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Ihub Upgrade, Covert Sensor Array

Author
EthanPow
Drakeal Inc.
#1 - 2011-09-26 12:24:19 UTC  |  Edited by: EthanPow
Each Day, there are reds running around everybody system, mostly cloaked, watching their system making it possible to do anything without causing much hardship... there is no real counter for Cloaking. The Covert Sensor Array is a upgrade that costs 15mil a day to operate which will limit were they be deployed.

I am Suggesting:
-IHub Upgrade "Covert Sensor Array"
-- Upgrade Costs 15min a Day,
-- Allows a Pos Module to Scan the system for counter AFK cloakers (Uses CPU)
--- All Cloaking Devices are limited to 5 mins of being online and 1 mins of cooldown before the cloak can be reactivated. this is placed to limit marcos and bots form keeping AFK cloakers alive... forcing Human interaction to be "morale" the system. giving a chance to be Caught.
shadowace00007
Imperial Academy
Amarr Empire
#2 - 2011-09-26 12:42:02 UTC
There is no counter to cloaking. Well its a cloak, There should not be a way to decloak someone. Kinda defeats the point o f using it.

Also Cloaks have major setbacks, it is the cloaking triangle. Cloak, DPS, EHP. Now pick any 2. the only ships that can get respectable numbers are T3s and your still limited to maxing a good fit out to about 500 dps max.

Born Amarrian Raised Minmatar.

Colonial Burton
State War Academy
Caldari State
#3 - 2011-09-26 12:58:02 UTC
The idea to this kind of counter would be to counter players who leave their ships cloaked in a system from downtime to downtime and go afk. If your logged in, you should be playing eve, not at work or some crap like that using up server load. Simply have a module that you can use to pulse and turn off cloaking devices throughout the system forcing said people to afk cloak.

This idea will not render the cloaking ship obsolete or useless, instead again, stop players 'afk cloaking'. Also, have restrictions on the I-Hub level, so say sov 4 is needed. Fine tuning to this idea would be needed so throw the suggestions out there.
TheDemonus
Doomheim
#4 - 2011-09-26 13:03:01 UTC
+1 thread
Riksu A'jalween
Old World Order Inc.
#5 - 2011-09-26 13:08:56 UTC
It makes no sense to allow players to stay cloaked in systems for an unlimited amount of time. This is an unbalanced approach to the game and reduces interest in EVE overall. I think it's an excellent idea that would make the dynamics much more interesting.
Roosterton
Sebiestor Tribe
Minmatar Republic
#6 - 2011-09-26 14:15:18 UTC
Quote:
Each Day, there are reds running around everybody system, mostly cloaked, watching their system making it possible to do anything without causing much hardship...


They are not making anything "impossible." It's people like you who are too scared to do anything because a name is on a chat list who cause such hardships, and this is precisely the goal of the cloaker. There are many ways to counter this, such as going with a friend and using PVP fits, or running easier PVE so that it will be harder for the person to gank you. You do not need an "I win" button to do this.

Quote:
this doesn't make cloaking impossible but it makes "afk cloaking" not possible unless they are truly active.


That defeats the purpose of the "AFK cloaking" tactic. The whole point is that you trick somebody into thinking that you're AFK, and they get careless and run obvious sanctums with a 2.5bil pimped out machariel/tengu, and then you gank them because they're an idiot. If you have a button which basically says "This person is active" and "this person is afk," you're killing the entire tactic - which is a perfectly valid tactic, if you read my first paragraph.

Quote:
15mil a day to operate which will limit were they be deployed.


Cute how you think 15mil is worth anything with today's sov mechanics. Is the "AFK cloaking" in your system really that bad?

EthanPow
Drakeal Inc.
#7 - 2011-09-26 14:36:34 UTC
Roosterton wrote:
Quote:
Each Day, there are reds running around everybody system, mostly cloaked, watching their system making it possible to do anything without causing much hardship...


They are not making anything "impossible." It's people like you who are too scared to do anything because a name is on a chat list who cause such hardships, and this is precisely the goal of the cloaker. There are many ways to counter this, such as going with a friend and using PVP fits, or running easier PVE so that it will be harder for the person to gank you. You do not need an "I win" button to do this.

Quote:
this doesn't make cloaking impossible but it makes "afk cloaking" not possible unless they are truly active.


That defeats the purpose of the "AFK cloaking" tactic. The whole point is that you trick somebody into thinking that you're AFK, and they get careless and run obvious sanctums with a 2.5bil pimped out machariel/tengu, and then you gank them because they're an idiot. If you have a button which basically says "This person is active" and "this person is afk," you're killing the entire tactic - which is a perfectly valid tactic, if you read my first paragraph.

