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Moongoo changes

Author
Nomad I
University of Caille
Gallente Federation
#1 - 2012-03-29 08:21:40 UTC
CCP has indicated that they want to change the mining of moongoo. Do you believe


1) that CCP will do this to Inferno ?
2) and will CCP change the importance of Technetium?

I guess many reaction pos owners are affected.
Frillo Teslar
Republic Military School
Minmatar Republic
#2 - 2012-03-29 11:27:56 UTC
Pretty sure it's just at the idea stage atm. But if CSM gives the green light it might come this year.
Elijah Craig
Trask Industries
#3 - 2012-03-29 11:37:12 UTC
:csmlol:
Mookie Quantico
Doomheim
#4 - 2012-03-29 12:11:18 UTC  |  Edited by: Mookie Quantico
Probably get changed "no later than" the introduction of Ring Mining... which CCP Soundwave announced during one of the Keynotes and went on to state may contain moon minerals.

Mook
AureoBroker
Perkone
Caldari State
#5 - 2012-03-29 13:05:14 UTC
Sell your tech, buy thulium!
:rolleyes:
Julian Koll
The Kollektive
#6 - 2012-03-29 13:06:28 UTC
*cough* cobalt *cough*
Scrapyard Bob
EVE University
Ivy League
#7 - 2012-03-29 23:02:42 UTC
Frillo Teslar wrote:
Pretty sure it's just at the idea stage atm. But if CSM gives the green light it might come this year.


And it will be in addition to existing moon mining from what I saw.

Probably not until the Winter 2012 expansion at the earliest.
Claire Voyant
#8 - 2012-03-30 11:36:47 UTC
Scrapyard Bob wrote:
And it will be in addition to existing moon mining from what I saw.

Probably not until the Winter 2012 expansion at the earliest.

Agreed. No one in their right mind would want to mine hydrocarbons, and assuming reactions are still at moons I think bringing everything to a moon to be reacted would be a huge pain to say the least.

Ring mining will probably just be a way to mine the most profitable moon goo. Ring will probably be full of all varieties, but you will want to find the tech vein and mine it to exhaustion. So yeah, sell tech.
Nomad I
University of Caille
Gallente Federation
#9 - 2012-03-30 12:25:32 UTC
Ring mining in addition to moon mining? This will hurt many alliances, but the owners of reaction towers too, because it will be more affordable to run a reaction tower. T2 production prices will be going down. This is good news!

Kara Books
Deal with IT.
#10 - 2012-03-30 16:19:39 UTC  |  Edited by: Kara Books
I have several questions.

1. How will this directly benefit New players?
2. How will this Indirectly benefit new players?
3. How will this effect old existing and established super players?
4. Will this be detrimental or constructive in the very long term?
5. Will this change create new accounts or become a factor for people to stop playing?
Lauren Hellfury
Super Happy Awesome Fun Times
#11 - 2012-03-30 21:16:01 UTC
Answers:

1. It won't.
2. It won't.
3. Depends on what they do.
4. Irrelevant as the servers will be offline.
5. Yes.

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Celeritas 5k
Connoisseurs of Candid Coitus
#12 - 2012-03-30 21:24:45 UTC
Wrong on 1 and 2-- 1 yes because it offers a new profession to train for, 2/3 yes because it'll reduce T2 prices, possibly significantly. (Though datacore and morphite prices will probably go up, so it's tough to say where things will go.)
Lauren Hellfury
Super Happy Awesome Fun Times
#13 - 2012-03-30 21:39:45 UTC
Nah. That isn't a direct or even indirect benefit to a new player. Ring mining will be an extension of the current mining path and therefore won't come into play until a player is no longer new. During their "new" period they'll still be doing the same boring mining training crap as they do now. (That's speaking as someone with multiple exhumer 5 pilots btw.)

Similarly, any price drop on T2 items that new players will use will be minimal as they are all already cheap enough to make them trivial to acquire. New players are already showered with Isk, I ran a trial account a little while back to see what sort of Isk you could get and managed around 50M from tutorials and completing the sisters arc in the first 3 days. Dagan required a refit to pure gank and still took around 5 minutes to kill though Sad So, allowing for the fact that i'm not new even if the character was it is still fairly trivial to get that 50M in the first week.

As for 3.... Well, I'd hardly class a slight reduction in T2 prices as something will have any really noticeable affect on an "old existing and established super player". Unless of course you have a very low pre-req for being a "super player". So it still depends on what they do.

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

Celeritas 5k
Connoisseurs of Candid Coitus
#14 - 2012-03-30 22:42:41 UTC  |  Edited by: Celeritas 5k
It's economics dude, lower prices are good for the consumer, full stop.

I don't think the price changes will be slight-- moon goo accounts for a pretty big chunk of the cost of t2 production, and the reason for that is a supply shortage-- alliances holding moons and making stupid ISK off of them.

Edit-- This won't just affect gyrostabs and MWDs, it'll impact T2 ships, large guns, and other non-trivially priced items as well.
David Forge
GameOn Inc.
#15 - 2012-03-31 00:46:09 UTC
Celeritas 5k wrote:
It's economics dude, lower prices are good for the consumer, full stop.

I don't think the price changes will be slight-- moon goo accounts for a pretty big chunk of the cost of t2 production, and the reason for that is a supply shortage-- alliances holding moons and making stupid ISK off of them.

Edit-- This won't just affect gyrostabs and MWDs, it'll impact T2 ships, large guns, and other non-trivially priced items as well.


