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Almost 10 years... no Jove: nothing from the EvE Gate... CCP? When?

Author
Gogela
Epic Ganking Time
CODE.
#1 - 2012-04-10 20:21:01 UTC
So we keep getting told the Jove are out there, and nothing ever happens. It's coming up on a decade of EvE online. Are we ever going to see the Jove? I mean honestly?

...and how cool would it be if the EvE gate opened again and various Terran empires came through? If we hit a million paid accounts would you start considering an expansion like that?

Anyone else want to see Jove ships?

Signatures should be used responsibly...

Timural
#2 - 2012-04-10 20:26:17 UTC
No not unless there was a valid gameplay mechanic pertaining to them.

Story wise I don't really care. Jove is better as an enigma.
Traejun DiSanctis
Caldari Provisions
Caldari State
#3 - 2012-04-10 20:30:07 UTC
Right now, all that is basically meaningless flavor. Would it be cool? Sure. Do I really care? Nah.
Alexa Coates
Center for Advanced Studies
Gallente Federation
#4 - 2012-04-10 20:31:40 UTC
jove are almost dead, soon enough they'll be like talocans and sleepers, dead and extinct. 'Cept maybe we can salvage their ships.

That's a Templar, an Amarr fighter used by carriers.

Gogela
Epic Ganking Time
CODE.
#5 - 2012-04-10 20:34:24 UTC
Alexa Coates wrote:
jove are almost dead, soon enough they'll be like talocans and sleepers, dead and extinct. 'Cept maybe we can salvage their ships.

You might be right. It would be a lazy waste tho'...

Signatures should be used responsibly...

Kieron VonDeux
#6 - 2012-04-10 20:40:37 UTC  |  Edited by: Kieron VonDeux
The Jove Expansion is right after TotalHellDeath, but I hear that TotalHellDealth will have a Jove Expansion Escalation in it.
Both are on the Soon(tm) backlog.

Edit: The Escalation deals with Jove weapons IIRC.
Mark Androcius
#7 - 2012-04-10 20:48:44 UTC
The Jovians are only there for 2 reason.
1) so the devs have their own space to play around in.
2) because they balance the odds between the races ( like it was said in Clear Skies ), one faction may never poses technology that could topple another and so the Jovians share their technology, up to as much as is needed, to keep things even.


One more thing, opening the EVE wormhole again ( and the Jovians as a playable race of course ), will lead to massive imbalance ( unless of course, through some magic way, the "earthlings" did not evolve their technology ).
Natassia Krasnoo
R3D SHIFT
#8 - 2012-04-10 21:39:05 UTC
Mark Androcius wrote:
The Jovians are only there for 2 reason.
1) so the devs have their own space to play around in.
2) because they balance the odds between the races ( like it was said in Clear Skies ), one faction may never poses technology that could topple another and so the Jovians share their technology, up to as much as is needed, to keep things even.


One more thing, opening the EVE wormhole again ( and the Jovians as a playable race of course ), will lead to massive imbalance ( unless of course, through some magic way, the "earthlings" did not evolve their technology ).


^^
This.

Considering that the Terran Corps/Empires have had hundreds or maybe thousands of years to develop their tech unless the collapse of the EVE Gate affected them the same way as New Eden.

Richard Hammond II
Doomheim
#9 - 2012-04-10 21:45:11 UTC
Mark Androcius wrote:
The Jovians are only there for 2 reason.
1) so the devs have their own space to play around in.
2) because they balance the odds between the races ( like it was said in Clear Skies ), one faction may never poses technology that could topple another and so the Jovians share their technology, up to as much as is needed, to keep things even.


One more thing, opening the EVE wormhole again ( and the Jovians as a playable race of course ), will lead to massive imbalance ( unless of course, through some magic way, the "earthlings" did not evolve their technology ).



know, I wonder if Jove space isnt a pre-test server. To test stuff before they put it on the other shard

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Buzzmong
Aliastra
Gallente Federation
#10 - 2012-04-10 21:52:52 UTC  |  Edited by: Buzzmong
The problem with the Jove in EVE terms is essentially the same problem Star Wars Galaxies had (pre NGE):

If you give people a way to access something which is designed to be better than everything else, as the number of them increases, they end up ruining the game for everyone else or becoming so common that they render everything else obsolete.

On the flipside, if said item is designed only to be equal to everything else and offer nothing more for extra difficulty in getting access to it, you have to ask, what's the point?

It's really hard to balance things like this. Normally you'd go for something like limited use or access, to ensure that said items cannot possibly become to common and then factor things around this hard limit.

F'instance, CCP could allow players at some point to roll a Jove character, the caveat is that at *some point* they succumb to the Jovian Disease. The problem with this is a meta game issue, I'd imagine people would be extremely unhappy if they'd spent 6-12 months skilling up a special character for it to essentially biomass itself.

Fwiw, I think CCP are better using the Jove as a plot device for EVE's ongoing storyline. Be nice if they featured in more live events again like they used to.

(*as a side note, I'd imagine as SW:TOR has flopped that Lucasarts might now realise this and make the next SW mmo explore the actually rather rich SW universe, rather than focus on Force Users).
Corina Jarr
en Welle Shipping Inc.
#11 - 2012-04-10 21:59:34 UTC
It took several thousand in universe years for the Reapers to do anything with humanity.


