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Well-developed Planetary Interaction Spreadsheet - Available for Purchase- Price Reduced!

Author
Joshua Vaughn Lampen
Archer Investments Initiative
#1 - 2011-09-27 18:14:14 UTC  |  Edited by: Joshua Vaughn Lampen
Greetings everyone,

Given the number of people asking about the profitability of Planetary Interaction(PI) and what largely appears to be a gap in the market I've decided to solicit bids for my PI spreadsheet. The spreadsheet took roughly 40 hours to complete and unlike those that are offered for free at some sites it is accessible to even the newest of players and those who are generally uncomfortable with using or creating spreadsheets.

Spreadsheet Details

Formula Driven and Accurate

The spreadsheet determines profitablility for you. The only input required on your part is looking up prices on the market of your choice and entering them. I chose to do it like this because it's far more accurate for an individual to enter prices themselves because they can read market availability and make more accurate assessments on prices. Other sheets rely on data automatically gathered from EVE market database websites where the data is typically outdated or unrepresentative of the current market.

Production Chains

As a large portion of the player base operates within high security space which inherently has planets with lower resource concentration than those found in low and null security space or wormhole space, planetary interaction through extraction and production of products is comparative low in profit compared to factory-world production where input products are bought from the market and turned into goods with higher market values. Therefore many players are not coming remotely close to the income they could be generating on a daily basis.

My spreadsheet covers the following factory-world production chains:

Tier 2 Production

24 Production Chains from Tier 1 Inputs

Tier 3 Production

21 Production Chains from Tier 1 Inputs
21 Production Chains from Tier 2 Inputs

Tier 4 Production

8 Production Chains from Tier 1 Inputs
8 Production Chains from Tier 2 Inputs
8 Production Chains from Tier 3 Inputs

As you can see every possible PI production chain is covered enabling you to maximize your profit while minimizing your risk to market fluctuations.

Highly Detailed

As with anything in EVE, the more information you have at your fingertips the better you can perform in the area of your choice. Planetary Interaction is no exception. Knowing the input costs of your product can help you determine whether its production is worthwhile or not. Consequently my spreadsheet displays and accounts for the following costs and information:

Input Cost Per Batch
Input Cost Per Unit
Import and Export Taxes
Broker, Market and Transportation Fees
Total Cost Per Unit
Current Market Value
Total Profit Per Unit
Number of Facilities Producing A Specific Good
Profit Per Hour
Profit Per Day
Profit Per Week
Profit Per Month
Production Chain Profitability(Percent Value) - Profitable items are highlighted in green, unprofitable in red

Profitability

As many players know by now Planetary Interaction is amongst the best passive income currently available in EVE. By using this spreadsheet you can minimize the amount of time you have to devote to income-generating activities and focus on what you enjoy doing most. However I'm sure you want an idea of just how much ISK you can make using my spreadsheet.

At a minimum if you picked the worst possible product that turned a profit on the open market you will make 6 million a month. Honestly that's a laughable amount and nobody who does PI seriously should ever pursue such a low amount of profit.

If you choose the best three products and devote a character with LVL V Interplanetary Interaction and Command Center Upgrades you will make at least 1 billion ISK a month.

If you by chance have multiple characters(1 account with your main, 1 account with 3 PI characters) with similar skills you can increase this to 3-4 billion a month.

Time Required

By now many of your might be thinking, "Those figures are great but how much time do I have to devote to PI everyday in order to make those profits?" This system is designed for minimal daily attention, requiring only 15 minutes of your time per character per day. Imagine making 33 million a day in profit for 15 minutes of your time with a single character or 100-133 million a day with 2 accounts(4 characters) for a hour of your time.

Capital Required

In order for this spreadsheet to return maximum profit you need to be aware that you need a certain amount of ISK available for investment in buy orders, input products or both. At a minimum I recommend at least 500 million so that you minimize the amount of time you need to spend everyday buying input products.

Services Included With Purchase

Should you purchase my spreadsheet you will also get my services along with it. This currently includes:

Logistical and Location Advice
Market Advice
Spreadsheet Customization and Updates Suited To The Buyer
Planetary Interaction Infrastructure Designs - I have designs optimized for every type of player. You can maximize your profit with a design that requires new goods every 12 hours or you can minimize your time in-game with a design that requires resupplying every 4 days
Joshua Vaughn Lampen
Archer Investments Initiative
#2 - 2011-09-27 18:14:45 UTC  |  Edited by: Joshua Vaughn Lampen
Pricing and Availability

As I am unsure how strong or even if there will be a demand for my spreadsheet I have developed two possible purchasing schemes, exclusive and nonexclusive.

