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Player Features and Ideas Discussion

 
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Prevent players from activating their weapons on other players in highsec unless not in war

Author
Richard Aiel
The Merchants of War
#181 - 2012-04-01 22:51:45 UTC  |  Edited by: Richard Aiel
Vila eNorvic wrote:
The suggestion seems to be that this stuff is a form of legitimate gameplay to achieve a gain of some sort, but it seems to me that much of it just plain griefing and some of it is done purely BECAUSE YOU CAN


not JUST for the hell of it

lanyaie wrote:
A step by step guide oh how to deal with complaints
1. Log off
2. Account management
3. Unsubscribe
4. Uninstall eve
5. Install World of warcraft
6. Play the game that was made for you
7. Like this post.




GREAT idea... how many subs are there ONLY in 0.0?

Think the game will run with ONLY THEM paying for it?

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Deise Koraka
Caldari Investigations and Forensics
#182 - 2012-04-02 02:06:58 UTC
I'm a fairly hardcore carebear, and I never want ganking to go away. This is why:

When I lost my first Hulk to a ganker, it gave me weeks of a tingly frustrated feeling in my butt, this feeling was paired with these salty fluids that kept welling up at the corners of my eyes.
I miss that feeling of being helpless, used up and completely abused by a random player, who actions served no greater game play purpose other than to ruin someones day.

Keep this wonderful and deep mechanic in the game, EvE needs it.



I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk*. **<3 **

*Mackinaw as of Inferno 1.2

Caliph Muhammed
Perkone
Caldari State
#183 - 2012-04-02 06:14:29 UTC  |  Edited by: Caliph Muhammed
DeMichael Crimson wrote:
Caliph Muhammed wrote:
DeMichael Crimson wrote:
Wow, quite the collection of 'DEAL WITH IT' wanna be's posting in this thread.

OP has a valid point, suicide attacks are slowly chasing away new subscription revenue that CCP is trying to gain. As long as the Bounty system remains broken with no viable Bountyhunter mechanic available in this game, suicide attacks will continue to dominate high security unchecked.

Heh, high security, now that's definitely the biggest misrepresentation in use within this game.

Anyway, I'm sure within the next couple of years, this game will see some drastic changes made to the game mechanics to resolve that problem, especially with little ole CCP now teaming up with big brother Sony.


Denial, its a helluva drug. It's becoming more hardcore and visceral. By all means tell yourself repeating your demand in the form of inevitability controls this community.

CCP could have sold out a long time ago when things were really bad. Subs were minimum. They have built up a revenue with players who love hardcore gameplay. The carrot and stick routine the PVE crowd dangle with the promise of subs and good times mean jack **** at this point. They don't need your money. If however you care for EVE's style of gameplay your money is absolutely welcome.

<--- Will play EVE until the day he dies or no longer can as long as the game remains violent and visceral. Doesn't require scripted raids or content either just death and new ways of bringing it to other players. Is loyal to a company that remains loyal to its self and stated goal. Can't be lured away by eye candy and promises. Will spend money regularly in game happily for more ISK to bring death to other players. Doesn't whine nor cry nor beg for mercy and changes when things do not go his way. Represents a solid portion of EVEs playerbase.



Hahaha, wow, nice attack. Why so mad?

I must say your mastery of the English language is amazing and your logic is completely astounding. Especially when all you did was make some vague reference that I'm in denial and demanding something while you go off on a tangent posting a bunch of vindictive hypocritical mantra and obsolete meme's. How about contributing some worthwhile discussion to the topic instead of getting all hostile?

Actually nevermind. I've already reached my quota of dealing with sarcastic pompous egomaniacs during this past week so go ahead and get bent.


