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T2 BPO Removal [Support]

First post
Author
Shadowsword
The Scope
Gallente Federation
#61 - 2012-04-06 13:10:45 UTC  |  Edited by: Shadowsword
Brewlar Kuvakei wrote:
Kirith Vespira wrote:

Seriously, dude, you don't have a friggin' clue what you're talking about. You should really stop posting now.


Your comment lacks substance enlighten me on the clue that I should be talking about.


First clue: Not all T2 bpos are worth 100B.

Second clue: Most original T2 BPO holders worked their butts off to get them. Yes, they were randomly distributed. But each research point was like a lottery ticket, and you didn't get those RP by shaking a tree. Try to get 30 Lv5 R&D agents on two accounts, across multiple factions, whose standings you grinded for 4 months, to get a Wasp II BPO in the end (which ended resold to my corp for 750M), and come back tell me how I "unfairly got a massive 100B isk support from CCP".


Third clue: Without having any T2 BPO atm, I can easily gain more than double the isks than a holder of even the best T2 bpo over the same time period. It just require a bit more sweat. Hint: a T2 BPO can't use more than one factory line.
Brewlar Kuvakei
Adeptio Gloriae
#62 - 2012-04-06 13:20:12 UTC  |  Edited by: Brewlar Kuvakei
Shadowsword wrote:
Brewlar Kuvakei wrote:
Kirith Vespira wrote:

Seriously, dude, you don't have a friggin' clue what you're talking about. You should really stop posting now.


Your comment lacks substance enlighten me on the clue that I should be talking about.


First clue: Not all T2 bpos are worth 100B.

Second clue: Most original T2 BPO holders worked their butts off to get them. Yes, they were randomly distributed. But each research point was like a lottery ticket, and you didn't get those RP by shaking a tree. Try to get 30 Lv5 R&D agents on two accounts, across multiple factions, whose standings you grinded for 4 months, to get a Wasp II BPO in the end (which ended resold to my corp for 750M), and come back tell me how I "unfairly got a massive 100B isk support from CCP".


Third clue: Without having any T2 BPO atm, I can easily gain more than double the isks than a holder of even the best T2 bpo over the same time period. It just require a bit more sweat. Hint: a T2 BPO can't use more than one factory line.


Some BPO's were handed out fairly. What you fail to mention was that some players were privy to how many tickets were in each lottery and how many BPO's were on offer in each lotto. This gave them a massive advantage in obtaining said BPO. You fail to mention that other players recived items as drops from Rats that were handed to them in Allince space. You also say nothing about the BPO's that were just directly handed to players as assets and you also fail to mention that members of CCP were handing BPO out to friends accounts too,
Gravecall
Nordic Innovations
#63 - 2012-04-06 13:27:02 UTC  |  Edited by: Gravecall
Eva Volkova wrote:
Gravecall wrote:
So let see, basically T2 BPOs should be removed because not everyone has one and they cost more than some noob can afford?


Thats not the problem. Was a broken mechanic and CPP changed it. And nowdays we cant compete.

Colector ships are destroyed by use but BPO t2 never expire and thats wrong.



T2 BPOs have been removed when peoples' accounts get suspended due to being caught using exploits (see below), and I've seen at least one killmail showing a destroyed T2 BPO, so that claim's a bit wide of the mark too.

Quote:
The assets removed from the game by our actions because of this exploit consist of large numbers of capital ships including some motherships and titans, over 30 Tech II BPOs and other valuable items as well as large amounts of ISK.

Brewlar Kuvakei
Adeptio Gloriae
#64 - 2012-04-06 13:30:35 UTC  |  Edited by: Brewlar Kuvakei
Gravecall wrote:
Eva Volkova wrote:
Gravecall wrote:
So let see, basically T2 BPOs should be removed because not everyone has one and they cost more than some noob can afford?


Thats not the problem. Was a broken mechanic and CPP changed it. And nowdays we cant compete.

Colector ships are destroyed by use but BPO t2 never expire and thats wrong.



T2 BPOs have been removed when peoples' accounts get suspended due to being caught using exploits (see below), and I've seen at least one killmail showing a destroyed T2 BPO, so that claim's a bit wide of the mark too.

Quote:
The assets removed from the game by our actions because of this exploit consist of large numbers of capital ships including some motherships and titans, over 30 Tech II BPOs and other valuable items as well as large amounts of ISK.



