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How to stop griping about the "Local Intel" Problem

Author
Tarn Kugisa
Kugisa Dynamics
#1 - 2012-04-07 19:27:07 UTC
Add a Structure anchorable to a POS Pirate that allows the use of he Local System Communications Channel. It would require Sov upgrades no doubt

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

mxzf
Shovel Bros
#2 - 2012-04-07 19:42:30 UTC
This is clearly an original idea which has never been posted before and will instantly solve all Local complaints and gripes. /sarcasm

The topic really has been brought up quite a few times. CCP is aware that something needs to be done. The issue is that both Local and AFK-Cloaking (issue or not) have to be addressed at the same time. It's a fairly complex issue and the two are deeply intertwined.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#3 - 2012-04-08 02:17:33 UTC  |  Edited by: Barbara Nichole
mxzf wrote:
This is clearly an original idea which has never been posted before and will instantly solve all Local complaints and gripes. /sarcasm

The topic really has been brought up quite a few times. CCP is aware that something needs to be done. The issue is that both Local and AFK-Cloaking (issue or not) have to be addressed at the same time. It's a fairly complex issue and the two are deeply intertwined.



I don't feel "AFK-Cloaking" is a problem or that it "needs to be addressed". What most people mean when they gripe about "AFK-Cloaking" is anyone in local who is cloaked for more time than those watch the cloaker have for a play session. They use all kinds of mis-characterizations to make the problem appear worse than it is. If someone is truly afk (which honestly is not what they care about) They are zero threat.. and will do nothing dangerous. It's the non-afk pilot that they wish to nerf - and so far every plan they have presented here is so onerous that it would break cloaking for all other uses plus the recon they are trying to end.

The no local solution would solve any talk about afk cloaking only because from then on the gripers would not be able to tell if there was anyone cloaked in local. The reason the gripers don't go for this is because they don't really care about afk cloaking....they want to stop the non afk cloaked.

Neither of these "issues" are urgent or need attention.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Gerrick Palivorn
Caldari Provisions
Caldari State
#4 - 2012-04-08 04:04:58 UTC
In before the usual nerf local/afk cloaking BS.

Local isn't a problem, cloaking isn't a problem, being afk isn't a problem. How come it becomes such a huge issue when all 3 are put together?

MMOs come and go, but Eve remains.  -Garresh-

Simi Kusoni
HelloKittyFanclub
#5 - 2012-04-08 05:33:32 UTC
Barbara Nichole wrote:
I don't feel "AFK-Cloaking" is a problem or that it "needs to be addressed". What most people mean when they gripe about "AFK-Cloaking" is anyone in local who is cloaked for more time than those watch the cloaker have for a play session. They use all kinds of mis-characterizations to make the problem appear worse than it is. If someone is truly afk (which honestly is not what they care about) They are zero threat.. and will do nothing dangerous. It's the non-afk pilot that they wish to nerf - and so far every plan they have presented here is so onerous that it would break cloaking for all other uses plus the recon they are trying to end.

The no local solution would solve any talk about afk cloaking only because from then on the gripers would not be able to tell if there was anyone cloaked in local. The reason the gripers don't go for this is because they don't really care about afk cloaking....they want to stop the non afk cloaked.

Neither of these "issues" are urgent or need attention.

You aren't really thinking deep enough.

AFK Cloaking isn't people complaining about literally AFK cloakers, it's a complaint about a tactic that happens to be conveniently labeled "AFK Cloaking", because "sometimes AFK, sometimes not AFK cloaked ships that attack/hot drop active players" is a terrible ******* title.

And I'd argue these issues do need attention, because the current situation is hated by both care bears and PvPers alike. Fortunately, from what I've heard, CCP have plans in the works to replace local with an intel tool and they were tossing around cloak-hunter style concepts.