I'm not mad. I have no reason to be. Things are becoming more hardcore and visceral as I like them. Come the new expansion with the wardec changes we'll see who's style of gameplay gets more bent.
Gunther Nhilathok
Doomheim
#184 - 2012-04-02 06:22:02 UTC
Well trolled. Well trolled. If you are, in fact, not a troll but a legitimately upset person with no concept of how sandbox games should work, get under the sink and find all those bottles, then drink them.
Virgil Travis
Non Constructive Self Management
#185 - 2012-04-02 06:31:16 UTC
Vila eNorvic wrote:
Elsebeth Rhiannon wrote:
Vila eNorvic wrote:
In my case, apparently, a shuttle with a Tracking Computer I in its hold.

How did a suicide ganker in high-sec even manage to lock your shuttle before you were away? Were you flying afk? (If you were, tough, and there's your counter.)

The question is, why did he shoot? The suggestion seems to be that this stuff is a form of legitimate gameplay to achieve a gain of some sort, but it seems to me that much of it just plain griefing and some of it is done purely for the hell of it. My case must have been the latter, as there was no possible gain and the loss of a shuttle and a T1 module would hardly be grief-inducing, even for a newbie (I was running a business tutorial mission at the time).

I have no idea how he managed to lock me, but he did it as I landed on the gate - I was hit just as I jumped. He didn't even kill me, I survived by the skin of my teeth - presumably he didn't survive Concord, I didn't jump back through to find out. All I remember is something red in my overview as I came out of warp, which I immediately clicked and had a look at. I got a brief glimpse of a Thrasher firing and then I was through, with my shield and almost all my armour gone. And before anyone asks - no, I wasn't aggro'd to anyone.


Nirnias Stirrum wrote:
Katarina Reid wrote:
If i can kill u for cheaper than my loss then my fun money will still be used for tears. Even if i lost more money to gank you it would still be ok if the loss ment more to you.



This guy gets it!

Yep, that sounds pretty close to a definition of griefing.


No, I believe it's your definition of griefing, not the one that CCP uses, sorry.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Virgil Travis
Non Constructive Self Management
#186 - 2012-04-02 06:35:53 UTC
Richard Aiel wrote:
Vila eNorvic wrote:
The suggestion seems to be that this stuff is a form of legitimate gameplay to achieve a gain of some sort, but it seems to me that much of it just plain griefing and some of it is done purely BECAUSE YOU CAN


not JUST for the hell of it

lanyaie wrote:
A step by step guide oh how to deal with complaints
1. Log off
2. Account management
3. Unsubscribe
4. Uninstall eve
5. Install World of warcraft
6. Play the game that was made for you
7. Like this post.




GREAT idea... how many subs are there ONLY in 0.0?

Think the game will run with ONLY THEM paying for it?


There are actually some of us who reside and do business in high sec who have some balls and understand the fact that you agree to not be 100% safe when we undock. I'd rather deal with gankers than some of the entitled crowd that seem be filling high sec these days.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

lanyaie
Nocturnal Romance
Cynosural Field Theory.
#187 - 2012-04-02 07:05:02 UTC
Hmm if all the whining people would quit the playerbase that is actively growing would reduce by 1000 at a max. There are still people in highsec that are able to deal with it. (Cloaky hauler. Decent tank). Also highsec is more dangerous then null. Atleast in null you know that if you see someone not blue one of you is going to die. In highsec you never know and it might just happen in a empty system. Either way deal with it

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

lanyaie
Nocturnal Romance
Cynosural Field Theory.
#188 - 2012-04-02 07:09:10 UTC
Deise Koraka wrote:
I'm a fairly hardcore carebear, and I never want ganking to go away. This is why:

When I lost my first Hulk to a ganker, it gave me weeks of a tingly frustrated feeling in my butt, this feeling was paired with these salty fluids that kept welling up at the corners of my eyes.
I miss that feeling of being helpless, used up and completely abused by a random player, who actions served no greater game play purpose other than to ruin someones day.

Keep this wonderful and deep mechanic in the game, EvE needs it.