Quote:
15mil a day to operate which will limit were they be deployed.


Cute how you think 15mil is worth anything with today's sov mechanics. Is the "AFK cloaking" in your system really that bad?



Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.
shadowace00007
Imperial Academy
Amarr Empire
#8 - 2011-09-26 14:48:17 UTC  |  Edited by: shadowace00007
Colonial Burton wrote:
The idea to this kind of counter would be to counter players who leave their ships cloaked in a system from downtime to downtime and go afk. If your logged in, you should be playing eve, not at work or some crap like that using up server load. Simply have a module that you can use to pulse and turn off cloaking devices throughout the system forcing said people to afk cloak.

This idea will not render the cloaking ship obsolete or useless, instead again, stop players 'afk cloaking'. Also, have restrictions on the I-Hub level, so say sov 4 is needed. Fine tuning to this idea would be needed so throw the suggestions out there.



So what about people in Wormholes who live off of staying cloaked. I have personally sat in a system watching a target for 5 hours to get a kill. The real advantage to being cloaked is being cloaked. There is not one good thing that comes from cloak besides the cloak itself. You guys say it has no counter, it dose the cloaking ship ether A cant take any DPS, B Cant deal any DPS, or C Cant do ether (E-War boat)

Born Amarrian Raised Minmatar.

Riksu A'jalween
Old World Order Inc.
#9 - 2011-09-26 14:55:03 UTC
shadowace00007 wrote:
Colonial Burton wrote:
The idea to this kind of counter would be to counter players who leave their ships cloaked in a system from downtime to downtime and go afk. If your logged in, you should be playing eve, not at work or some crap like that using up server load. Simply have a module that you can use to pulse and turn off cloaking devices throughout the system forcing said people to afk cloak.

This idea will not render the cloaking ship obsolete or useless, instead again, stop players 'afk cloaking'. Also, have restrictions on the I-Hub level, so say sov 4 is needed. Fine tuning to this idea would be needed so throw the suggestions out there.



So what about people in Wormholes who live off of staying cloaked. I have personally sat in a system watching a target for 5 hours to get a kill. The real advantage to being cloaked is being cloaked. There is not one good thing that comes from cloak besides the cloak itself. You guys say it has no counter, it dose the cloaking ship ether A cant take any DPS, B Cant deal any DPS, or C Cant do ether (E-War boat)




Did you forget about hotdrops? Why don't you try playing a game with a million afk trolls setting in your system with nothing that you can do about it but get your **** pushed in by a blob attack?
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2011-09-26 15:10:12 UTC
EthanPow wrote:

Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.


Because, as we all know, only the big boys whine and cry on the forums about someone in their system doing absolutely nothing.

Grow some balls, rat with friends and stop crying.
EthanPow
Drakeal Inc.
#11 - 2011-09-26 15:41:33 UTC  |  Edited by: EthanPow
Danika Princip wrote:
EthanPow wrote:

Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.


Because, as we all know, only the big boys whine and cry on the forums about someone in their system doing absolutely nothing.

Grow some balls, rat with friends and stop crying.


I find it that being any better is sitting in a ship cloaked in a system only to waste server resources. you only want me and anyone else to start flying with friends just to hotdrop your ****, being smart seems better. yet another post that unable to be constructive to this topic.

I don't see for any reason that a cloak would make you 100% undetectable, now if everyone done being little trolls and move on to the topic at hand. Cloaking is broken since you can not stop someone right now that can safe up and cloak... the chances of catching a Tech 2 or Tech 3 Cloakable isn't Realistic form my view, there are signals everywhere in space and you can't stop them of bouncing off you and making you detectable... even moving with the cloak or not, you reduce your chance of being found.. not remove it.

Holding on the ability to stay cloaked forever is overpowered, and I use a Tech 3 cloaky Tengu most of the time. Claiming that I am whining is not even the case, I used the Cloaking on both sides, Its out of my own personal experiance that it is overpowered and needs to be BALANCED and I think this is a good choice to make 0.0 sov space to be upgraded for this to "limit" Cloaking scouting for a cost, any pilot that wants to gain intel can do so, even being decloaked can stay safe and recloak when needed. Any Real Pilot can do more damage without the need for AFK cloaking, which is what this whole suggestion is to counter, the only reason why anyone would really hate or troll this because you 'exploit' current game mechanics to annoy local space to stop activities because they are taking smart actions to reduce loss... even though you can still remain cloaked forever in empire AND Wormhole Space.
shadowace00007
Imperial Academy
Amarr Empire
#12 - 2011-09-26 16:01:49 UTC
Riksu A'jalween wrote:

Did you forget about hotdrops? Why don't you try playing a game with a million afk trolls setting in your system with nothing that you can do about it but get your **** pushed in by a blob attack?


