will be a sweet-ass feature, that will help them learn the game and for the bittervets it wont be really needed, as they already know how to get shlt done anyway.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Quade Warren
Aliastra
Gallente Federation
#42 - 2012-04-05 19:50:11 UTC
Lek Arthie wrote:
NO NO NO and NO.

We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself.
WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER.



There is one important aspect that has been mentioned in this thread that you seemed to miss. Allow to me to illustrate:

http://www.youtube.com/watch?v=6so9AT4UydQ

The Megathron pilot could have had the OPs proposed readout. He could have even memorized everything you've mentioned in show info.

However, and I am quoting from another post in this thread, without the "encyclopedic knowledge" of the other ships in the game and their capabilities, nothing could have prepared the Mega pilot for this engagement. That's the point of the Iteron fit used in this scenario. It's a surprise because no one thought you fight with an iteron like this. Thus, the Megathron was killed ONLY because the Iteron pilot understood the Megathron's tracking limitations and how other pilots viewed his ship, not because he understood his own Iteron's tracking and range capabilities.

The concept of providing a visual interpretation of this kind of information will make it only easier for a pilot to understand his own ship, not another pilot's. There is a very popular quote: "It takes two to fight."

I will make this argument, though. By making the game easier to understand, which this will do in terms of communicating information, it will make it easier for players to understand what other ships are capable of. But really... a fellow pilot told me he is taking a break from Eve because he got bored with PvP. Wouldn't having more PvP capable pilots bring a little spice back to this game?

Seems like a win/win.
Crimson Tear
Deep Core Mining Inc.
Caldari State
#43 - 2012-04-06 00:34:01 UTC  |  Edited by: Crimson Tear
Here's another change for the "I love spreadsheets" people to rage over:

http://i.imgur.com/a9Bza.png

I added the last factor in the tracking formula (turret scan resolution over target signature radius.) This is the only calculation my proposal does for the player. No one calculates this **** in the middle of combat, most people just figure based on ship type. I expect this one to ruffle the most feathers due to the experience factor. I'm not really even sure how I feel about it, to be honest. Though some of the experience factor in knowing roughly what a ship's scan radius will be, one could argue that you could have these on the overview as well ("Size" column), but I don't think that's standard practice for many. Ultimately, the calculation of how these three relationships between turrets and the target effect damage is still left to the player. That said, I put it in there as an idea just to include all factors of the calculation, as it would be misleading to have all but one. This factor is static for a given target and turret, so it doesn't need a bar to show change. Perhaps this one should not give a calculation and instead just display the numbers.

Anyway, all of this is just a bit of a thought experiment in what can be done to move Eve away from the spreadsheets. I don't think this is the solution as it really is just piling more stuff on the screen, but maybe will inspire someone to come up with a better idea.

Here's the tracking formula for the unfamiliar: http://wiki.eve-id.net/Tracking
Dorn Val
Ministry of War
Amarr Empire
#44 - 2012-04-06 06:26:35 UTC
Newtstadamus wrote:
The new mock up is really nice, wonder if anyone at CCP has seen this and what they think. Really would like this in the game.


I sent Two Step an Eve mail letting him know about this idea, and he forwarded it on to the devs.

Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...

Crimson Tear
Deep Core Mining Inc.
Caldari State
#45 - 2012-04-06 14:24:15 UTC  |  Edited by: Crimson Tear
I've been playing with ideas, trying to clean up the concept.

Selected Item Panel: http://i.imgur.com/vkzj6.png
Weapon System Instruments: http://i.imgur.com/N1Xjp.png
Nikk Narrel
Moonlit Bonsai
#46 - 2012-04-06 14:43:36 UTC
+1

Battles are most epic when fought by warrior poets, who put their heart into the fighting

Battles by warrior accountants by contrast, only look good on spreadsheets

Try to remember, technology follows logic in that things get easier to use, as they become more advanced

In what space fantasy does the brave warrior get a message from his ship, in reference to it's own functions, that says: Go figure it out yourself...
Niko DelValle
The Scope
Gallente Federation
#47 - 2012-04-06 15:55:07 UTC
+1

This looks excellent. For all the idiots who think this is a bad idea, or "EVE on easy mode", I'm not seeing why.

This will very slightly ease EVE's learning curve because it so accurately provides information to the player. It's just a better way of presenting information.

EVE's current UI for these things is hard to understand, this would be much better.
This is not the signature you're looking for. / This is not the signature I'm looking for. /    You will search for other signatures. / I will search for other signatures. /
Mirima Thurander
#48 - 2012-04-06 17:34:16 UTC
OMFG


WHY WE NOT HAS THIS NOWZ!

DO IT CCP

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#49 - 2012-04-06 19:08:01 UTC
Support moving away from Spreadsheets Online.

Enjoying the rain today? ;)

WolfeReign
Caldari Provisions
Caldari State
#50 - 2012-04-11 02:31:16 UTC
bump for love
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