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Ruined by zydrine speculation... and my own stupidity

Author
Raphael Celestine
Celestine Inc.
#41 - 2012-04-06 11:28:59 UTC
Adunh Slavy wrote:
Kandreath wrote:
In any case, not every mistake you make is someone else's (like CCP's) fault.



Poor bullet proofing is always the developer's fault, always.


Except that CCP aren't producing a finance-management program; they're producing a game. It's not their job to make sure that no-one using their software loses money.

They've given you an easy method to see what amount you've entered by nicely formatting the numbers, and they've included a pop-up saying 'are you sure you want to do this?'. If you still enter a ridiculous price, then the correct response from the game is to assume that you know what you're doing - or do you also think that CCP should prevent people putting skill-books up for 100x the NPC price hoping to catch a lazy buyer, or buying up all the stock in a region and relisting at five times the price in an attempt to manipulate the market?
Liberty Eternal
The Scope
Gallente Federation
#42 - 2012-04-06 11:49:16 UTC
Just send evemails to the people you overpaid. Most of them will probably refund you.
Dandro Gaterau
Center for Advanced Studies
Gallente Federation
#43 - 2012-04-06 11:59:29 UTC  |  Edited by: Dandro Gaterau
Roll
Quote:
The problem you have described is an intended game feature or function, and not a bug.

As a dev myself I'm telling people "Its not a bug, its a feature" too. It's my main excuse too P

I'm a new player and immediately noticed this as an obvious market bug, even if it was this case 9 years long. Everbody who trades on real markets knows that.
Stealing Honest
Stealing Honest Speculation Group LLC
#44 - 2012-04-06 14:21:07 UTC
Just to reply to the OP's actual question.

12b +/- 1b give or take.


Like you i made the mistake of not pushing "TAB", and hitting enter while purchasing a stack of Zydrine. I then followed that up with a poorly placed order for Megacyte. It was a miserable, stormy Friday night, and i had been drinking since Tuesday.... what a mess i had on my hands.


So i did the only thing i could do, i got a container to hold the minerals, and put it in the back on the hangar gathering dust. Well i watched as those minerals went slowly down down down....loosing another 50% value. Then after time i forgot about the old crate in the back of the hangar.

So that brings us to today, and reading this thread, and ....hmmm where is that old crate, because mineral prices have spiked Cool



So OP, hang in there. Do as Shar says and use "TAB" "TAB" "TAB".

I still don't see it as a bug, but that's my opinion.


SH

Jejju
Brutor Tribe
Minmatar Republic
#45 - 2012-04-06 17:41:00 UTC
Dandro Gaterau wrote:
Roll
[quote]

I'm a new player and immediately noticed this as an obvious market bug, even if it was this case 9 years long..


So if it is a bug, what is the fix?

You do know that you get warned if you try to execute a transaction too far from the average price, don't you? You can't really be proposing that you are prevented from setting up orders too far from the average.

I think a decent enhancement would be to allow people to control the variance from mean at which the warning dialogue pops up, but that can't be described as a bug fix.
Adunh Slavy
#46 - 2012-04-06 18:45:39 UTC
Raphael Celestine wrote:

Adunh Slavy wrote:
Kandreath wrote:
In any case, not every mistake you make is someone else's (like CCP's) fault.



Poor bullet proofing is always the developer's fault, always.


Except that CCP aren't producing a finance-management program; they're producing a game. It's not their job to make sure that no-one using their software loses money.


Equivocation does not make a valid argument.

Raphael Celestine wrote:

They've given you an easy method to see what amount you've entered by nicely formatting the numbers, and they've included a pop-up saying 'are you sure you want to do this?'. If you still enter a ridiculous price, then the correct response from the game is to assume that you know what you're doing - or do you also think that CCP should prevent people putting skill-books up for 100x the NPC price hoping to catch a lazy buyer, or buying up all the stock in a region and relisting at five times the price in an attempt to manipulate the market?


Nice strawman man, here look, a match. Fire burns, straw dies.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

OllieNorth
Recidivists Incorporated
#47 - 2012-04-06 19:03:54 UTC
Every time someone types "straw man" or "straw man argument" it makes me want to projectile diarrhea. Please stop. Your freshman year logic courses were great, but it makes you sound like an even bigger tool than the person whose argument you are refuting.

