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What if it is the players who suck ?

First post
Author
Deopheel Dalonne
Eridu Productions
#1 - 2011-09-27 17:51:55 UTC
We hear all this talk about how Eve is broken, how players are leaving in droves and O! how miserable a job CCP is doing ...

But what if Eve is fine and it is the players who suck ?

What I mean is this. Yes, Eve is a game. But it is also an experiment.

Eve is a simulator. And so from the begining, it was more than just a game. It was an attempt to see what a bunch of guys with spaceships, FTL and a space based economy, given the opportunity to colonize the galaxy would do.

Well, maybe we have picked the wrong guys ...
Mendolus
Aurelius Federation
#2 - 2011-09-27 17:56:38 UTC
You know what happens if you feed the fish too often? Shocked

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Jokerface666
Intergalactic Expeditionary Corp
#3 - 2011-09-27 17:57:00 UTC
Deopheel Dalonne wrote:
We hear all this talk about how Eve is broken, how players are leaving in droves and O! how miserable a job CCP is doing ...

But what if Eve is fine and it is the players who suck ?

What I mean is this. Yes, Eve is a game. But it is also an experiment.

Eve is a simulator. And so from the begining, it was more than just a game. It was an attempt to see what a bunch of guys with spaceships, FTL and a space based economy, given the opportunity to colonize the galaxy would do.

Well, maybe we have picked the wrong guys ...


yeah 300.000 .. oh sorry 270.000 people are dumb.....

you sir just suck at thinking!
Nova Fox
Novafox Shipyards
#4 - 2011-09-27 17:58:36 UTC
Jokerface666 wrote:
Deopheel Dalonne wrote:
We hear all this talk about how Eve is broken, how players are leaving in droves and O! how miserable a job CCP is doing ...

But what if Eve is fine and it is the players who suck ?

What I mean is this. Yes, Eve is a game. But it is also an experiment.

Eve is a simulator. And so from the begining, it was more than just a game. It was an attempt to see what a bunch of guys with spaceships, FTL and a space based economy, given the opportunity to colonize the galaxy would do.

Well, maybe we have picked the wrong guys ...


yeah 300.000 .. oh sorry 270.000 people are dumb.....

you sir just suck at thinking!


I know i suck, I constantly lose my expensive fancy battleships on such remedial lvl 4s.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

White Tree
The Scope
Gallente Federation
#5 - 2011-09-27 17:59:10 UTC
this is what i've been TRYING to tell YOU PEOPLE.

Former member of CSM6.

Karn Dulake
Doomheim
#6 - 2011-09-27 17:59:36 UTC
You could always end up with the WOW thing

they made it too noob friendly and all the old players left. all that happened was a new group of players started playing
I dont normally troll, but when i do i do it on General Discussion.
Ana Vyr
Vyral Technologies
#7 - 2011-09-27 17:59:40 UTC
You mean how nullsec is going stagnant because of the tendancy for humans to solve conflicts eventually by banding into larger and larger groups/coalitions?
Deopheel Dalonne
Eridu Productions
#8 - 2011-09-27 17:59:41 UTC
Jokerface666 wrote:
Deopheel Dalonne wrote:
We hear all this talk about how Eve is broken, how players are leaving in droves and O! how miserable a job CCP is doing ...

But what if Eve is fine and it is the players who suck ?

What I mean is this. Yes, Eve is a game. But it is also an experiment.

Eve is a simulator. And so from the begining, it was more than just a game. It was an attempt to see what a bunch of guys with spaceships, FTL and a space based economy, given the opportunity to colonize the galaxy would do.

Well, maybe we have picked the wrong guys ...


yeah 300.000 .. oh sorry 270.000 people are dumb.....

you sir just suck at thinking!

Quantity does not imply quality.

Billions of imbeciles can very well go around in circles for millenia without achieving anything of value.
Deopheel Dalonne
Eridu Productions
#9 - 2011-09-27 18:04:30 UTC
Ana Vyr wrote:
You mean how nullsec is going stagnant because of the tendancy for humans to solve conflicts eventually by banding into larger and larger groups/coalitions?

Yes it is mostly the failure of Nullsec that I have in mind.

What Nullsec is now in Eve looks like what the Eurasian steppe was for millenia. An immense empty space with a few barbaric hordes here and there constantly destroying each other.

The Cimmerians, The Scythians, The Alans, The Yueche, The Huns, The Pechenegs, The Mongols, The Oghüz, etc ... It seems one is reading a list of the major "alliances" in Eve ...
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#10 - 2011-09-27 18:09:20 UTC
Ana Vyr wrote:
You mean how nullsec is going stagnant because of the tendancy for humans to solve conflicts eventually by banding into larger and larger groups/coalitions?


This.

Ah, the nature of the beast. I have said such things before.
Fortunately there are still loads of the smaller Corps (and small alliances), who have not yet gone to bed with the big lads.

For the sake of Eve, let us hope it stays that way.
Rakshasa Taisab
Sane Industries Inc.
#11 - 2011-09-27 18:11:03 UTC
Who sucks more, players or CCP?