No but a hot drop is easy enough to avoid. Even if the ship grabs you. His speed drops to 0 and it takes time for the cyno up and ships to warp in. You normally have about 30 to 45 seconds before the hot dropping fleet is in system and shooting at you. If you cant get out in that time then your not doing it right.

Born Amarrian Raised Minmatar.

Ingvar Angst
Nasty Pope Holding Corp
#13 - 2011-09-26 16:44:42 UTC
The fail is strong in this one.

The "fix" to afk cloaking is simple.

1. When you cloak, you disappear from local. You're friggin' cloaked. They're not supposed to see you're in the system.

2. When you cloak, you can no longer see local (use it for intel, for example). You cannot be targeted as a "warp to" because you're cloaked. Any intel you gather has to be done manually, like in wormholes. Use dscan, use probes, fly your lazy ass around and look.

3. When you decloak, there's a 30 (or so) second delay in being able to light a cyno.

Bingo. AFK cloak "problem" is gone. Cloaks remain effective and are balanced. Cowards afraid of the people that aren't there shut up and quit proposing stupid ideas on the forums.

We all win!

Six months in the hole... it changes a man.

Colonial Burton
State War Academy
Caldari State
#14 - 2011-09-26 16:52:49 UTC
Good thinking there, but the insults weren't needed. All ideas start out as vanilla ideas and built up on through the forum.
Ingvar Angst
Nasty Pope Holding Corp
#15 - 2011-09-26 17:01:05 UTC
Colonial Burton wrote:
Good thinking there, but the insults weren't needed. All ideas start out as vanilla ideas and built up on through the forum.


Eh... you're right... sorry 'bout that. Frustration from seeing people regurgitate the same bad ideas over and over and over again simply because they're trying to turn Eve, and null especially, into a warm, fluffy safe place to play, like it isn't bad enough already. By the gods, people, it's null sec! It's supposed to be dangerous. Ratting is supposed to come with risk.

Also, people forget that this is exactly what the bot-runners wet dream is... being able to get the neuts out of local that make their bots dock up. You get rid of afk cloakers the way the OP wants, you're feeding into the bots coffers even more. However, you remove the cloaked from local, the bots lose their auto-dock edge and become better prey.

Six months in the hole... it changes a man.

Roosterton
Sebiestor Tribe
Minmatar Republic
#16 - 2011-09-26 17:21:33 UTC  |  Edited by: Roosterton
EthanPow wrote:
Roosterton wrote:
Quote:
Each Day, there are reds running around everybody system, mostly cloaked, watching their system making it possible to do anything without causing much hardship...


They are not making anything "impossible." It's people like you who are too scared to do anything because a name is on a chat list who cause such hardships, and this is precisely the goal of the cloaker. There are many ways to counter this, such as going with a friend and using PVP fits, or running easier PVE so that it will be harder for the person to gank you. You do not need an "I win" button to do this.

Quote:
this doesn't make cloaking impossible but it makes "afk cloaking" not possible unless they are truly active.


That defeats the purpose of the "AFK cloaking" tactic. The whole point is that you trick somebody into thinking that you're AFK, and they get careless and run obvious sanctums with a 2.5bil pimped out machariel/tengu, and then you gank them because they're an idiot. If you have a button which basically says "This person is active" and "this person is afk," you're killing the entire tactic - which is a perfectly valid tactic, if you read my first paragraph.

Quote:
15mil a day to operate which will limit were they be deployed.


Cute how you think 15mil is worth anything with today's sov mechanics. Is the "AFK cloaking" in your system really that bad?



Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.


-> Implying that all they do is troll? I'm sorry, but the fact that you created this thread in the first place proves yourself wrong. If they managed to annoy you enough to make a whiney thread like this, then clearly they did something beyond "trolling," such as causing your horribad alliance mates to dock up for weeks on end, or killing your officer fitted grindmobile.

And the fact that you were unable to counter my arguments in any way other than shouting "TROLL!" speaks volumes about your intelligence.
EthanPow
Drakeal Inc.
#17 - 2011-09-27 02:46:32 UTC
Roosterton wrote:

Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.


-> Implying that all they do is troll? I'm sorry, but the fact that you created this thread in the first place proves yourself wrong. If they managed to annoy you enough to make a whiney thread like this, then clearly they did something beyond "trolling," such as causing your horribad alliance mates to dock up for weeks on end, or killing your officer fitted grindmobile.

