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Force all subscribers to have a voice

Author
Bloutok
Perkone
Caldari State
#21 - 2012-04-03 17:11:31 UTC
Grumpy Owly wrote:
Do I have to make a serious post to this idiocy?

Game design is not about ticking boxes. Not everything can be resolved with black and white choices.

The sentiment and understanding of systems with regards to different playstyles, crossover of use, or different degrees of preference means that games design follows an evolutionary process trying to bring in as many voices as possible in a dialouge that not only aids to provide understanding but follows a debate to a "collective" resolution that even may end up not being a pre-determined solution to begin with.

This is why I favour CCP's openess to discuss things with us in Blogs. And especially moreso after recommendations following incarna.

(CCP also do occasionaly send out feedback questionairres, but that is to gauge wether they are on the money.)



Yes, only the few who know should be allowed to say what they think.

[sarcasm off]
Roll Sizzle Beef
Space Mutiny
#22 - 2012-04-03 17:18:42 UTC
Such things can be put ingame without mucking up what you want to do and when.
Concord bulletin board links
CQ TV links
Agents in space at random gates you can talk to for links.

CCP can easily dress it up in a RP way so its less intrusive.
Grumpy Owly
Imperial Shipment
Amarr Empire
#23 - 2012-04-03 17:27:33 UTC
Bloutok wrote:
Grumpy Owly wrote:
Do I have to make a serious post to this idiocy?

Game design is not about ticking boxes. Not everything can be resolved with black and white choices.

The sentiment and understanding of systems with regards to different playstyles, crossover of use, or different degrees of preference means that games design follows an evolutionary process trying to bring in as many voices as possible in a dialouge that not only aids to provide understanding but follows a debate to a "collective" resolution that even may end up not being a pre-determined solution to begin with.

This is why I favour CCP's openess to discuss things with us in Blogs. And especially moreso after recommendations following incarna.

(CCP also do occasionaly send out feedback questionairres, but that is to gauge wether they are on the money.)



Yes, only the few who know should be allowed to say what they think.

[sarcasm off]


Don't understand the sarcasm. If its the irony I believe the OP's debate to be idiotic, I have explained why. Therefore its a substantiated claim why I think so and not censorship.

You can of course disagree with what I say.

[sarcasm]After all an insular multiple choice process to EVE design would certainly be simpler from both players and CCP's standpoint.

In fact I suggest we leave it to CCP creating limited choice, placing them in a field, then having a cow enter the field and eventually whereever it first craps the proposal closest wins.[/sarcasm]
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#24 - 2012-04-03 17:34:18 UTC
Beekeeper Bob
Beekeepers Anonymous
#25 - 2012-04-03 17:58:16 UTC
Bad idea, you think the forums have been bad now? You don't force people to participate and expect a positive response.

That being said, CCP needs to take a serious look at an INGAME voting system.

Want feedback on an upcoming change. Post a vote, with timelimits, send an Eve-mail, and add a simple voting interface that anyone in game can click on and vote.
This is not a replacement for voting out of game, it's an addition. If over 50% of the players never visit the forums, how the heck did you think you were going to get them to navigate to that webpage to vote?


Who knows, you might get more than 10% of the players to vote next year CCP....Oops

Signature removed - CCP Eterne

Ai Shun
#26 - 2012-04-03 18:43:58 UTC
masternerdguy wrote:
So after someone logs in the survey for that day is loaded and must be completed before continuing.


a, a, a, a, a, a, a, a, a, a, asdfasdfasdfasdf finish.

****, now I can log-in.
DeMichael Crimson
Republic University
Minmatar Republic
#27 - 2012-04-03 19:46:31 UTC
The OP has a point. The few surveys that CCP has posted in the past was a start. Unfortunately those could be easily manipulated. The pop up link box on the log in screen also helps a little but since it's usually just an ad for PLEX or Magazine sales, most players probably don't even really look at it anymore.

I've always thought that surveys and CSM vote should be done on a screen that loads up right after the log in screen and when completed, has the character selection screen load. Of course it can only be completed once per account. Have it short and sweet, easily completed within a few minutes with an option to [Opt Out]. Basically it would be check boxes [yes] [no] [neutral] along with a small [comments] box for those that want to add a bit more input. If the [Opt Out] is selected, there should be a pop up box requesting confirmation with a small message informing the player they forfeit the right to voice their opinion.

There's a lot of players that don't browse the forums and most probably rarely ever look at the news listed in the character selection screen. Something like this would definitely bring it to all players attention allowing them the option to be involved or not.

