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Please give us a more realistic feeling how big the ships we fly are.

Author
Markus Reese
Deep Core Mining Inc.
Caldari State
#41 - 2012-04-04 07:24:24 UTC
Alright, update to what I posted earlier about changing the camera perspective to change scale. Here are some of my fav screenies that make use of this. Course some of them don't do it really well for creating individual scale, but they do really change how battles feel and show how some slight perspective change using mechanics already in game really do make a difference

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/TheFleet.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Death.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Drone.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Omnom.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Reclaimator.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/Markusonlocation.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/20111106182015.jpg

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/20111202202838.jpg

This last one, man do I love this last one. I had the scale just right, was a visual overload. I wish I could have kept it like that, but game settings means any view change or camera reset resets it all

http://i529.photobucket.com/albums/dd332/KwKiller/Eve%20Online%20Screenshots/20111223035407.jpg

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Ai Shun
#42 - 2012-04-04 07:36:43 UTC
Lapine Davion wrote:
This video was posted in the OP.


Oh dear God no! What have I done! I beg your forgiveness, Lapine. Please. Don't hurt me. No more. Please. Pleaaaaase.
Markus Reese
Deep Core Mining Inc.
Caldari State
#43 - 2012-04-04 07:49:02 UTC
Talk of vids reminded me of the best perspective video I have seen. Also why we really couldn't have eve ships in dust.

http://www.youtube.com/watch?v=-ti7mLcIQ1k

not mine.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Otrebla Utrigas
Iberians
#44 - 2012-04-04 08:00:09 UTC
Ehm... you know what? Stations can have hangars in different sizes, so a frig hangar will be smaller than a BS one.

In the end you see both ships on the same size from the balcony, but just because the frig is way closer to you, than the BS.
Michael Foreman
KarmaFleet
Goonswarm Federation
#45 - 2012-04-04 11:03:53 UTC  |  Edited by: Michael Foreman
Markus Reese wrote:
Talk of vids reminded me of the best perspective video I have seen. Also why we really couldn't have eve ships in dust.

http://www.youtube.com/watch?v=-ti7mLcIQ1k

not mine.


The ships don't need to fly that close to earth but wouldn't it be nice to be able to enter the stratosphere with the smaller ships and have fights in the air / attack groundsites.
Hydroz0rz
The Scope
Gallente Federation
#46 - 2012-04-04 11:15:00 UTC
I have a different thought about ship sizes and that's that they're simply too large.

A frigate being 747 sized..

The materials for a building a ship of this size would indeed be perfectly fine. When we go into something like a Battleship, I think that It wouldn't be possible. The material level would be unimaginable to build one.

It wouldn't be possible to create such scale in CQ, It simply wouldn't work.

When you think the size of a BS and materials required, think onto the sheer size and material level of a station. It would take centuries to build and numerous planets worth of material to build.
Otrebla Utrigas
Iberians
#47 - 2012-04-04 11:29:58 UTC
Hydroz0rz wrote:
I have a different thought about ship sizes and that's that they're simply too large.

A frigate being 747 sized..

The materials for a building a ship of this size would indeed be perfectly fine. When we go into something like a Battleship, I think that It wouldn't be possible. The material level would be unimaginable to build one.

It wouldn't be possible to create such scale in CQ, It simply wouldn't work.

When you think the size of a BS and materials required, think onto the sheer size and material level of a station. It would take centuries to build and numerous planets worth of material to build.


Not really. Manufacturing in Space is way easier once you have the technology to do so. Just build modules across the world / system you are, haul them to orbit and connect them in space.

And about resources take into account than a single starting player can mine in few hours several tons of tritanium with a single badger and 2 mining lasers.

A mining company with hulks, orca support and good skills, can mine an asteroid field in hours.

The scale is OK.

Just think our own Space shuttle is half the size of a 747 (more than that if you account the full shuttle and not just the orbiter)

And a Nuclear carrier weights more than 90.000 tons of steel and aluminium. If a single country in a single planet can do that... I think you get the point
Ptraci
3 R Corporation
#48 - 2012-04-04 11:37:16 UTC
Seriously it's easy if you want to know how big it is:

Take a ruler and when no one is looking, maneuver it into position and measure its length. Now there are two schools of thought here, those who measure from the engine trail and those who measure from the edge of the engines. Use whichever measurement makes you feel more manly.

Simetraz
State War Academy
Caldari State
#49 - 2012-04-04 11:43:53 UTC  |  Edited by: Simetraz
In WIS your ship is floating well to be honest in a spot it shouldn't be.

When you are in your ship you are on the pad.

This was reported a long time ago.

In fact in the Amarr station you are standing on what is open space when you compare the perspectives from in ship and WIS.

It was never fixed, maybe some day.
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