Nonexclusive

Provided that there are a numerous people interested in this spreadsheet but nobody wishes to have exclusive access than I will sell it to anyone who wishes to have a copy.

Nonexclusive price: 200 Million ISK

Exclusive

Provided someone wants to have exclusive access to my spreadsheet and maximize their own profit while minimizing the risk that others become involved in their niche I will sell this sheet to that person and only that person.

Exclusive price: 1 Billion ISK

Distribution of Spreadsheet

I will allow this thread to remain active for the next week or two in order to gauge interest in my product and to determine whether nonexclusive or exclusive is the best route to pursue. After I have determined which route I will pursue I will acquire the contact information(email) of each interested party and buyer and arrange for payment and transfer of the spreadsheet at a time to be determined within the next two weeks.

Questions and Information

If you want to know more details about the spreadsheet or have questions regarding it please feel free to ask within this thread and I will respond as soon as time allows. If you are only here to denigrate this item's sale or anything related to it please refrain from doing so. I know this might be a tall order, but I'm merely trying to provide information and services to those parts of the community that wishes to become heavily involved with the PI market.

Should you require input on whether I am as good with PI as this thread claims feel free to inquire directly with me or within the E-Uni public channel since many people who lurk within that channel are familiar with my PI activities and I quite often dispense advice on all matters related to PI. Anti Kythera Bloodbath, Kakrenor, and Sara Seraph are just some of the many people who come to mind who could probably speak to my knowledge of PI.

Finally thank you for taking the time to read this thread and showing interest in my products and services. Fly safe!

- J.V. Lampen
Kyseth
Viziam
Amarr Empire
#3 - 2011-09-27 18:54:15 UTC
Joshua Vaughn Lampen wrote:


Nonexclusive price: 1 Billion ISK

Exclusive price: 6 Billion ISK


I think we just found where the profit lies in Planetary Interaction. Apparently, it's in selling spreadsheets.
Master Gotama
Black Sky Hipsters
#4 - 2011-09-27 18:58:03 UTC
sweet, the noobs asking for PI advice are gonna shell out 1-6B for a spreadsheet ShockedRoll

LolLolLol

btw, sell order forum is that way --->
Joshua Vaughn Lampen
Archer Investments Initiative
#5 - 2011-09-27 19:19:49 UTC
Master Gotama wrote:
sweet, the noobs asking for PI advice are gonna shell out 1-6B for a spreadsheet ShockedRoll

LolLolLol

btw, sell order forum is that way --->


Well there wouldn't be much sense in selling this at a low price and thus having massive amounts of competition suddenly would it? Considering the non-exclusive price is considerably less than I make in a month with the sheet at the moment its relative cost is rather low.

And this forum seems more appropriate than market discussion or any others as it is likely to get far more traffic.

Malkuth Delapounti
The Scope
Gallente Federation
#6 - 2011-09-27 21:57:23 UTC
Nothing personal guy but really if I could afford to actually give you 4 billion dollars have 500 million in reserve and actually be able to pay this price,  why do I need your speed sheet again? 
Joshua Vaughn Lampen
Archer Investments Initiative
#7 - 2011-09-29 14:07:10 UTC
Price Reduced!

I've got a few sales in the works so I've chosen to reduce the price!
RaTTuS
BIG
#8 - 2011-09-29 14:27:49 UTC
Hi sec miner
Miner PI setup

Factory planet [for making P1 into P2 - not so much for hightech but YMMV
Factory PI setup

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

Joshua Vaughn Lampen
Archer Investments Initiative
#9 - 2011-09-29 15:35:36 UTC
RaTTuS wrote:
Hi sec miner
Miner PI setup

Factory planet [for making P1 into P2 - not so much for hightech but YMMV
Factory PI setup


Decent setups if you want to ignore your PI as much as possible but in terms of ISK/hr and general profitability they're both pretty damn low.