10 years is just a drop in the bucket.
Gogela
Epic Ganking Time
CODE.
#12 - 2012-04-10 22:02:15 UTC
Buzzmong wrote:
The problem with the Jove in EVE terms is essentially the same problem Star Wars Galaxies had (pre NGE):

If you give people a way to access something which is designed to be better than everything else, as the number of them increases, they end up ruining the game for everyone else or becoming so common that they render everything else obsolete.

On the flipside, if said item is designed only to be equal to everything else and offer nothing more for extra difficulty in getting access to it, you have to ask, what's the point?


(*as a side note, I'd imagine as SW:TOR has flopped that Lucasarts might now realise this and make the next SW mmo explore the actually rather rich SW universe, rather than focus on Force Users).

I think it could be balanced and knock out the bittervet cries for more content at the same time. What if to fly a Jove frigate you had to have all race frigates at 5 to train jove frig 1? Jove ships should have omni-stats, meaning like the sensors on the apotheosis at +10 to all sensor strengths. However, you could only give them a slight advantage, maybe say (just as an example) shields would have equal resists to all damages but only 35%, and there is an added penalty to boosting resists to all non-jove modules (including T2). In that way, yes you could have a f*** off jove frig fitted with all jove tec, but it would be a hero fit like that 80 billion isk mission runner BS that got ganked in empire the other week. Crazy expensive because jove mods (the ones that don't receive the penalty and only fittable on jove ships) are really rare. So Jove BS would require all race BS at 5 and only give the slightest advantage... it would still be fodder for any small low sec gang of pirates.

Signatures should be used responsibly...

Richard Hammond II
Doomheim
#13 - 2012-04-10 22:05:07 UTC  |  Edited by: Richard Hammond II
Buzzmong wrote:


(*as a side note, I'd imagine as SW:TOR has flopped that Lucasarts might now realise this and make the next SW mmo explore the actually rather rich SW universe, rather than focus on Force Users).


wow wasnt aware it flopped

when did that happen? It still looks going to me
(though iot IS funny they tossed out the storyline before the first expansion... allowing Sith to be jedi lol)

I did love all the star wars fans crowwing how theyd be the first mmo to have a full million subs all their first year tho (as a bioware I think guy said tat was what was required JUST for them to break even)

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

valerydarcy
Doomheim
#14 - 2012-04-10 22:06:12 UTC
everyone knows jove ships are 8/8/8. They must never be unleashed

Post with your main™

Corina Jarr
en Welle Shipping Inc.
#15 - 2012-04-10 22:07:35 UTC
valerydarcy wrote:
everyone knows jove ships are 8/8/8. They must never be unleashed

Even worse... they are 24/24/24.
Richard Hammond II
Doomheim
#16 - 2012-04-10 22:08:29 UTC
Corina Jarr wrote:
valerydarcy wrote:
everyone knows jove ships are 8/8/8. They must never be unleashed

Even worse... they are 24/24/24.


thought they were 9001/9001/9001/9001

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Gogela
Epic Ganking Time
CODE.
#17 - 2012-04-10 22:10:09 UTC
valerydarcy wrote:
everyone knows jove ships are 8/8/8. They must never be unleashed

Actually that's an interesting point too... maybe in rebalancing the Jove ships they get the awesome stats but get handicapped on slots, so whereas a jove frig balanced against some kind of assault frig interceptor hybrid might otherwise get 4 lows, it gets 3.... and so on. If Jove modules are on the frig it is tactically superior, albeit expensive. If it's T2 fitted it's at a disadvantage (again, from an absolute and incidental tactical standpoint)

Signatures should be used responsibly...

ITTigerClawIK
Galactic Rangers
#18 - 2012-04-10 22:13:30 UTC
Gogela wrote:
So we keep getting told the Jove are out there, and nothing ever happens. It's coming up on a decade of EvE online. Are we ever going to see the Jove? I mean honestly?

...and how cool would it be if the EvE gate opened again and various Terran empires came through? If we hit a million paid accounts would you start considering an expansion like that?

Anyone else want to see Jove ships?



shhh its a supprise.
Lost Greybeard
Drunken Yordles
#19 - 2012-04-10 22:27:00 UTC
You already have a Jovian ship/module, it's called your pod. And there are plenty of physically (albeit not culturally) Jovian characters, they're called capsuleers. We're the equivalent of the Jovian warrior caste if I'm remembering my fluff right, except in our case they just started with a race that still had its aggressive instincts instead of trying to restore them from scratch.

And, politically, Jovian tech is the backbone of all four empires and 0.0 space as well, so we're basically all in their empire.

(Honestly, running into an exploring Terran ascended energy being or something would be fairly entertaining. Maybe they've ascended to infectious engrams and are the reason the rogue drones are so oddball or something. I enjoy random bits of story like that.)
Duvida
The Scope
Gallente Federation
#20 - 2012-04-10 23:08:58 UTC
I'd be all for a wormhole opening into Azeroth... we could have Deathwing's cousin threaten our new Dust 514 worlds ala the space dragon in MOO II. (press me, I'll work a reference to Defender in here somewhere as well. Smart bombs indeed.)
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