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Why the new Stealth-bombers are CCP's best designed ships so far (IMHO).

Author
Tobiaz
Spacerats
#1 - 2012-04-05 10:56:37 UTC  |  Edited by: Tobiaz
The ships in EVE come in many styles and shapes. You could prefer the styles of some of the races over others, you could hate or love asymmetric ships (CCP certainly doesn't like them anymore), the opinions about the 'clean' look of the new Minmatar style differ, and the sleek, smooth 'shell' theme of Amarr seems to be a thing of the past, when looking at the new Maller.

But no matter of all these styles and themes, in my opinion there has been always one very big flaw in the way CCP designed their ships: instead of designing the ships around the guns, the art-department in most cases just seemed to have designed a cool-looking ship and then started looking for places where they could tack on some (and for battleships really small) guns.

This process of designing the 'cool-looking-ship' first and 'oh-yeah-guns' later, could be seen during Fanfest's design demonstration. The simple thought that most ships primarily exist as a platform to move weapons never seems to occur. The concept artist just chooses a cool-looking silhouette and starts to flesh it out, even only deciding along the way what size it should actually be.

I understand how the mechanics in EVE don't allow for coaxial guns and ships having only eight 'maximum-size' turret slots possible, but this can't be an excuse to not make the ships look like they are actually built around their weapon-systems.

The new missile launchers actually forced CCP's art department to design the new stealth-bombers always keeping in mind it has to fit the new torpedo launchers. The results are in my opinion the best looking ships in the game.

I also like how this forces CCP to do something different for their T2 ships instead of some (very) lazy re-skin. I hope they will redo the rest in the same manner, starting with the Sacrilege.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Serene Repose
#2 - 2012-04-05 10:58:49 UTC
Amarr ships are fashioned on racine birds..talon, beak...the Maller is a beak talon.
Minmatar ships are fashioned after lacy winged insects.
Gallente ships are the Buck Rogers, art deco style.
Caldari ships...supposed to have some bird thing working there but their destroyer looks like an ANT!
(Go figure.)

We must accommodate the idiocracy.

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#3 - 2012-04-05 11:02:00 UTC
Shocked Those are some smexy looking ships, might actually fly my manticore more often now Pirate

Pirates - The Invisible Fist of Darwin

you're welcome

Avila Cracko
#4 - 2012-04-05 11:03:18 UTC
Tobiaz wrote:
The ships in EVE come in many styles and shapes. You could prefer the styles of some of the races over others, you could hate or love asymmetric ships (CCP certainly doesn't like them anymore), the opinions about the 'clean' look of the new Minmatar style differ, and the sleek, smooth 'shell' theme of Amarr seems to be a thing of the past, when looking at the new Maller.

But no matter of all these styles and themese, in my opinion there has been always one very big flaw in the way CCP designed their ships: instead of designing the ships around the guns, the art-department in most cases just seemed to have designed a cool-looking ship and then started looking for places where they could tack on some (and for battleships really small) guns.

This process of designing the 'cool-looking-ship' first and 'oh-yeah-guns' later, could be seen during Fanfest's design demonstration. The simple thought that most ships primarily exist as a platform to move weapons never seems to occur. The concept artist just choose a cool-looking silhouette and starts to flesh it out, even only deciding along the way what size it should actually be.

I understand how the mechanics in EVE don't allow for coaxial guns and ships having only eight 'maximum-size' turret slots possible, but this can't be an excuse to not make the ships look like they are actually built around their weapon-systems.

The new missile launchers actually forced CCP's art department to actually focus their design-process for the new stealth-bombers always keeping in mind it has to fit the new torpedo launchers. The results are in my opinion the best looking ships in the game.

I also like how this forces CCP to do something different for their T2 ships instead of some (very) lazy re-skin. I hope they will redo the rest in the same manner, starting with the Sacrilege.


In one interview some CCP said that they will use this model for some new T1 ship.

truth, the whole truth and nothing but the truth.

Diva Ex Machina
Caldari Provisions
Caldari State
#5 - 2012-04-05 11:05:09 UTC
I'm loving that Manticore design. Can't wait to see it implemented. The Nemesis I like as it is already: reminds me of a giant metal teddy bear.
Sturmwolke
#6 - 2012-04-05 11:05:38 UTC
The Purifier looks good, though I think it could be a little rounder around the edges and shaped more triangular instead of oval.
Far cry from that stupid looking egghead Inquisitor. It's finally worthwhile owning an SB just for looks.

Tobiaz
Spacerats
#7 - 2012-04-05 11:06:03 UTC
Avila Cracko wrote:


In one interview some CCP said that they will use this model for some new T1 ship.


CCP, why?!

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

ElQuirko
University of Caille
Gallente Federation
#8 - 2012-04-05 11:06:44 UTC
A hundred times agreed.

also...
Serene Repose wrote:
Minmatar ships are fashioned after lacy winged insects.


I think you'll find Minmatar ships are the result of putting an electromagnet on top of an engine in a scrapyard...

Dodixie > Hek

Tobiaz
Spacerats
#9 - 2012-04-05 11:08:16 UTC
ElQuirko wrote:
A hundred times agreed.

also...
Serene Repose wrote:
Minmatar ships are fashioned after lacy winged insects.


I think you'll find Minmatar ships are the result of putting an electromagnet on top of an engine in a scrapyard...


That used to be the case. Not anymore with this new 'clean' look.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Avila Cracko
#10 - 2012-04-05 11:09:28 UTC
Tobiaz wrote:
Avila Cracko wrote:


In one interview some CCP said that they will use this model for some new T1 ship.


CCP, why?!



I am ok with that.