Yes T2 BPO's can be ganked while in ships. One of the major porblems with T2 BPO's is that they can not be stolen by corp members. This is wrong if you trust a player to use this item it should be able to be stolen. How the hell do CCP explain this. ''Here have free access to this item so you can make stuff, hey don't go near that item or steal it''. It makes zero sense a good nerf for T2 BPO would have been to make them unlockable. Although we should not comprimise and still push for a complete removal of said items.
Gizan
Deep Core Mining Inc.
Caldari State
#65 - 2012-04-06 14:22:13 UTC
Brewlar Kuvakei wrote:
Gravecall wrote:
Eva Volkova wrote:
Gravecall wrote:
So let see, basically T2 BPOs should be removed because not everyone has one and they cost more than some noob can afford?


Thats not the problem. Was a broken mechanic and CPP changed it. And nowdays we cant compete.

Colector ships are destroyed by use but BPO t2 never expire and thats wrong.



T2 BPOs have been removed when peoples' accounts get suspended due to being caught using exploits (see below), and I've seen at least one killmail showing a destroyed T2 BPO, so that claim's a bit wide of the mark too.

Quote:
The assets removed from the game by our actions because of this exploit consist of large numbers of capital ships including some motherships and titans, over 30 Tech II BPOs and other valuable items as well as large amounts of ISK.



Yes T2 BPO's can be ganked while in ships. One of the major porblems with T2 BPO's is that they can not be stolen by corp members. This is wrong if you trust a player to use this item it should be able to be stolen. How the hell do CCP explain this. ''Here have free access to this item so you can make stuff, hey don't go near that item or steal it''. It makes zero sense a good nerf for T2 BPO would have been to make them unlockable. Although we should not comprimise and still push for a complete removal of said items.




YOU SIR, are a moron. t2bpo's are unlockable. if they werent then they would be in the same corp for forever. they change hands DAILY! all you have to do is start an UNLOCK VOTE (which requires shares). so if you dont have shares then you cant steal it.

Are you now asking ccp to remove locking blueprints in hangers?
Gizan
Deep Core Mining Inc.
Caldari State
#66 - 2012-04-06 14:24:07 UTC
also, I dont have a state raven, and new players cant get them, remove them too?
I dont have a freki, remove those?
i dont have a mimir, remove those?
ive never gotten an officer spawn, nerf officers?
i dont have a titan, remove those?
i dont have a technicium moon, nerf those?
i dont have a revanant, remove those?
Eva Volkova
Perkone
Caldari State
#67 - 2012-04-06 14:31:33 UTC
Gizan wrote:
also, I dont have a state raven, and new players cant get them, remove them too?
I dont have a freki, remove those?
i dont have a mimir, remove those?
ive never gotten an officer spawn, nerf officers?
i dont have a titan, remove those?
i dont have a technicium moon, nerf those?
i dont have a revanant, remove those?


Collector ships are destroyed if used no invalance there.
You can build new titans
you can conquest a technetium moon.


BPO T2 in a station cant be destroyed and make an invalance in the economy.
You cant compete in lots of item because it invention cost is above its selling point.

EvA



Smoking Blunts
ZC Omega
#68 - 2012-04-06 14:41:10 UTC
Eva Volkova wrote:
Gizan wrote:
also, I dont have a state raven, and new players cant get them, remove them too?
I dont have a freki, remove those?
i dont have a mimir, remove those?
ive never gotten an officer spawn, nerf officers?
i dont have a titan, remove those?
i dont have a technicium moon, nerf those?
i dont have a revanant, remove those?


Collector ships are destroyed if used no invalance there.
You can build new titans
you can conquest a technetium moon.


BPO T2 in a station cant be destroyed and make an invalance in the economy.
You cant compete in lots of item because it invention cost is above its selling point.

EvA






honestly, if you think t2 bpo's are so powerfull and you can make trillions from them, go buys some. like most of teh people who own them currently have.
https://forums.eveonline.com/default.aspx?g=posts&t=90294&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=87441&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=90371&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=91651&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=90413&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=91701&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=87733&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=89975&find=unread


if they are so so bad, ccp can buy many every week and remove them the fair way

OMG when can i get a pic here

qDoctor Strangelove
Doomheim
#69 - 2012-04-06 14:42:24 UTC  |  Edited by: qDoctor Strangelove
Increase production time for all T1 and T2 module BPO's by 500%
Increase production time for all T1 and T2 sub capital ships BPO's by 300%
multiply number of factory slots on stations and POS mods by 1.5

This will solve the problem.

