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CCP! Please clarify the future plans for WiS!

First post
Author
Ai Shun
#4061 - 2012-04-04 00:23:15 UTC  |  Edited by: Ai Shun
Rek Seven wrote:
Maybe they could explain it by saying that only pod pilots can interface with the stations computers using the same "ports" needed to interface with their pods.


If they do explain it this way the ship needs to be vulnerable. I'd prefer not to sacrifice immersion and EVE functionality.

Edit: And CCP, can you please apply the Blocked Poster logic when you are replying to a post. It's no good seeing the same crud you blocked when you reply to the thread.
Professor Shadoe
Dead Space Solutions
#4062 - 2012-04-04 00:52:37 UTC
As much fun as walking around the stations could be, i could stand to wait until it ties in with other game functionality. Just walking around a strip mall in space is OK, but there should be more to it than that. Gambling is a must include. But I would also like to see Espionage as a character skill/activity. Or simply intelligence gathering. Maybe something that ties in with the Dust 514 game. Hanging out with the grunts in the bar, maybe. Recipe or Tech guilds you can join? A place for explorers to hang out and show off alien artifacts ? An in-station theater that plays fan films ? Or library to read fan fiction ? There should be a reason to go there. Something to do beyond just walking from your ship, to your cabin, to the shop for beer, and back to the cabin. To make the WiS interesting must take time and I just wanted to say I would be willing to wait. Making it fast is not as important as making it cool. I doubt I will run out of things to do in space while i wait. There be wormholes out there somewhere.
Indahmawar Fazmarai
#4063 - 2012-04-04 13:38:35 UTC
Frankly, I find it hard to buy, lore wise, that a capsuleer (immortal in his pod) would leave the pod on his own, let alone leave behind a ship crowded with 3,000 cannon fodder.

Why undertake a potentially hazardous ECA (Extra-Capsular Activity) himself? Why don't just send some crewmen to do the dangerous stuff?

Or, in case a capsuleer just needs the thrill, why don't use a expendable "drone clone", kept in sinchrony with the capsuleer in his pod until something nasty happens to it or it is put back to sleep until next comission?

In a way, I don't buy that capsuleers and DUST bunnies are entitled the same immortality power. DUST bunnies lose their physical body identity in the cloning process, whereas a capsuleer keeps his physical appearence intact. Also DUST bunnies experience their own death, whereas capsuleers are mercifully euthanized as soon as the pod breaches (and yet the continuous resurrections take a heavy toll in capsuleer's humanity).

I can see capsuleeers using disposable DUST-like drone clones while they keep command of their ship and safety; also envision such clones as having abbilities specific to them (hacking of ancient computers, stealthiness, improved combat abilities... controllable through the appropiate skills, and available through appropiate clone upgrading with "clone modules"... like the cyborgs from games such as Syndicate or Deus Ex)

Furthemore, I can see how capsuleers would lead those "drone clones" into deadly gladiator arenas, for the fun and tears... losing clones as they lose ships for the thrill of PvP... (snippet: "Did it hurt when i twisted that gladius into your guts?" "Not more than when I blew your Tengu, I guess")

But what i don't see, no way, is any sensible capsuleer risking his life in a ECA, nor DUST- cloning being as proficent as pod-cloning. Capsuleers must keep an edge over dust bunnies.

And all in all, whenever I was not driving my unfortunate "drone clones" into the mouth of untold perils, i still would like to meet someone and waltz around the ballroom in my favorite station. P
Nova Fox
Novafox Shipyards
#4064 - 2012-04-04 14:24:07 UTC
It could be that the capsuleer clone jumps into another body to go on the intrustrusion. The clone is speically designed to analysis unlike normal people and take advantage of neocoms.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

CCP RedDawn
C C P
C C P Alliance
#4065 - 2012-04-04 16:48:42 UTC
Hi all,

This is just a small update to say that we (Team Avatar) are still monitoring this thread for WiS feedback, and we are not just a "PR" stunt. :) Those of you who attended the Avatar round table at Fanfest got a small glimpse of one of the WiS gameplay prototypes that we are working on. So we are progressing.

