These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Death of the Boomerang / GCC Rapid-Orca Unfitting Primer

First post
Author
Judeau Antara
The Scope
Gallente Federation
#61 - 2012-03-31 01:10:23 UTC
Nyrak wrote:
Corina Jarr wrote:
Killer Gandry wrote:


To the miners, learn to fit a bloody tank. Yes it decreases your Isk per hour quit a bit, but the cost of a hulk loss is also something to calculate in.


Don't even need a tank. Just stay aligned. If a Nado or dessie warps within a few km of you, you can warp out before they are able to try to lock.

Just to clarify, once you are aligned with something, you can stop your ship? I been trying this tactic recently and it seems as long as I am moving, the warp option kicks in right away. But if I stop, my ship seems to drift a bit so warping off - while not as fast as moving initially, seems to take a moment to realign, get up to speed, then go.


Your ship must be moving at 75% of maximum velocity to warp, so warping from a stop takes much longer.
Keen Fallsword
Skyway Patrol
#62 - 2012-03-31 01:14:47 UTC
Guys there is only one "funny" thing about ganking in hi-sec. i dont care about big ships like freighters but "funny " thing is how manny ppl quit this game because they were ganked...

Anyway I wish you great game
Nedes Betternaem
Imperial Academy
Amarr Empire
#63 - 2012-03-31 01:17:17 UTC
Corina Jarr wrote:
Killer Gandry wrote:


To the miners, learn to fit a bloody tank. Yes it decreases your Isk per hour quit a bit, but the cost of a hulk loss is also something to calculate in.



Don't even need a tank. Just stay aligned. If a Nado or dessie warps within a few km of you, you can warp out before they are able to try to lock.

You realize that you have to be going 75% of your max speed to warp right? Staying passively aligned does absolutely nothing towards the amount of time it takes to warp. Staying truly aligned essentially means you are going to drift out of the asteroid belt as you ship will be moving at 75% of max speed.


killorbekilled TBE
The Scope
Gallente Federation
#64 - 2012-03-31 01:18:59 UTC
you mad at miners bro?

they are the guys who mine the ore to keep the price of your expendable tornado down

go and get a real fight in low sec or 0.0 where your targets will scram you shoot back

:)

Corina Jarr
en Welle Shipping Inc.
#65 - 2012-03-31 01:21:04 UTC  |  Edited by: Corina Jarr
Nedes Betternaem wrote:
Corina Jarr wrote:
Killer Gandry wrote:


To the miners, learn to fit a bloody tank. Yes it decreases your Isk per hour quit a bit, but the cost of a hulk loss is also something to calculate in.



Don't even need a tank. Just stay aligned. If a Nado or dessie warps within a few km of you, you can warp out before they are able to try to lock.

You realize that you have to be going 75% of your max speed to warp right? Staying passively aligned does absolutely nothing towards the amount of time it takes to warp. Staying truly aligned essentially means you are going to drift out of the asteroid belt as you ship will be moving at 75% of max speed.



Dear God yes I know that. And I do apologize for not being specific. I just don't consider "passive aligning" to be anything but stupidity, so I didn't think of it.


Its why you go between two opposite warp points. A max yield Hulk will fill up long before you get far out of range on one go through. At most two.


Of course, if you mine afk, you can't defend yourself in such a manner... but then again, afkers shouldn't expect to be safe.
Jas Dor
Republic University
Minmatar Republic
#66 - 2012-03-31 01:22:28 UTC
Rules say concord must kill you. This seems like an exploit. If you are using an exploit to gank somebody you don't get to whine about carebears when CCP fixes it. If the only way you can PvP is through use of an exploit than you fail at PvP.
Nedes Betternaem
Imperial Academy
Amarr Empire
#67 - 2012-03-31 01:23:43 UTC
Corina Jarr wrote:
Nedes Betternaem wrote:
Corina Jarr wrote:
Killer Gandry wrote:


To the miners, learn to fit a bloody tank. Yes it decreases your Isk per hour quit a bit, but the cost of a hulk loss is also something to calculate in.



Don't even need a tank. Just stay aligned. If a Nado or dessie warps within a few km of you, you can warp out before they are able to try to lock.