T2 is a version of the ship
Upgraded version, but only version.

truth, the whole truth and nothing but the truth.

Tobiaz
Spacerats
#11 - 2012-04-05 11:11:48 UTC  |  Edited by: Tobiaz
Yeah, but they at least they used to have something extra on the model, like the Sacrilege's engines, or the Crow's missile-pods. And even that reskin isn't very distinctive in many cases (or it was, but has been altered again to be more bland, like the Ishkur and Ishtar)

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#12 - 2012-04-05 11:24:10 UTC
I want that god damn Nemesis design NAOW!!!
Dr Prometheus
Gears of Construction
Gears Confederation
#13 - 2012-04-05 11:25:49 UTC
Semi offtopic; but i wonder how a drake will look like, as its current design doesnt allow the missile turrets.

Dude, where is my Quafe Megathron?

Lt Angus
Goat Herders
#14 - 2012-04-05 11:28:28 UTC
Ok im gonna miss the manti on sentimental grounds but wow that new one is just wow Cool
Solhild
Doomheim
#15 - 2012-04-05 11:29:32 UTC
Tobiaz wrote:
The ships in EVE come in many styles and shapes. You could prefer the styles of some of the races over others, you could hate or love asymmetric ships (CCP certainly doesn't like them anymore), the opinions about the 'clean' look of the new Minmatar style differ, and the sleek, smooth 'shell' theme of Amarr seems to be a thing of the past, when looking at the new Maller.

But no matter of all these styles and themese, in my opinion there has been always one very big flaw in the way CCP designed their ships: instead of designing the ships around the guns, the art-department in most cases just seemed to have designed a cool-looking ship and then started looking for places where they could tack on some (and for battleships really small) guns.

This process of designing the 'cool-looking-ship' first and 'oh-yeah-guns' later, could be seen during Fanfest's design demonstration. The simple thought that most ships primarily exist as a platform to move weapons never seems to occur. The concept artist just choose a cool-looking silhouette and starts to flesh it out, even only deciding along the way what size it should actually be.

I understand how the mechanics in EVE don't allow for coaxial guns and ships having only eight 'maximum-size' turret slots possible, but this can't be an excuse to not make the ships look like they are actually built around their weapon-systems.

The new missile launchers actually forced CCP's art department to design the new stealth-bombers always keeping in mind it has to fit the new torpedo launchers. The results are in my opinion the best looking ships in the game.

I also like how this forces CCP to do something different for their T2 ships instead of some (very) lazy re-skin. I hope they will redo the rest in the same manner, starting with the Sacrilege.


Completely agree with this. Designing credibly laid out ships that look cool is the way ahead.
I understand the argument that Minmatar should have more transmitter aerials and Amarr need to look more like complex machines. As far as symmetry/asymmetry is concerned, the Manticore has it absolutely right - Great job! Big smile

Any chance you could go back and fix the new Reaper? It's a real disappointment, lacking any kind of credibility. Sad sad story!
Roime
Mea Culpa.
Shadow Cartel
#16 - 2012-04-05 11:31:17 UTC
I agree that these redesigns look blatantly awesome, they all look absolutely menacing. Just the kind of little buggers you don't want to see decloaking near you. Big up to all those concept artists, you rock!

Quote:
I also like how this forces CCP to do something different for their T2 ships instead of some (very) lazy re-skin. I hope they will redo the rest in the same manner, starting with the Sacrilege.


This, this so many times. Giving all T2 their own hulls is the best use for art assets I can imagine. "Based on Vexor" doesn't really mean "A very different ship to Vexor, looks exactly the same but slightly different color".
It's enough that we have the Navy issues that share the same hull.

Oh and looking very much forward to Black Ops buff & redesign :)

.

Raven Ether
Doomheim
#17 - 2012-04-05 11:33:57 UTC
I love CCP's stealth bomber designs. Please pleas keep it up CCP.



Also, can the stealth bombers PLEASE get a look at balancing their CPU/Powergrid and EHP amounts, among other thigns?

The Nemesis looks like a heavenly work of art, but I can't fly it when it has less EHP than its T1 counterpart, or when I can't fit anything because CPU/PG is too low.
Rek Seven
University of Caille
Gallente Federation
#18 - 2012-04-05 11:34:37 UTC
I hope they don't change the T1 hulls. The Tristan is probably my favorite looking hull but think the proposed Nemesis design is pretty ugly and doesn't fit with other gallente ships (apart from the Proteus).
Mike Whiite
Deep Core Mining Inc.
Caldari State
#19 - 2012-04-05 11:39:22 UTC
Avila Cracko wrote:
Tobiaz wrote:
Avila Cracko wrote:


In one interview some CCP said that they will use this model for some new T1 ship.


CCP, why?!



I am ok with that.

T2 is a version of the ship
Upgraded version, but only version.


God no, please make the T2 versions a little different from the versions they are build from, just as an Apache longbow is different from a normal Apache helicopter.

It's good to use the base but give it a change that makes it fit for it's specialized role, like some modifications on the outside needed to: (use a cobert ops cloaking device, large launchers, keeping signature radius down from MWD, make it good using ewar ect ect.) could be as simple as an extra radar dish, extended tubes for launching, plates that cover the exhausts or it's stream.
Solhild
Doomheim
#20 - 2012-04-05 11:39:39 UTC
Rek Seven wrote:
I hope they don't change the T1 hulls. The Tristan is probably my favorite looking hull but think the proposed Nemesis design is pretty ugly and doesn't fit with other gallente ships (apart from the Proteus).


New Nemesis is fantastic - I support changing all Gallente ships to fit this aesthetic.
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