Nothing personal Adunh, but please stop.

[/rage]
Adunh Slavy
#48 - 2012-04-06 19:12:59 UTC
OllieNorth wrote:
Every time someone types "straw man" or "straw man argument" it makes me want to projectile diarrhea.



It is a strawman, call em like I see them. Sorry that you do not like it.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

SabotNoob
Doomheim
#49 - 2012-04-06 19:26:46 UTC
What also helps is create your own one-man corp. Park a ****-load of ISK there, your savings account, if you will. Trade with what you are comfortable with, and if you mess up on a market order, you will only lose what's in your personal wallet, and not your corporation wallet.
Just Alter
Futures Abstractions
#50 - 2012-04-06 22:49:07 UTC
Dandro Gaterau wrote:
Roll
Quote:
The problem you have described is an intended game feature or function, and not a bug.

As a dev myself I'm telling people "Its not a bug, its a feature" too. It's my main excuse too P

I'm a new player and immediately noticed this as an obvious market bug, even if it was this case 9 years long. Everbody who trades on real markets knows that.


And also everybody who trades on real markets sure as hell does not trade in eve.

If he does then he might need a new hobby or a new job.

Btw i agree with the ones who say that's fine as it is.

If a titan pilot clicks 10pixels away he might lose 80bil of ship in a few minutes.

If a trader click 00isk away he might lose X isk in a few minutes/seconds.

So as eve is designed this mechanic makes perfect sense.
Raphael Celestine
Celestine Inc.
#51 - 2012-04-07 05:17:39 UTC
Adunh Slavy wrote:
Raphael Celestine wrote:
Adunh Slavy wrote:
Kandreath wrote:
In any case, not every mistake you make is someone else's (like CCP's) fault.


Poor bullet proofing is always the developer's fault, always.


Except that CCP aren't producing a finance-management program; they're producing a game. It's not their job to make sure that no-one using their software loses money.


Equivocation does not make a valid argument.

Very well, how about this? EVE Online is a PvP-centered MMO. That means the main purpose of the software is to enable players to compete with each other - mostly in terms of shooting each other in internet spaceships, true, but market PvP is still a significant part of the game. Furthermore, it's a game that explicitly allows scamming, espionage, treachery and otherwise gaining the upper hand by whatever means possible. It's fairly clear that the intended result of carelessness or stupidity in EVE is losing all your stuff - generally to another player who was less careless.

What you are proposing is that when a player does something dumb - ignoring or bypassing two safety mechanisms already built into the UI to do so - CCP should ensure that the mistake doesn't cost him anything, rather than allow another player to profit from his error. That's hardly the action of an impartial referee, which is the role that they should be playing.
Adunh Slavy wrote:
Nice strawman man, here look, a match. Fire burns, straw dies.
..
It is a strawman, call em like I see them. Sorry that you do not like it.

Then what, exactly, do you want the Devs to do?

Preventing orders that are more than a certain distance from the current average is unacceptable. Firstly, there are a number of perfectly valid (if underhanded) reasons for placing orders with very high or low prices. Secondly, it would likely be too open to exploitation by anyone with large amounts of ISK. And thirdly, it's more-or-less the opposite to EVE's general philosophy that your actions (including your mistakes) have consequences.

Changing the priority of the two orders so that the sale goes through at the price of the older one rather than the new one would be less objectionable but also wouldn't solve the 'problem'. A mistake in choosing your price would still cause you to lose money - just less of it - and that's assuming that there were enough orders up already to instantly fill it when it was posted. If not, you've just guaranteed that the remaining items will be bought at the full price you set regardless of what the other party chooses as their price. You also run afoul of the law of unintended consequences, since one side effect would be to make the margin trading scam 100% foolproof regardless of either the player's or character's skills.
Adunh Slavy
#52 - 2012-04-07 05:28:51 UTC  |  Edited by: Adunh Slavy
Raphael Celestine wrote:

It's fairly clear that the intended result of carelessness or stupidity in EVE is losing all your stuff - generally to another player who was less careless.


Equivocating twice, with the same argument, doesn't magically make it any more valid. Try again.

Raphael Celestine wrote:

Then what, exactly, do you want the Devs to do?