You realize that you have to be going 75% of your max speed to warp right? Staying passively aligned does absolutely nothing towards the amount of time it takes to warp. Staying truly aligned essentially means you are going to drift out of the asteroid belt as you ship will be moving at 75% of max speed.



Dear God yes I know that. And I do apologize for not being specific. I just don't consider "passive aligning" to be anything but stupidity, so I didn't think of it.


Its why you go between two opposite warp points. A max yield Hulk will fill up long before you get far out of range on one go through. At most two.


Of course, if you mine afk, you can't defend yourself in such a manner... but then again, afkers shouldn't expect to be safe.

Ah that makes much more sense.
Merdaneth
Angel Wing.
Khimi Harar
#68 - 2012-03-31 01:30:52 UTC
CCP has known this for years. Hell, even I petitioned this trick back in 2006.

I think its honestly stupid that Concord is unable to 'get you' unless you let them if you are smart enough. Isn't trying to get away from the authorities a large part of the fun of comitting a crime?

Punish players for comitting a crime: sure. Making it difficult for them to commit the crime, I'm for it. Having them pay for the crime, also excellent. Having the players just sit there and let their ships be destroyed even though they are able to save them. That's just stupid.
Misanth
RABBLE RABBLE RABBLE
#69 - 2012-03-31 02:54:47 UTC
Herr Wilkus wrote:
I developed the 'Tornado Boomerang' technique


You're dumb.

* The warping-from-CONCORD tactic has been around for years and years and years (people just havn't used it on-grid, and there was no Tornados around, but the technique has been there for ages)
* As soon as it was obvious you could do that, using the warping-from-CONCORD tactic was deemed a bannable offense, as you escape the punishment that was intended

I'll give you this tho -
* It's stupid by CCP to not just implement a simple mechanic that prevent you from warping when you are GCC in highsec, that would kill off any potential exploits, instead of having a flawed game mechanic that people can play around with.
* It's borderline where the 'escaping punishment' kicks in, is it "escaping punishment" to warp off CONCORD initially and then let yourself die later on? or is only if you do this for X time and/or leave system? Where's the limit?

But to claim you 'developed' a tactic that has been around for more years than I can remember, and a well-known tactic, especially something that is (at best) dodgy and borderlining a previous deemed exploit.. is not very bright. It was just a question of time when CCP would pass judgement on this. Either they'd have to set a fixed time on when "escape punishment" becomes an exploit, or they'd have to put in a mechanic to block it completely. Until then, it was always a risk the ganker took to use this mechanic, as the previous rule could very well be read as you were/are already exploiting.

AFK-cloaking in a system near you.

Herr Wilkus
Aggressive Salvage Services LLC
#70 - 2012-03-31 05:09:04 UTC  |  Edited by: Herr Wilkus
Misanth wrote:
Herr Wilkus wrote:
I developed the 'Tornado Boomerang' technique


You're dumb.

* The warping-from-CONCORD tactic has been around for years and years and years (people just havn't used it on-grid, and there was no Tornados around, but the technique has been there for ages)
* As soon as it was obvious you could do that, using the warping-from-CONCORD tactic was deemed a bannable offense, as you escape the punishment that was intended


Allow me to retort - to Misanth and other gutless alt-posters with similar nonsensical arguments. After all, I'm still here. I've not been banned or even warned. Pretty strange for an admitted 'exploiter', don't you think?

CCP clearly rewrote (oh, I mean 'clarified) the rules in this case. In fact, they did it TWICE within the space of a single thread. Go read the other thread, and don't play stupid like a typical carebear.

We are not talking about 'warping away from a gank'. (not an exploit)
We are not talking about 'warping repeatedly until GCC expires' (an exploit)
We are talking about "warping away and shooting again, then dying." (not an exploit before, exploit now after rule rewrite)

Let me repeat myself:
-Warping away from a gank-site is STILL legal, even after the GM's consideration

The practise of 'warping off grid after ganking' was well known for a long time and I never claimed to invent it.
The practice of 'warping off grid and shooting again' was known (and legal!) as well.
Goonswarm posted videos somewhere of themselves doing it with packs of 15 destroyers YEARS ago.
That a pretty good hint that (back then) it was 'not an exploit' - so long as you lost your ship.


What changed? Simple: The Tornado.