As for other implementations that we are working on, Tattoo's, NeX items, etc, these are all mid-progress work that we have the opportunity to finalise and get out to you, but these are not our main priority.

You also know that CCP Karkur on Team Avatar is also working on constantly improving the UI experience via small, but highly useful changes. I would also like to point out that she also works on her weekends to incorporate as many of these as she can, and also work on the character creator as well as she is very passionate about it, so yes the team is doing other things as well, but our ultimate focus is most definitely on WiS gameplay.

Finally, as this post has somehow turned into a mini novel, we want WiS to work as much as most of the people in this thread and have collated a ton of ideas from here and Fanfest.
But lets all be realistic and honest, it's not going to appear overnight as we are a small team, but saying that, there will be enough new FiS content to almost make a bittervet smile coming your way as well, so you should have plenty to so in the interim.

PS: Fanfest was great and I hope to meet more of you next year, although the round table was a little too early after the dev pub crawl the night before.

Fly reckless till then.
CCP RedDawn.

Team Genesis

Nova Fox
Novafox Shipyards
#4066 - 2012-04-04 16:55:36 UTC
Dear CCP RedDawn

I am pertty sure if you have an idea or prototype you want us to discuss at length throw a simple premise of it to us of what we think or how it could be implimented. Im sure you already seen the results at the stream's only hinted new room the abanadon station idea has generated.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Keyer
STERNENGARDE
#4067 - 2012-04-04 18:14:35 UTC
Hey,

i think it would be nice, if we get a room like a local or something similar to meet players.

Public Relation
Outer Space Relic Seekers
#4068 - 2012-04-04 19:19:36 UTC  |  Edited by: Public Relation
Thank you for this update RedDawn.

I wish you guy could hurry to give us a multiplayer experience with WiS. Does not have to enable 1000 of avatar per station. You can simply max it to what ever you can. Since its just for the social aspect, people will not miss much if no room available in their station.

Or you could also let player use corporate private room. So this way even in crowded station player could still socialize in there private (instance) corporate room. I do not mean that WiS should be instanced, just for the "testing" purpose make corporation room a private instance for now.

At least this way you can start testing & tweaking "live" on the max number of avatar on screen. Absolutly no need for any gameplay as it is absolutly optional and for testing purpose. Opening the door, just for "showing" our avatar, would really make a lot of us happy i am sure.

Just don't brand it an "Expension" and make sure everyone understand that it is a "beta" option. Can be full of bug, i personaly don't care.

In resume, just release mutliplayer area of station, no gameplay, no mini-game. Nothing "to loose" if someone does not want to use it. Brand it "Beta Station multiplayer" with an option to not download that "beta" content, if need be.
Indahmawar Fazmarai
#4069 - 2012-04-04 20:01:19 UTC
CCP RedDawn wrote:
Hi all,

This is just a small update to say that we (Team Avatar) are still monitoring this thread for WiS feedback, and we are not just a "PR" stunt. :) Those of you who attended the Avatar round table at Fanfest got a small glimpse of one of the WiS gameplay prototypes that we are working on. So we are progressing.

As for other implementations that we are working on, Tattoo's, NeX items, etc, these are all mid-progress work that we have the opportunity to finalise and get out to you, but these are not our main priority.

You also know that CCP Karkur on Team Avatar is also working on constantly improving the UI experience via small, but highly useful changes. I would also like to point out that she also works on her weekends to incorporate as many of these as she can, and also work on the character creator as well as she is very passionate about it, so yes the team is doing other things as well, but our ultimate focus is most definitely on WiS gameplay.

Finally, as this post has somehow turned into a mini novel, we want WiS to work as much as most of the people in this thread and have collated a ton of ideas from here and Fanfest.
But lets all be realistic and honest, it's not going to appear overnight as we are a small team, but saying that, there will be enough new FiS content to almost make a bittervet smile coming your way as well, so you should have plenty to so in the interim.