Dragon Outlaw
Rogue Fleet
#28 - 2012-04-03 19:51:54 UTC
Well Though! You have management written all over you! Big smile
Richard Aiel
The Merchants of War
#29 - 2012-04-03 20:28:56 UTC
masternerdguy wrote:
Instead of relying on forums for feedback ccp should have mandatory questionaires to be filled out before you are allowed to login.

So after someone logs in the survey for that day is loaded and must be completed before continuing.

Everyone should be forced to have an informed voice in game design.

Discuss.



CCP use this for suggestions? No wonder its all messed up ;p

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Ashera Yune
Doomheim
#30 - 2012-04-03 21:42:13 UTC
People choose to remain ignorant. They choose to stay quiet and someone else take care of things for them.

"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth."

 Kahlil Gibran

Tarsus Zateki
Viziam
Amarr Empire
#31 - 2012-04-03 21:44:52 UTC
Players in this game whine loudly enough when CCP changes the name of an item. Could you imagine if they were forced to have their addiction kept from them for a moment or two? There would be arson in Reykjavik.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Joran Dravius
Doomheim
#32 - 2012-04-03 21:45:36 UTC
masternerdguy wrote:
Instead of relying on forums for feedback ccp should have mandatory questionaires to be filled out before you are allowed to login.

So after someone logs in the survey for that day is loaded and must be completed before continuing.

Everyone should be forced to have an informed voice in game design.

Discuss.

Bad idea. I'm guessing a lot of people would click random answers just to get through it faster.
Ai Shun
#33 - 2012-04-03 21:57:56 UTC  |  Edited by: Ai Shun
Joran Dravius wrote:
Bad idea. I'm guessing a lot of people would click random answers just to get through it faster.


Indeed. Most players do not give a damn; they simply play the game. If they cared enough they would bother to vote in the CSM elections, subscribe to the newsletter so they can participate in the surveys and generally try to keep up with news on the game.

No point in getting the opinion of people who don't care / know enough about the game to make an intelligent contribution .You're much more likely to get a bunch of a,a,a,a,a,a,a,a,a,a,a,a-finish type responses.

Edit: A sample newsletter can be seen here. The survey is on the right of the page; almost all the way to the bottom.
EI Digin
irc.zulusquad.org
#34 - 2012-04-03 22:08:00 UTC
What about the people who choose not to have a voice?
Anya Ohaya
School of Applied Knowledge
Caldari State
#35 - 2012-04-03 22:20:14 UTC
7/10

Got a lot of bites, and the idea of writing an essay to log in is pretty funny really.

You could also force people to submit business plans before they get to use manufacturing lines (that'd stop the minerals are freetards), and posts to COAD would be replaced by epic poems. There would only be about a dozen people logged in at any time, but the quality of social discourse would rival the salons of Paris and the forums of ancient Greece.
Ai Shun
#36 - 2012-04-05 23:14:37 UTC
The next newsletter is out. It has a survey on Dust 514 in it. If you are interested in responding, do so - you may be helping to shape Dust 514.

Serene Repose
#37 - 2012-04-06 01:03:27 UTC
OP: Finish that bowl of Cheerios before you decide to post. Once your ears stop ringing useful thoughts may suddenly appear in your mind.

We must accommodate the idiocracy.

Bane Necran
Appono Astos
#38 - 2012-04-06 01:34:24 UTC
It's a good idea for the CSM voting, but hell no to doing surveys.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#39 - 2012-04-06 01:37:26 UTC
This is a bad idea.

Forcing subscribers to answer a questionaire is going to do two bad things:

1. Annoy subscribers.
2. Return survey results weighted massively in favour of whatever options are easiest to click quickly.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Jita Alt666
#40 - 2012-04-06 01:47:09 UTC
masternerdguy wrote:
Instead of relying on forums for feedback ccp should have mandatory questionaires to be filled out before you are allowed to login.

So after someone logs in the survey for that day is loaded and must be completed before continuing.

Everyone should be forced to have an informed voice in game design.

Discuss.


Here is an example of how this idea would play out on the internet:

Question 1: In your view what are major improvements you have noticed in the new UI?
Answer: sklgjsdlgkjdlgjdgj

Question 2: How has time dilution affected your game play?
Answer: **** off

Question 3: What aspects of the new ship models do you find appealing?
Answer: i said **** off

Question 4: Are you happy with the proposed changes to factional warfare? Please outline your reasoning below
Answer: this sucks dogs balls
Expansion: fofofofofofofofofofofofo

Question 5: Crucible brought 4 new battlecruisers into the Eve Online universe, how have the new tier 3 BC's effected your game play?
Answer **** you ccp I'm off to play WOT

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