CCP simply didn't adequately consider the effects of combining Tempest alpha with Hurricane agility.
Very few players (or devs) made the logical leap to the golden intersection of:

-Warping mechanics
-1400MM reload cycle
-volleys which instapop (badly tanked) Exhumers
-3 second alignment times
-static Concord GCC behavior

Before, "warping off grid and shooting again" had little 'practical' application. Tempests were too clumsy, destroyers required large groups. Now - with the advent of the Tornado it had deadly consequences - as it could be executed solo.

Again, not because of any inherent 'programming flaw' or hax. Just using the tool provided, experience and good old Yankee ingenuity.

Once I posted the original primer, the tactic as applied to Tornados, became 'common knowledge' and more widely adopted.

My guess? CCP probably wasn't pleased with the tactic of chain-killing Exhumers. They probably figured they would simply quietly (and gutlessly) stealth-nerf at a later date, but hesitated to declare it an outright exploit.
Result: locked primer thread....then silence.

-THEN, amazingly the tactic evolved! Freighters started dying before they could complete the coding. (And I am not taking credit for that - that was an independent development that I had not considered. Props to the people who figured it out.)

CCP: "Oh ****. Get the axe." *breaks glass*

Thus, today's rule change. I mean "clarification". Yesterdays legal 'tactic' becomes today's exploit.
Why? Screaming freighter pilots and miners.

-Nevermind that miners could avoid chain-destruction by tanking or warping out.
-Nevermind that freighters are guaranteed to thwart these new attacks with a single Rifter escort!
The average Carebear is simply too stupid to do that, and sadly, CCP does not expect them to.

They aren't judging the tactics at all. They are only judging the end result.
Carebears die, carebears whine - and mechanics change. BIG carebears die, rules change so quickly your head spins.
Degren
The Scope
Gallente Federation
#71 - 2012-03-31 05:19:07 UTC
Jayrendo Karr wrote:
Like it or not, care-bears build 80% of the things used in eve.


Carebears build, but most minerals don't come from miners.

Not yet, anyways.

Hello, hello again.

Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#72 - 2012-03-31 05:29:29 UTC  |  Edited by: Aurelius Valentius
After reading this... I have but one thing to say about the OP/topic/post...it comes from my days in the Army...a buddy of mine would say it to anyone when they could start to gripe, etc...

"WHAAAAAAAAAAAA... ma'pu$$y'urts!... "

Gut up, you want to gank this way - take the loss... man up and take your tornado in and... well grief, since this isn't a Gang Kill, it's a solo-grief kill... and then take Concord on the chin like a man with some stones.

Your lack of willingness to suffer your dues for that KM is as many say... pathetic...


...and, who says HS doesn't shoot back, someone tired this on me I would be in a HAC scramming them and blowing their raisins into the next constellation... Care-bears...NO... Care-Kodiac/Grizzlies...they shoot back, they come find you and trash your ass... don't assume that HS dwellers have no fangs and claws. Twisted
DarkRavin
Opportunist Enterprise
#73 - 2012-03-31 05:58:29 UTC
I don't really understand how this is a exploit. Concord still kills him, he just simply warps before they show up? But they get closer and closer till they get him. I don't get how it counts. He doesn't escape concord, just gets a way for a few moments.

Only thing I don't like about it, is been able to dump most the ship mods into orca. Other than that, way too many happy carebears in here.
Herr Wilkus
Aggressive Salvage Services LLC
#74 - 2012-03-31 06:55:40 UTC  |  Edited by: Herr Wilkus
Liang Nuren wrote:
Herr Wilkus, I'm totally down with someone that wants to suicide gank for a living in high sec - almost for whatever reason they choose to do it. But I highly question your single minded devotion to driving an entire class of people out of the game. Can you go further into why you believe this is acceptable social behavior in Eve Online?

-Liang


Hey Liang,

My reasoning is pretty simple, and most of this ground has been covered.

Carebears already have the tools they need to survive high-sec attacks, Tornados or otherwise.
They simply choose not to use them. Sometimes out of ignorance....
....but mainly because that would require effort . (Tanking, being aware, not autopiloting, teamwork beyond filling an Orca, etc)

Nevermind all that, though, right? Its just easier to just complain about it!
With a depressing regularity these days - CCP simply shapes the game to suit them, makes high-sec ever safer and reinforces those lazy practices. And who knows what is coming next? Crimewatch is just one more step in that direction.

