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Are exploration sites spawning at times other than downtime now?

Author
Petrus Blackshell
Rifterlings
#1 - 2012-04-08 02:07:08 UTC  |  Edited by: Petrus Blackshell
Earlier today I cleared a lowsec system of exploration plexes, but a corpmate of mine found a Radar site in a location I am 100% sure I scanned earlier.

Did I miss some kind of awesome change to exploration?

Update: he's finding the same complexes I found earlier (same names) but they are in different locations than they were for me. I don't even...?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

mxzf
Shovel Bros
#2 - 2012-04-08 02:24:11 UTC
Exploration sites have never been governed by DT for regular respawning (atleast, not since Apoc, I don't know about before then). The only time they respawn at DT is if they were spawned (by initiating warp to them) and then left for >3d (AKA, pretty much only Gravs).
Petrus Blackshell
Rifterlings
#3 - 2012-04-08 03:25:13 UTC
So... when do they respawn then? Randomly?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

mxzf
Shovel Bros
#4 - 2012-04-08 03:33:54 UTC
They respawn shortly after they are run. IIRC the mechanic is that a site respawns somewhere in the game within 5-10 min of it despawning. As far as we know that is.
Petrus Blackshell
Rifterlings
#5 - 2012-04-08 06:44:21 UTC
Well, the weird thing is the exact sites I ran previously (type of site) respawned, not different ones. Must have been just a freak coincidence then. Thanks!

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Czeris
Caldari Provisions
Caldari State
#6 - 2012-04-08 09:40:26 UTC
mxzf wrote:
They respawn shortly after they are run. IIRC the mechanic is that a site respawns somewhere in the game within 5-10 min of it despawning. As far as we know that is.


This is an unproven rumour that no one has ever provided any evidence to support. It just gets repeated and people think it's true. If you have evidence, please post it, as I've never seen any in 4 years of exploration, and reading about exploration in Eve.

Sites spawn according to some unknown mechanic throughout the day. Sites that have been left uncomplete for a certain number of days will despawn at downtime.
mxzf
Shovel Bros
#7 - 2012-04-08 13:42:30 UTC
Czeris wrote:
mxzf wrote:
They respawn shortly after they are run. IIRC the mechanic is that a site respawns somewhere in the game within 5-10 min of it despawning. As far as we know that is.


This is an unproven rumour that no one has ever provided any evidence to support. It just gets repeated and people think it's true. If you have evidence, please post it, as I've never seen any in 4 years of exploration, and reading about exploration in Eve.

Sites spawn according to some unknown mechanic throughout the day. Sites that have been left uncomplete for a certain number of days will despawn at downtime.


I think there was a dev post ... sometime saying that sites respawn within a few minutes of when they're completed, but I can't remember where it was. In this context, the distinction isn't really significant though. The important thing with regards to this thread is that they don't spawn at DT unless left idle for days (which is rare).
De Guantanamo
The Scope
Gallente Federation
#8 - 2012-04-08 14:09:56 UTC
Czeris wrote:
mxzf wrote:
They respawn shortly after they are run. IIRC the mechanic is that a site respawns somewhere in the game within 5-10 min of it despawning. As far as we know that is.


This is an unproven rumour that no one has ever provided any evidence to support. It just gets repeated and people think it's true. If you have evidence, please post it, as I've never seen any in 4 years of exploration, and reading about exploration in Eve.

Sites spawn according to some unknown mechanic throughout the day. Sites that have been left uncomplete for a certain number of days will despawn at downtime.


Thats quite wrong.

They definitely respawn right after. Anyone who does exploration in high populated areas can easily confirm this.
Sir Livingston
Doomheim
#9 - 2012-04-08 15:13:33 UTC
What I do know for fact is that a site will despawn 2-3 minutes after completion.

So...who wants to grab 100 pilots and finally get proof of the regional respawn mechanic. Place 1 scanner ship in each solar system of the region and remain until we can confirm respawns, eh? Just a thought. Not something I'm willing to set up due to rl

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew

Mnemosyne Gloob
#10 - 2012-04-08 16:26:53 UTC
Very rarely it will happen that you complete a complex (say for instance a 4/10) and after waiting some minutes a new one will pop up in the solar system (i have had this happen maybe 4 or 5 times in my time spent exploring, i would say) ... coincidences aside (someone else did the same type just then in another system), i think it's a good indication that complexes spawn _somewhere_ anew soon after completion.

I, too have met people that still think complexes spawn after downtime (and get "depleted" throughout the day). Some of them also quite often go rat in 0.0 to work on their sec status, but also to find faction spawns - and those certainly seem to be more abundant in the hours right after downtime - they simply thought it would be the same with complexes.
MushroomMushroom
State War Academy
Caldari State
#11 - 2012-04-08 16:30:54 UTC
Clearly sites do spawn at times other then downtime, but that leaves the question, do they also ALL spawn right after downtime, and only respawn at other times?
GhostDragoon
Imperial Academy
Amarr Empire
#12 - 2012-04-08 22:02:07 UTC
Downtime is a server reset essentially, things like drones & wrecks all get removed, etc. so I would think it is safe to assume that you would see any still remaining exploration plexes despawn & respawn somewhere new during downtime. This is just speculation tho so don't quote me.
St Mio
Imperial Academy
Amarr Empire
#13 - 2012-04-09 00:00:33 UTC
Exploration sites stay in the same place during and after downtime. You can scan down a site and bookmark it before downtime, after downtime and the server has come back up, the same site will be in the same location, just with a different Sig ID.