These do not sound like new player items. What?
Moto Akimoto
Tengu and Cash
#16 - 2012-03-31 01:58:43 UTC  |  Edited by: Moto Akimoto
hmm... I have no vested interest in Nullsec since I'm a Hisec carebear but I'm a bit concerned about this idea

If I understand correctly, moon material is the biggest reason alliances hold sovereignty. So if this true, then what incentive would anyone have to


  • Spend Billions of ISK building Titans
  • Deal with the logistic nightware of nullsec
  • Coordinate thousands of players in an alliance
  • Provide around the clock defense
  • launch an offensive against enemy territory


For fun? I don't believe so.... spending thousands of hours in planning and coordination isn't fun, in my opinion. They could probably save the time by just doing Faction Warfare or doing the Red vs. Blue thingy.

If CCP is worried about Goonswarm controlling a monopoly, well I believe the Goons have earned it so they should keep it until another alliance has the resources and balls to take them on. The Goons may be a pain (especially when they gank me) but they make this game a bit more interesting.

Maybe a better alternative than ring mining for moonpoo would be ring mining for a completely new material to make implants or some other biomass items for both Eve and Dust 514? And only planets in Losec would have these rings so that once Basic +3 implants costs north of 1 Billion ISK each, then everyone and their mother (Nullsec, Losec, & Hisec) would be venturing and fighting in Losec with no Sovereingty to hold. CCP should remove all implants from LP stores and missions once players begin manufacturing them.

Well, this is just my opinion but I don't know much about Nullsec so...
Scrapyard Bob
EVE University
Ivy League
#17 - 2012-03-31 03:41:10 UTC
Well, assuming that it's a diffuse source, and is a supplementary source, it would probably just serve as a safety valve against a monopoly control of any particular moon goo.

But it does raise a balance issue - some null sec needs to be better then other null sec for certain purposes, otherwise there's no drive / ambition to go take someone else's space. Right now, tech moons rule the roost. Other regions need to be better or more bountiful in other ways.

How? Not sure.
Kara Books
Deal with IT.
#18 - 2012-03-31 15:46:34 UTC
Moto Akimoto wrote:
hmm... I have no vested interest in Nullsec since I'm a Hisec carebear but I'm a bit concerned about this idea

If I understand correctly, moon material is the biggest reason alliances hold sovereignty. So if this true, then what incentive would anyone have to


  • Spend Billions of ISK building Titans
  • Deal with the logistic nightware of nullsec
  • Coordinate thousands of players in an alliance
  • Provide around the clock defense
  • launch an offensive against enemy territory


For fun? I don't believe so.... spending thousands of hours in planning and coordination isn't fun, in my opinion. They could probably save the time by just doing Faction Warfare or doing the Red vs. Blue thingy.

If CCP is worried about Goonswarm controlling a monopoly, well I believe the Goons have earned it so they should keep it until another alliance has the resources and balls to take them on. The Goons may be a pain (especially when they gank me) but they make this game a bit more interesting.

Maybe a better alternative than ring mining for moonpoo would be ring mining for a completely new material to make implants or some other biomass items for both Eve and Dust 514? And only planets in Losec would have these rings so that once Basic +3 implants costs north of 1 Billion ISK each, then everyone and their mother (Nullsec, Losec, & Hisec) would be venturing and fighting in Losec with no Sovereingty to hold. CCP should remove all implants from LP stores and missions once players begin manufacturing them.

Well, this is just my opinion but I don't know much about Nullsec so...


Cool implant idea.
Darth Tickles
Doomheim
#19 - 2012-03-31 16:08:57 UTC
You don't need 400 10b/month moons to create incentive for conflict. In fact, having all that wealth in few moons across few regions leads to massive coalitions concentrated in a small area of the map, and the rest of the map being a dead-zone.

There should always be high value moons for top alliances to fight over, but overall moon income should be far more dispersed and variable. The idea of ring mining is to alleviate the inevitable bottleneck effect, where one moon type invariably draws most of the value of the t2 component process to itself, by opening a faucet of moon minerals that become more worth the effort to find and extract as that particular moon mineral rises in value.
Hrodgar Ortal
Brutor Tribe
Minmatar Republic
#20 - 2012-03-31 17:48:49 UTC
Moto Akimoto wrote:
hmm... I have no vested interest in Nullsec since I'm a Hisec carebear but I'm a bit concerned about this idea

If I understand correctly, moon material is the biggest reason alliances hold sovereignty. So if this true, then what incentive would anyone have to


  • Spend Billions of ISK building Titans
  • Deal with the logistic nightware of nullsec
  • Coordinate thousands of players in an alliance
  • Provide around the clock defense
  • launch an offensive against enemy territory


For fun? I don't believe so.... spending thousands of hours in planning and coordination isn't fun, in my opinion. They could probably save the time by just doing Faction Warfare or doing the Red vs. Blue thingy.

If CCP is worried about Goonswarm controlling a monopoly, well I believe the Goons have earned it so they should keep it until another alliance has the resources and balls to take them on. The Goons may be a pain (especially when they gank me) but they make this game a bit more interesting.

Maybe a better alternative than ring mining for moonpoo would be ring mining for a completely new material to make implants or some other biomass items for both Eve and Dust 514? And only planets in Losec would have these rings so that once Basic +3 implants costs north of 1 Billion ISK each, then everyone and their mother (Nullsec, Losec, & Hisec) would be venturing and fighting in Losec with no Sovereingty to hold. CCP should remove all implants from LP stores and missions once players begin manufacturing them.

Well, this is just my opinion but I don't know much about Nullsec so...


Moons as conflict drivers are very overstated.
Null wars are driven by pride and e-peen.
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