My conclusion: CCP listens because there are simply too many of them paying subscriptions.

A 'pirate/griefer/whatever' COULD simply get mad and quit.
But thats a largely useless gesture that is roundly mocked on these forums. "Your stuff - can I haz?" etc....

Instead: better to make OTHER people quit, and have a much larger impact on CCP's subscription count.

So the strategy is changing:

-Ignore the obvious bots, stop petitioning/reporting them. Learn Russian and annoy people by denying they exist. Allow them to thrive.
Why? Their actions only hurt miners by having a large negative effect on their income - which is the same as my goal.

-Focus ganking resources - target and destroy 'real' miners, especially the young ones.
They are easy to identify. They chat, join real corps, have real names - and mine manually. Addressbook them and kill their assets repeatedly, even at a loss. LEVERAGE your deep pockets against them: it will hurt them FAR more than it hurts you.

-Make it hopeless for them, and make it personal. Turn their early 'sense of wonder and accomplishment' into a futile cycle of one-sided destruction and loss.

Why? EVE has a notoriously low retention rate below 3 months. This is where miner/hauler carebears are most vulnerable - already struggling with pangs of boredom due to poor PVE content. Its psychology. Breaking new ground 'in game' is exciting and players will tolerate a measure of boredom to do it. Forcing them into constant 'rebuilding', on the other hand, will seed frustration. Further, EVE's SP system often gives the false illusion that effectively fighting back is many months away.

Use that to your advantage! If gankers give them a push at this point, and create a sense of hopelessness: the victims simply say "Who needs this?" and give up.

Its not cruel - its politics. Less 'longterm' carebears voting with their wallet and idiotic viewpoints = less carebears for CCP to cater to at the game's expense.

No delusions. I know there will always be carebears and highly committed players. I'm just one person, have a career, and I can only 'flatline' a limited number of accounts per month.

But I just want to point out to the gankers out there: If you want to make a statement, don't get mad, don't quit. Complain to CCP if you wish, but accept that it is pointless. So act!

Adapt, and apply yourself. Methodically attack the true enemy: the carebears themselves!

By extinguishing their ships and their accounts, you multiply your effect on CCP's bottom line many times over.
Herr Wilkus
Aggressive Salvage Services LLC
#75 - 2012-03-31 07:08:37 UTC  |  Edited by: Herr Wilkus
Aurelius Valentius wrote:
After reading this... I have but one thing to say about the OP/topic/post...it comes from my days in the Army...a buddy of mine would say it to anyone when they could start to gripe, etc...

"WHAAAAAAAAAAAA... ma'pu$$y'urts!... "

Gut up, you want to gank this way - take the loss... man up and take your tornado in and... well grief, since this isn't a Gang Kill, it's a solo-grief kill... and then take Concord on the chin like a man with some stones.

Your lack of willingness to suffer your dues for that KM is as many say... pathetic...


While I have great respect for military personnel in general, I sincerely hope you are not representative. Were your duties primarily limited to cleaning the latrines, hmm?

With your lousy reading comprehension and inability to reason, I feel you would probably be a danger to those around you, given anything more lethal than a toilet brush. Forget M-16's. I'm talking screwdrivers in the motor pool here.

Every Tornado I've suicide ganked with has been destroyed. Who ever said anything about 'avoiding a Concord loss'?

Sad to say; ARMY fail. Sad Hooah.
Sasha Azala
Doomheim
#76 - 2012-03-31 07:54:45 UTC  |  Edited by: Sasha Azala
stoicfaux wrote:
supr3m3justic3 wrote:
LOL, maybe they should just create a pve server, so this game can go ahead and die.

No, it just takes a readjustment of carebear attitudes.




It also takes a readjustment of so called PvPers attitudes.


There's so much whinning about it's the carebears, but in a lot of cases it's actually the griefer style PVPers that cause a lot of the changes because they take things to the extreme.