Just oh my gawd the things I am thinking of right now are just....scary

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

lanyaie
Nocturnal Romance
Cynosural Field Theory.
#189 - 2012-04-02 07:12:29 UTC  |  Edited by: lanyaie
Also on a sidenote I sometimes fly billions worth of stuff without a freighter. T1 or t2 hauler. Just get a damn buffer ship that will survive enough ganks.

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

Francisco Bizzaro
#190 - 2012-04-02 08:02:25 UTC  |  Edited by: Francisco Bizzaro
Tanya Powers wrote:
Alexi Koskanaiken wrote:
Pillowtalk wrote:

How would having a PvE server in addition to TQ ruin Eve? lol

It wouldn't ruin Eve. It'd simply be a waste of time and effort for no real gain.

False, more players paying sub = +profit.

So let's engage in an academic exercise and imagine what this alternate Eve PVE universe (Bizarro-Eve, if you will) looks like

http://en.wikipedia.org/wiki/Bizarro_World

In Bizarro-Eve, there is only High-sec, because the gates to Low have been destroyed. The four empires live in peace except for those pesky guristas and their ilk. The industrialists have decided they will only build targeting computers that can target those guys, not fellow pod pilots

In Bizarro-Eve, miners and mission runners live in perfect harmony. They shoot asteroids with lazors and Guristas with missiles, and then sell their loot on the free market (where PvP is still allowed).

... But here is where things get really Bizarro ...

In Bizarro-Eve there are 50k players. That means there are 20k active hulks shooting asteroids. And 30k active golems shooting Guristas. And there are about 10k of each of those ships sitting on the market waiting to be sold. They have been waiting for months. Why? Because in Bizarro-Eve, nothing gets blown up.

In Bizarro-Eve, there is very little for industrialists to do. Once those hulks and golems are built (plus a few orcas and whatever incursion runners like to fly), nobody wants to buy ships any more. So industrialists are basically missile manufacturers.

And the missile market doesn't really need that much raw material. So all that mining you are doing, all those LP you are collecting, those are great hobbies but ultimately not worth much ISK anymore.

That's okay, though, because you're still making slow and steady progress, which is what you like. You have your hulk fitted with the best mods, and you have the best mining implants in your skull. You can proudly tell your friends "I'm the perfect miner - 100% optimal efficiency!" And your friends will be impressed and say "Cool! So am I!"

The PVE-only aspect of Bizarro-Eve do make life a lot simpler. Only about 10% of the ships in the Eve catalogue are useful. And you only have to train a fraction of the skills. Nobody needs webs or scramblers. Nobody ever has to fit a cloak.

In fact, many stats just kind of fade into irrelevance. Ship agility is kind of pointless. And even that middle bar on your defensive systems (armour, I think) doesn't ever get used, because you've shield-tanked your golem with the best mods.

Then, CCP announces the next expansion and it turns out to be aimed at Faction Warfare. The citizens of Bizarro-Eve are outraged and rightly so. Their game has become boring, their economy needs a major overhaul, and they need more content. This expansion doesn't help them at all.

As it turns out, this Bizarro-Eve which started out as nothing more than a PVE server, is actually a completely different game with different requirements and balance issues that need to be addressed to make it worth playing. CCP did not just turn on a second server. They started a second game, and one which competes directly with their first game.

Anyhow, to make a short story long, I really don't understand what people are asking for when they say they want a PVE server for Eve.
baltec1
Bat Country
Pandemic Horde
#191 - 2012-04-02 08:35:55 UTC
Nicolo da'Vicenza wrote:

orca corp bays are unscannable
also, covops and blockade runners can't cloak when undocking



Thats why you use an insta warp when you undock. Blocade runners are as close to invincible in highsec as it is possible to be in EVE.
lanyaie
Nocturnal Romance
Cynosural Field Theory.
#192 - 2012-04-02 08:45:47 UTC
Insta undocks are the way to go, I have lots in each tradehub or system I often visit. All it takes is a inty with mwd or hell, even a frig can make one in just a few minutes of work wich can save you :frustration, tears and having to create threads like this. If you do this right odds are you will never get killed in a cloaky unless you become a victim of lagg.

