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Abandoned/Offline POS Mechanics

First post
Author
ladytrft
Doomheim
#1 - 2012-04-10 07:59:35 UTC
CCP need to introduce some kind of feature where if a POS is anchored but completely offline it can be taken. There are a huge number of towers anchored to moons that have been left to go offline. Maybe the owners stopped playing, or don't have any use for it anymore. Either way its a waste of a moon that another player/corp could use. Sure you could war dec them and try and destroy it but I feel like it could be a legitimate mechanic that an offline POS can be accessed and stolen?

There could be a grace period where if a tower goes offline it goes into a secure mode of some sort for 7 days, can still be attacked but not stolen, after that it's fair game?

Prince Kobol
#2 - 2012-04-10 08:13:55 UTC
I suspect that when CCP get round to re-working PoS's hopefully some time next year) we will see a mechanic that will allow people to take them after x number of days of being off-line, until that happens we will just have to continue as normal.

T' Elk
Strategically Bad
Goonswarm Federation
#3 - 2012-04-10 08:14:46 UTC
I approve of this. But not 7 days, I'd say more around a month.

~Badposter since FOOOOREEEEEVAAAAAR~ I come back after 2 years to THIS? ~Now 4 years apparently

supersexysucker
Uber Awesome Fantastico Awesomeness Group
#4 - 2012-04-10 08:18:00 UTC
Blow it up very simple. If you do not want to war dec (guessing HS) I would seem it really aint worth it... same goes for blow up...

You have a 100% defenceless tower, even if you start attacking it, the owner needs to defend it till the shield comes up...

And you want a let me just steal offline towers... na.


Also... maybe post in the right forum.
Eugene Spencer
Set Phasers To Malky
#5 - 2012-04-10 08:30:45 UTC
A POS may be offline, but that doesn't mean they are not used.

The whole "standings for POS in highse"c means some corps are reluctant to remove POS, because they might not be able to put it up again. POS are left online until they need them.

The mechanic for removing them is already there - war. If a corp really wants to keep a POS, they'll put it back online and defend it.

Easy!

I have a specific comb for my beard.

ladytrft
Doomheim
#6 - 2012-04-10 08:41:17 UTC
supersexysucker wrote:
Blow it up very simple. If you do not want to war dec (guessing HS) I would seem it really aint worth it... same goes for blow up...

You have a 100% defenceless tower, even if you start attacking it, the owner needs to defend it till the shield comes up...

And you want a let me just steal offline towers... na.


Also... maybe post in the right forum.


Not very simple for every corp.

I wasn't really sure where to post this? What would be the right forum?

ladytrft
Doomheim
#7 - 2012-04-10 08:45:52 UTC
Eugene Spencer wrote:
A POS may be offline, but that doesn't mean they are not used.

The whole "standings for POS in highse"c means some corps are reluctant to remove POS, because they might not be able to put it up again. POS are left online until they need them.

The mechanic for removing them is already there - war. If a corp really wants to keep a POS, they'll put it back online and defend it.

Easy!



You make good point, however if a corp wants to simply anchor a POS until they may need it then there should be a cost to that, eg: keeping the POS online, so fuel cost etc. If they choose not keep it online then thats ok but they should run the risk of having it stolen Big smile
Eugene Spencer
Set Phasers To Malky
#8 - 2012-04-10 08:53:39 UTC
I don't think you should be forced to have an online POS at all times. Maybe it just consumes starbase charters or something.

And if you could somehow de-anchor a POS, I don't think it should be as easy as right-click > scoop. There should be skills and modules attached to it. Like the codebreaker or salvager.

And I still think you should only be able to do that if you are at war with the corp :-)

I have a specific comb for my beard.

Enuen Ravenseye
Aliastra
Gallente Federation
#9 - 2012-04-10 11:33:35 UTC
Eugene Spencer wrote:
There should be skills


New skill: POS Manipulation
PreReqs: Anchoring IV, Hacking V

Oh, think of the possibilities! This could be damned fun actually.
Aqriue
Center for Advanced Studies
Gallente Federation
#10 - 2012-04-10 12:03:59 UTC
Sounds like OP is risk adverse and doesn't want to deal with the fact that if OP deced a corp to burn a POS, OP might actually have to deal with player vs player interaction. OP wants to have NPC interaction on easy mode, NPC being anything that uses dumb AI or random chance to gain that prize (<-- like salvage, OP probably a supporter of POS hacking).

Wardec the POS and just remove it, otherwise don't bother. Offline its not giving any reward for the owner and its zero risk to take down to you. Its an isk sink, because that POS removed is not comming back to be reused again and again, requiring the POS be re-bought. You don't want to shoot it, you don't deserve the moon location.
wubblekins
Royal Amarr Institute
Amarr Empire
#11 - 2012-04-10 12:09:21 UTC
we discussed this at fanfest in the wh roundtable one idea that was put out is if a tower is anchourd for a month witrhout any interaction it will auto unanchor,
Cebraio
State War Academy
Caldari State
#12 - 2012-04-10 12:11:55 UTC
ladytrft wrote:

I wasn't really sure where to post this? What would be the right forum?


Features and Ideas
Flaming Head
Doomheim
#13 - 2012-04-10 12:51:53 UTC
Just dec the corp? Shields are the vast majority of a POS tower, no shields = big boom.

You could do it with a few battleships.
Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#14 - 2012-04-10 16:18:50 UTC
It would be great if CCP put in a mechanic that made the POS more susceptible to salvaging the longer it was offline. This could open up a new profession hunting for derelict POS's floating in deep space and Worm Holes. Think of all that T2 salvage a tower would cough up.
Beekeeper Bob
Beekeepers Anonymous
#15 - 2012-04-10 16:36:40 UTC
Ships, guns, wardec, tower goes pop?

Or is OP adverse to actually playing the game? Shocked

Signature removed - CCP Eterne

Micheal Dietrich
Kings Gambit Black
#16 - 2012-04-10 16:55:40 UTC
This is one mechanic that I actually agree with. I can't even count the number of times when I am scouting for targets and I come across random towers instead and each time I instinctively fly up to them to see if I can unanchor them. It'd be like parking your car in downtown and just leaving it there for a month unattended. Each day only increases the chances of it being jacked.
But I do agree that one should be required to hack into the base first in order to gain access. To improve on that, there should be a chance that the hack will trigger an alarm sending a corp evemail out warning any players who may be on. As well as the player himself obviously being flagged.
For the wardec argument, why blow something up when you can just take it?

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

ladytrft
Doomheim
#17 - 2012-04-11 02:11:34 UTC
The "are you adverse to player interaction or risk" comments are far from the point of my suggestion. I'd be totally fine with the introduction of the suggested mechanic still requiring you to war dec the owner corp. What you elite "ships, guns war dec, tower goes pop" PVPrs are failing to comprehend is that not every active player in eve is part of a large, or even medium, sized organisation able to roll up in DPS Battleships and pop a tower.

The point of my suggestion is to deal with offline or abandoned towers, with a possible mechanic other than just blowing it up. I'd be willing to bet that 10-20% of those towers are owned by in-active players or corps.
Weasel Ugs
The Night Crew
#18 - 2012-04-11 02:26:55 UTC  |  Edited by: Weasel Ugs
ladytrft wrote:


The point of my suggestion is to deal with offline or abandoned towers, with a possible mechanic other than just blowing it up. I'd be willing to bet that 10-20% of those towers are owned by in-active players or corps.

I have started trying to contact the owners of offline towers I come across in wormholes and I get not replies and the CEO is never logged in when I am on. I believe the 10-20% number is alot higher than that.

I like the idea of some mechanic of hacking a tower thats been offline for some length of time so you can unanchor and acquire it for yourself
Scrapyard Bob
EVE University
Ivy League
#19 - 2012-04-11 02:33:12 UTC
Eugene Spencer wrote:
I don't think you should be forced to have an online POS at all times. Maybe it just consumes starbase charters or something.


A reasonable compromise would indeed be "consume charters". Except that they're dirt cheap and you could just fill the fuel tank with a few year's worth.

A more ambitious design change would be to make it so that they consume a single fuel block each hour when anchored, even if not online. Which would be about 10M ISK/mo for having the tower anchored. You could still load it up with a lot of fuel (enough for a year or two), but you'd have to pay a bit more for the privilege.
Surge Roth
The Scope
Gallente Federation
#20 - 2012-04-11 03:12:57 UTC  |  Edited by: Surge Roth
ladytrft wrote:
Eugene Spencer wrote:
A POS may be offline, but that doesn't mean they are not used.

The whole "standings for POS in highse"c means some corps are reluctant to remove POS, because they might not be able to put it up again. POS are left online until they need them.

The mechanic for removing them is already there - war. If a corp really wants to keep a POS, they'll put it back online and defend it.

Easy!



You make good point, however if a corp wants to simply anchor a POS until they may need it then there should be a cost to that, eg: keeping the POS online, so fuel cost etc. If they choose not keep it online then thats ok but they should run the risk of having it stolen Big smile


I agree with this.
In fact, I think the second the POS goes offline, everything should unanchor. It's not hard to keep it running.

I don't find having it offline until you need it as a good reason. If people want to save it until they need it then they can unanchor it and keep it in a station. Don't have the standings? Shouldn't have betrayed your faction the second you got what you wanted. People can always leave high sec as well.
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