Personally I'm not too sure on cloak hunting stuff, hopefully cloaking can be left as is. I suppose it depends on the intel changes, and how much of an advantage it gives to the aggressors.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Mel Lonestar
Native Freshfood
Minmatar Republic
#6 - 2012-04-08 09:00:02 UTC
Personally I have no problem with cloakers who are active on there computer waiting for the opportune moment to strike. It's the people that hop in a system, hit cloak and walk away from there computer are the problem, leaving their toon logged in cloaked in a system for 16-20 hours a day every day
Maybe every once in awhile sitting down to see if theres a target to hotdrop, but really for the most part they aren't even on there computer at all

I think an interesting fix would just be a very small thing that essentially forces anyone using a cloak to be active (as they should be) and not afk. Which could be a sov uprade that just pings the system, decloaking everything. Not permanently or even for a duration, just decloaks them and forces the pilot to be around to hit cloak again. And to prevent abuse, the "ping" has a 30 minute delay. Meaning moment it's activated it wont decloak anything for 30 minutes. This prevents it from being spammed to hunt down an active cloaker as well as the 30 minute delay prevents it from being used on cloakers passing through the system that get caught in bubbles. So skilled sb pilots and the likes who avoid being decloaked by ships passing through a camp can't be immediately decloaked via the upgrade

You could also add a 30 minute cool down, which would let the system only be used once an hour at mos

Personally I think it's fair to all sides
Gerrick Palivorn
Caldari Provisions
Caldari State
#7 - 2012-04-08 10:30:49 UTC
Mel Lonestar wrote:
Personally I have no problem with cloakers who are active on there computer waiting for the opportune moment to strike. It's the people that hop in a system, hit cloak and walk away from there computer are the problem, leaving their toon logged in cloaked in a system for 16-20 hours a day every day
Maybe every once in awhile sitting down to see if theres a target to hotdrop, but really for the most part they aren't even on there computer at all

I think an interesting fix would just be a very small thing that essentially forces anyone using a cloak to be active (as they should be) and not afk. Which could be a sov uprade that just pings the system, decloaking everything. Not permanently or even for a duration, just decloaks them and forces the pilot to be around to hit cloak again. And to prevent abuse, the "ping" has a 30 minute delay. Meaning moment it's activated it wont decloak anything for 30 minutes. This prevents it from being spammed to hunt down an active cloaker as well as the 30 minute delay prevents it from being used on cloakers passing through the system that get caught in bubbles. So skilled sb pilots and the likes who avoid being decloaked by ships passing through a camp can't be immediately decloaked via the upgrade

You could also add a 30 minute cool down, which would let the system only be used once an hour at mos

Personally I think it's fair to all sides


I would do this if the side effects were that everyone in a POS shield and docked up be ejected into open space, just so everything is fair. I mean we wouldn't want to hurt anyones feeling with actually being afk no matter where we are.

MMOs come and go, but Eve remains.  -Garresh-

KanashiiKami
#8 - 2012-04-08 16:18:35 UTC  |  Edited by: KanashiiKami
Tarn Kugisa wrote:
Add a Structure anchorable to a POS Pirate that allows the use of he Local System Communications Channel. It would require Sov upgrades no doubt



ooo i like

esp in losec/WH and null. maybe even make it default to, POS owning corp/alliance gets local channel access
so hisec has the default concord local channel, makes sense

i dont see why from a role play point of view, lo/null/WH sec is really suppose to be devoid of things ... we shouldnt have any electronic device to communicate on a common CB band radio or to that effect. ... let alone see that some 1 is in the same space as you are

WUT ???

Lijhal
Innoruuks Wrath
#9 - 2012-04-08 19:29:32 UTC
the easiest solution to "fix" this is pretty simple

show only those in the local list, you can actually "see" i.e are on the same grid as you

by far, the most simple solution to this without adding, anchoring, nerfing or skilling something else....


but ccp is going to change something, thats certain .... so please keep qualm!)( :O)

ugh zug
Aliastra
Gallente Federation
#10 - 2012-04-08 21:00:59 UTC
remove local, problem solved.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Marsan
#11 - 2012-04-08 21:31:04 UTC
[quote=Tarn Kugisa]Add a Structure anchorable to a POS Pirate that allows the use of he Local System Communications Channel. It would require Sov upgrades no doubt [/quote