Edit: Although in the case of the point in question of this thread it's clearly an exploit so it's being mended not before time.
Ashina Sito
Center for Advanced Studies
Gallente Federation
#77 - 2012-03-31 09:01:49 UTC  |  Edited by: Ashina Sito
Herr Wilkus
[b wrote:
-Focus ganking resources - target and destroy 'real' miners, especially the young ones. [/b]
They are easy to identify. They chat, join real corps, have real names - and mine manually. Addressbook them and kill their assets repeatedly, even at a loss. LEVERAGE your deep pockets against them: it will hurt them FAR more than it hurts you.

-Make it hopeless for them, and make it personal. Turn their early 'sense of wonder and accomplishment' into a futile cycle of one-sided destruction and loss.


You make it personal, you get a ban.

There is a fine line between valid game play and griefing (as in harassing a player to the degree that it violates the EULA/TOS). You just posted that your going to violate the TOS.... again.

Seriously, grow a pair of balls and try ganking the ganker, far more interesting challenging and fun... oh... wait... you just want easy killmails. Guess we are back to the "grow a pair of balls" part.

Edit: Need to get around to re-editing that vid to make it less fuzzy. Oops
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#78 - 2012-03-31 09:16:27 UTC
It's to efective

CEO of Lanate Industries

Citizen of Solitude

Elsebeth Rhiannon
Gradient
Electus Matari
#79 - 2012-03-31 09:25:00 UTC
Tarryn Nightstorm wrote:
How is this an exploit, then?

You WILL lose the ship to CONCORD, this just delays it, and it only takes a very brief lag-spike or client-stutter to banjax the whole thing.

I had thought that the exploit--permabannable, and rightly so, IMHO--was avoiding CONCORD's retribution entirely, but not delaying it by (realistically, anyway) at most, a minute.

It's an exploit because CCP says it's an exploit. There is no other definition for an exploit in EVE.

I think the point here is that they want high-sec ganking to be balanced so that for a certain type of gain you must pay a certain type of loss, and they felt that this avoidance made the gain/loss ratio too cheap for the ganker. (Note that I have no idea of the current balance, and that the pretty much only way to find out if it was balanced in my opinion would be to it myself, as obviously if I ask people they will give me answers both ways. ;) Just talking about the CCP's reasoning.)

There's been people who have avoided it until timer expires, btw. Not that I approve, obviously an exploit, etc etc, but nice flying. ;)
Herr Wilkus
Aggressive Salvage Services LLC
#80 - 2012-03-31 09:30:16 UTC  |  Edited by: Herr Wilkus
Ashina Sito wrote:
Herr Wilkus
[b wrote:
-Focus ganking resources - target and destroy 'real' miners, especially the young ones. [/b]
They are easy to identify. They chat, join real corps, have real names - and mine manually. Addressbook them and kill their assets repeatedly, even at a loss. LEVERAGE your deep pockets against them: it will hurt them FAR more than it hurts you.

-Make it hopeless for them, and make it personal. Turn their early 'sense of wonder and accomplishment' into a futile cycle of one-sided destruction and loss.


You make it personal, you get a ban.

There is a fine line between valid game play and griefing (as in harassing a player to the degree that it violates the EULA/TOS). You just posted that your going to violate the TOS.... again.

Edit: Need to get around to re-editing that vid to make it less fuzzy. Oops


When I say personal, I don't mean:

"Bobby Joe Carebear" at 456 Jefferson Davis Blvd. in Shreveport. LA.
I'm not going over to his house, FFS. I don't care what he does in real life, in the privacy of his home, with or without animals.
I don't care what race he is. I don't care about his (or her) mental state. Its irrelevant to my concerns.

My concern is only to use legal tactics to encourage him to voluntarily hit the 'unsubscribe' button.
This will save EVE from his poisonous carebear existence.

When I say personal - I mean attack their in-game persona. Identify and record their in-game associations and friends.
Innocently chat with them with an alt - figure out if they are a 'real miner', or just an alt or a bot.
After you kill them, follow them. We have addressbooks and locator agents. Use them.

If they move several jumps to avoid you, follow them and and pop them again. Force them to dock up.
Hire your friends to kill them when you are busy - by placing an 'out of game' ISK bounty on them. (ie: not the broken 'in game' bounty system)

Consider it a 'suicide wardec' that has no Concord fee or expiration date - and it cannot be dec-shielded or 'evaded' by simply dropping into an NPC corp - as most miners tend to do when wardecced. Don't like it? Cry more and louder. That seems to work pretty well for your types. We just act.