Another solution is to make it IMPOSSIBLE to produce ANYTHING from a T2 BPO without first making a copy of it.
That would force me into putting up a POS, since, well, there are no free copy/ME slots withing 3 jumps of Jita...

Edit:
Why stop there?
lets make it so T1 BPO's cant be used for production either, they have to be copied, then copies used to manufacture.
Eva Volkova
Perkone
Caldari State
#70 - 2012-04-06 15:05:39 UTC


Lets do some numbers :

Excl. drones/charges, the most produced T2 items from BPOs in March were: Exp. Cargohold (19%), Rocket Launcher (94%), Cap Recharger (22%).

cap recharger ii
selling 2k-4k unit / day

http://www.eve-market-guide.com/t1item.php?id=2032#

Optimal manufacturing cost 171,913.16
Optimal manufacturing time 42m 46s
Jita sales price 712,896.00
Profit per hour 758,978.27
Per day 18,215,478,48
Per month 546464160

Free money

invention cost

Totals
Invention cost 216,233.64
Optimal manufacturing cost 181,347.47
Optimal manufacturing time 1h 46m 40s
Jita sales price 712,896.00
Profit per hour 177,364.62

see any diference?





Smoking Blunts
ZC Omega
#71 - 2012-04-06 15:07:40 UTC
Eva Volkova wrote:


Lets do some numbers :

Excl. drones/charges, the most produced T2 items from BPOs in March were: Exp. Cargohold (19%), Rocket Launcher (94%), Cap Recharger (22%).

cap recharger ii
selling 2k-4k unit / day

http://www.eve-market-guide.com/t1item.php?id=2032#

Optimal manufacturing cost 171,913.16
Optimal manufacturing time 42m 46s
Jita sales price 712,896.00
Profit per hour 758,978.27
Per day 18,215,478,48
Per month 546464160

Free money

invention cost

Totals
Invention cost 216,233.64
Optimal manufacturing cost 181,347.47
Optimal manufacturing time 1h 46m 40s
Jita sales price 712,896.00
Profit per hour 177,364.62

see any diference?







yeh you forgot to x the invented number by 10, as the inventor can make at least 10 slots worth and teh bpo holder can only use that bpo once... nerf invention, buff t2bpo's dam it

OMG when can i get a pic here

Eva Volkova
Perkone
Caldari State
#72 - 2012-04-06 15:12:51 UTC
Smoking Blunts wrote:


yeh you forgot to x the invented number by 10, as the inventor can make at least 10 slots worth and teh bpo holder can only use that bpo once... nerf invention, buff t2bpo's dam it


With the other 9 spaces i can make invention with the money i earn i can pay another acount for free and have 30 new slots.

your point?

EvA
qDoctor Strangelove
Doomheim
#73 - 2012-04-06 15:20:42 UTC
Unless there are wars and people destroying these goods, it does not matter.

Buff Thrashers, Nerf Concorde, Nerf Jita
Smoking Blunts
ZC Omega
#74 - 2012-04-06 15:21:37 UTC
Eva Volkova wrote:
Smoking Blunts wrote:


yeh you forgot to x the invented number by 10, as the inventor can make at least 10 slots worth and teh bpo holder can only use that bpo once... nerf invention, buff t2bpo's dam it


With the other 9 spaces i can make invention with the money i earn i can pay another acount for free and have 30 new slots.

your point?

EvA


i have 150 t2 build slots, i make a crap tonne from invention, i make a few items not many and they all have t2 bpo's. would i like to own a t2 bpo of teh items i invent? not a chance as the bpo's have a ROI cost of about 8 years currently and it isnt worth it.

i also own t2 bpo's. they make me far less money than my invention does. like 10 times less.
why do i own them? its becasue i made so much isk from invention i needed to invest it into something that makes a little isk and is safer than eve bank. and lets face it there pretty cool much like a titan epeen for industrial guys.

i do not understand your thinking tbh. only thing that springs to me is, somehow you feel intiled to a level playing field, this is eve, its not level, you get rewarded for your work efforts and risk.
if ccp want to give me the isk back i paid for the bpo's and remove them, so be it. but they will be removing a part of eve's rich history and removing my ability to troll people like you.


OMG when can i get a pic here

Katja Faith
Doomheim
#75 - 2012-04-06 15:25:40 UTC
Brewlar Kuvakei wrote:

Yes T2 BPO's can be ganked while in ships. One of the major porblems with T2 BPO's is that they can not be stolen by corp members. This is wrong if you trust a player to use this item it should be able to be stolen. How the hell do CCP explain this. ''Here have free access to this item so you can make stuff, hey don't go near that item or steal it''. It makes zero sense a good nerf for T2 BPO would have been to make them unlockable. Although we should not comprimise and still push for a complete removal of said items.