The P1-P2 Production Setup you have there would only yield the following assuming you picked the most profitable P1-P2 Production line:

Profit Per Hour - 34,836.38 ISK
Profit Per Day - 836,073.17 ISK
Profit Per Week - 5,852,512.21 ISK
Profit Per Month - 23,410,048.84 ISK
Current Return on Investment Per Unit - 26.31%

Incredibly low compared to a low of other Production Lines unless you are using this setup to fuel a POS or supply materials to another character doing PI.


Joshua Vaughn Lampen
Archer Investments Initiative
#10 - 2011-09-29 15:39:19 UTC  |  Edited by: Joshua Vaughn Lampen
Decent setups if you want to ignore your PI as much as possible but in terms of ISK/hr and general profitability they're both pretty damn low.

The P1-P2 Production Setup you have there would only yield the following assuming you picked the most profitable P1-P2 Production line:

Profit Per Hour - 34,836.38 ISK
Profit Per Day - 836,073.17 ISK
Profit Per Week - 5,852,512.21 ISK
Profit Per Month - 23,410,048.84 ISK
Profit Per Unit - 1,833.49 ISK
Return on Investment Per Unit - 26.31%

Incredibly low compared to a low of other Production Lines unless you are using this setup to fuel a POS or supply materials to another character doing PI. This is all for a single planet but even if you had all 6 doing this it would still be low in terms of profit.
Shimarra
Infinite Starbase Works Incorporated
#11 - 2011-09-30 23:10:05 UTC
So you have to manually update the prices of all your resources? Why not an xml feed? Worked for wyke's sheet just dandy.
Joshua Vaughn Lampen
Archer Investments Initiative
#12 - 2011-09-30 23:50:51 UTC  |  Edited by: Joshua Vaughn Lampen
Shimarra wrote:
So you have to manually update the prices of all your resources? Why not an xml feed? Worked for wyke's sheet just dandy.


I'm familiar with that sheet and I tried it when I first got into PI. Unfortunately that spreadsheet is riddled with inaccuracies and miscalculations with many products being indicated more profitable than they really are or being profitable when they are not.

An XML feed would be nice but unfortunately it is inherently going to fall victim to outlying sell and buy orders which are not representative of medium- and long-term market trends. By manually observing the data the user can see if there is actual volume behind a sell or buy order at a particular price and thus potential for long-term income. It is in no way helpful for a sheet to indicate that something is profitable if it is only profitable because someone wanted at item at a higher than normal price during a time interval that is inconvenient for anyone who does intensive planetary interaction for high level profit. Profitability needs to be largely predictable and should not depend on the user having to reset planets constantly in order to chase the most profitable products.

To return to my first point if Wyke's sheet was as accurate as many claim it is, the market niches I operate within with respect to PI would certainly not exist because everyone would have noticed it and the niches would have been eliminated overnight. However as I've been doing this for several months and demand is constant with only a single good experiencing a short-lived price fluctuation that lasted for less than a week and thus did not have any real impact on profitability within that particular production line it is clear that other players have not noticed it in any significant number.

Granted you have no particular reason to believe what I'm saying one way or the other and ultimately whether I'm making the kind of profit I claim or not. However should you be legitimately interested in making over a billion ISK a month on a single character with LVL IV CC upgrades and Interplanetary Consolidation or if you have multiple characters to devote to PI you can easily double that, feel free to contact me. Should you wish to purchase my spreadsheet I am open to having a mutually agreed upon intermediary hold onto the fee pending confirmation of my claims.

Edit: Just to provide an example of how Wyke's sheet is inaccurate(based on pricing updates this morning:

Broadcast Nodes

Wyke's Sheet

Cost to build from P1 Inputs: 699,766.40
Forge Max Buy: 834,000.00
Cycle Profit Projection (from P1): 134,233.60

My Sheet:

Cost to build from P1 Inputs: 772,379.77
Forge Max Buy: 830,262.02
Cycle Profit Projection (from P1): 57,882.25

Wyke's sheet fails to incorporate broker's and market fees along with the taxes to clearly show the per unit profit along with the hourly, daily, and other profits based upon the infrastructure the player is currently using. Additionally as the XML uses max and min values on inputs you will often get inaccurate data and profitability estimates.
Joshua Vaughn Lampen
Archer Investments Initiative
#13 - 2011-10-06 14:05:32 UTC
Bump. Also a more detailed post on PI profitability:

https://forums.eveonline.com/default.aspx?g=posts&m=146929#post146929