PS: Fanfest was great and I hope to meet more of you next year, although the round table was a little too early after the dev pub crawl the night before.

Fly reckless till then.
CCP RedDawn.


Frankly, CCP RedDawn, CCP about WiS is like the guy who swears to run a marathon sometime in the future but meanwhile won't walk to the store around the corner. It requires faith to take that seriously, you know.

Mitanidrama aside, the two longer threads in the forums are about avatars. And one of them is not even a feature: "rate the avatar above" is emergent social gameplay, based upon the character creator.

There si no way to knwo what peope would do if you as much as allowed them to be together in a CQ, let aloen provide them some avatar interaction tools.

"Gameplay first, social later" is completely wrong; it's the completely opposite order of "achievability".

And I don't really think CCP is so thick as to not get where the bigger bang-per-buck is, or what people are asking. You (CCP hf) are pretty aware that social gameplay is the thing you could deliver right here, right now, but also you (Team Avatar) won't agree that your company merely doesn't haves the commitment to do so.

5 developers part time is no commitment, is a PR stunt. A good willed one, but come on, we all know there's a store around the corner and all you do is to stay home planning about having a plan.

Where will you go this way? Nowhere.
Ai Shun
#4070 - 2012-04-04 20:04:01 UTC
Less than 30 days. Less than 30 days. Awesome.
Severian Carnifex
#4071 - 2012-04-04 20:13:31 UTC  |  Edited by: Severian Carnifex
Indahmawar Fazmarai wrote:
CCP RedDawn wrote:
Hi all,

This is just a small update to say that we (Team Avatar) are still monitoring this thread for WiS feedback, and we are not just a "PR" stunt. :) Those of you who attended the Avatar round table at Fanfest got a small glimpse of one of the WiS gameplay prototypes that we are working on. So we are progressing.

As for other implementations that we are working on, Tattoo's, NeX items, etc, these are all mid-progress work that we have the opportunity to finalise and get out to you, but these are not our main priority.

You also know that CCP Karkur on Team Avatar is also working on constantly improving the UI experience via small, but highly useful changes. I would also like to point out that she also works on her weekends to incorporate as many of these as she can, and also work on the character creator as well as she is very passionate about it, so yes the team is doing other things as well, but our ultimate focus is most definitely on WiS gameplay.

Finally, as this post has somehow turned into a mini novel, we want WiS to work as much as most of the people in this thread and have collated a ton of ideas from here and Fanfest.
But lets all be realistic and honest, it's not going to appear overnight as we are a small team, but saying that, there will be enough new FiS content to almost make a bittervet smile coming your way as well, so you should have plenty to so in the interim.

PS: Fanfest was great and I hope to meet more of you next year, although the round table was a little too early after the dev pub crawl the night before.

Fly reckless till then.
CCP RedDawn.


Frankly, CCP RedDawn, CCP about WiS is like the guy who swears to run a marathon sometime in the future but meanwhile won't walk to the store around the corner. It requires faith to take that seriously, you know.

Mitanidrama aside, the two longer threads in the forums are about avatars. And one of them is not even a feature: "rate the avatar above" is emergent social gameplay, based upon the character creator.

There si no way to knwo what peope would do if you as much as allowed them to be together in a CQ, let aloen provide them some avatar interaction tools.

"Gameplay first, social later" is completely wrong; it's the completely opposite order of "achievability".

And I don't really think CCP is so thick as to not get where the bigger bang-per-buck is, or what people are asking. You (CCP hf) are pretty aware that social gameplay is the thing you could deliver right here, right now, but also you (Team Avatar) won't agree that your company merely doesn't haves the commitment to do so.

5 developers part time is no commitment, is a PR stunt. A good willed one, but come on, we all know there's a store around the corner and all you do is to stay home planning about having a plan.

