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D-scan why is it an early XX tool?

Author
Kaikka Carel
Ziea
#1 - 2012-04-06 12:08:27 UTC  |  Edited by: Kaikka Carel
1. D-scan has a limited range but we are left with a "type-in-box" to set it. Why not add a slider like with the angle?

2. If D-scan is capable of what it's capable why there is no radar instead?

I mean there's already a mechanic which determines how it's difficult to probe a ship down. Why not apply the same mechanic to that radar. You could make its strength decrease with distance and angle and tie it to targets signature/sensor strength. This could spawn a whole new trend of stealth ships along with cloacked.

Example: a 360 degree max range radar will show smaller/stealthier ships if they're close enough. And big-ships(BS/Caps) respectively at almost all ranges. At the same time a low angle would allow to see small/stealth ships and greater distances but naturally you have to know where to look.

Honestly: why the d-scan resembles an ancient DOS programme rather than a nice GUI software?

More examples: Assuming that less signature and less sensor strength equal lesser range at which radar shows the target, frigates would be awesome at stealth. Maraduers in this regard would be more preferable than their BS couterparts in lowsec/nullsec/WH as they would be more difficult to locate. Ie their weakness becomes a strength.

EDIT: Add slider and not remove the box.
Saktor Maet
Federal Navy Academy
Gallente Federation
#2 - 2012-04-06 12:59:36 UTC
Stealth Stealth Whine thread
Skorpynekomimi
#3 - 2012-04-06 16:43:02 UTC
D-scan is a multispectral scan. Read up on the fluff before whining.

Also, stealthy is STEALTHY. Look THAT up, too. You don't think spaceships wouldn't be covered in radar absorbent materials?

Economic PVP

Petrus Blackshell
Rifterlings
#4 - 2012-04-06 17:10:58 UTC
Saktor Maet wrote:
Stealth Stealth Whine thread

Mind.
Blown.
Shocked

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Daphny Naarma
Imperial Academy
Amarr Empire
#5 - 2012-04-06 19:58:41 UTC
Reason why a slider would be worse than typing is that you'd need a VERY wide slider to get the resolution nescessary to decide range to a ship you are scanning down. Bad idea.
Lost Greybeard
Drunken Yordles
#6 - 2012-04-06 20:10:39 UTC
The slider's not a bad idea (though in addition to would be better than replacing the typed set box since you still need to make fine adjustments at times).

As for d-scan needing a "miss chance", no. Its utility is already balanced by the fact that you cannot warp to things you locate with D-scan, so no one can use it to find your sites/safe spots/etc. It's also balanced by its reliance on reported ship name rather than signatures, which can be changed in-flight and the fact that you have to actually move your ship to use it fully.
Kasutra
No Vacancies
No Vacancies.
#7 - 2012-04-07 17:58:33 UTC
Adding slider (with auto-update on the input field), ok, changing mechanics, no.
Vaurion Infara
Doomheim
#8 - 2012-04-07 19:58:28 UTC
Kasutra wrote:
Adding slider (with auto-update on the input field), ok, changing mechanics, no.


Agreed. Also, a visual representation of what area on your screen you're scanning, ie. a little circle for 5% and 15% and so on, would be good. If you've ever used the d-scanner you know what I'm talking about.

this is it

konflict1
Perkone
Caldari State
#9 - 2012-04-07 20:24:00 UTC
dscan is a tool from DOS era. powerful but far from being user friendly. it should be replaced by something more sexy
Grimpak
Aliastra
Gallente Federation
#10 - 2012-04-07 20:33:09 UTC
konflict1 wrote:
dscan is a tool from DOS era. powerful but far from being user friendly. it should be replaced by something more sexy

and 1/1000000th of the functionality?

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Addrake
Native Freshfood
Minmatar Republic
#11 - 2012-04-07 22:26:16 UTC
The current D-scan tool is awesome. You can shrink your resolution to however low you want it, within 2,147,483,647 km. Think about it like this..

Currently there are several systems in 0.0 where the stations literally sit right next to moon's w/ staging pos's. If you no longer have the ability to set a very fine resolution to the range, and instead have to use a slider, you can't set it to 999,000 km (assuming lets say the staging pos is at 1 million kilometers) and then know immediately when the enemy fleet has initiated warp into you. With a sliding bar, you're going to get some sort of incremental change in kilometers for every millimeter the slider moves and thus you don't have as much control over setting ranges which can be a very bad thing.

I'm not against having a slider there, so long as they don't remove the ability to input range values manually. Make it easier for everyone to use but don't take away the current functionality.
Annie Anomie
Federal Navy Academy
Gallente Federation
#12 - 2012-04-08 00:43:23 UTC
My understanding is that pinging d-scan = server load so it's deliberately bad to reduce server load.
YuuKnow
The Scope
#13 - 2012-04-08 13:06:30 UTC
Dscan should have a slider yes.
It should also have an option to display distance in AUs (maybe in parentesis)
Vito Antonio
Doomheim
#14 - 2012-04-08 19:00:11 UTC
Eve should just have a minimap like other successful mmos.
Chicken Pizza
One-man Armada
#15 - 2012-04-08 19:21:13 UTC
konflict1 wrote:
dscan is a tool from DOS era. powerful but far from being user friendly. it should be replaced by something more sexy


iPad user detected. Disengage! Disengage!
Vangelios
#16 - 2012-04-08 20:19:54 UTC
Daphny Naarma wrote:
Reason why a slider would be worse than typing is that you'd need a VERY wide slider to get the resolution nescessary to decide range to a ship you are scanning down. Bad idea.


You are assuming that it has to be linear scale.
How about Logarithmic scale?

PS.

Slider is good, but it doesn't mean they have to remove box for manual input.

... Each small candle Lights a corner of the dark...

Astroniomix
School of Applied Knowledge
Caldari State
#17 - 2012-04-08 22:15:57 UTC
Annie Anomie wrote:
My understanding is that pinging d-scan = server load so it's deliberately bad to reduce server load.

You can only "ping" the d-scan once every server tick. It would take an enormous amount of players all constantly pinging on the same node in order to have any noticeable effect on performance.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#18 - 2012-04-08 23:58:03 UTC
You need to be able to type in so you can set it to, say, 10`000 to scan between mission gates or a particular range to check which size to set your probes for a quick warp-in.

Whilst you probably think a slider would be cool in reality the precision of the input box is extremely useful.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Cedo Nulli
Royal Amarr Institute
Amarr Empire
#19 - 2012-04-09 06:37:18 UTC
Vito Antonio wrote:
Eve should just have a minimap like successful mmos.


Fixed for you !
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#20 - 2012-04-09 06:43:03 UTC  |  Edited by: Crellion
konflict1 wrote:
dscan is a tool from DOS era. powerful but far from being user friendly. it should be replaced by something more sexy


You deserve ambulation, walking in stations and watching the news on your sofa. Please let us archaic types do the actual ship flying and I ll give you a monocle a pair of boots and 15 day trial to Twilight Online.

EDIT: Sorry for the hate but when people try to replace the few things actually working well ingame for other "sexier" things I just feel an urge to go find my locator Shocked
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