It is a close race.

Nyan

Arkahnov
Shiney Things
#12 - 2011-09-27 18:18:13 UTC
Jokerface666 wrote:
Deopheel Dalonne wrote:
We hear all this talk about how Eve is broken, how players are leaving in droves and O! how miserable a job CCP is doing ...

But what if Eve is fine and it is the players who suck ?

What I mean is this. Yes, Eve is a game. But it is also an experiment.

Eve is a simulator. And so from the begining, it was more than just a game. It was an attempt to see what a bunch of guys with spaceships, FTL and a space based economy, given the opportunity to colonize the galaxy would do.

Well, maybe we have picked the wrong guys ...


yeah 300.000 .. oh sorry 270.000 people are dumb.....

you sir just suck at thinking!


I think this is why there is such a whine factor here.... everyone thinks their point of view is what everyone elses point of view is.

ccp makes their game, it's either appealing to us or it is not, we make a choice to play/pay based on that. They don't have to listen to suggestions and you don't have to pay/play.
mkint
#13 - 2011-09-27 18:22:17 UTC
Because Supercaps Online™ takes skill, not RMT.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Hilliendeth Bakhondoer
Royal Amarr Institute
Amarr Empire
#14 - 2011-09-27 18:31:58 UTC
White Tree wrote:
this is what i've been TRYING to tell YOU PEOPLE.

And do you have anything to suggest in order to improve things ?
mkint
#15 - 2011-09-27 18:34:59 UTC
Hilliendeth Bakhondoer wrote:
White Tree wrote:
this is what i've been TRYING to tell YOU PEOPLE.

And do you have anything to suggest in order to improve things ?

Are you suggesting the CSM is more than just a long term publicity stunt that backfired? And is more than just *free trip*?

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Martyr Theos
The NecroMonger Faith
#16 - 2011-09-27 18:39:46 UTC
I don't care whose fault it is....

and YES I have the answer for solving the problem.

NOVA BOMBS NOW !

Once these instruments from "Our Lady of Enema" Missions begin to work their way into the back doors of Zero...
Everything will change ! And what a sigh of relief will be heard in the land.
mkint
#17 - 2011-09-27 18:42:30 UTC
Martyr Theos wrote:
I don't care whose fault it is....

and YES I have the answer for solving the problem.

NOVA BOMBS NOW !

Once these instruments from "Our Lady of Enema" Missions begin to work their way into the back doors of Zero...
Everything will change ! And what a sigh of relief will be heard in the land.

Why aren't you in Goons? You have the same goal of delivering the Finishing Blow to EVE.

Bad idea is still bad.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Hilliendeth Bakhondoer
Royal Amarr Institute
Amarr Empire
#18 - 2011-09-27 18:44:04 UTC
mkint wrote:
Hilliendeth Bakhondoer wrote:
White Tree wrote:
this is what i've been TRYING to tell YOU PEOPLE.

And do you have anything to suggest in order to improve things ?

Are you suggesting the CSM is more than just a long term publicity stunt that backfired? And is more than just *free trip*?

Ok, what do YOU suggest ?
Hilliendeth Bakhondoer
Royal Amarr Institute
Amarr Empire
#19 - 2011-09-27 18:58:23 UTC
No answer of course mkint.

I did not think so ...
JamesCLK
#20 - 2011-09-27 18:58:36 UTC  |  Edited by: JamesCLK
I believe it's more of a mixture of the two; we tend to take the decisions that we believe have a bigger chance for success.
It makes sense; when game mechanics that normally inhibit your chances are a non factor (due to a balance issue or similar), would you not exploit this situation to your advantage?

Most would, and those who don't more often than not fall victim to those who do, sadly. Sad

As an example:
No one is forced to fly Dramiels as their frigate of choice, but those that do have a much better chance of emerging victorious - or at least running away from a bad situation - than those who do not.
Would we use them if they had more counters and were properly balanced? A lot would, I'm sure, but many would go find the next FOTM (sorry White Tree, I know you don't like that term, but I don't have any other word for what these ships are - unless you could call it a bandwagon-ship-thing-awaiting-massive-nerf; BSTAMN Ugh).

Another example:
Effective Diplomacy (read: NAPfests) is another facet of this, and the OP's suggestion that this is a player issue is entirely correct. However, I also believe that CCP can nudge players towards dropping these excessive blueball coalitions (fx: limit the ammount of blues you can set as an alliance/corp, watch as gatecamps shoot neutrals that are actually allies - eventually this could break a NAP if it is a repeated issue? Idea).

What I'm trying to say is that it's not just EVE that's broken, and similarly, it's not just a problem with the playerbase; it's a bit of both. CCP's job in this is to encourage players to play the game as they envisioned it; but they should not employ restrictive changes (e/n: they are working on this, removing forced CQ and giving us ship spinning back for example), we do not want to force people into being unable to NAPfest - or make the Dramiel a useless ship - it should just require effort from the player; because the best reward is the kind that you feel you earned through hard work and dedication.

EVE does not need a skinner box complex, if that makes any sense. Big smile

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