Where will you go this way? Nowhere.


Wis threads that are always on the first couple of pages (now on first page):

- CCP! Please clarify the future plans for WiS! ------------------------------------------------- (204 pages)
- Rate the Avatar above you ----------------------------------------------------------------------------- (174 pages)
- What would you say if you woke up to the Avatar above you in your bed? --- (106 pages)
- What is the avatar above you thinking? --------------------------------------------------------- (76 pages)


And you say there is no gameplay in social interaction and roleplaying??? RollRollRoll
You are saying that social interaction and roleplaying is not important??? RollRollRoll
You are telling us that WiS is not important??? RollRollRoll
oldbutfeelingyoung
Perkone
Caldari State
#4072 - 2012-04-04 21:03:57 UTC
CCP RedDawn wrote:
Hi all,

Quote:
This is just a small update to say that we (Team Avatar) are still monitoring this thread for WiS feedback, and we are not just a "PR" stunt. :) Those of you who attended the Avatar round table at Fanfest got a small glimpse of one of the WiS gameplay prototypes that we are working on. So we are progressing.


Then show the ones that don,t have the time or money to go to fanfest that glimpse you are talking about


Quote:
As for other implementations that we are working on, Tattoo's, NeX items, etc, these are all mid-progress work that we have the opportunity to finalise and get out to you, but these are not our main priority.


Fine as long you find a way to remove the NEX from EVE ,give it to the dustmites maybe they can use it.


Quote:
You also know that CCP Karkur on Team Avatar is also working on constantly improving the UI experience via small, but highly useful changes. I would also like to point out that she also works on her weekends to incorporate as many of these as she can, and also work on the character creator as well as she is very passionate about it, so yes the team is doing other things as well, but our ultimate focus is most definitely on WiS gameplay.


ultimate focus now or somewhere in the future?


Quote:
Finally, as this post has somehow turned into a mini novel, we want WiS to work as much as most of the people in this thread and have collated a ton of ideas from here and Fanfest.
But lets all be realistic and honest, it's not going to appear overnight as we are a small team, but saying that, there will be enough new FiS content to almost make a bittervet smile coming your way as well, so you should have plenty to so in the interim.


And we are all happy with the FIS updates ,but tell me please ,you don,t happen to have a list of ideas that are made by the community? and with some remarks what CCP thinks about them?
We know WIS is not coming overnight ,again lack of communication and doing other things besides the avatar stuff is not showing the commitment,you say you have





Fly reckless till then.
CCP RedDawn.

R.S.I2014

Doc Fury
Furious Enterprises
#4073 - 2012-04-04 21:14:03 UTC
Indahmawar Fazmarai wrote:
CCP RedDawn wrote:
Hi all,

This is just a small update to say that we (Team Avatar) are still monitoring this thread for WiS feedback, and we are not just a "PR" stunt. :) Those of you who attended the Avatar round table at Fanfest got a small glimpse of one of the WiS gameplay prototypes that we are working on. So we are progressing.

As for other implementations that we are working on, Tattoo's, NeX items, etc, these are all mid-progress work that we have the opportunity to finalise and get out to you, but these are not our main priority.

You also know that CCP Karkur on Team Avatar is also working on constantly improving the UI experience via small, but highly useful changes. I would also like to point out that she also works on her weekends to incorporate as many of these as she can, and also work on the character creator as well as she is very passionate about it, so yes the team is doing other things as well, but our ultimate focus is most definitely on WiS gameplay.

Finally, as this post has somehow turned into a mini novel, we want WiS to work as much as most of the people in this thread and have collated a ton of ideas from here and Fanfest.
But lets all be realistic and honest, it's not going to appear overnight as we are a small team, but saying that, there will be enough new FiS content to almost make a bittervet smile coming your way as well, so you should have plenty to so in the interim.

PS: Fanfest was great and I hope to meet more of you next year, although the round table was a little too early after the dev pub crawl the night before.

Fly reckless till then.
CCP RedDawn.