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

DeMichael Crimson
Republic University
Minmatar Republic
#193 - 2012-04-02 08:59:55 UTC
Caliph Muhammed wrote:


I'm not mad. I have no reason to be. Things are becoming more hardcore and visceral as I like them. Come the new expansion with the wardec changes well see who's style of gameplay gets more bent.

Yeah, right.

And yes, we'll see who's style of gameplay get's more bent with the new expansion. Especially since it won't affect my game play at all.
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#194 - 2012-04-02 09:02:31 UTC
More suicide gankers = More ships lost
More ships lost = More materials required
Higher demand for materials = more profit from mining

Suicide gankers = helping miners make more isk
Aubrey Addams
University of Caille
Gallente Federation
#195 - 2012-04-02 09:02:52 UTC
Zaaark Quasar wrote:
Stop suicide ganking.

It´s totally out of balance, there isn´t any other counter on it than not logging in or sitting in station. It doesn´t add anything in the sandbox, it just makes CCP lose subscriptions.

Suicide ganking is not pvp content, it´s just griefing.

Pilots that don´f have balls, should grow a pair and go to 0.0 or lowsec, or drop a war declaration. Those are good for the game.

One reason for EVE online low subscription number is the fact that this game is ******** towards new players and pve players.

PVE players do bring the same cash flow to CCP and if someone wants to spend 15$ montly just for shooting npc´s then so what? It doesn´t take anything away from 'pvp' pilots.

Suicide ganking doesn´t have any valid reasoning behind it, it´s just seriously bad game design.

CCP should really show some respect on all those players who pays their paychecks.



Hi! Pandarien expansion for World of Warcraft will be released very soon, you should check it out! Blink
lanyaie
Nocturnal Romance
Cynosural Field Theory.
#196 - 2012-04-02 09:26:39 UTC  |  Edited by: lanyaie
Ah... Girl look at that hulk x3
Ah... I mine ore I mine ore
Ah... Girl look at that nado x3]
I gank hulks I gank hulks

When I get in my hulk *yeah*, this is what I
see *ok*
Everybody stops and they wanna gank me
I got a miner on my ship and I ain't afraid to
Use it, use it, use it, use it.
We carebear and you know it!

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

Robert Caldera
Caldera Trading and Investment
#197 - 2012-04-02 10:18:12 UTC
bad troll.
Suicide ganking is part of the game.
Buzzy Warstl
Quantum Flux Foundry
#198 - 2012-04-02 11:00:44 UTC
I'm jelly, you did this troll so much better than I did.

8/10

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Adunh Slavy
#199 - 2012-04-02 11:10:17 UTC
Virgil Travis wrote:

There are actually some of us who reside and do business in high sec who have some balls and understand the fact that you agree to not be 100% safe when we undock. I'd rather deal with gankers than some of the entitled crowd that seem be filling high sec these days.



Hopefully that includes the entilment headed gankbears who whine too.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Tchulen
Trumpets and Bookmarks
#200 - 2012-04-02 11:38:16 UTC
I lost half a billion isk to suicide gankers last week. Meh. That's EvE for ya. Suicide ganking serves three purposes in my opinion:

1) Makes people who aren't suited to the game move on to something else.
2) Pushes players to move to nullsec where it's arguably safer (I know more people who use Hulks in null to high)
3) Teaches us all a valuable lesson (people are c***s, high sec isn't safe, don't autopilot anything of value, semi afk only in cheap mining ships... take your pick)

People need to be periodically shown that high sec, no matter what you're told/think, isn't safe.

That said, I do think that insurance should be voided for all forms of suicide. ie, anyone who gets killed by Concord or self destructs their ship. This wouldn't stop people from suicide ganking but it would limit the number of griefing incidents (due to cost), do nothing to the people who suicide for profit (other than dent their profit but as someone previously mentioned that profit tends to be large) and make self destructing cap ships in order to avoid killmails a bit more painful.