Two things and then I'm done with this ludicrous thread:
1) You should stop now. You look like an idiot, so just move on.
2) Since you started this anorexic thread, how many T2 BPOs have you bought and trashed?
Kalipoli
State War Academy
Caldari State
#76 - 2012-04-06 15:46:47 UTC
Tis life. Nothing is fair. If you believe that a video game is devoid of the same inequities of the physical world than you are just ignorant. rage quit and forget about it.

with that said, this is EVE, put your brain to work, start making spreadsheets, stop bitching and play the game.
qDoctor Strangelove
Doomheim
#77 - 2012-04-06 16:09:19 UTC
Katja Faith wrote:
Brewlar Kuvakei wrote:

Yes T2 BPO's can be ganked while in ships. One of the major porblems with T2 BPO's is that they can not be stolen by corp members. This is wrong if you trust a player to use this item it should be able to be stolen. How the hell do CCP explain this. ''Here have free access to this item so you can make stuff, hey don't go near that item or steal it''. It makes zero sense a good nerf for T2 BPO would have been to make them unlockable. Although we should not comprimise and still push for a complete removal of said items.


Two things and then I'm done with this ludicrous thread:
1) You should stop now. You look like an idiot, so just move on.
2) Since you started this anorexic thread, how many T2 BPOs have you bought and trashed?



I have T2 BPO's that I have stopped manufactuing from since it takes a HUGE amount of time to actually make, move and sell those items, and the margins are slim.

Also, tell your friends about this game. Get another 50k to log in, and the T2 BPO's will not be a problem.
Also, once a Drake cost as much as a HAC, the use of HAC's will go up, and, voila, profit.
Eva Volkova
Perkone
Caldari State
#78 - 2012-04-06 18:44:29 UTC
qDoctor Strangelove wrote:



I have T2 BPO's that I have stopped manufactuing from since it takes a HUGE amount of time to actually make, move and sell those items, and the margins are slim.

Also, tell your friends about this game. Get another 50k to log in, and the T2 BPO's will not be a problem.
Also, once a Drake cost as much as a HAC, the use of HAC's will go up, and, voila, profit.


So u can guess what are the margins for the same items doing invention?

T2 will still be a problem. Only owners of BPO T2 like the free card that they have free money isnt easy to say not too.

EvA


qDoctor Strangelove
Doomheim
#79 - 2012-04-06 19:10:48 UTC
Eva Volkova wrote:
qDoctor Strangelove wrote:



I have T2 BPO's that I have stopped manufactuing from since it takes a HUGE amount of time to actually make, move and sell those items, and the margins are slim.

Also, tell your friends about this game. Get another 50k to log in, and the T2 BPO's will not be a problem.
Also, once a Drake cost as much as a HAC, the use of HAC's will go up, and, voila, profit.


So u can guess what are the margins for the same items doing invention?

T2 will still be a problem. Only owners of BPO T2 like the free card that they have free money isnt easy to say not too.

EvA




Margins on that item on invention does not exist.
Just like trying to manufacture 100mm steel armor plates. They are also only worth the minerals they are made off.

I could do like most others and sell my BPO's to an industrialist with 4-5 trillion isk looking to find some investment that will give them 1-2% return on invested capital.

What I fail to see is WHY the investment of these industrialists should be nulled?


However, cutting the amount of mods being able to be manufactured from my prints would be awesome. That would cut supply and drive the prices up.
Eva Volkova
Perkone
Caldari State
#80 - 2012-04-06 19:18:43 UTC
qDoctor Strangelove wrote:
[quote=Eva Volkova][quote=qDoctor Strangelove]

What I fail to see is WHY the investment of these industrialists should be nulled?


.


1- Its like any bussines you think something is worth X but in reallity is Y.
2- for the better of the game. Like all nerf in games is for the better of the "whole" not the better of a "few".

I never said nulled but changed. I will be glad if their final product will be more expensive than invention.
So you could spend more time and get a better product (invention) or less time and get a worse product (BPO).
If not let introduce the BPO T2 again in the sistem.

Everything in eve has a perceived value and a real value. We have to return money to those that bought pax amaria book before the nerf and they didnt refine it? If something isnt good for the game you have to change it.