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Starting Low sec exploration, help needed

Author
Bixtonim
Rotten Teeth
#1 - 2012-04-10 12:42:35 UTC

Hello there.

My main has been doing hisec exploration for some months and i think it's time to move into low sec for a change of scenery.

I've been a carebear for my entire eve career so i'm not sure what to expect in low sec.

I'l be flying a covops Tengu with max skills in all areas, solo. I know that i should use a travel/scan fit to be more efficient, but i think i'l stick to a covops fit with 5 launchers (350ish dps and 400-500 specific tank) till i get more comfortable with low sec.

My problem is the lack of experience, so what i'd like to ask is : what are the basic (and maybe advanced) tactics that i need to know to fly resonably safe?

For example, i have no clue if i can run a site while other people are in local, or just warp to safe and cloak up till they leave.
Or what to do if i land/jump in a gatecamp, just warp to something and cloak?

As you can see, i could use a lot of help :)

Thx in advance.
Roime
Mea Culpa.
Shadow Cartel
#2 - 2012-04-10 13:14:57 UTC
Just officer-fit the Tengu properly and they can't touch you. If you can't afford officer modules, buy the best deadspace ones you can and you're golden, you just need to fit more Warp Core Stabilizers.

Take note of your surroundings- if you see a control tower and force field in system, you should first destroy it before scanning for plexes, otherwise you are in danger, it might spawn a supercapital and not even a Tengu can hold long against one of those.

Remember, offense is the best defense- if you see someone on the gate after you jump in, engage immediately so he won't come in your complex to bother you.

Use combat probes instead of normal core ones- this will scare away the other carebears, and you can work in peace.

If someone attacks, be sure to punch the MWD and overheat it before hitting the warp- giving it a cycle will make you warp much faster than you wold otherwise.

There's much more, but these should get you started, good luck!








.

Ikonia
Royal Amarr Expeditions
#3 - 2012-04-10 13:24:05 UTC  |  Edited by: Ikonia
Maybe i can help you a bit

First of all: decide wether you want to accept PVP, or avoid it
My choice is avoidance. It is easy to avoid it, and simply cheaper, since PVP is always connected to losses. It is easy to avoid those who want to engage you. How

Simply always scout and recon. Having safespots is a must. The safespots should always be out of the grids of menu-chosen distances like e.g. 100km away from star. Better would be like 1000km away. Then you dont show up on others overviews. Always cloak up there. You can scan cloaked. Nobody can find you, if you havent chosen a spot, where suddenly could appear

If you want to go for PVP, there are other posters, that can help you

I would recommend not to go to anomalies, as they can be scanned with onboard scanner, and pirates very often jump to there, to see if anyone is fighting there. I was once engaged - and lost a ship - because some pirate was already waiting there cloaked

If someone is already in system, i dont do much but scanning. There are no friendly players in lowsec, only pirates. Dont go for security status 5.0. Pirates always have 5.0 toons, doing their recon work in lowsec or in bordersystems from hi to lowsec. Once u go in lowsec u will see their pirate toons trying to pin you. I can tell you a lot of tactics they try, simply convo me for a chat :

Only an empty lowsec is a good lowsec
Avoid systems with stations - dont dock, as they go for you, when you come out (Dockgankers)
Avoid flying to sites which can be found without a probe launcher
Always have local open - somebody comes in? warp to safespot to cloak or cloak up where you are and wait until he is gone
The best weapon versus pirates is time. The longer they need to wait, the more time they waste
The best tool versus pirates is brain. The more you know, the less you will loose
The best protection versus pirates is intelligence. He might have one tactic that he always apllies, you need to have 100 tactics to avoid his plan

Once you enter a plex, use directional scan permanently when someone is in system. In the fights you cannot cloak at every point. Depends on how paranoic u are, you can use trash placed around the gates of plexes. Id recommend something that doesnt appear on the overview, but decloaks potential attackers. Corpses and logs are good for that. One who was decloaked can be seen on directional scanner. If you have set it to the distance you have tgravelled from gate to where you are (e.g. 10.000 km) every ship that shows up there is simply going for you. Means cloak or warp for me

Mind that pirates are unskilled, but they will always outnumber you. Even if it is a crappy rookie ship that goes for you! He might be unskilled to battle you, but he might be able to pin you and then his 25 other toons come and kill you

Mind that several sites (Rad and Mag) might vanish when you warp off - always bookmark a wreck