Frankly, CCP RedDawn, CCP about WiS is like the guy who swears to run a marathon sometime in the future but meanwhile won't walk to the store around the corner. It requires faith to take that seriously, you know.

Mitanidrama aside, the two longer threads in the forums are about avatars. And one of them is not even a feature: "rate the avatar above" is emergent social gameplay, based upon the character creator.

There si no way to knwo what peope would do if you as much as allowed them to be together in a CQ, let aloen provide them some avatar interaction tools.

"Gameplay first, social later" is completely wrong; it's the completely opposite order of "achievability".

And I don't really think CCP is so thick as to not get where the bigger bang-per-buck is, or what people are asking. You (CCP hf) are pretty aware that social gameplay is the thing you could deliver right here, right now, but also you (Team Avatar) won't agree that your company merely doesn't haves the commitment to do so.

5 developers part time is no commitment, is a PR stunt. A good willed one, but come on, we all know there's a store around the corner and all you do is to stay home planning about having a plan.

Where will you go this way? Nowhere.




I'm sure the Devs really appreciate you telling them what to do, and that they're doing it wrong, and how EVE is going to fail if they don't do what you say. Passively insinuating CCP might be "thick" and not committed is also just so darn motivational to people (Devs) that are simply working with the resources they have! Roll

Wasn't your account supposed to expire already?

There's a million angry citizens looking down their tubes..at me.

Ai Shun
#4074 - 2012-04-04 21:20:40 UTC
Doc Fury wrote:
Wasn't your account supposed to expire already?


Somewhere in April, I believe. We'll see if that is the case or not though P
Lapine Davion
Outer Ring Applied Logistics
#4075 - 2012-04-05 00:44:58 UTC
Ai Shun wrote:
Less than 30 days. Less than 30 days. Awesome.


What?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Ai Shun
#4076 - 2012-04-05 01:06:00 UTC
Lapine Davion wrote:
Ai Shun wrote:
Less than 30 days. Less than 30 days. Awesome.


What?


Aspinchtersays. Or so Wayne would have you believe. Personal humour on the 30 days, nothing more.
RAP ACTION HERO
#4077 - 2012-04-05 02:39:28 UTC
Ai Shun wrote:
Doc Fury wrote:
Wasn't your account supposed to expire already?


Somewhere in April, I believe. We'll see if that is the case or not though P


4/30 unfortunately.

vitoc erryday

RAP ACTION HERO
#4078 - 2012-04-05 03:01:03 UTC
Tristan North wrote:
RAP ACTION HERO wrote:
ppl discussing wis for and against
200+ pages over months
vs
ppl discussing the mittani for and against
200+ pages + multiple threadnaughts over a matter of days

still proud now, OP?

FiS news at fanfest and just few threads about it.
So, this prove that the community don't give a **** about the entire game, it's just massive trolling.
Still proud?


My point is there is a difference between if you really want wis post here in this thread. Conversely, if you don't want wis, post here in this thread.
and
If you care about specific X,Y or Z feature or niche of FIS, there are X, Y, Z threads for them.
So look at the postings in general.

vitoc erryday

Nick Bison
Bison Industrial Inc
#4079 - 2012-04-05 03:41:56 UTC
CCP RedDawn wrote:


ps: "Reanimate".... sounds like more corpse chat to me. :)
(but we know what you mean)


Maybe a new name of Team Reanimate ? Lol

Nothing clever at this time.

Lapine Davion
Outer Ring Applied Logistics
#4080 - 2012-04-05 04:06:48 UTC
Ai Shun wrote:
Lapine Davion wrote:
Ai Shun wrote:
Less than 30 days. Less than 30 days. Awesome.


What?


Aspinchtersays. Or so Wayne would have you believe. Personal humour on the 30 days, nothing more.


Maybe I am ********. It is highly likely since i defend Goonswarm so much, but what is less than 30 days? Incursion: Goonswarm, i.e. Escalation?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]