And the fact that you were unable to counter my arguments in any way other than shouting "TROLL!" speaks volumes about your intelligence.[/quote]

and the fact that you are sitting there cloaked just proves my point, now if your really there then this change will not effect you, but if your only using less braincells to AFK cloak just because you can is a poor excuse.

But Repeating the statement that I am whining doesn't make it more true, it only proves that you are only trying to stop something that would make you balanced.

now you can still remain in a system and camp it if you are active, this is to make AFK cloaking ineffective, warping around and still doing the same effect, if you don't want to risk yourself then why even play eve? because I see no risk for a cloaker that sits on their butts and wait there eating hamburgers in their pod.

now if you wish to continue fine, it just helps keeps this post open to people that would like this to happen.
EthanPow
Drakeal Inc.
#18 - 2011-09-27 02:46:37 UTC
Roosterton wrote:

Cute Another AFK Cloaker that doesn't want his ability to troll people to be taken away. this isn't constructive in anyway, you can just go back to WoW and when you come with something that is constructive then you can keep on playing with us big boys.


-> Implying that all they do is troll? I'm sorry, but the fact that you created this thread in the first place proves yourself wrong. If they managed to annoy you enough to make a whiney thread like this, then clearly they did something beyond "trolling," such as causing your horribad alliance mates to dock up for weeks on end, or killing your officer fitted grindmobile.

And the fact that you were unable to counter my arguments in any way other than shouting "TROLL!" speaks volumes about your intelligence.[/quote]

and the fact that you are sitting there cloaked just proves my point, now if your really there then this change will not effect you, but if your only using less braincells to AFK cloak just because you can is a poor excuse.

But Repeating the statement that I am whining doesn't make it more true, it only proves that you are only trying to stop something that would make you balanced.

now you can still remain in a system and camp it if you are active, this is to make AFK cloaking ineffective, warping around and still doing the same effect, if you don't want to risk yourself then why even play eve? because I see no risk for a cloaker that sits on their butts and wait there eating hamburgers in their pod.

now if you wish to continue fine, it just helps keeps this post open to people that would like this to happen.
EthanPow
Drakeal Inc.
#19 - 2011-09-27 02:46:43 UTC  |  Edited by: EthanPow
Roosterton wrote:


-> Implying that all they do is troll? I'm sorry, but the fact that you created this thread in the first place proves yourself wrong. If they managed to annoy you enough to make a whiney thread like this, then clearly they did something beyond "trolling," such as causing your horribad alliance mates to dock up for weeks on end, or killing your officer fitted grindmobile.

And the fact that you were unable to counter my arguments in any way other than shouting "TROLL!" speaks volumes about your intelligence.


and the fact that you are sitting there cloaked just proves my point, now if your really there then this change will not effect you, but if your only using less braincells to AFK cloak just because you can is a poor excuse.

But Repeating the statement that I am whining doesn't make it more true, it only proves that you are only trying to stop something that would make you balanced.

now you can still remain in a system and camp it if you are active, this is to make AFK cloaking ineffective, warping around and still doing the same effect, if you don't want to risk yourself then why even play eve? because I see no risk for a cloaker that sits on their butts and wait there eating hamburgers in their pod.

now if you wish to continue fine, it just helps keeps this post open to people that would like this to happen.
EthanPow
Drakeal Inc.
#20 - 2011-09-27 02:54:11 UTC
Ingvar Angst wrote:
The fail is strong in this one.

The "fix" to afk cloaking is simple.

1. When you cloak, you disappear from local. You're friggin' cloaked. They're not supposed to see you're in the system.

2. When you cloak, you can no longer see local (use it for intel, for example). You cannot be targeted as a "warp to" because you're cloaked. Any intel you gather has to be done manually, like in wormholes. Use dscan, use probes, fly your lazy ass around and look.

3. When you decloak, there's a 30 (or so) second delay in being able to light a cyno.

Bingo. AFK cloak "problem" is gone. Cloaks remain effective and are balanced. Cowards afraid of the people that aren't there shut up and quit proposing stupid ideas on the forums.

We all win!


Though I like your idea and I have suggested something similar. This would still imply no real risk to the cloaked player, they can still fly by and avoid camps in a Tech 3 ship, they don't need local already they can easy hunt down people.

My idea forces decloak and makes the pilot try to avoid hostile contact for a minute, which is a reasonable amount of time since some warps take 15 mins to complete so a cloaked ship can wait until they are close enough and recloak.

this promotes more risk on both parties, making more loss because there only needs to be a cyno on that ship to make it hell for the defending forces not making it harder with your suggestion.
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