A bubble sort and a loop to create a limit order is a simple matter. And again, you are arguing points not related to the issue.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Raphael Celestine
Celestine Inc.
#53 - 2012-04-07 06:01:37 UTC
Adunh Slavy wrote:
Raphael Celestine wrote:

It's fairly clear that the intended result of carelessness or stupidity in EVE is losing all your stuff - generally to another player who was less careless.


Equivocating twice, with the same argument, doesn't magically make it any more valid. Try again.

My dictionary defines 'equivocate' as 'use language that can be understood in more than one way in order to avoid the truth', so I'm not sure you're using the right word there. However, in an attempt to be totally clear: EVE online is a competitive player-versus-player game. Therefore, the software should allow one player to profit from a mistake made by another player.

If you honestly still think that's ambiguous, I'm not sure what I can do. If you think it's wrong, then perhaps you should give a slightly more detailed response.

Adunh Slavy wrote:
Raphael Celestine wrote:

Then what, exactly, do you want the Devs to do?


A bubble sort and a loop to create a limit order is a simple matter. And again, you are arguing points not related to the issue.

Very simple indeed - once you've decided what the limit should be. So I'll repeat my question: what do you you want the Devs to do? Prevent an order more than 50% above or below the average? More than 10% above or below the current min/max? Do you seriously believe that players should never be allowed to enter an order that the system deems 'too extreme', even if they want to?
Adunh Slavy
#54 - 2012-04-07 06:30:07 UTC
You are attempting to justify bad code with "Eve is a PVP game and it should be hard." If you do not see how you are attempting to equate poor design with "eve should be hard", then I can not help you.

The default behavior should act as a limit order. Pretty simple. If you really need to ability to place more 1 trit for a billion ISK orders, I'm sure someone will accommodate you.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Raphael Celestine
Celestine Inc.
#55 - 2012-04-07 07:07:13 UTC
Adunh Slavy wrote:
The default behavior should act as a limit order. Pretty simple. If you really need to ability to place more 1 trit for a billion ISK orders, I'm sure someone will accommodate you.

My mistake, I misunderstood your previous post.

I can assure you, however, the current system already does act as a limit order. If you place a buy order, you will buy the goods at or below the price you set; a sell order behaves similarly.

The case we are discussing here is when a second limit order is established overlapping with the first. This means that any of a range of values is perfectly valid for both orders. The code then has to chose some point in said range to actually conduct the transaction at, and I personally feel that they've chosen the correct implementation; essentially 'first come, first served'.

If someone has already offered to sell at anything over 50 ISK and you offer to buy at anything under 100 ISK, you should expect them to jump at the chance - which is where my other arguments about not protecting players from their mistakes comes in.
nStedt
Phoenix Connection
Lack of Judgement.
#56 - 2012-04-07 08:27:18 UTC
OP,
you should petition this. If its an obivous mistake then CCP is likely to reverse all or some the transactions, or reimburse you in some other way.
Czeris
Caldari Provisions
Caldari State
#57 - 2012-04-07 09:43:23 UTC
Don't Drink and Eve.
Adunh Slavy
#58 - 2012-04-07 17:16:28 UTC
Raphael Celestine wrote:

My mistake, I misunderstood your previous post.


Fair enough, no harm done.

As for protecting player's from mistakes, typos etc. We'll just have to disagree.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Ank Parkor
WildSpace Otters
#59 - 2012-04-07 19:38:00 UTC
All right.
I began to make my money back trading implants.

Being targeted multiple times around Jita I was thinking how it is a good idea to fly a fast frigate to haul these precious things.
Hey! You can't lock me and shoot before I warp light years away!

Approaching Perimeter Stargate with some implants in my cargo, while still in warping, I see the notifications icon blinking.
Hmmm? Storyline mission?
Not exactly, I wake up in my clone and see horified that I have been smartbombed by an Armaggeddon.
A good move, nothing to say.

Do you ever had the feeling to be cursed? Cause I do.



[u]Short time trader, short term missionner, long term ambitions.[/u]

Bring justice to EVE: https://forums.eveonline.com/default.aspx?g=posts&m=1171333

Adunh Slavy
#60 - 2012-04-07 19:40:32 UTC
Ank Parkor wrote:
Perimeter Stargate



Use Soba gate.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt