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Dec 20, the make or break date for CCP

Author
Abominare
The Hatchery
RAZOR Alliance
#81 - 2011-09-26 05:23:39 UTC  |  Edited by: Abominare
Double post fun
The Apostle
Doomheim
#82 - 2011-09-26 06:06:03 UTC  |  Edited by: The Apostle
Quote:
Only time will tell. However, one thing we do know is that after Dec 20th EVE will not be the same again.

When customers are giving a choice between broken or different , which one will you think they will choose.

another Sci-Fi MMO is on its way, with deep lucus arts and EA pockets with a Dev team that is as much or even more engaging to their customers as CCP


I'm seeing a pattern here people. More excerpts...... Every paragraph is from a seperate post. (forum limits quoting to 5).
Quote:

Obviously you don't know what you are talking about. SW:TOR is a Sandbox/story-line hybrid..... Obviously, a Star Wars game would not be a Star Wars game without space combat, (which it has), Dev's on the forum have said they will be beefing up space combat a lot but the framework is built from game launch.

As stated in a earlier post, The majority of High-Sec play EVE Online (single player version) With missions and mining. I would think that this game will be very attractive to this type of crowed which make up a good majority of the player-base.

I would not have posted this unless i felt that my hobby (EVE Online) might be in for some rocky few months after Dec because of SW:TOR.


Quote:
Like I said earlier, this is not WoW w/ light sabers. IMHO Lucus Arts learned their lessons with SWG and incorporated both a liner story line flavor and a sandbox flavor inside the same game.

BTW, SW;ToR will have a player ran market just like EVE. What that means, who knows... ???

One thing is for sure, SW:TOR has alot of potential and with it, a lot of excitement to which EVE does not have atm.


Please correct me if I am wrong. These are snippets from all of the OP's posts condensed to what I see as a very common theme.

OP is a SWOR market mouthpiece.

Maybe CCP need to lock this post?

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Vyl Vit
#83 - 2011-09-26 06:34:47 UTC

Oh. Make no mistake. EVE isn't the only game people are disillusioned with. There comes a time when all you're doing is meaningless repetitive action...facerolling. A huge migration hasn't occurred yet as there hasn't been an offering that measures up. However, nobody ran gleefully back to their "other" games, either.

One has to wonder if any developers have what it takes to meet rising expectations. Having blown through the content, what next? Most games have all lost their initial design teams, either through corporate/game design friction, or paring back payrolls to obtain some black ink.

SWOR set a record for EA with their pre-release sales, as in: Blew all others before it out of the water. This shows more an overall dissatisfaction with what's currently available than it does high expectations that SWOR will meet...high expectations.

This corporate takeover of video games has been handled clumsily, thoughtlessly and foolishly by everyone in the racket. In fact, game design and corporate management are so removed from each other, deciding to go for the black ink is the death knell for all game design.

The question is: Will SWOR dodge that bullet? They've had plenty of lead time. They've seen the mistakes made by others, most of which were fatal. And, they can even see the thread by which EVE now hangs. It is true. If SWOR does cover all the bases, regardless of what "type" of game it is, it'll put a significant dent in the player bases of all existing games.

Don't forget the single most important feature of video games; occupying the players' time. If that is done engagingly, regardless of what type of game it is, there won't be very many people running back to their old digs, except for the sake of nostalgia.

If SWOR doesn't pass muster, and that will take a bit of time to determine, video games across the board can be said to have hit a wall. Coming back to EVE, or LOTRO, or WoW just to diddle around won't have as much appeal, and there will be this huge, hungry market out there unrequited and verging on resignation - this must be as far as it goes.

Then, I've seen people staring at blinking yellow lights at intersections totally lost to the world - a creeping vegetative state. Blink

Paradise is like where you are right now, only much, much better.

The Apostle
Doomheim
#84 - 2011-09-26 06:49:14 UTC
Quote:
Then, I've seen people staring at blinking yellow lights at intersections totally lost to the world - a creeping vegetative state.


And I betcha they were all driving Hulks.

Amirite? Amirite?

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Aramatheia
Tiffany and Co.
#85 - 2011-09-26 06:50:42 UTC
I wont be going off to play the star wars game, running around as a jedi? sounds pretty boring. As for any space flying/fighting i can garantee its going to be so arcadish and stupid. Just have something heavy to hold down the 'shoot' key and off you go!

I enjoyed playing freelancer but even that is pretty arcadish, though you do have to factor missile reloads and weapon energy drain - complex!
DarkAegix
Center for Advanced Studies
Gallente Federation
#86 - 2011-09-26 06:54:44 UTC
Gameplay footage of SW:TOR's spaceships: http://www.youtube.com/watch?v=vUGMZson6rw&t=2m13s
Try not to laugh/cry.
Vyl Vit
#87 - 2011-09-26 07:20:53 UTC
The Apostle wrote:
Quote:
Then, I've seen people staring at blinking yellow lights at intersections totally lost to the world - a creeping vegetative state.


And I betcha they were all driving Hulks.

Amirite? Amirite?


Your insight is surpassed only by your good looks.

Paradise is like where you are right now, only much, much better.

The Apostle
Doomheim
#88 - 2011-09-26 07:21:23 UTC
Quote:
Gameplay footage of SW:TOR's spaceships: http://www.youtube.com/watch?v=vUGMZson6rw&t=2m13s
Try not to laugh/cry.

I went 10 seconds into "the action".

Perhaps I'm just not into cartoons.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Lil Probist
Sebiestor Tribe
Minmatar Republic
#89 - 2011-09-26 11:25:35 UTC
Prince Kobol wrote:
I've played the Beta of SWTOR.

Its WoW but with lightsabers and Real Voice Artists and thats it.

The graphics are sucky, you have your usual DPS/Tank/Healer/Glass Canon characters, you usuall go and kill x of these guys, go and collect x of these items.

The only MMO's who will lose players are those who follow the WoW model.


Bingo. I got in on the beta too, and had two copies on pre-order for my family. We canceled both of them. It didn't take long at all to start skipping the voice acting, since regardless of the voice acting, you still got crappy quests. I didn't want to sit through a few minutes of dialogue only to be told to go kill 10 of this, collect 5 of this. The graphics look like a game that came out in 2005. Most games I've played any time in, including the themepark ones like WOW or Rift, they grab you right from the beginning. TOR I was having to force myself to keep playing - there are some better F2P games out there.

They will sell plenty of box copies, but there's nothing different in it that you would find in any typical themepark game. There's nothing even innovative at all, its just WOW with lightsabers and wookies. At least some of the themeparks out there TRIED to do something a little different in their gameplay, but with TOR it is the same old game. And if I'm going to go play a themepark game, there are several out there that do a much better job at it. I like Star Wars, but not enough to overcome what a pile of refuse this game is. At least the voice actors probably got paid well. I'd give it a year or so and it will go F2P, the game play just isn't good enough to stand up to the other themepark games out there.
Sumos Tigerclaw
Native Freshfood
Minmatar Republic
#90 - 2011-09-26 13:36:54 UTC
CCP broke a couple years ago actually.
Simetraz
State War Academy
Caldari State
#91 - 2011-09-26 13:41:50 UTC
I find it completely hilarious people complain about the very existence of WIS, however at the same time would embrace a game that is designed around an avatar.

This is just another MMO like all the others that are out there.
Grinding levels all day, or at least for the first week until the game is played out.
Thanks but no, I will pass.
Naran Eto
Caldari Provisions
Caldari State
#92 - 2011-09-26 14:06:40 UTC  |  Edited by: Naran Eto
Zendoren wrote:
December 20th is the make or break day for EVE online and CCP. It is the date when CCP’s dominance over the Sci-Fi MMO will be tested. Are you :fearless: enough or will you shrink to the occasion? Will CCP rise to the occasion and bring about the promised time for EVE Online, when all unfinished expansion will be iterated on. Will it be a time when gaping chest wounds and emersion breaking game mechanics will be fixed? When constant ship balancing and module tweaking is in every patch note. Only time will tell. However, one thing we do know is that after Dec 20th EVE will not be the same again.




It will have absolutely no effect on Eve Online, it's a completely different game, genre and type.

Do you really think people that are used to flying around as we do in space ships will go to a game that is mostly ground based? After the uproar over wlking in stations/incarna being implemented over flying in space i doubt it highly.

Do you think people that are used to flying around as we do in space ships will go to a game that has spaceship content that is like firing a gun on a rollercoaster? I think not.

Do you think people who are used to the complexity of this game would go to a game that is effectively another wow clone with no inteligence needed? Really, what are you smoking?

It might atract a few of our players, but out of those it does most will come back with their tails between their legs after realising it's just another boring grindfest with no skill required.
Rodj Blake
PIE Inc.
Khimi Harar
#93 - 2011-09-26 14:29:54 UTC
Abrazzar wrote:
SWTOR = Mass
EVE = Niche

They're aiming at different audiences.

At least SWTOR will discourage the higher ups at CCP from aiming at the lowest common denominator mass market too much.



Or possibly it will lead to them saying "we want a piece of the action" and start a race to the bottom.

Dolce et decorum est pro Imperium mori

Zey Nadar
Aliastra
Gallente Federation
#94 - 2011-09-26 14:34:07 UTC  |  Edited by: Zey Nadar
I believe SW:TOR will be a flop. Why? Because as far as I know its going to be yet another wow-clone. It might survive because it is star wars and pulls in fans, but then again star wars is getting kind of old.

ps. Eve still gots ways to go. Theres lot in it thats still good. Its just been heading the wrong way for a while and now needs to dig the map out of its pocket.
Naradius
Federal Navy Academy
Gallente Federation
#95 - 2011-09-26 14:44:17 UTC
To the OP - you are sooooo out of touch, I'm sure you don't know what you're talking about.

If you had any clue at all, you would have noticed that Tanks and Perpetuum have long since had a palatable welcome for leaving EVE players.
You mistakenly assume that just "space" is the dominating factor for your average EVE player....

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams

Ingvar Angst
Nasty Pope Holding Corp
#96 - 2011-09-26 14:49:05 UTC
Any that leave Eve for SW:ToR will come rushing back, bringing SW:ToR nubs with them, when CCP announces the mystery about the Sleepers we've all been waiting for...

The Sleepers are Ewoks.

Six months in the hole... it changes a man.

Razin
The Scope
#97 - 2011-09-26 15:03:30 UTC
Naran Eto wrote:

It will have absolutely no effect on Eve Online, it's a completely different game, genre and type.

Do you really think people that are used to flying around as we do in space ships will go to a game that is mostly ground based? After the uproar over wlking in stations/incarna being implemented over flying in space i doubt it highly.

Many on this forum claim that WIS detractors are just a vocal minority, and that most welcome the avatar based ‘gameplay’, even in limited scope. These players would be very tempted by a quality game where flying in space is limited in scope and the avatar gameplay is the main attraction.

Naran Eto wrote:
Do you think people that are used to flying around as we do in space ships will go to a game that has spaceship content that is like firing a gun on a rollercoaster? I think not.

Doing missions is probably equivalent to that. In the past couple of years I tried running missions a few times and found them to be very dangerous because I kept falling asleep.

Naran Eto wrote:
Do you think people who are used to the complexity of this game would go to a game that is effectively another wow clone with no inteligence needed? Really, what are you smoking?

No, but then those are not the people we are talking about.

Naran Eto wrote:
It might atract a few of our players, but out of those it does most will come back with their tails between their legs after realising it's just another boring grindfest with no skill required.

This depends much more on the quality of the game, rather than on the ‘grindfest’ game mechanics that have been proven to satisfy millions. Add to that the SCi-fi setting and you have something that could be exactly what these players are looking for.
AFKCloaked AltSpy
Doomheim
#98 - 2011-09-26 15:17:27 UTC
Remember how that song said video killed the radio star but then it really didnt?

This is that except with internet spaceships and star wars fags.
Revajin
Doomheim
#99 - 2011-09-26 15:40:05 UTC
Well let's see, I could sub to TOR and EVE simultaneously, get inevitably bored with TOR and have wasted my money, or...I could just wait for Guild Wars 2, play a much better game, and not have to pay two sub fees.
quickshot89
89th Logistics
#100 - 2011-09-26 15:58:46 UTC
December 20th, the day all the moaners quit for a month to try KOTOR before they come crawling back to eve