There are hundreds of tips i could give you, but for a start this here is good enough :
Mnemosyne Gloob
#4 - 2012-04-10 13:40:26 UTC
While what Ikonia says is mostly true, the amount of paranoia that emanates from her viewpoint of lowsec is quite staggering ^^

My advice to the OP: Either do what Roime said or actually try to find out how it is for yourself (hint: maybe that tengu should stay in highsec for a bit) - you won't learn it on the forums.
Hatt0ri Hanz0
Life sucks then you die Ltd.
#5 - 2012-04-10 13:42:43 UTC
Because of the number of people who sit in lowsec, in a pos, doing PI or just chilling in their shields, you're going to find alot of lowsec systems populated. Doesn't mean that they are all out to get you, but its safer to assume so. Just have a safe spot always saved, and stay away from anomaly's. Stick with sites that require probes, and keep updating your D-scan every few secs. You'll be fine.
Ikonia
Royal Amarr Expeditions
#6 - 2012-04-10 13:48:18 UTC
Mnemosyne Gloob wrote:
While what Ikonia says is mostly true, the amount of paranoia that emanates from her viewpoint of lowsec is quite staggering ^^

My advice to the OP: Either do what Roime said or actually try to find out how it is for yourself (hint: maybe that tengu should stay in highsec for a bit) - you won't learn it on the forums.


Well agree :) My viewpoint is simply my Orca, which has often enough values in tummy, that would hurt to be lost. So i am in lowsec and nullsec acting like hegdehogs having sex with each other: very careful.

Cheers
Mnemosyne Gloob
#7 - 2012-04-10 13:51:28 UTC
Oh in that case i can understand.
Iria Ahrens
Space Perverts and Forum Pirates
#8 - 2012-04-10 13:55:01 UTC  |  Edited by: Iria Ahrens
Roime wrote:


If someone attacks, be sure to punch the MWD and overheat it before hitting the warp- giving it a cycle will make you warp much faster than you wold otherwise.

There's much more, but these should get you started, good luck!



Hitting the MWD makes you enter warp slower not faster. It can add several seconds as a matter of fact. The difference between 5 and 8seconds is typical for a cruiser mwd. Hit the mwd only if you've already been pointed to get out of range.

I think a cheaper ship is better, not a more expensive one. Not until he feels more comfortable in low. I generally avoid gate camps. Fighting at a gate gives you even less time to flee. when their friends arrive from the other side.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Roime
Mea Culpa.
Shadow Cartel
#9 - 2012-04-10 14:04:34 UTC
I do actually have a serious advice as well (besides keeping that Tengu out of low until you know what you are doing):

Learn at least a bit of pvp, especially about target hunting and the capabilities of different ships. Understanding how the hunter thinks will make you a harder target to catch.

Learning how to "read a system" i.e. how to interpret the information relayed by solar system map, dscan, local and pilot info is imho the most valuable player skill in EVE. Who goes in, what was he flying, did he come back, who dropped the probes, could they fly together ie. are the kind of things that should go through your head, you should be competent enough in the actual PVE part that you don't need to focus on the npcs.

Remember that "pirates" are rarely assholes, they just see you as a far more challenging target than red crosses. You think, you react and maybe even shoot back, catching you feels good :)

Not because they like your tears (those guys camp the Jita undock), but because they can't resist the thrill of the hunt, that loot in your cargo bay. It's also not uncommon that the guys will finish the plex, if they can't catch you.

And welcome to lowsec Cool

.

Ikonia
Royal Amarr Expeditions
#10 - 2012-04-10 14:05:18 UTC  |  Edited by: Ikonia
Iria Ahrens wrote:
Roime wrote:


If someone attacks, be sure to punch the MWD and overheat it before hitting the warp- giving it a cycle will make you warp much faster than you wold otherwise.

There's much more, but these should get you started, good luck!



Hitting the MWD makes you enter warp slower not faster. It can add several seconds as a matter of fact. The difference between 5 and 8seconds is typical for a cruiser mwd. Hit the mwd only if you've already been pointed to get out of range.

I think a cheaper ship is better, not a more expensive one. Not until he feels more comfortable in low. I generally avoid gate camps. Fighting at a gate gives you even less time to flee. when their friends arrive from the other side.


Never fight on a battlefield, when the enemy has chosen it and is waiting for you.

A direct approach only leads to a conflict, a surprise leads to a victory.

In fact, you go faster to warp when you are webbed, because u need a lower speed.
Punching the MWD just increases your signature and wont help you to escape, but to explode faster.