New sites respawn continuously during the day, anyone who has scanned the same system more than once during the day can tell you that. I'm too tired and no one has conclusive evidence on whether site's respawn once you complete them or on some other mechanic, so I won't bother with that debate.
Newbie Ned
Real Nice And Laidback Corporation
#14 - 2012-04-09 08:03:57 UTC
Completely agree with St Mio.

I would just add that you can tell sites that have spawned since DT as their sig ID will be non-sequential with those that did spawn at DT in the same system (assuming more than one did). Probably more obvious/useful in WH.
nomlet
Caldari Provisions
Caldari State
#15 - 2012-04-09 16:38:20 UTC  |  Edited by: nomlet
Quote:
Exploration dungeons will now automatically despawn within a few minutes of being completed, even if players remain inside them. This will stop players cloaking within dungeons to stop them from despawning and by extension, respawning elsewhere. This feature will greatly help players who run exploration sites and also alliances who have upgraded their hubs to have more exploration sites.


http://community.eveonline.com/devblog.asp?a=blog&nbid=3058

Basically saying the sites normally despawn, and spawn elsewhere.
Thurken
Republic Military School
Minmatar Republic
#16 - 2012-04-10 06:34:28 UTC
It seems they spawn after downtime often. After downtimes at least 2 times new sigantures can appear. They seem to spawn all at once in the constellation. Not one by one
Also If I finish sites, I never saw one respawn immediately in the same constellation. CCP hasn't said yet, where the sites spawn again. I think the completed sites get a flag and get spawned randomly distributed per region on 2-x times a day, all at once in constellations
Sometimes I find a lot of cosmic anomalies stacked in one system. This could be a trace how, the spawn mechanics for CA work. Maybe it's the same for cosmic signatures.
St Mio
Imperial Academy
Amarr Empire
#17 - 2012-04-10 06:53:31 UTC
Sites most likely respawn in any eligible system (same faction rats, same general system security (high/low/null)).

They can spawn in, but aren't limited to the same constellation/region.

For more info: https://forums.eveonline.com/default.aspx?g=posts&m=1027933#post1027933
Freelancer76
Ministry of War
Amarr Empire
#18 - 2012-04-11 09:35:56 UTC
From your experience - does one solar system always spawn one type/one class of cosmic signature, or is it completely random? And do these sites recur? E.g. I found out that in one system 2 same signatures recured couple of times in couple of days time...
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#19 - 2012-04-11 15:42:05 UTC
Quote:
Basket of bad theories by Thurken


Allow me to explain:

Quote:
It seems they spawn after downtime often. After downtimes at least 2 times new sigantures can appear. They seem to spawn all at once in the constellation. Not one by one


Sites spawn after downtime if their timer has been triggered and has run out. The timer can be triggered by starting a site but not completing it (there may be other ways to start it). After the timer is up, the site will respawn on the next downtime. This is in an effort, I think, to keep sites moving around. I have no idea where you are getting those theories about "at least 2 signatures" or "spawn all at once in a constellation." There's literally no evidence to support that.

Quote:
Also If I finish sites, I never saw one respawn immediately in the same constellation. CCP hasn't said yet, where the sites spawn again. I think the completed sites get a flag and get spawned randomly distributed per region on 2-x times a day, all at once in constellations


Sites respawn all day. They can respawn in the same constellation/region but are not limited to do doing so. Anecdotal proof as they could have simply been other Gurista Watches respawning in my path, but I have literally had that site respawn in my route up to 4 times, one system after another. I have also had it respawn in system with me and this is now why I check a system for new spawns prior to leaving if I have stayed to complete some sites (like if there are 2x GSO and 1x GW, I wil check again after leaving as one of those sites may just have respawned in system).


Quote:
Sometimes I find a lot of cosmic anomalies stacked in one system. This could be a trace how, the spawn mechanics for CA work. Maybe it's the same for cosmic signatures.


Cosmic anomalies follow the same damn mechanics. Anyone in wh space could tell you this, though there is still some belief in wh space that sites are tied to regions. I'm inclined to believe differently; I think they are tied to groups of regions as, if I recall correctly, wh regions are class specific (A-D regions = Class 1). Now, systems you find with stacks of anomalies OR signatures are systems that simply haven't been touched in a while. These sites have not been triggered and thus their timers have not begun. So when sites respawn and land in that system, they stack up.
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#20 - 2012-04-11 15:42:38 UTC
Freelancer76 wrote:
From your experience - does one solar system always spawn one type/one class of cosmic signature, or is it completely random? And do these sites recur? E.g. I found out that in one system 2 same signatures recured couple of times in couple of days time...


Random. What you are noticing is likely simply a result of busy exploration and thus sites moving around quite a bit.
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