This would not fix the afk cloaker problem in the minds of the people complaining. What various NS groups want is to be able to treat NS areas like HS. Basically you lock down an area by controlling the gates into and out of the area. Now you can mine, and rat in peace just it was HS. Only reaping the rewards of NS mining and bounties. The problem as it is seen is that most corps and alliances shutdown all operations and head to the POS/station when ever anyone unknown is in local. As a result a single afk cloaker can shutdown and entire system, and handful can shutdown a region

If you remove local and have an anchorable structure. These same groups complaining will promptly anchor one and we'll be back to square one again. Because they like the safety local provides. It would be better to remove local entirely so these folks get use to

The people who really want afk cloaking nerfed are the botters, power site runners, and miners. Most bot script safe up when anyone else comes into local. Power site runners tend to use really expensive ships (sometime capital ships) to maximize their profit. They won't risk these ships if there is a possibility of a hot drop. Miners are just screwed as there simply aren't useful mining ships that can take on a stealth bomber effectively much survive a hot drop

Honestly CCP needs to look at the following

1) Remove local in NS, and maybe lower security LS

2) Scale back the ability to hotdrop anywhere, any time, and let cap ships use gates. A cloak in system isn't a huge threat if he can't drop a fleet directly on top of you. (Maybe make it so you must be 1000km from the nearest object like a POS, station, gate, asteroid....)

3) Give miners a way to mine in NS with some safety. For example blast mining (fairly quick, but you lose 80% of minerals), or combat capable mining ships.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Mel Lonestar
Native Freshfood
Minmatar Republic
#12 - 2012-04-09 05:58:32 UTC  |  Edited by: Mel Lonestar
Gerrick Palivorn wrote:
Mel Lonestar wrote:
Personally I have no problem with cloakers who are active on there computer waiting for the opportune moment to strike. It's the people that hop in a system, hit cloak and walk away from there computer are the problem, leaving their toon logged in cloaked in a system for 16-20 hours a day every day
Maybe every once in awhile sitting down to see if theres a target to hotdrop, but really for the most part they aren't even on there computer at all

I think an interesting fix would just be a very small thing that essentially forces anyone using a cloak to be active (as they should be) and not afk. Which could be a sov uprade that just pings the system, decloaking everything. Not permanently or even for a duration, just decloaks them and forces the pilot to be around to hit cloak again. And to prevent abuse, the "ping" has a 30 minute delay. Meaning moment it's activated it wont decloak anything for 30 minutes. This prevents it from being spammed to hunt down an active cloaker as well as the 30 minute delay prevents it from being used on cloakers passing through the system that get caught in bubbles. So skilled sb pilots and the likes who avoid being decloaked by ships passing through a camp can't be immediately decloaked via the upgrade

You could also add a 30 minute cool down, which would let the system only be used once an hour at mos

Personally I think it's fair to all sides


I would do this if the side effects were that everyone in a POS shield and docked up be ejected into open space, just so everything is fair. I mean we wouldn't want to hurt anyones feeling with actually being afk no matter where we are.


Well it is a fair system, if a friendly is afk cloaked somewhere in the system it uncloaks them to. If you log in a toon cloak it up in some system and walk away from your computer leaving it logged in for 16-20 hours a day every day. You aren't playing the game. It's just petty harassment. if you want to stay cloaked in a system to attack them financially, You should be active on your computer. Watching your character playing your character.
Gerrick Palivorn
Caldari Provisions
Caldari State
#13 - 2012-04-10 00:27:13 UTC
Mel Lonestar wrote:
Well it is a fair system, if a friendly is afk cloaked somewhere in the system it uncloaks them to. If you log in a toon cloak it up in some system and walk away from your computer leaving it logged in for 16-20 hours a day every day. You aren't playing the game. It's just petty harassment. if you want to stay cloaked in a system to attack them financially, You should be active on your computer. Watching your character playing your character.


If its harassment its against the EULA and you need to file a petition, see what the GM's and Dev's say about the whole issue.

MMOs come and go, but Eve remains.  -Garresh-