Cheers
Roime
Mea Culpa.
Shadow Cartel
#11 - 2012-04-10 14:13:07 UTC
Goddamn guys, I was trying to make a "funny" consisting of completely over-the-top bullshit What?



.

Keilateau Shakor
Shakor Freight and Mining Service
#12 - 2012-04-10 14:31:41 UTC
Leave that Tengu out of lowsec for the first few weeks. Practise the MWD+Cloak trick until it becomes second nature. Start using dirscan everywhere you go, constantly. Until it becomes second nature.

Now get a Vexor/Arbitrator.
Dive into lowsec, stay in lowsec.

This is the only way to learn.
Justia Omnibus
Hostile Take0ver
#13 - 2012-04-10 14:36:22 UTC
Roime wrote:
Goddamn guys, I was trying to make a "funny" consisting of completely over-the-top bullshit What?





I lol'ed at your first post. Smile
Arec Bardwin
#14 - 2012-04-10 14:48:59 UTC
Just to add some paranoia to this thread; clever dudes may scan out juicy plexes and sit there waiting, cloaked Smile
Zhilia Mann
Tide Way Out Productions
#15 - 2012-04-10 16:22:40 UTC
Bixtonim wrote:
I'l be flying a covops Tengu with max skills in all areas, solo. I know that i should use a travel/scan fit to be more efficient, but i think i'l stick to a covops fit with 5 launchers (350ish dps and 400-500 specific tank) till i get more comfortable with low sec.


All the paranoia has occluded this point: you want two different fits. Your first one will have a covops cloak and a probe launcher. It's for travel and possibly professional sites. Your second one has six launchers and an accelerated ejection bay (and hopefully a dissolution sequencer). It's for actually completing combat sites. Carry the second one in your cargo while you travel in your first.
Marsan
#16 - 2012-04-10 16:37:23 UTC  |  Edited by: Marsan
At this point don't take an expensive ship into LS. You will be ganked in short order. Start out slow:

1) Take a stealth bomber on a scouting run of the area you want to hunt. Learn how to evade gate camps and the cloak + MW/AB trick.

2) Find a mission agent in LS, and get a drake or other cheap BC. Equip a cloak and afterburner to evade gate camps. If you can mission in the area in a drake you can do anons in a SC.

3) The thing to remember is even in sites that require probes watching for probes on dscan isn't enough. If your opponent has scanned down the sites earlier and bookmarked them your screwed.



PS- I'd look at joining a corp to get some pvp experience. Also if you are going to be scanning and running site you might want to consider wormholes. You can solo C1-2 sites in a covert fit Tengu pretty easily. It's not that much more dangerous than LS and far more profitable. Of course it's generally saner to do it in a corp as it helps to have a salvager to clean up.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Sir Livingston
Doomheim
#17 - 2012-04-10 18:35:28 UTC
Roime wrote:
Just officer-fit the Tengu properly and they can't touch you. If you can't afford officer modules, buy the best deadspace ones you can and you're golden, you just need to fit more Warp Core Stabilizers.

Take note of your surroundings- if you see a control tower and force field in system, you should first destroy it before scanning for plexes, otherwise you are in danger, it might spawn a supercapital and not even a Tengu can hold long against one of those.

Remember, offense is the best defense- if you see someone on the gate after you jump in, engage immediately so he won't come in your complex to bother you.

Use combat probes instead of normal core ones- this will scare away the other carebears, and you can work in peace.

If someone attacks, be sure to punch the MWD and overheat it before hitting the warp- giving it a cycle will make you warp much faster than you wold otherwise.

There's much more, but these should get you started, good luck!

brilliant! Pirate

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew

Orlacc
#18 - 2012-04-10 20:17:32 UTC
Before you get that expensive boat blowed up, perhaps do some low sec exploring in a covops...need to learn to gtfo properly.

"Measure Twice, Cut Once."

Zhilia Mann
Tide Way Out Productions
#19 - 2012-04-10 21:25:43 UTC
Come on people. It's freaking low sec. With a covops cloak for travel, you're only vulnerable at undock or if you hang around too long with probes on your dscan.

Yes, if you've never been there, familiarize yourself with aggression mechanics and cloaking and whatnot, but it's really not that bad.
Bixtonim
Rotten Teeth
#20 - 2012-04-11 08:31:50 UTC
Thx for all the replies peeps. They have been all very helpful

Got a bomber and a Pilgrim ready to go. Not as shiny or braindead as the tengu, but cheap enough to blow some up while learning, and hopefully able to do some 4/10 and profession sites.

See you guys in lowsec.

Thx again.

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